/src/skia/src/gpu/graphite/PaintParams.cpp
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1 | | /* |
2 | | * Copyright 2022 Google LLC |
3 | | * |
4 | | * Use of this source code is governed by a BSD-style license that can be |
5 | | * found in the LICENSE file. |
6 | | */ |
7 | | |
8 | | #include "src/gpu/graphite/PaintParams.h" |
9 | | |
10 | | #include "include/core/SkColorSpace.h" |
11 | | #include "include/core/SkShader.h" |
12 | | #include "src/core/SkBlendModeBlender.h" |
13 | | #include "src/core/SkBlenderBase.h" |
14 | | #include "src/core/SkColorSpacePriv.h" |
15 | | #include "src/effects/colorfilters/SkColorFilterBase.h" |
16 | | #include "src/gpu/Blend.h" |
17 | | #include "src/gpu/DitherUtils.h" |
18 | | #include "src/gpu/graphite/KeyContext.h" |
19 | | #include "src/gpu/graphite/KeyHelpers.h" |
20 | | #include "src/gpu/graphite/Log.h" |
21 | | #include "src/gpu/graphite/PaintParamsKey.h" |
22 | | #include "src/gpu/graphite/PipelineData.h" |
23 | | #include "src/gpu/graphite/RecorderPriv.h" |
24 | | #include "src/gpu/graphite/Uniform.h" |
25 | | #include "src/shaders/SkShaderBase.h" |
26 | | |
27 | | namespace skgpu::graphite { |
28 | | |
29 | | namespace { |
30 | | |
31 | | // This should be kept in sync w/ SkPaintPriv::ShouldDither and PaintOption::shouldDither |
32 | 0 | bool should_dither(const PaintParams& p, SkColorType dstCT) { |
33 | | // The paint dither flag can veto. |
34 | 0 | if (!p.dither()) { |
35 | 0 | return false; |
36 | 0 | } |
37 | | |
38 | 0 | if (dstCT == kUnknown_SkColorType) { |
39 | 0 | return false; |
40 | 0 | } |
41 | | |
42 | | // We always dither 565 or 4444 when requested. |
43 | 0 | if (dstCT == kRGB_565_SkColorType || dstCT == kARGB_4444_SkColorType) { |
44 | 0 | return true; |
45 | 0 | } |
46 | | |
47 | | // Otherwise, dither is only needed for non-const paints. |
48 | 0 | return p.shader() && !as_SB(p.shader())->isConstant(); |
49 | 0 | } |
50 | | |
51 | | } // anonymous namespace |
52 | | |
53 | | PaintParams::PaintParams(const SkPaint& paint, |
54 | | sk_sp<SkBlender> primitiveBlender, |
55 | | const CircularRRectClip& analyticClip, |
56 | | sk_sp<SkShader> clipShader, |
57 | | DstReadRequirement dstReadReq, |
58 | | bool skipColorXform) |
59 | | : fColor(paint.getColor4f()) |
60 | | , fFinalBlender(paint.refBlender()) |
61 | | , fShader(paint.refShader()) |
62 | | , fColorFilter(paint.refColorFilter()) |
63 | | , fPrimitiveBlender(std::move(primitiveBlender)) |
64 | | , fAnalyticClip(analyticClip) |
65 | | , fClipShader(std::move(clipShader)) |
66 | | , fDstReadReq(dstReadReq) |
67 | | , fSkipColorXform(skipColorXform) |
68 | 0 | , fDither(paint.isDither()) {} |
69 | | |
70 | 0 | PaintParams::PaintParams(const PaintParams& other) = default; |
71 | 0 | PaintParams::~PaintParams() = default; |
72 | 0 | PaintParams& PaintParams::operator=(const PaintParams& other) = default; |
73 | | |
74 | 0 | std::optional<SkBlendMode> PaintParams::asFinalBlendMode() const { |
75 | 0 | return fFinalBlender ? as_BB(fFinalBlender)->asBlendMode() |
