/src/skia/include/private/base/SkDeque.h
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1 | | |
2 | | /* |
3 | | * Copyright 2006 The Android Open Source Project |
4 | | * |
5 | | * Use of this source code is governed by a BSD-style license that can be |
6 | | * found in the LICENSE file. |
7 | | */ |
8 | | |
9 | | |
10 | | #ifndef SkDeque_DEFINED |
11 | | #define SkDeque_DEFINED |
12 | | |
13 | | #include "include/private/base/SkAPI.h" |
14 | | |
15 | | #include <cstddef> |
16 | | |
17 | | /* |
18 | | * The deque class works by blindly creating memory space of a specified element |
19 | | * size. It manages the memory as a doubly linked list of blocks each of which |
20 | | * can contain multiple elements. Pushes and pops add/remove blocks from the |
21 | | * beginning/end of the list as necessary while each block tracks the used |
22 | | * portion of its memory. |
23 | | * One behavior to be aware of is that the pops do not immediately remove an |
24 | | * empty block from the beginning/end of the list (Presumably so push/pop pairs |
25 | | * on the block boundaries don't cause thrashing). This can result in the first/ |
26 | | * last element not residing in the first/last block. |
27 | | */ |
28 | | class SK_API SkDeque { |
29 | | public: |
30 | | /** |
31 | | * elemSize specifies the size of each individual element in the deque |
32 | | * allocCount specifies how many elements are to be allocated as a block |
33 | | */ |
34 | | explicit SkDeque(size_t elemSize, int allocCount = 1); |
35 | | SkDeque(size_t elemSize, void* storage, size_t storageSize, int allocCount = 1); |
36 | | ~SkDeque(); |
37 | | |
38 | 18.0k | bool empty() const { return 0 == fCount; } |
39 | 382k | int count() const { return fCount; } |
40 | 0 | size_t elemSize() const { return fElemSize; } |
41 | | |
42 | 0 | const void* front() const { return fFront; } |
43 | 50.2k | const void* back() const { return fBack; } |
44 | | |
45 | 0 | void* front() { return fFront; } |
46 | 762k | void* back() { return fBack; } |
47 | | |
48 | | /** |
49 | | * push_front and push_back return a pointer to the memory space |
50 | | * for the new element |
51 | | */ |
52 | | void* push_front(); |
53 | | void* push_back(); |
54 | | |
55 | | void pop_front(); |
56 | | void pop_back(); |
57 | | |
58 | | private: |
59 | | struct Block; |
60 | | |
61 | | public: |
62 | | class Iter { |
63 | | public: |
64 | | enum IterStart { |
65 | | kFront_IterStart, |
66 | | kBack_IterStart, |
67 | | }; |
68 | | |
69 | | /** |
70 | | * Creates an uninitialized iterator. Must be reset() |
71 | | */ |
72 | | Iter(); |
73 | | |
74 | | Iter(const SkDeque& d, IterStart startLoc); |
75 | | void* next(); |
76 | | void* prev(); |
77 | | |
78 | | void reset(const SkDeque& d, IterStart startLoc); |
79 | | |
80 | | private: |
81 | | SkDeque::Block* fCurBlock; |
82 | | char* fPos; |
83 | | size_t fElemSize; |
84 | | }; |
85 | | |
86 | | // Inherit privately from Iter to prevent access to reverse iteration |
87 | | class F2BIter : private Iter { |
88 | | public: |
89 | 0 | F2BIter() {} |
90 | | |
91 | | /** |
92 | | * Wrap Iter's 2 parameter ctor to force initialization to the |
93 | | * beginning of the deque |
94 | | */ |
95 | 0 | F2BIter(const SkDeque& d) : INHERITED(d, kFront_IterStart) {} |
96 | | |
97 | | using Iter::next; |
98 | | |
99 | | /** |
100 | | * Wrap Iter::reset to force initialization to the beginning of the |
101 | | * deque |
102 | | */ |
103 | 0 | void reset(const SkDeque& d) { |
104 | 0 | this->INHERITED::reset(d, kFront_IterStart); |
105 | 0 | } |
106 | | |
107 | | private: |
108 | | using INHERITED = Iter; |
109 | | }; |
110 | | |
111 | | private: |
112 | | // allow unit test to call numBlocksAllocated |
113 | | friend class DequeUnitTestHelper; |
114 | | |
115 | | void* fFront; |
116 | | void* fBack; |
117 | | |
118 | | Block* fFrontBlock; |
119 | | Block* fBackBlock; |
120 | | size_t fElemSize; |
121 | | void* fInitialStorage; |
122 | | int fCount; // number of elements in the deque |
123 | | int fAllocCount; // number of elements to allocate per block |
124 | | |
125 | | Block* allocateBlock(int allocCount); |
126 | | void freeBlock(Block* block); |
127 | | |
128 | | /** |
129 | | * This returns the number of chunk blocks allocated by the deque. It |
130 | | * can be used to gauge the effectiveness of the selected allocCount. |
131 | | */ |
132 | | int numBlocksAllocated() const; |
133 | | |
134 | | SkDeque(const SkDeque&) = delete; |
135 | | SkDeque& operator=(const SkDeque&) = delete; |
136 | | }; |
137 | | |
138 | | #endif |