/src/skia/tools/DDLTileHelper.cpp
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1 | | /* |
2 | | * Copyright 2018 Google Inc. |
3 | | * |
4 | | * Use of this source code is governed by a BSD-style license that can be |
5 | | * found in the LICENSE file. |
6 | | */ |
7 | | |
8 | | #include "tools/DDLTileHelper.h" |
9 | | |
10 | | #include "include/core/SkCanvas.h" |
11 | | #include "include/core/SkPicture.h" |
12 | | #include "include/core/SkSurface.h" |
13 | | #include "include/gpu/GrDirectContext.h" |
14 | | #include "include/gpu/ganesh/SkImageGanesh.h" |
15 | | #include "include/gpu/ganesh/SkSurfaceGanesh.h" |
16 | | #include "include/private/chromium/GrDeferredDisplayList.h" |
17 | | #include "include/private/chromium/GrDeferredDisplayListRecorder.h" |
18 | | #include "include/private/chromium/GrSurfaceCharacterization.h" |
19 | | #include "include/private/chromium/SkImageChromium.h" |
20 | | #include "src/base/SkRandom.h" |
21 | | #include "src/core/SkTaskGroup.h" |
22 | | #include "src/gpu/ganesh/GrCaps.h" |
23 | | #include "src/gpu/ganesh/GrDeferredDisplayListPriv.h" |
24 | | #include "src/gpu/ganesh/GrDirectContextPriv.h" |
25 | | #include "src/gpu/ganesh/image/SkImage_Ganesh.h" |
26 | | #include "tools/DDLPromiseImageHelper.h" |
27 | | |
28 | | void DDLTileHelper::TileData::init(int id, |
29 | | GrDirectContext* direct, |
30 | | const GrSurfaceCharacterization& dstSurfaceCharacterization, |
31 | | const SkIRect& clip, |
32 | 0 | const SkIRect& paddingOutsets) { |
33 | 0 | fID = id; |
34 | 0 | fClip = clip; |
35 | 0 | fPaddingOutsets = paddingOutsets; |
36 | |
|
37 | 0 | fPlaybackChar = dstSurfaceCharacterization.createResized(this->paddedRectSize().width(), |
38 | 0 | this->paddedRectSize().height()); |
39 | 0 | SkASSERT(fPlaybackChar.isValid()); |
40 | |
|
41 | 0 | SkDEBUGCODE(const GrCaps* caps = direct->priv().caps()); |
42 | 0 | SkASSERT(caps->isFormatTexturable(fPlaybackChar.backendFormat(), |
43 | 0 | fPlaybackChar.backendFormat().textureType())); |
44 | |
|
45 | 0 | fCallbackContext.reset(new PromiseImageCallbackContext(direct, fPlaybackChar.backendFormat())); |
46 | 0 | } Unexecuted instantiation: DDLTileHelper::TileData::init(int, GrDirectContext*, GrSurfaceCharacterization const&, SkIRect const&, SkIRect const&) Unexecuted instantiation: DDLTileHelper::TileData::init(int, GrDirectContext*, GrSurfaceCharacterization const&, SkIRect const&, SkIRect const&) |
47 | | |
48 | 0 | DDLTileHelper::TileData::TileData() {} |
49 | 0 | DDLTileHelper::TileData::~TileData() {} |
50 | | |
51 | 0 | void DDLTileHelper::TileData::createDDL(const SkPicture* picture) { |
52 | 0 | SkASSERT(!fDisplayList && picture); |
53 | |
|
54 | 0 | auto recordingChar = fPlaybackChar.createResized(fClip.width(), fClip.height()); |
55 | 0 | SkASSERT(recordingChar.isValid()); |
56 | |
|
57 | 0 | GrDeferredDisplayListRecorder recorder(recordingChar); |
58 | | |
59 | | // DDL TODO: the DDLRecorder's rContext isn't initialized until getCanvas is called. |
60 | | // Maybe set it up in the ctor? |
61 | 0 | SkCanvas* recordingCanvas = recorder.getCanvas(); |
62 | | |
63 | | // We always record the DDL in the (0,0) .. (clipWidth, clipHeight) coordinates |
64 | 0 | recordingCanvas->clipRect(SkRect::MakeWH(fClip.width(), fClip.height())); |
