/src/skia/include/gpu/graphite/precompile/PrecompileBlender.h
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1 | | /* |
2 | | * Copyright 2024 Google LLC |
3 | | * |
4 | | * Use of this source code is governed by a BSD-style license that can be |
5 | | * found in the LICENSE file. |
6 | | */ |
7 | | |
8 | | #ifndef skgpu_graphite_precompile_PrecompileBlender_DEFINED |
9 | | #define skgpu_graphite_precompile_PrecompileBlender_DEFINED |
10 | | |
11 | | #include "include/core/SkBlendMode.h" |
12 | | #include "include/gpu/graphite/precompile/PrecompileBase.h" |
13 | | |
14 | | #include <optional> |
15 | | |
16 | | namespace skgpu::graphite { |
17 | | |
18 | | class PrecompileBlenderPriv; |
19 | | |
20 | | /** \class PrecompileBlender |
21 | | This class corresponds to the SkBlender class in the main API. |
22 | | */ |
23 | | class SK_API PrecompileBlender : public PrecompileBase { |
24 | | public: |
25 | | // Provides access to functions that aren't part of the public API. |
26 | | PrecompileBlenderPriv priv(); |
27 | | const PrecompileBlenderPriv priv() const; // NOLINT(readability-const-return-type) |
28 | | |
29 | | protected: |
30 | | friend class PrecompileBlenderPriv; |
31 | | |
32 | 0 | virtual std::optional<SkBlendMode> asBlendMode() const { return {}; } |
33 | | |
34 | 0 | PrecompileBlender() : PrecompileBase(Type::kBlender) {} |
35 | | ~PrecompileBlender() override; |
36 | | }; |
37 | | |
38 | | //-------------------------------------------------------------------------------------------------- |
39 | | // This is the Precompile correlate to the SkBlenders namespace in the main API |
40 | | namespace PrecompileBlenders { |
41 | | |
42 | | // This factory creates a Precompilation object that represents the Arithmetic SkBlender from |
43 | | // the main API. Note that the actual Arithmetic parameters (i.e., k1, k2, k3 and k4) are |
44 | | // abstracted away since they do not impact the generated shader. |
45 | | SK_API sk_sp<PrecompileBlender> Arithmetic(); |
46 | | |
47 | | // This is the Precompilation correlate to the SkBlender::Mode factory in the main API. It |
48 | | // creates an object that represents SkBlendMode-based blending. |
49 | | SK_API sk_sp<PrecompileBlender> Mode(SkBlendMode); |
50 | | |
51 | | } // namespace PrecompileBlenders |
52 | | |
53 | | |
54 | | } // namespace skgpu::graphite |
55 | | |
56 | | #endif // skgpu_graphite_precompile_PrecompileBlender_DEFINED |