/src/skia/src/gpu/ganesh/GrRingBuffer.h
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1 | | /* |
2 | | * Copyright 2020 Google LLC |
3 | | * |
4 | | * Use of this source code is governed by a BSD-style license that can be |
5 | | * found in the LICENSE file. |
6 | | */ |
7 | | |
8 | | #ifndef GrRingBuffer_DEFINED |
9 | | #define GrRingBuffer_DEFINED |
10 | | |
11 | | #include "src/gpu/ganesh/GrGpuBuffer.h" |
12 | | |
13 | | #include <vector> |
14 | | |
15 | | class GrGpu; |
16 | | |
17 | | /** |
18 | | * A wrapper for a GPU buffer that allocates slices in a continuous ring. |
19 | | * |
20 | | * It's assumed that suballocate and startSubmit are always called in the same thread, |
21 | | * and that finishSubmit could be called in a separate thread. |
22 | | */ |
23 | | class GrRingBuffer { |
24 | | public: |
25 | | GrRingBuffer(GrGpu* gpu, size_t size, size_t alignment, GrGpuBufferType intendedType) |
26 | | : fGpu(gpu) |
27 | | , fTotalSize(size) |
28 | | , fAlignment(alignment) |
29 | | , fType(intendedType) |
30 | | , fNewAllocation(false) |
31 | | , fHead(0) |
32 | | , fTail(0) |
33 | 0 | , fGenID(0) { |
34 | 0 | // We increment fHead and fTail without bound and let overflow handle any wrapping. |
35 | 0 | // Because of this, size needs to be a power of two. |
36 | 0 | SkASSERT(SkIsPow2(size)); |
37 | 0 | } |
38 | | |
39 | | struct Slice { |
40 | | GrGpuBuffer* fBuffer; |
41 | | size_t fOffset; |
42 | | }; |
43 | | Slice suballocate(size_t size); |
44 | | |
45 | | // Backends should call startSubmit() at submit time |
46 | | void startSubmit(GrGpu*); |
47 | | |
48 | 0 | size_t size() const { return fTotalSize; } |
49 | | |
50 | | private: |
51 | | size_t getAllocationOffset(size_t size); |
52 | | struct SubmitData { |
53 | | GrRingBuffer* fOwner; |
54 | | size_t fLastHead; |
55 | | size_t fGenID; |
56 | | }; |
57 | | static void FinishSubmit(void*); |
58 | | |
59 | | GrGpu* fGpu; |
60 | | sk_sp<GrGpuBuffer> fCurrentBuffer; |
61 | | std::vector<sk_sp<GrGpuBuffer>> fPreviousBuffers; // previous buffers we've used in this submit |
62 | | size_t fTotalSize; |
63 | | size_t fAlignment; |
64 | | GrGpuBufferType fType; |
65 | | bool fNewAllocation; // true if there's been a new allocation in this submit |
66 | | size_t fHead; // where we start allocating |
67 | | size_t fTail; // where we start deallocating |
68 | | uint64_t fGenID; // incremented when createBuffer is called |
69 | | }; |
70 | | |
71 | | #endif |