76 | 0 | : SkBlendMode::kSrcOver; |
77 | 0 | } |
78 | | |
79 | 0 | sk_sp<SkBlender> PaintParams::refFinalBlender() const { return fFinalBlender; } |
80 | | |
81 | 0 | sk_sp<SkShader> PaintParams::refShader() const { return fShader; } |
82 | | |
83 | 0 | sk_sp<SkColorFilter> PaintParams::refColorFilter() const { return fColorFilter; } |
84 | | |
85 | 0 | sk_sp<SkBlender> PaintParams::refPrimitiveBlender() const { return fPrimitiveBlender; } |
86 | | |
87 | 0 | SkColor4f PaintParams::Color4fPrepForDst(SkColor4f srcColor, const SkColorInfo& dstColorInfo) { |
88 | | // xform from sRGB to the destination colorspace |
89 | 0 | SkColorSpaceXformSteps steps(sk_srgb_singleton(), kUnpremul_SkAlphaType, |
90 | 0 | dstColorInfo.colorSpace(), kUnpremul_SkAlphaType); |
91 | |
|
92 | 0 | SkColor4f result = srcColor; |
93 | 0 | steps.apply(result.vec()); |
94 | 0 | return result; |
95 | 0 | } |
96 | | |
97 | | void Blend(const KeyContext& keyContext, |
98 | | PaintParamsKeyBuilder* keyBuilder, |
99 | | PipelineDataGatherer* gatherer, |
100 | | AddToKeyFn addBlendToKey, |
101 | | AddToKeyFn addSrcToKey, |
102 | 0 | AddToKeyFn addDstToKey) { |
103 | 0 | BlendComposeBlock::BeginBlock(keyContext, keyBuilder, gatherer); |
104 | |
|
105 | 0 | addSrcToKey(); |
106 | |
|
107 | 0 | addDstToKey(); |
108 | |
|
109 | 0 | addBlendToKey(); |
110 | |
|
111 | 0 | keyBuilder->endBlock(); // BlendComposeBlock |
112 | 0 | } |
113 | | |
114 | | void Compose(const KeyContext& keyContext, |
115 | | PaintParamsKeyBuilder* keyBuilder, |
116 | | PipelineDataGatherer* gatherer, |
117 | | AddToKeyFn addInnerToKey, |
118 | 0 | AddToKeyFn addOuterToKey) { |
119 | 0 | ComposeBlock::BeginBlock(keyContext, keyBuilder, gatherer); |
120 | |
|
121 | 0 | addInnerToKey(); |
122 | |
|
123 | 0 | addOuterToKey(); |
124 | |
|
125 | 0 | keyBuilder->endBlock(); // ComposeBlock |
126 | 0 | } |
127 | | |
128 | | void AddFixedBlendMode(const KeyContext& keyContext, |
129 | | PaintParamsKeyBuilder* builder, |
130 | | PipelineDataGatherer* gatherer, |
131 | 0 | SkBlendMode bm) { |
132 | 0 | SkASSERT(bm <= SkBlendMode::kLastMode); |
133 | 0 | BuiltInCodeSnippetID id = static_cast<BuiltInCodeSnippetID>(kFixedBlendIDOffset + |
134 | 0 | static_cast<int>(bm)); |
135 | 0 | builder->addBlock(id); |
136 | 0 | } Unexecuted instantiation: skgpu::graphite::AddFixedBlendMode(skgpu::graphite::KeyContext const&, skgpu::graphite::PaintParamsKeyBuilder*, skgpu::graphite::PipelineDataGatherer*, SkBlendMode) Unexecuted instantiation: skgpu::graphite::AddFixedBlendMode(skgpu::graphite::KeyContext const&, skgpu::graphite::PaintParamsKeyBuilder*, skgpu::graphite::PipelineDataGatherer*, SkBlendMode) |
137 | | |
138 | | void AddBlendMode(const KeyContext& keyContext, |
139 | | PaintParamsKeyBuilder* builder, |
140 | | PipelineDataGatherer* gatherer, |
141 | 0 | SkBlendMode bm) { |
142 | | // For non-fixed blends, coefficient blend modes are combined into the same shader snippet. |
143 | | // The same goes for the HSLC advanced blends. The remaining advanced blends are fairly unique |
