/src/skia/modules/sksg/include/SkSGInvalidationController.h
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1 | | /* |
2 | | * Copyright 2017 Google Inc. |
3 | | * |
4 | | * Use of this source code is governed by a BSD-style license that can be |
5 | | * found in the LICENSE file. |
6 | | */ |
7 | | |
8 | | #ifndef SkSGInvalidationController_DEFINED |
9 | | #define SkSGInvalidationController_DEFINED |
10 | | |
11 | | #include "include/core/SkMatrix.h" |
12 | | #include "include/core/SkRect.h" |
13 | | #include "include/core/SkTypes.h" |
14 | | |
15 | | #include <vector> |
16 | | |
17 | | namespace sksg { |
18 | | |
19 | | /** |
20 | | * Receiver for invalidation events. |
21 | | * |
22 | | * Tracks dirty regions for repaint. |
23 | | */ |
24 | | class InvalidationController { |
25 | | public: |
26 | | InvalidationController(); |
27 | | InvalidationController(const InvalidationController&) = delete; |
28 | | InvalidationController& operator=(const InvalidationController&) = delete; |
29 | | |
30 | | void inval(const SkRect&, const SkMatrix& ctm = SkMatrix::I()); |
31 | | |
32 | 0 | const SkRect& bounds() const { return fBounds; } |
33 | | |
34 | 0 | auto begin() const { return fRects.cbegin(); } |
35 | 0 | auto end() const { return fRects.cend(); } |
36 | | |
37 | | void reset(); |
38 | | |
39 | | private: |
40 | | std::vector<SkRect> fRects; |
41 | | SkRect fBounds; |
42 | | }; |
43 | | |
44 | | } // namespace sksg |
45 | | |
46 | | #endif // SkSGInvalidationController_DEFINED |