Line | Count | Source |
1 | /* | |
2 | * Copyright 2018 Google Inc. | |
3 | * | |
4 | * Use of this source code is governed by a BSD-style license that can be | |
5 | * found in the LICENSE file. | |
6 | */ | |
7 | ||
8 | #include "fuzz/Fuzz.h" | |
9 | #include "fuzz/FuzzCommon.h" | |
10 | ||
11 | 1.53k | DEF_FUZZ(RegionOp, fuzz) { // `fuzz -t api -n RegionOp` |
12 | 1.53k | SkRegion region; |
13 | // FuzzNiceRegion generates a random region by joining a random amount of regions | |
14 | // together. This fuzzer simply targets that directly. 300 was picked arbitrarily as | |
15 | // a number over 2^8. | |
16 | 1.53k | FuzzNiceRegion(fuzz, ®ion, 300); |
17 | // Do a computation to make sure region is not optimized out. | |
18 | 1.53k | region.computeRegionComplexity(); |
19 | 1.53k | } |