Coverage Report

Created: 2024-09-14 07:19

/src/skia/src/gpu/ganesh/GrProgramDesc.cpp
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Source (jump to first uncovered line)
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/*
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 * Copyright 2016 Google Inc.
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 *
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 * Use of this source code is governed by a BSD-style license that can be
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 * found in the LICENSE file.
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 */
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#include "src/gpu/ganesh/GrProgramDesc.h"
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#include "include/gpu/ganesh/GrBackendSurface.h"
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#include "include/private/base/SkAssert.h"
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#include "include/private/base/SkTo.h"
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#include "include/private/gpu/ganesh/GrTypesPriv.h"
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#include "src/gpu/KeyBuilder.h"
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#include "src/gpu/Swizzle.h"
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#include "src/gpu/ganesh/GrCaps.h"
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#include "src/gpu/ganesh/GrFragmentProcessor.h"
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#include "src/gpu/ganesh/GrGeometryProcessor.h"
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#include "src/gpu/ganesh/GrPipeline.h"
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#include "src/gpu/ganesh/GrProcessor.h"
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#include "src/gpu/ganesh/GrProgramInfo.h"
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#include "src/gpu/ganesh/GrSurfaceProxy.h"
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#include "src/gpu/ganesh/GrSurfaceProxyView.h"
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#include "src/gpu/ganesh/GrXferProcessor.h"
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#include "src/gpu/ganesh/effects/GrTextureEffect.h"
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enum GrSurfaceOrigin : int;
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// Currently we allow 8 bits for the class id
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static constexpr uint32_t kClassIDBits = 8;
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static constexpr uint32_t kSamplerOrImageTypeKeyBits = 4;
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static inline uint16_t texture_type_key(GrTextureType type) {
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    int value = UINT16_MAX;
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    switch (type) {
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        case GrTextureType::k2D:
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            value = 0;
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            break;
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        case GrTextureType::kExternal:
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            value = 1;
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            break;
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        case GrTextureType::kRectangle:
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            value = 2;
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            break;
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        default:
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            SK_ABORT("Unexpected texture type");
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            value = 3;
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            break;
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    }
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    SkASSERT((value & ((1 << kSamplerOrImageTypeKeyBits) - 1)) == value);
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    return SkToU16(value);
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}
Unexecuted instantiation: GrProgramDesc.cpp:texture_type_key(GrTextureType)
Unexecuted instantiation: GrProgramDesc.cpp:texture_type_key(GrTextureType)
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static uint32_t sampler_key(GrTextureType textureType, const skgpu::Swizzle& swizzle,
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                            const GrCaps& caps) {
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    int samplerTypeKey = texture_type_key(textureType);
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    static_assert(2 == sizeof(swizzle.asKey()));
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    uint16_t swizzleKey = swizzle.asKey();
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    return SkToU32(samplerTypeKey | swizzleKey << kSamplerOrImageTypeKeyBits);
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}
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static void add_geomproc_sampler_keys(skgpu::KeyBuilder* b,
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                                      const GrGeometryProcessor& geomProc,
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                                      const GrCaps& caps) {
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    int numTextureSamplers = geomProc.numTextureSamplers();
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    b->add32(numTextureSamplers, "ppNumSamplers");
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    for (int i = 0; i < numTextureSamplers; ++i) {
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        const GrGeometryProcessor::TextureSampler& sampler = geomProc.textureSampler(i);
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        const GrBackendFormat& backendFormat = sampler.backendFormat();
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        uint32_t samplerKey = sampler_key(backendFormat.textureType(), sampler.swizzle(), caps);
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        b->add32(samplerKey);
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        caps.addExtraSamplerKey(b, sampler.samplerState(), backendFormat);
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    }
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}
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/**
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 * Functions which emit processor key info into the key builder.
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 * For every effect, we include the effect's class ID (different for every GrProcessor subclass),
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 * any information generated by the effect itself (addToKey), and some meta-information.
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 * Shader code may be dependent on properties of the effect not placed in the key by the effect
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 * (e.g. pixel format of textures used).