65 | 0 | recordingCanvas->translate(-fClip.fLeft, -fClip.fTop); |
66 | | |
67 | | // Note: in this use case we only render a picture to the deferred canvas |
68 | | // but, more generally, clients will use arbitrary draw calls. |
69 | 0 | recordingCanvas->drawPicture(picture); |
70 | |
|
71 | 0 | fDisplayList = recorder.detach(); |
72 | 0 | } Unexecuted instantiation: DDLTileHelper::TileData::createDDL(SkPicture const*) Unexecuted instantiation: DDLTileHelper::TileData::createDDL(SkPicture const*) |
73 | | |
74 | 0 | void DDLTileHelper::createComposeDDL() { |
75 | 0 | SkASSERT(!fComposeDDL); |
76 | |
|
77 | 0 | GrDeferredDisplayListRecorder recorder(fDstCharacterization); |
78 | |
|
79 | 0 | SkCanvas* recordingCanvas = recorder.getCanvas(); |
80 | |
|
81 | 0 | for (int i = 0; i < this->numTiles(); ++i) { |
82 | 0 | TileData* tile = &fTiles[i]; |
83 | 0 | if (!tile->initialized()) { |
84 | 0 | continue; |
85 | 0 | } |
86 | | |
87 | 0 | sk_sp<SkImage> promiseImage = tile->makePromiseImageForDst( |
88 | 0 | recordingCanvas->recordingContext()->threadSafeProxy()); |
89 | |
|
90 | 0 | SkRect dstRect = SkRect::Make(tile->clipRect()); |
91 | 0 | SkIRect srcRect = tile->clipRect(); |
92 | 0 | srcRect.offsetTo(tile->padOffset().x(), tile->padOffset().y()); |
93 | |
|
94 | 0 | SkASSERT(promiseImage->bounds().contains(srcRect)); |
95 | |
|
96 | 0 | recordingCanvas->drawImageRect(promiseImage.get(), SkRect::Make(srcRect), dstRect, |
97 | 0 | SkSamplingOptions(), nullptr, |
98 | 0 | SkCanvas::kStrict_SrcRectConstraint); |
99 | 0 | } |
100 | |
|
101 | 0 | fComposeDDL = recorder.detach(); |
102 | 0 | SkASSERT(fComposeDDL); |
103 | 0 | } Unexecuted instantiation: DDLTileHelper::createComposeDDL() Unexecuted instantiation: DDLTileHelper::createComposeDDL() |
104 | | |
105 | 0 | void DDLTileHelper::TileData::precompile(GrDirectContext* direct) { |
106 | 0 | if (!this->initialized()) { |
107 | 0 | return; |
108 | 0 | } |
109 | | |
110 | 0 | SkASSERT(fDisplayList); |
111 | |
|
112 | 0 | GrDeferredDisplayList::ProgramIterator iter(direct, fDisplayList.get()); |
113 | 0 | for (; !iter.done(); iter.next()) { |
114 | 0 | iter.compile(); |
115 | 0 | } |
116 | 0 | } Unexecuted instantiation: DDLTileHelper::TileData::precompile(GrDirectContext*) Unexecuted instantiation: DDLTileHelper::TileData::precompile(GrDirectContext*) |
117 | | |
118 | 0 | sk_sp<SkSurface> DDLTileHelper::TileData::makeWrappedTileDest(GrRecordingContext* rContext) { |
119 | 0 | SkASSERT(fCallbackContext && fCallbackContext->promiseImageTexture()); |
120 | |
|
121 | 0 | auto promiseImageTexture = fCallbackContext->promiseImageTexture(); |
122 | 0 | if (!promiseImageTexture->backendTexture().isValid()) { |
123 | 0 | return nullptr; |
124 | 0 | } |
125 | | |
126 | | // Here we are, unfortunately, aliasing the backend texture held by the GrPromiseImageTexture. |
127 | | // Both the tile's destination surface and the promise image used to draw the tile will be |
128 | | // backed by the same backendTexture - unbeknownst to Ganesh. |
129 | 0 | return SkSurfaces::WrapBackendTexture(rContext, |
130 | 0 | promiseImageTexture->backendTexture(), |
131 | 0 | fPlaybackChar.origin(), |
132 | 0 | fPlaybackChar.sampleCount(), |