144 | | // in their implementations. To avoid having to compile all of their SkSL, they are treated as |
145 | | // fixed blend modes. |
146 | 0 | SkSpan<const float> coeffs = skgpu::GetPorterDuffBlendConstants(bm); |
147 | 0 | if (!coeffs.empty()) { |
148 | 0 | PorterDuffBlenderBlock::AddBlock(keyContext, builder, gatherer, coeffs); |
149 | 0 | } else if (bm >= SkBlendMode::kHue) { |
150 | 0 | ReducedBlendModeInfo blendInfo = GetReducedBlendModeInfo(bm); |
151 | 0 | HSLCBlenderBlock::AddBlock(keyContext, builder, gatherer, blendInfo.fUniformData); |
152 | 0 | } else { |
153 | 0 | AddFixedBlendMode(keyContext, builder, gatherer, bm); |
154 | 0 | } |
155 | 0 | } |
156 | | |
157 | | void AddDstReadBlock(const KeyContext& keyContext, |
158 | | PaintParamsKeyBuilder* builder, |
159 | | PipelineDataGatherer* gatherer, |
160 | 0 | DstReadRequirement dstReadReq) { |
161 | 0 | switch(dstReadReq) { |
162 | 0 | case DstReadRequirement::kNone: |
163 | 0 | SkASSERT(false); // This should never be reached |
164 | 0 | return; |
165 | 0 | case DstReadRequirement::kTextureCopy: |
166 | 0 | [[fallthrough]]; |
167 | 0 | case DstReadRequirement::kTextureSample: |
168 | 0 | DstReadSampleBlock::AddBlock(keyContext, builder, gatherer, keyContext.dstTexture(), |
169 | 0 | keyContext.dstOffset()); |
170 | 0 | break; |
171 | 0 | case DstReadRequirement::kFramebufferFetch: |
172 | 0 | builder->addBlock(BuiltInCodeSnippetID::kDstReadFetch); |
173 | 0 | break; |
174 | 0 | } |
175 | 0 | } Unexecuted instantiation: skgpu::graphite::AddDstReadBlock(skgpu::graphite::KeyContext const&, skgpu::graphite::PaintParamsKeyBuilder*, skgpu::graphite::PipelineDataGatherer*, skgpu::graphite::DstReadRequirement) Unexecuted instantiation: skgpu::graphite::AddDstReadBlock(skgpu::graphite::KeyContext const&, skgpu::graphite::PaintParamsKeyBuilder*, skgpu::graphite::PipelineDataGatherer*, skgpu::graphite::DstReadRequirement) |
176 | | |
177 | | void AddDitherBlock(const KeyContext& keyContext, |
178 | | PaintParamsKeyBuilder* builder, |
179 | | PipelineDataGatherer* gatherer, |
180 | 0 | SkColorType ct) { |
181 | 0 | static const SkBitmap gLUT = skgpu::MakeDitherLUT(); |
182 | |
|
183 | 0 | sk_sp<TextureProxy> proxy = RecorderPriv::CreateCachedProxy(keyContext.recorder(), gLUT, |
184 | 0 | "DitherLUT"); |
185 | 0 | if (keyContext.recorder() && !proxy) { |
186 | 0 | SKGPU_LOG_W("Couldn't create dither shader's LUT"); |
187 | 0 | builder->addBlock(BuiltInCodeSnippetID::kPriorOutput); |
188 | 0 | return; |
189 | 0 | } |
190 | | |
191 | 0 | DitherShaderBlock::DitherData data(skgpu::DitherRangeForConfig(ct), std::move(proxy)); |
192 | |
|
193 | 0 | DitherShaderBlock::AddBlock(keyContext, builder, gatherer, data); |
194 | 0 | } |
195 | | |
196 | | void PaintParams::addPaintColorToKey(const KeyContext& keyContext, |
197 | | PaintParamsKeyBuilder* keyBuilder, |
198 | 0 | PipelineDataGatherer* gatherer) const { |
199 | 0 | if (fShader) { |
200 | 0 | AddToKey(keyContext, keyBuilder, gatherer, fShader.get()); |
201 | 0 | } else { |
