/src/skia/src/core/SkMipmap.h
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1 | | /* |
2 | | * Copyright 2013 Google Inc. |
3 | | * |
4 | | * Use of this source code is governed by a BSD-style license that can be |
5 | | * found in the LICENSE file. |
6 | | */ |
7 | | |
8 | | #ifndef SkMipmap_DEFINED |
9 | | #define SkMipmap_DEFINED |
10 | | |
11 | | #include "include/core/SkPixmap.h" |
12 | | #include "include/core/SkScalar.h" |
13 | | #include "include/core/SkSize.h" |
14 | | #include "src/core/SkCachedData.h" |
15 | | #include "src/core/SkImageInfoPriv.h" |
16 | | #include "src/shaders/SkShaderBase.h" |
17 | | #include <memory> |
18 | | |
19 | | class SkBitmap; |
20 | | class SkData; |
21 | | class SkDiscardableMemory; |
22 | | class SkMipmapBuilder; |
23 | | |
24 | | typedef SkDiscardableMemory* (*SkDiscardableFactoryProc)(size_t bytes); |
25 | | |
26 | | struct SkMipmapDownSampler { |
27 | 237 | virtual ~SkMipmapDownSampler() {} |
28 | | |
29 | | virtual void buildLevel(const SkPixmap& dst, const SkPixmap& src) = 0; |
30 | | }; |
31 | | |
32 | | /* |
33 | | * SkMipmap will generate mipmap levels when given a base mipmap level image. |
34 | | * |
35 | | * Any function which deals with mipmap levels indices will start with index 0 |
36 | | * being the first mipmap level which was generated. Said another way, it does |
37 | | * not include the base level in its range. |
38 | | */ |
39 | | class SkMipmap : public SkCachedData { |
40 | | public: |
41 | | ~SkMipmap() override; |
42 | | // Allocate and fill-in a mipmap. If computeContents is false, we just allocated |
43 | | // and compute the sizes/rowbytes, but leave the pixel-data uninitialized. |
44 | | static SkMipmap* Build(const SkPixmap& src, SkDiscardableFactoryProc, |
45 | | bool computeContents = true); |
46 | | |
47 | | static SkMipmap* Build(const SkBitmap& src, SkDiscardableFactoryProc); |
48 | | |
49 | | // Determines how many levels a SkMipmap will have without creating that mipmap. |
50 | | // This does not include the base mipmap level that the user provided when |
51 | | // creating the SkMipmap. |
52 | | static int ComputeLevelCount(int baseWidth, int baseHeight); |
53 | 0 | static int ComputeLevelCount(SkISize s) { return ComputeLevelCount(s.width(), s.height()); } |
54 | | |
55 | | // Determines the size of a given mipmap level. |
56 | | // |level| is an index into the generated mipmap levels. It does not include |
57 | | // the base level. So index 0 represents mipmap level 1. |
58 | | static SkISize ComputeLevelSize(int baseWidth, int baseHeight, int level); |
59 | 0 | static SkISize ComputeLevelSize(SkISize s, int level) { |
60 | 0 | return ComputeLevelSize(s.width(), s.height(), level); |
61 | 0 | } |
62 | | |
63 | | // Computes the fractional level based on the scaling in X and Y. |
64 | | static float ComputeLevel(SkSize scaleSize); |
65 | | |
66 | | // We use a block of (possibly discardable) memory to hold an array of Level structs, followed |
67 | | // by the pixel data for each level. On 32-bit platforms, Level would naturally be 4 byte |
68 | | // aligned, so the pixel data could end up with 4 byte alignment. If the pixel data is F16, |
69 | | // it must be 8 byte aligned. To ensure this, keep the Level struct 8 byte aligned as well. |
70 | | struct alignas(8) Level { |
71 | | SkPixmap fPixmap; |
72 | | SkSize fScale; // < 1.0 |
73 | | }; |
74 | | |
75 | | bool extractLevel(SkSize scale, Level*) const; |
76 | | |
77 | | // countLevels returns the number of mipmap levels generated (which does not |
78 | | // include the base mipmap level). |
79 | | int countLevels() const; |
80 | | |
81 | | // |index| is an index into the generated mipmap levels. It does not include |
82 | | // the base level. So index 0 represents mipmap level 1. |
83 | | bool getLevel(int index, Level*) const; |
84 | | |
85 | | bool validForRootLevel(const SkImageInfo&) const; |
86 | | |
87 | | static std::unique_ptr<SkMipmapDownSampler> MakeDownSampler(const SkPixmap&); |
88 | | |
89 | | protected: |
90 | 6.17k | void onDataChange(void* oldData, void* newData) override { |
91 | 6.17k | fLevels = (Level*)newData; // could be nullptr |
92 | 6.17k | } |
93 | | |
94 | | private: |
95 | | sk_sp<SkColorSpace> fCS; |
96 | | Level* fLevels; // managed by the baseclass, may be null due to onDataChanged. |
97 | | int fCount; |
98 | | |
99 | | SkMipmap(void* malloc, size_t size); |
100 | | SkMipmap(size_t size, SkDiscardableMemory* dm); |
101 | | |
102 | | static size_t AllocLevelsSize(int levelCount, size_t pixelSize); |
103 | | }; |
104 | | |
105 | | #endif |