Coverage Report

Created: 2024-05-20 07:14

/src/skia/src/gpu/tessellate/CullTest.h
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/*
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 * Copyright 2021 Google Inc.
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 *
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 * Use of this source code is governed by a BSD-style license that can be
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 * found in the LICENSE file.
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 */
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#ifndef skgpu_tessellate_CullTest_DEFINED
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#define skgpu_tessellate_CullTest_DEFINED
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#include "include/core/SkMatrix.h"
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#include "include/core/SkPoint.h"
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#include "include/core/SkRect.h"
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#include "include/private/base/SkAssert.h"
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#include "src/base/SkVx.h"
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namespace skgpu::tess {
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// This class determines whether the given local-space points will be contained in the cull bounds
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// post transform. For the versions that take >1 point, it returns whether any region of their
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// device-space bounding box will be in the cull bounds.
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//
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// NOTE: Our view matrix is not a normal matrix. M*p maps to the float4 [x, y, -x, -y] in device
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// space. We do this to aid in quick bounds calculations. The matrix also does not have a
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// translation element. Instead we unapply the translation to the cull bounds ahead of time.
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class CullTest {
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public:
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    CullTest() = default;
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    CullTest(const SkRect& devCullBounds, const SkMatrix& m) {
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        this->set(devCullBounds, m);
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    }
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    void set(const SkRect& devCullBounds, const SkMatrix& m) {
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        SkASSERT(!m.hasPerspective());
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        // [fMatX, fMatY] maps path coordinates to the float4 [x, y, -x, -y] in device space.
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        fMatX = {m.getScaleX(), m.getSkewY(), -m.getScaleX(), -m.getSkewY()};
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        fMatY = {m.getSkewX(), m.getScaleY(), -m.getSkewX(), -m.getScaleY()};
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        // Store the cull bounds as [l, t, -r, -b] for faster math.
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        // Also subtract the matrix translate from the cull bounds ahead of time, rather than adding
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        // it to every point every time we test.
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        fCullBounds = {devCullBounds.fLeft - m.getTranslateX(),
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                       devCullBounds.fTop - m.getTranslateY(),
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                       m.getTranslateX() - devCullBounds.fRight,
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                       m.getTranslateY() - devCullBounds.fBottom};
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    }
Unexecuted instantiation: skgpu::tess::CullTest::set(SkRect const&, SkMatrix const&)
Unexecuted instantiation: skgpu::tess::CullTest::set(SkRect const&, SkMatrix const&)
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    // Returns whether M*p will be in the viewport.
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    bool isVisible(SkPoint p) const {
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        // devPt = [x, y, -x, -y] in device space.
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        auto devPt = fMatX*p.fX + fMatY*p.fY;
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        // i.e., l < x && t < y && r > x && b > y.
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        return all(fCullBounds < devPt);
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    }
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    // Returns whether any region of the bounding box of M * p0..2 will be in the viewport.
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    bool areVisible3(const SkPoint p[3]) const {
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        // Transform p0..2 to device space.
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        auto val0 = fMatY * p[0].fY;
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        auto val1 = fMatY * p[1].fY;
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        auto val2 = fMatY * p[2].fY;
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        val0 = fMatX*p[0].fX + val0;
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        val1 = fMatX*p[1].fX + val1;
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        val2 = fMatX*p[2].fX + val2;
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        // At this point: valN = {xN, yN, -xN, -yN} in device space.
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        // Find the device-space bounding box of p0..2.
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        val0 = max(val0, val1);
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        val0 = max(val0, val2);
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        // At this point: val0 = [r, b, -l, -t] of the device-space bounding box of p0..2.
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        // Does fCullBounds intersect the device-space bounding box of p0..2?
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        // i.e., l0 < r1 && t0 < b1 && r0 > l1 && b0 > t1.
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        return all(fCullBounds < val0);
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    }
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    // Returns whether any region of the bounding box of M * p0..3 will be in the viewport.
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    bool areVisible4(const SkPoint p[4]) const {
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        // Transform p0..3 to device space.
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        auto val0 = fMatY * p[0].fY;
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        auto val1 = fMatY * p[1].fY;
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        auto val2 = fMatY * p[2].fY;
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        auto val3 = fMatY * p[3].fY;
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        val0 = fMatX*p[0].fX + val0;
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        val1 = fMatX*p[1].fX + val1;
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        val2 = fMatX*p[2].fX + val2;
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        val3 = fMatX*p[3].fX + val3;
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        // At this point: valN = {xN, yN, -xN, -yN} in device space.
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        // Find the device-space bounding box of p0..3.
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        val0 = max(val0, val1);
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        val2 = max(val2, val3);
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        val0 = max(val0, val2);
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        // At this point: val0 = [r, b, -l, -t] of the device-space bounding box of p0..3.
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        // Does fCullBounds intersect the device-space bounding box of p0..3?
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        // i.e., l0 < r1 && t0 < b1 && r0 > l1 && b0 > t1.
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        return all(fCullBounds < val0);
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    }
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private:
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    // [fMatX, fMatY] maps path coordinates to the float4 [x, y, -x, -y] in device space.
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    skvx::float4 fMatX;
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    skvx::float4 fMatY;
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    skvx::float4 fCullBounds;  // [l, t, -r, -b]
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};
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}  // namespace skgpu::tess
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#endif  // skgpu_tessellate_CullTest_DEFINED