202 | 0 | RGBPaintColorBlock::AddBlock(keyContext, keyBuilder, gatherer); |
203 | 0 | } |
204 | 0 | } |
205 | | |
206 | | /** |
207 | | * Primitive blend blocks are used to blend either the paint color or the output of another shader |
208 | | * with a primitive color emitted by certain draw geometry calls (drawVertices, drawAtlas, etc.). |
209 | | * Dst: primitiveColor Src: Paint color/shader output |
210 | | */ |
211 | | void PaintParams::handlePrimitiveColor(const KeyContext& keyContext, |
212 | | PaintParamsKeyBuilder* keyBuilder, |
213 | 0 | PipelineDataGatherer* gatherer) const { |
214 | 0 | if (fPrimitiveBlender) { |
215 | 0 | Blend(keyContext, keyBuilder, gatherer, |
216 | 0 | /* addBlendToKey= */ [&] () -> void { |
217 | 0 | AddToKey(keyContext, keyBuilder, gatherer, fPrimitiveBlender.get()); |
218 | 0 | }, |
219 | 0 | /* addSrcToKey= */ [&]() -> void { |
220 | 0 | this->addPaintColorToKey(keyContext, keyBuilder, gatherer); |
221 | 0 | }, |
222 | 0 | /* addDstToKey= */ [&]() -> void { |
223 | 0 | PrimitiveColorBlock::AddBlock(keyContext, keyBuilder, gatherer); |
224 | 0 | }); |
225 | 0 | } else { |
226 | 0 | this->addPaintColorToKey(keyContext, keyBuilder, gatherer); |
227 | 0 | } |
228 | 0 | } |
229 | | |
230 | | // Apply the paint's alpha value. |
231 | | void PaintParams::handlePaintAlpha(const KeyContext& keyContext, |
232 | | PaintParamsKeyBuilder* keyBuilder, |
233 | 0 | PipelineDataGatherer* gatherer) const { |
234 | |
|
235 | 0 | if (!fShader && !fPrimitiveBlender) { |
236 | | // If there is no shader and no primitive blending the input to the colorFilter stage |
237 | | // is just the premultiplied paint color. |
238 | 0 | SkPMColor4f paintColor = PaintParams::Color4fPrepForDst(fColor, |
239 | 0 | keyContext.dstColorInfo()).premul(); |
240 | 0 | SolidColorShaderBlock::AddBlock(keyContext, keyBuilder, gatherer, paintColor); |
241 | 0 | return; |
242 | 0 | } |
243 | | |
244 | 0 | if (fColor.fA != 1.0f) { |
245 | 0 | Blend(keyContext, keyBuilder, gatherer, |
246 | 0 | /* addBlendToKey= */ [&] () -> void { |
247 | 0 | AddFixedBlendMode(keyContext, keyBuilder, gatherer, SkBlendMode::kSrcIn); |
248 | 0 | }, |
249 | 0 | /* addSrcToKey= */ [&]() -> void { |
250 | 0 | this->handlePrimitiveColor(keyContext, keyBuilder, gatherer); |
251 | 0 | }, |
252 | 0 | /* addDstToKey= */ [&]() -> void { |
253 | 0 | AlphaOnlyPaintColorBlock::AddBlock(keyContext, keyBuilder, gatherer); |
254 | 0 | }); |
255 | 0 | } else { |
256 | 0 | this->handlePrimitiveColor(keyContext, keyBuilder, gatherer); |
257 | 0 | } |
258 | 0 | } |
259 | | |
260 | | void PaintParams::handleColorFilter(const KeyContext& keyContext, |
261 | | PaintParamsKeyBuilder* builder, |
262 | 0 | PipelineDataGatherer* gatherer) const { |
263 | 0 | if (fColorFilter) { |
264 | 0 | Compose(keyContext, builder, gatherer, |
265 | 0 | /* addInnerToKey= */ [&]() -> void { |
266 | 0 | this->handlePaintAlpha(keyContext, builder, gatherer); |
267 | 0 | }, |
268 | 0 | /* addOuterToKey= */ [&]() -> void { |
269 | 0 | AddToKey(keyContext, builder, gatherer, fColorFilter.get()); |
