/src/skia/modules/sksg/include/SkSGEffectNode.h
Line | Count | Source |
1 | | /* |
2 | | * Copyright 2017 Google Inc. |
3 | | * |
4 | | * Use of this source code is governed by a BSD-style license that can be |
5 | | * found in the LICENSE file. |
6 | | */ |
7 | | |
8 | | #ifndef SkSGEffectNode_DEFINED |
9 | | #define SkSGEffectNode_DEFINED |
10 | | |
11 | | #include "include/core/SkRect.h" |
12 | | #include "include/core/SkRefCnt.h" |
13 | | #include "modules/sksg/include/SkSGRenderNode.h" |
14 | | |
15 | | #include <cstdint> |
16 | | |
17 | | class SkCanvas; |
18 | | class SkMatrix; |
19 | | struct SkPoint; |
20 | | |
21 | | namespace sksg { |
22 | | class InvalidationController; |
23 | | |
24 | | /** |
25 | | * Base class for nodes which apply some transformation when rendering |
26 | | * their descendants. |
27 | | * |
28 | | * This includes transforms, clipping, filters, etc. |
29 | | */ |
30 | | class EffectNode : public RenderNode { |
31 | | protected: |
32 | | explicit EffectNode(sk_sp<RenderNode>, uint32_t inval_traits = 0); |
33 | | ~EffectNode() override; |
34 | | |
35 | | void onRender(SkCanvas*, const RenderContext*) const override; |
36 | | const RenderNode* onNodeAt(const SkPoint&) const override; |
37 | | |
38 | | SkRect onRevalidate(InvalidationController*, const SkMatrix&) override; |
39 | | |
40 | 934 | const sk_sp<RenderNode>& getChild() const { return fChild; } |
41 | | |
42 | | private: |
43 | | sk_sp<RenderNode> fChild; |
44 | | |
45 | | using INHERITED = RenderNode; |
46 | | }; |
47 | | |
48 | | } // namespace sksg |
49 | | |
50 | | #endif // SkSGEffectNode_DEFINED |