133 | 0 | fPlaybackChar.colorType(), |
134 | 0 | fPlaybackChar.refColorSpace(), |
135 | 0 | &fPlaybackChar.surfaceProps()); |
136 | 0 | } Unexecuted instantiation: DDLTileHelper::TileData::makeWrappedTileDest(GrRecordingContext*) Unexecuted instantiation: DDLTileHelper::TileData::makeWrappedTileDest(GrRecordingContext*) |
137 | | |
138 | | void DDLTileHelper::TileData::drawSKPDirectly(GrDirectContext* dContext, |
139 | 0 | const SkPicture* picture) { |
140 | 0 | SkASSERT(!fDisplayList && !fTileSurface && picture); |
141 | |
|
142 | 0 | fTileSurface = this->makeWrappedTileDest(dContext); |
143 | 0 | if (fTileSurface) { |
144 | 0 | SkCanvas* tileCanvas = fTileSurface->getCanvas(); |
145 | |
|
146 | 0 | SkASSERT(this->padOffset().isZero() && this->paddedRectSize() == fClip.size()); |
147 | 0 | tileCanvas->clipRect(SkRect::MakeWH(fClip.width(), fClip.height())); |
148 | 0 | tileCanvas->translate(-fClip.fLeft, -fClip.fTop); |
149 | |
|
150 | 0 | tileCanvas->drawPicture(picture); |
151 | | |
152 | | // We can't snap an image here bc, since we're using wrapped backend textures for the |
153 | | // surfaces, that would incur a copy. |
154 | 0 | } |
155 | 0 | } Unexecuted instantiation: DDLTileHelper::TileData::drawSKPDirectly(GrDirectContext*, SkPicture const*) Unexecuted instantiation: DDLTileHelper::TileData::drawSKPDirectly(GrDirectContext*, SkPicture const*) |
156 | | |
157 | 0 | void DDLTileHelper::TileData::draw(GrDirectContext* direct) { |
158 | 0 | SkASSERT(fDisplayList && !fTileSurface); |
159 | |
|
160 | 0 | fTileSurface = this->makeWrappedTileDest(direct); |
161 | 0 | if (fTileSurface) { |
162 | 0 | skgpu::ganesh::DrawDDL(fTileSurface, fDisplayList); |
163 | | |
164 | | // We can't snap an image here bc, since we're using wrapped backend textures for the |
165 | | // surfaces, that would incur a copy. |
166 | 0 | } |
167 | 0 | } Unexecuted instantiation: DDLTileHelper::TileData::draw(GrDirectContext*) Unexecuted instantiation: DDLTileHelper::TileData::draw(GrDirectContext*) |
168 | | |
169 | 0 | void DDLTileHelper::TileData::reset() { |
170 | | // TODO: when DDLs are re-renderable we don't need to do this |
171 | 0 | fDisplayList = nullptr; |
172 | |
|
173 | 0 | fTileSurface = nullptr; |
174 | 0 | } |
175 | | |
176 | | sk_sp<SkImage> DDLTileHelper::TileData::makePromiseImageForDst( |
177 | 0 | sk_sp<GrContextThreadSafeProxy> threadSafeProxy) { |
178 | 0 | SkASSERT(fCallbackContext); |
179 | | |
180 | | // The promise image gets a ref on the promise callback context |
181 | 0 | sk_sp<SkImage> promiseImage = |
182 | 0 | SkImages::PromiseTextureFrom(std::move(threadSafeProxy), |
183 | 0 | fCallbackContext->backendFormat(), |
184 | 0 | this->paddedRectSize(), |
185 | 0 | skgpu::Mipmapped::kNo, |
186 | 0 | GrSurfaceOrigin::kBottomLeft_GrSurfaceOrigin, |
187 | 0 | fPlaybackChar.colorType(), |
188 | 0 | kPremul_SkAlphaType, |
189 | 0 | fPlaybackChar.refColorSpace(), |
190 | 0 | PromiseImageCallbackContext::PromiseImageFulfillProc, |
191 | 0 | PromiseImageCallbackContext::PromiseImageReleaseProc, |
192 | 0 | (void*)this->refCallbackContext().release()); |
193 | 0 | fCallbackContext->wasAddedToImage(); |
194 | |
|
195 | 0 | return promiseImage; |
