ItemsSketchIterator.java
/*
* Licensed to the Apache Software Foundation (ASF) under one
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* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
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* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
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*/
package org.apache.datasketches.quantiles;
import java.util.Objects;
import org.apache.datasketches.common.SketchesStateException;
import org.apache.datasketches.quantilescommon.QuantilesGenericSketchIterator;
/**
* Iterator over ItemsSketch. The order is not defined.
* @param <T> type of item
*/
public final class ItemsSketchIterator<T> implements QuantilesGenericSketchIterator<T> {
private Object[] combinedBuffer;
private long bitPattern;
private int level;
private long weight;
private int index;
private int offset;
private int num;
private int k;
ItemsSketchIterator(final ItemsSketch<T> sketch, final long bitPattern) {
Objects.requireNonNull(sketch, "sketch must not be null");
combinedBuffer = sketch.combinedBuffer_;
num = sketch.getBaseBufferCount();
this.k = sketch.getK();
this.bitPattern = bitPattern;
this.level = -1;
this.weight = 1;
this.index = -1;
this.offset = 0;
}
@Override
@SuppressWarnings("unchecked")
public T getQuantile() {
if (index < 0) { throw new SketchesStateException("index < 0; getQuantile() was called before next()"); }
return (T) combinedBuffer[offset + index];
}
@Override
public long getWeight() {
return weight;
}
@Override
public boolean next() {
index++; // advance index within the current level
if (index < num) {
return true;
}
// go to the next non-empty level
do {
level++;
if (level > 0) {
bitPattern >>>= 1;
}
if (bitPattern == 0L) {
return false; // run out of levels
}
weight *= 2;
} while ((bitPattern & 1L) == 0L);
index = 0;
offset = (2 + level) * k;
num = k;
return true;
}
}