/src/skia/include/core/SkExecutor.h
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1 | | /* |
2 | | * Copyright 2017 Google Inc. |
3 | | * |
4 | | * Use of this source code is governed by a BSD-style license that can be |
5 | | * found in the LICENSE file. |
6 | | */ |
7 | | |
8 | | #ifndef SkExecutor_DEFINED |
9 | | #define SkExecutor_DEFINED |
10 | | |
11 | | #include <functional> |
12 | | #include <memory> |
13 | | #include "include/core/SkTypes.h" |
14 | | |
15 | | class SK_API SkExecutor { |
16 | | public: |
17 | | virtual ~SkExecutor(); |
18 | | |
19 | | // Create a thread pool SkExecutor with a fixed thread count, by default the number of cores. |
20 | | static std::unique_ptr<SkExecutor> MakeFIFOThreadPool(int threads = 0, |
21 | | bool allowBorrowing = true); |
22 | | static std::unique_ptr<SkExecutor> MakeLIFOThreadPool(int threads = 0, |
23 | | bool allowBorrowing = true); |
24 | | |
25 | | // There is always a default SkExecutor available by calling SkExecutor::GetDefault(). |
26 | | static SkExecutor& GetDefault(); |
27 | | static void SetDefault(SkExecutor*); // Does not take ownership. Not thread safe. |
28 | | |
29 | | // Add work to execute. |
30 | | virtual void add(std::function<void(void)>) = 0; |
31 | | |
32 | | // If it makes sense for this executor, use this thread to execute work for a little while. |
33 | 0 | virtual void borrow() {} |
34 | | |
35 | | protected: |
36 | 0 | SkExecutor() = default; |
37 | | SkExecutor(const SkExecutor&) = delete; |
38 | | SkExecutor& operator=(const SkExecutor&) = delete; |
39 | | }; |
40 | | |
41 | | #endif//SkExecutor_DEFINED |