270 | 0 | }); |
271 | 0 | } else { |
272 | 0 | this->handlePaintAlpha(keyContext, builder, gatherer); |
273 | 0 | } |
274 | 0 | } |
275 | | |
276 | | void PaintParams::handleDithering(const KeyContext& keyContext, |
277 | | PaintParamsKeyBuilder* builder, |
278 | 0 | PipelineDataGatherer* gatherer) const { |
279 | |
|
280 | 0 | #ifndef SK_IGNORE_GPU_DITHER |
281 | 0 | SkColorType ct = keyContext.dstColorInfo().colorType(); |
282 | 0 | if (should_dither(*this, ct)) { |
283 | 0 | Compose(keyContext, builder, gatherer, |
284 | 0 | /* addInnerToKey= */ [&]() -> void { |
285 | 0 | this->handleColorFilter(keyContext, builder, gatherer); |
286 | 0 | }, |
287 | 0 | /* addOuterToKey= */ [&]() -> void { |
288 | 0 | AddDitherBlock(keyContext, builder, gatherer, ct); |
289 | 0 | }); |
290 | 0 | } else |
291 | 0 | #endif |
292 | 0 | { |
293 | 0 | this->handleColorFilter(keyContext, builder, gatherer); |
294 | 0 | } |
295 | 0 | } |
296 | | |
297 | | void PaintParams::handleDstRead(const KeyContext& keyContext, |
298 | | PaintParamsKeyBuilder* builder, |
299 | 0 | PipelineDataGatherer* gatherer) const { |
300 | 0 | if (fDstReadReq != DstReadRequirement::kNone) { |
301 | 0 | Blend(keyContext, builder, gatherer, |
302 | 0 | /* addBlendToKey= */ [&] () -> void { |
303 | 0 | if (fFinalBlender) { |
304 | 0 | AddToKey(keyContext, builder, gatherer, fFinalBlender.get()); |
305 | 0 | } else { |
306 | 0 | AddFixedBlendMode(keyContext, builder, gatherer, SkBlendMode::kSrcOver); |
307 | 0 | } |
308 | 0 | }, |
309 | 0 | /* addSrcToKey= */ [&]() -> void { |
310 | 0 | this->handleDithering(keyContext, builder, gatherer); |
311 | 0 | }, |
312 | 0 | /* addDstToKey= */ [&]() -> void { |
313 | 0 | AddDstReadBlock(keyContext, builder, gatherer, fDstReadReq); |
314 | 0 | }); |
315 | 0 | } else { |
316 | 0 | this->handleDithering(keyContext, builder, gatherer); |
317 | 0 | } |
318 | 0 | } |
319 | | |
320 | | void PaintParams::handleClipping(const KeyContext& keyContext, |
321 | | PaintParamsKeyBuilder* builder, |
322 | 0 | PipelineDataGatherer* gatherer) const { |
323 | 0 | ClipBlock::BeginBlock(keyContext, builder, gatherer); |
324 | |
|
325 | 0 | if (!fAnalyticClip.isEmpty()) { |
326 | 0 | float radius = fAnalyticClip.fRadius + 0.5f; |
327 | | // N.B.: Because the clip data is normally used with depth-based clipping, |
328 | | // the shape is inverted from its usual state. We re-invert here to |
329 | | // match what the shader snippet expects. |
330 | 0 | SkPoint radiusPair = {(fAnalyticClip.fInverted) ? radius : -radius, 1.0f/radius}; |
331 | 0 | CircularRRectClipBlock::CircularRRectClipData data( |
332 | 0 | fAnalyticClip.fBounds.makeOutset(0.5f).asSkRect(), |
333 | 0 | radiusPair, |
334 | 0 | fAnalyticClip.edgeSelectRect()); |
335 | 0 | if (fClipShader) { |
336 | 0 | Blend(keyContext, builder, gatherer, |
337 | 0 | /* addBlendToKey= */ [&]() -> void { |
338 | 0 | AddFixedBlendMode(keyContext, builder, gatherer, SkBlendMode::kModulate); |
339 | 0 | }, |
340 | 0 | /* addSrcToKey= */ [&]() -> void { |