196 | 0 | } Unexecuted instantiation: DDLTileHelper::TileData::makePromiseImageForDst(sk_sp<GrContextThreadSafeProxy>) Unexecuted instantiation: DDLTileHelper::TileData::makePromiseImageForDst(sk_sp<GrContextThreadSafeProxy>) |
197 | | |
198 | 0 | void DDLTileHelper::TileData::CreateBackendTexture(GrDirectContext* direct, TileData* tile) { |
199 | 0 | SkASSERT(tile->fCallbackContext && !tile->fCallbackContext->promiseImageTexture()); |
200 | |
|
201 | 0 | const GrSurfaceCharacterization& c = tile->fPlaybackChar; |
202 | 0 | GrBackendTexture beTex = |
203 | 0 | direct->createBackendTexture(c.width(), |
204 | 0 | c.height(), |
205 | 0 | c.colorType(), |
206 | 0 | skgpu::Mipmapped(c.isMipMapped()), |
207 | 0 | GrRenderable::kYes, |
208 | 0 | GrProtected::kNo, |
209 | 0 | /*label=*/"DDLTile_TileData_CreateBackendTexture"); |
210 | 0 | tile->fCallbackContext->setBackendTexture(beTex); |
211 | 0 | } Unexecuted instantiation: DDLTileHelper::TileData::CreateBackendTexture(GrDirectContext*, DDLTileHelper::TileData*) Unexecuted instantiation: DDLTileHelper::TileData::CreateBackendTexture(GrDirectContext*, DDLTileHelper::TileData*) |
212 | | |
213 | 0 | void DDLTileHelper::TileData::DeleteBackendTexture(GrDirectContext* dContext, TileData* tile) { |
214 | 0 | if (!tile->initialized() || dContext->abandoned()) { |
215 | 0 | return; |
216 | 0 | } |
217 | | |
218 | 0 | SkASSERT(tile->fCallbackContext); |
219 | | |
220 | | // TODO: it seems that, on the Linux bots, backend texture creation is failing |
221 | | // a lot (skbug.com/10142) |
222 | 0 | SkASSERT(!tile->fCallbackContext->promiseImageTexture() || |
223 | 0 | tile->fCallbackContext->promiseImageTexture()->backendTexture().isValid()); |
224 | |
|
225 | 0 | tile->fTileSurface = nullptr; |
226 | |
|
227 | 0 | SkASSERT(tile->fCallbackContext->unique()); |
228 | 0 | tile->fCallbackContext.reset(); |
229 | 0 | } Unexecuted instantiation: DDLTileHelper::TileData::DeleteBackendTexture(GrDirectContext*, DDLTileHelper::TileData*) Unexecuted instantiation: DDLTileHelper::TileData::DeleteBackendTexture(GrDirectContext*, DDLTileHelper::TileData*) |
230 | | |
231 | | /////////////////////////////////////////////////////////////////////////////////////////////////// |
232 | | |
233 | | DDLTileHelper::DDLTileHelper(GrDirectContext* direct, |
234 | | const GrSurfaceCharacterization& dstChar, |
235 | | const SkIRect& viewport, |
236 | | int numXDivisions, int numYDivisions, |
237 | | bool addRandomPaddingToDst) |
238 | | : fNumXDivisions(numXDivisions) |
239 | | , fNumYDivisions(numYDivisions) |
240 | | , fTiles(numXDivisions * numYDivisions) |
241 | 0 | , fDstCharacterization(dstChar) { |
242 | 0 | SkASSERT(fNumXDivisions > 0 && fNumYDivisions > 0); |
243 | |
|
244 | 0 | int xTileSize = viewport.width()/fNumXDivisions; |
245 | 0 | int yTileSize = viewport.height()/fNumYDivisions; |
246 | |
|
247 | 0 | SkRandom rand; |
248 | | |
249 | | // Create the destination tiles |
250 | 0 | for (int y = 0, yOff = 0; y < fNumYDivisions; ++y, yOff += yTileSize) { |
251 | 0 | int ySize = (y < fNumYDivisions-1) ? yTileSize : viewport.height()-yOff; |
252 | |
|
253 | 0 | for (int x = 0, xOff = 0; x < fNumXDivisions; ++x, xOff += xTileSize) { |
254 | 0 | int xSize = (x < fNumXDivisions-1) ? xTileSize : viewport.width()-xOff; |