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 */
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static void gen_geomproc_key(const GrGeometryProcessor& geomProc,
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                             const GrCaps& caps,
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                             skgpu::KeyBuilder* b) {
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    b->appendComment(geomProc.name());
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    b->addBits(kClassIDBits, geomProc.classID(), "geomProcClassID");
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    geomProc.addToKey(*caps.shaderCaps(), b);
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    geomProc.getAttributeKey(b);
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    add_geomproc_sampler_keys(b, geomProc, caps);
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}
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static void gen_xp_key(const GrXferProcessor& xp,
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                       const GrCaps& caps,
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                       const GrPipeline& pipeline,
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                       skgpu::KeyBuilder* b) {
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    b->appendComment(xp.name());
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    b->addBits(kClassIDBits, xp.classID(), "xpClassID");
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    const GrSurfaceOrigin* originIfDstTexture = nullptr;
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    GrSurfaceOrigin origin;
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    const GrSurfaceProxyView& dstView = pipeline.dstProxyView();
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    if (dstView.proxy()) {
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        origin = dstView.origin();
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        originIfDstTexture = &origin;
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        uint32_t samplerKey = sampler_key(dstView.proxy()->backendFormat().textureType(),
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                                          dstView.swizzle(), caps);
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        b->add32(samplerKey);
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    }
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    xp.addToKey(*caps.shaderCaps(),
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                b,
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                originIfDstTexture,
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                pipeline.dstSampleFlags() & GrDstSampleFlags::kAsInputAttachment);
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}
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static void gen_fp_key(const GrFragmentProcessor& fp,
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                       const GrCaps& caps,
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                       skgpu::KeyBuilder* b) {
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    b->appendComment(fp.name());
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    b->addBits(kClassIDBits, fp.classID(), "fpClassID");
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    b->addBits(GrGeometryProcessor::kCoordTransformKeyBits,
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               GrGeometryProcessor::ComputeCoordTransformsKey(fp), "fpTransforms");
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    if (auto* te = fp.asTextureEffect()) {
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        const GrBackendFormat& backendFormat = te->view().proxy()->backendFormat();
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        uint32_t samplerKey = sampler_key(backendFormat.textureType(), te->view().swizzle(), caps);
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        b->add32(samplerKey, "fpSamplerKey");
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        caps.addExtraSamplerKey(b, te->samplerState(), backendFormat);
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    }
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    fp.addToKey(*caps.shaderCaps(), b);
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    b->add32(fp.numChildProcessors(), "fpNumChildren");
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    for (int i = 0; i < fp.numChildProcessors(); ++i) {
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        if (auto child = fp.childProcessor(i)) {
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            gen_fp_key(*child, caps, b);
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        } else {
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            // Fold in a sentinel value as the "class ID" for any null children
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            b->appendComment("Null");
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            b->addBits(kClassIDBits, GrProcessor::ClassID::kNull_ClassID, "fpClassID");
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        }
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    }
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}
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static void gen_key(skgpu::KeyBuilder* b,
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                    const GrProgramInfo& programInfo,
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                    const GrCaps& caps) {
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    gen_geomproc_key(programInfo.geomProc(), caps, b);
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    const GrPipeline& pipeline = programInfo.pipeline();
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    b->addBits(2, pipeline.numFragmentProcessors(),      "numFPs");
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    b->addBits(1, pipeline.numColorFragmentProcessors(), "numColorFPs");
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    for (int i = 0; i < pipeline.numFragmentProcessors(); ++i) {
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        gen_fp_key(pipeline.getFragmentProcessor(i), caps, b);
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    }
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    gen_xp_key(pipeline.getXferProcessor(), caps, pipeline, b);
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    b->addBits(16, pipeline.writeSwizzle().asKey(), "writeSwizzle");
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    b->addBool(pipeline.snapVerticesToPixelCenters(), "snapVertices");
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    // The base descriptor only stores whether or not the primitiveType is kPoints. Backend-
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    // specific versions (e.g., Vulkan) require more detail
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    b->addBool((programInfo.primitiveType() == GrPrimitiveType::kPoints), "isPoints");
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    // Put a clean break between the "common" data written by this function, and any backend data
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    // appended later. The initial key length will just be this portion (rounded to 4 bytes).
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    b->flush();
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}
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void GrProgramDesc::Build(GrProgramDesc* desc,
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                          const GrProgramInfo& programInfo,
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                          const GrCaps& caps) {
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    desc->reset();
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    skgpu::KeyBuilder b(desc->key());
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    gen_key(&b, programInfo, caps);
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    desc->fInitialKeyLength = desc->keyLength();
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}
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SkString GrProgramDesc::Describe(const GrProgramInfo& programInfo,
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                                 const GrCaps& caps) {
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    GrProgramDesc desc;
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    skgpu::StringKeyBuilder b(desc.key());
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    gen_key(&b, programInfo, caps);
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    b.flush();
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    return b.description();
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}