341 | 0 | CircularRRectClipBlock::AddBlock(keyContext, builder, gatherer, data); |
342 | 0 | }, |
343 | 0 | /* addDstToKey= */ [&]() -> void { |
344 | 0 | AddToKey(keyContext, builder, gatherer, fClipShader.get()); |
345 | 0 | }); |
346 | 0 | } else { |
347 | 0 | CircularRRectClipBlock::AddBlock(keyContext, builder, gatherer, data); |
348 | 0 | } |
349 | 0 | } else { |
350 | 0 | SkASSERT(fClipShader); |
351 | 0 | AddToKey(keyContext, builder, gatherer, fClipShader.get()); |
352 | 0 | } |
353 | |
|
354 | 0 | builder->endBlock(); |
355 | 0 | } Unexecuted instantiation: skgpu::graphite::PaintParams::handleClipping(skgpu::graphite::KeyContext const&, skgpu::graphite::PaintParamsKeyBuilder*, skgpu::graphite::PipelineDataGatherer*) const Unexecuted instantiation: skgpu::graphite::PaintParams::handleClipping(skgpu::graphite::KeyContext const&, skgpu::graphite::PaintParamsKeyBuilder*, skgpu::graphite::PipelineDataGatherer*) const |
356 | | |
357 | | void PaintParams::toKey(const KeyContext& keyContext, |
358 | | PaintParamsKeyBuilder* builder, |
359 | 0 | PipelineDataGatherer* gatherer) const { |
360 | 0 | this->handleDstRead(keyContext, builder, gatherer); |
361 | |
|
362 | 0 | std::optional<SkBlendMode> finalBlendMode = this->asFinalBlendMode(); |
363 | 0 | if (fDstReadReq != DstReadRequirement::kNone) { |
364 | | // In this case the blend will have been handled by shader-based blending with the dstRead. |
365 | 0 | finalBlendMode = SkBlendMode::kSrc; |
366 | 0 | } |
367 | |
|
368 | 0 | if (!fAnalyticClip.isEmpty() || fClipShader) { |
369 | 0 | this->handleClipping(keyContext, builder, gatherer); |
370 | 0 | } |
371 | | |
372 | | // Set the hardware blend mode. |
373 | 0 | SkASSERT(finalBlendMode); |
374 | 0 | AddFixedBlendMode(keyContext, builder, gatherer, *finalBlendMode); |
375 | 0 | } Unexecuted instantiation: skgpu::graphite::PaintParams::toKey(skgpu::graphite::KeyContext const&, skgpu::graphite::PaintParamsKeyBuilder*, skgpu::graphite::PipelineDataGatherer*) const Unexecuted instantiation: skgpu::graphite::PaintParams::toKey(skgpu::graphite::KeyContext const&, skgpu::graphite::PaintParamsKeyBuilder*, skgpu::graphite::PipelineDataGatherer*) const |
376 | | |
377 | | // TODO(b/330864257): Can be deleted once keys are determined by the Device draw. |
378 | | void PaintParams::notifyImagesInUse(Recorder* recorder, |
379 | 0 | DrawContext* drawContext) const { |
380 | 0 | if (fShader) { |
381 | 0 | NotifyImagesInUse(recorder, drawContext, fShader.get()); |
382 | 0 | } |
383 | 0 | if (fPrimitiveBlender) { |
384 | 0 | NotifyImagesInUse(recorder, drawContext, fPrimitiveBlender.get()); |
385 | 0 | } |
386 | 0 | if (fColorFilter) { |
387 | 0 | NotifyImagesInUse(recorder, drawContext, fColorFilter.get()); |
388 | 0 | } |
389 | 0 | if (fFinalBlender) { |
390 | 0 | NotifyImagesInUse(recorder, drawContext, fFinalBlender.get()); |
391 | 0 | } |
392 | 0 | if (fClipShader) { |
393 | 0 | NotifyImagesInUse(recorder, drawContext, fClipShader.get()); |
394 | 0 | } |
395 | 0 | } |
396 | | |
397 | | } // namespace skgpu::graphite |