255 | |
|
256 | 0 | SkIRect clip = SkIRect::MakeXYWH(xOff, yOff, xSize, ySize); |
257 | |
|
258 | 0 | SkASSERT(viewport.contains(clip)); |
259 | |
|
260 | 0 | static const uint32_t kMaxPad = 64; |
261 | 0 | int32_t lPad = addRandomPaddingToDst ? rand.nextRangeU(0, kMaxPad) : 0; |
262 | 0 | int32_t tPad = addRandomPaddingToDst ? rand.nextRangeU(0, kMaxPad) : 0; |
263 | 0 | int32_t rPad = addRandomPaddingToDst ? rand.nextRangeU(0, kMaxPad) : 0; |
264 | 0 | int32_t bPad = addRandomPaddingToDst ? rand.nextRangeU(0, kMaxPad) : 0; |
265 | |
|
266 | 0 | fTiles[y*fNumXDivisions+x].init(y*fNumXDivisions+x, direct, dstChar, clip, |
267 | 0 | {lPad, tPad, rPad, bPad}); |
268 | 0 | } |
269 | 0 | } |
270 | 0 | } Unexecuted instantiation: DDLTileHelper::DDLTileHelper(GrDirectContext*, GrSurfaceCharacterization const&, SkIRect const&, int, int, bool) Unexecuted instantiation: DDLTileHelper::DDLTileHelper(GrDirectContext*, GrSurfaceCharacterization const&, SkIRect const&, int, int, bool) |
271 | | |
272 | 0 | void DDLTileHelper::createDDLsInParallel(SkPicture* picture) { |
273 | 0 | #if 1 |
274 | 0 | SkTaskGroup().batch(this->numTiles(), [&](int i) { |
275 | 0 | fTiles[i].createDDL(picture); |
276 | 0 | }); |
277 | 0 | SkTaskGroup().add([this]{ this->createComposeDDL(); }); |
278 | 0 | SkTaskGroup().wait(); |
279 | | #else |
280 | | // Use this code path to debug w/o threads |
281 | | for (int i = 0; i < this->numTiles(); ++i) { |
282 | | fTiles[i].createDDL(picture); |
283 | | } |
284 | | this->createComposeDDL(); |
285 | | #endif |
286 | 0 | } |
287 | | |
288 | | // On the gpu thread: |
289 | | // precompile any programs |
290 | | // replay the DDL into a surface to make the tile image |
291 | | // compose the tile image into the main canvas |
292 | 0 | static void do_gpu_stuff(GrDirectContext* direct, DDLTileHelper::TileData* tile) { |
293 | | |
294 | | // TODO: schedule program compilation as their own tasks |
295 | 0 | tile->precompile(direct); |
296 | |
|
297 | 0 | tile->draw(direct); |
298 | |
|
299 | 0 | tile->dropDDL(); |
300 | 0 | } |
301 | | |
302 | | // We expect to have more than one recording thread but just one gpu thread |
303 | | void DDLTileHelper::kickOffThreadedWork(SkTaskGroup* recordingTaskGroup, |
304 | | SkTaskGroup* gpuTaskGroup, |
305 | | GrDirectContext* dContext, |
306 | 0 | SkPicture* picture) { |
307 | 0 | SkASSERT(recordingTaskGroup && gpuTaskGroup && dContext); |
308 | |
|
309 | 0 | for (int i = 0; i < this->numTiles(); ++i) { |
310 | 0 | TileData* tile = &fTiles[i]; |
311 | 0 | if (!tile->initialized()) { |
312 | 0 | continue; |
313 | 0 | } |
314 | | |
315 | | // On a recording thread: |
316 | | // generate the tile's DDL |
317 | | // schedule gpu-thread processing of the DDL |
318 | | // Note: a finer grained approach would be add a scheduling task which would evaluate |
319 | | // which DDLs were ready to be rendered based on their prerequisites |
320 | 0 | recordingTaskGroup->add([tile, gpuTaskGroup, dContext, picture]() { |
321 | 0 | tile->createDDL(picture); |
322 | |
|
323 | 0 | gpuTaskGroup->add([dContext, tile]() { |
324 | 0 | do_gpu_stuff(dContext, tile); |
