Coverage Report

Created: 2024-05-20 07:14

/src/skia/include/private/gpu/ganesh/GrTextureGenerator.h
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/*
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 * Copyright 2023 Google LLC
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 *
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 * Use of this source code is governed by a BSD-style license that can be
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 * found in the LICENSE file.
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 */
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#ifndef GrTextureGenerator_DEFINED
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#define GrTextureGenerator_DEFINED
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#include "include/core/SkImageGenerator.h"
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#include "include/gpu/GrTypes.h"
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#include "include/private/base/SkAPI.h"
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#include <cstdint>
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class GrRecordingContext;
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class GrSurfaceProxyView;
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enum class GrImageTexGenPolicy : int;
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namespace skgpu { enum class Mipmapped : bool; }
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struct SkImageInfo;
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class SK_API GrTextureGenerator : public SkImageGenerator {
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public:
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     bool isTextureGenerator() const final { return true; }
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    /**
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     *  If the generator can natively/efficiently return its pixels as a GPU image (backed by a
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     *  texture) this will return that image. If not, this will return NULL.
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     *
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     *  Regarding the GrRecordingContext parameter:
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     *
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     *  It must be non-NULL. The generator should only succeed if:
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     *  - its internal context is the same
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     *  - it can somehow convert its texture into one that is valid for the provided context.
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     *
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     *  If the mipmapped parameter is kYes, the generator should try to create a TextureProxy that
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     *  at least has the mip levels allocated and the base layer filled in. If this is not possible,
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     *  the generator is allowed to return a non mipped proxy, but this will have some additional
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     *  overhead in later allocating mips and copying of the base layer.
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     *
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     *  GrImageTexGenPolicy determines whether or not a new texture must be created (and its budget
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     *  status) or whether this may (but is not required to) return a pre-existing texture that is
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     *  retained by the generator (kDraw).
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     */
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    GrSurfaceProxyView generateTexture(GrRecordingContext*,
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                                       const SkImageInfo& info,
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                                       skgpu::Mipmapped mipmapped,
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                                       GrImageTexGenPolicy);
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    // External clients should override GrExternalTextureGenerator instead of trying to implement
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    // this (which uses private Skia types)
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    virtual GrSurfaceProxyView onGenerateTexture(GrRecordingContext*, const SkImageInfo&,
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                                                 skgpu::Mipmapped, GrImageTexGenPolicy) = 0;
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    // Most internal SkImageGenerators produce textures and views that use kTopLeft_GrSurfaceOrigin.
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    // If the generator may produce textures with different origins (e.g.
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    // GrAHardwareBufferImageGenerator) it should override this function to return the correct
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    // origin. Implementations should be thread-safe.
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    virtual GrSurfaceOrigin origin() const { return kTopLeft_GrSurfaceOrigin; }
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protected:
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    GrTextureGenerator(const SkImageInfo& info, uint32_t uniqueId = kNeedNewImageUniqueID);
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};
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#endif  // GrTextureGenerator_DEFINED