/src/skia/include/private/chromium/Slug.h
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1 | | /* |
2 | | * Copyright 2021 Google LLC |
3 | | * |
4 | | * Use of this source code is governed by a BSD-style license that can be |
5 | | * found in the LICENSE file. |
6 | | */ |
7 | | |
8 | | #ifndef sktext_gpu_Slug_DEFINED |
9 | | #define sktext_gpu_Slug_DEFINED |
10 | | |
11 | | #include "include/core/SkRect.h" |
12 | | #include "include/core/SkRefCnt.h" |
13 | | #include "include/private/base/SkAPI.h" |
14 | | |
15 | | #include <cstddef> |
16 | | #include <cstdint> |
17 | | |
18 | | class SkCanvas; |
19 | | class SkData; |
20 | | class SkPaint; |
21 | | class SkReadBuffer; |
22 | | class SkStrikeClient; |
23 | | class SkTextBlob; |
24 | | class SkWriteBuffer; |
25 | | struct SkDeserialProcs; |
26 | | struct SkPoint; |
27 | | |
28 | | namespace sktext::gpu { |
29 | | // Slug encapsulates an SkTextBlob at a specific origin, using a specific paint. It can be |
30 | | // manipulated using matrix and clip changes to the canvas. If the canvas is transformed, then |
31 | | // the Slug will also transform with smaller glyphs using bi-linear interpolation to render. You |
32 | | // can think of a Slug as making a rubber stamp out of a SkTextBlob. |
33 | | class SK_API Slug : public SkRefCnt { |
34 | | public: |
35 | | // Return nullptr if the blob would not draw. This is not because of clipping, but because of |
36 | | // some paint optimization. The Slug is captured as if drawn using drawTextBlob. |
37 | | static sk_sp<Slug> ConvertBlob( |
38 | | SkCanvas* canvas, const SkTextBlob& blob, SkPoint origin, const SkPaint& paint); |
39 | | |
40 | | // Serialize the slug. |
41 | | sk_sp<SkData> serialize() const; |
42 | | size_t serialize(void* buffer, size_t size) const; |
43 | | |
44 | | // Set the client parameter to the appropriate SkStrikeClient when typeface ID translation |
45 | | // is needed. |
46 | | static sk_sp<Slug> Deserialize(const void* data, |
47 | | size_t size, |
48 | | const SkStrikeClient* client = nullptr); |
49 | | static sk_sp<Slug> MakeFromBuffer(SkReadBuffer& buffer); |
50 | | |
51 | | // Allows clients to deserialize SkPictures that contain slug data |
52 | | static void AddDeserialProcs(SkDeserialProcs* procs, const SkStrikeClient* client = nullptr); |
53 | | |
54 | | // Draw the Slug obeying the canvas's mapping and clipping. |
55 | | void draw(SkCanvas* canvas, const SkPaint& paint) const; |
56 | | |
57 | | virtual SkRect sourceBounds() const = 0; |
58 | | virtual SkRect sourceBoundsWithOrigin () const = 0; |
59 | | |
60 | | virtual void doFlatten(SkWriteBuffer&) const = 0; |
61 | | |
62 | 0 | uint32_t uniqueID() const { return fUniqueID; } |
63 | | |
64 | | private: |
65 | | static uint32_t NextUniqueID(); |
66 | | const uint32_t fUniqueID{NextUniqueID()}; |
67 | | }; |
68 | | |
69 | | |
70 | | } // namespace sktext::gpu |
71 | | |
72 | | #endif // sktext_gpu_Slug_DEFINED |