325 | 0 | }); Unexecuted instantiation: DDLTileHelper.cpp:DDLTileHelper::kickOffThreadedWork(SkTaskGroup*, SkTaskGroup*, GrDirectContext*, SkPicture*)::$_0::operator()() const::{lambda()#1}::operator()() const Unexecuted instantiation: DDLTileHelper.cpp:DDLTileHelper::kickOffThreadedWork(SkTaskGroup*, SkTaskGroup*, GrDirectContext*, SkPicture*)::$_1::operator()() const::{lambda()#1}::operator()() const |
326 | 0 | }); |
327 | 0 | } |
328 | |
|
329 | 0 | recordingTaskGroup->add([this] { this->createComposeDDL(); }); Unexecuted instantiation: DDLTileHelper.cpp:DDLTileHelper::kickOffThreadedWork(SkTaskGroup*, SkTaskGroup*, GrDirectContext*, SkPicture*)::$_1::operator()() const Unexecuted instantiation: DDLTileHelper.cpp:DDLTileHelper::kickOffThreadedWork(SkTaskGroup*, SkTaskGroup*, GrDirectContext*, SkPicture*)::$_2::operator()() const |
330 | 0 | } Unexecuted instantiation: DDLTileHelper::kickOffThreadedWork(SkTaskGroup*, SkTaskGroup*, GrDirectContext*, SkPicture*) Unexecuted instantiation: DDLTileHelper::kickOffThreadedWork(SkTaskGroup*, SkTaskGroup*, GrDirectContext*, SkPicture*) |
331 | | |
332 | | // Only called from skpbench |
333 | 0 | void DDLTileHelper::interleaveDDLCreationAndDraw(GrDirectContext* dContext, SkPicture* picture) { |
334 | 0 | for (int i = 0; i < this->numTiles(); ++i) { |
335 | 0 | fTiles[i].createDDL(picture); |
336 | 0 | fTiles[i].draw(dContext); |
337 | 0 | } |
338 | 0 | } |
339 | | |
340 | | // Only called from skpbench |
341 | 0 | void DDLTileHelper::drawAllTilesDirectly(GrDirectContext* dContext, SkPicture* picture) { |
342 | 0 | for (int i = 0; i < this->numTiles(); ++i) { |
343 | 0 | fTiles[i].drawSKPDirectly(dContext, picture); |
344 | 0 | } |
345 | 0 | } |
346 | | |
347 | 0 | void DDLTileHelper::dropCallbackContexts() { |
348 | 0 | for (int i = 0; i < this->numTiles(); ++i) { |
349 | 0 | fTiles[i].dropCallbackContext(); |
350 | 0 | } |
351 | 0 | } |
352 | | |
353 | 0 | void DDLTileHelper::resetAllTiles() { |
354 | 0 | for (int i = 0; i < this->numTiles(); ++i) { |
355 | 0 | fTiles[i].reset(); |
356 | 0 | } |
357 | 0 | fComposeDDL.reset(); |
358 | 0 | } |
359 | | |
360 | 0 | void DDLTileHelper::createBackendTextures(SkTaskGroup* taskGroup, GrDirectContext* direct) { |
361 | |
|
362 | 0 | if (taskGroup) { |
363 | 0 | for (int i = 0; i < this->numTiles(); ++i) { |
364 | 0 | TileData* tile = &fTiles[i]; |
365 | 0 | if (!tile->initialized()) { |
366 | 0 | continue; |
367 | 0 | } |
368 | | |
369 | 0 | taskGroup->add([direct, tile]() { TileData::CreateBackendTexture(direct, tile); }); |
370 | 0 | } |
371 | 0 | } else { |
372 | 0 | for (int i = 0; i < this->numTiles(); ++i) { |
373 | 0 | TileData::CreateBackendTexture(direct, &fTiles[i]); |
374 | 0 | } |
375 | 0 | } |
376 | 0 | } |
377 | | |
378 | 0 | void DDLTileHelper::deleteBackendTextures(SkTaskGroup* taskGroup, GrDirectContext* direct) { |
379 | 0 | if (taskGroup) { |
380 | 0 | for (int i = 0; i < this->numTiles(); ++i) { |
381 | 0 | TileData* tile = &fTiles[i]; |
382 | |
|
383 | 0 | taskGroup->add([direct, tile]() { TileData::DeleteBackendTexture(direct, tile); }); |
384 | 0 | } |
385 | 0 | } else { |
386 | 0 | for (int i = 0; i < this->numTiles(); ++i) { |
387 | 0 | TileData::DeleteBackendTexture(direct, &fTiles[i]); |
388 | 0 | } |
389 | 0 | } |
390 | 0 | } |