Coverage Report

Created: 2021-08-22 09:07

/src/skia/include/core/SkImageFilter.h
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/*
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 * Copyright 2011 Google Inc.
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 *
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 * Use of this source code is governed by a BSD-style license that can be
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 * found in the LICENSE file.
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 */
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#ifndef SkImageFilter_DEFINED
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#define SkImageFilter_DEFINED
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#include "include/core/SkFlattenable.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkRect.h"
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class SkColorFilter;
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/**
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 *  Base class for image filters. If one is installed in the paint, then all drawing occurs as
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 *  usual, but it is as if the drawing happened into an offscreen (before the xfermode is applied).
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 *  This offscreen bitmap will then be handed to the imagefilter, who in turn creates a new bitmap
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 *  which is what will finally be drawn to the device (using the original xfermode).
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 *
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 *  The local space of image filters matches the local space of the drawn geometry. For instance if
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 *  there is rotation on the canvas, the blur will be computed along those rotated axes and not in
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 *  the device space. In order to achieve this result, the actual drawing of the geometry may happen
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 *  in an unrotated coordinate system so that the filtered image can be computed more easily, and
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 *  then it will be post transformed to match what would have been produced if the geometry were
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 *  drawn with the total canvas matrix to begin with.
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 */
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class SK_API SkImageFilter : public SkFlattenable {
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public:
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    enum MapDirection {
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        kForward_MapDirection,
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        kReverse_MapDirection,
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    };
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    /**
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     * Map a device-space rect recursively forward or backward through the filter DAG.
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     * kForward_MapDirection is used to determine which pixels of the destination canvas a source
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     * image rect would touch after filtering. kReverse_MapDirection is used to determine which rect
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     * of the source image would be required to fill the given rect (typically, clip bounds). Used
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     * for clipping and temp-buffer allocations, so the result need not be exact, but should never
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     * be smaller than the real answer. The default implementation recursively unions all input
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     * bounds, or returns the source rect if no inputs.
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     *
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     * In kReverse mode, 'inputRect' is the device-space bounds of the input pixels. In kForward
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     * mode it should always be null. If 'inputRect' is null in kReverse mode the resulting answer
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     * may be incorrect.
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     */
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    SkIRect filterBounds(const SkIRect& src, const SkMatrix& ctm,
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                         MapDirection, const SkIRect* inputRect = nullptr) const;
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    /**
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     *  Returns whether this image filter is a color filter and puts the color filter into the
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     *  "filterPtr" parameter if it can. Does nothing otherwise.
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     *  If this returns false, then the filterPtr is unchanged.
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     *  If this returns true, then if filterPtr is not null, it must be set to a ref'd colorfitler
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     *  (i.e. it may not be set to NULL).
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     */
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    bool isColorFilterNode(SkColorFilter** filterPtr) const;
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    // DEPRECATED : use isColorFilterNode() instead
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    bool asColorFilter(SkColorFilter** filterPtr) const {
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        return this->isColorFilterNode(filterPtr);
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    }
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    /**
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     *  Returns true (and optionally returns a ref'd filter) if this imagefilter can be completely
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     *  replaced by the returned colorfilter. i.e. the two effects will affect drawing in the same
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     *  way.
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     */
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    bool asAColorFilter(SkColorFilter** filterPtr) const;
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    /**
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     *  Returns the number of inputs this filter will accept (some inputs can be NULL).
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     */
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    int countInputs() const;
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    /**
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     *  Returns the input filter at a given index, or NULL if no input is connected.  The indices
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     *  used are filter-specific.
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     */
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    const SkImageFilter* getInput(int i) const;
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    // Default impl returns union of all input bounds.
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    virtual SkRect computeFastBounds(const SkRect& bounds) const;
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    // Can this filter DAG compute the resulting bounds of an object-space rectangle?
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    bool canComputeFastBounds() const;
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    /**
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     *  If this filter can be represented by another filter + a localMatrix, return that filter,
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     *  else return null.
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     */
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    sk_sp<SkImageFilter> makeWithLocalMatrix(const SkMatrix& matrix) const;
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    static sk_sp<SkImageFilter> Deserialize(const void* data, size_t size,
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                                          const SkDeserialProcs* procs = nullptr) {
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        return sk_sp<SkImageFilter>(static_cast<SkImageFilter*>(
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                SkFlattenable::Deserialize(kSkImageFilter_Type, data, size, procs).release()));
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    }
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protected:
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    sk_sp<SkImageFilter> refMe() const {
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        return sk_ref_sp(const_cast<SkImageFilter*>(this));
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    }
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private:
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    friend class SkImageFilter_Base;
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    using INHERITED = SkFlattenable;
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};
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#endif