Coverage Report

Created: 2021-08-22 09:07

/src/skia/src/effects/SkEmbossMask.cpp
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Source (jump to first uncovered line)
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/*
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 * Copyright 2006 The Android Open Source Project
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 *
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 * Use of this source code is governed by a BSD-style license that can be
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 * found in the LICENSE file.
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 */
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#include "src/effects/SkEmbossMask.h"
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#include "include/core/SkMath.h"
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#include "include/private/SkFixed.h"
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#include "include/private/SkTo.h"
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#include "src/core/SkMathPriv.h"
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static inline int nonzero_to_one(int x) {
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#if 0
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    return x != 0;
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#else
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    return ((unsigned)(x | -x)) >> 31;
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#endif
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}
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static inline int neq_to_one(int x, int max) {
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#if 0
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    return x != max;
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#else
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    SkASSERT(x >= 0 && x <= max);
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    return ((unsigned)(x - max)) >> 31;
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#endif
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}
Unexecuted instantiation: SkEmbossMask.cpp:neq_to_one(int, int)
Unexecuted instantiation: SkEmbossMask.cpp:neq_to_one(int, int)
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static inline int neq_to_mask(int x, int max) {
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#if 0
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    return -(x != max);
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#else
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    SkASSERT(x >= 0 && x <= max);
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    return (x - max) >> 31;
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#endif
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}
Unexecuted instantiation: SkEmbossMask.cpp:neq_to_mask(int, int)
Unexecuted instantiation: SkEmbossMask.cpp:neq_to_mask(int, int)
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static inline unsigned div255(unsigned x) {
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    SkASSERT(x <= (255*255));
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    return x * ((1 << 24) / 255) >> 24;
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}
Unexecuted instantiation: SkEmbossMask.cpp:div255(unsigned int)
Unexecuted instantiation: SkEmbossMask.cpp:div255(unsigned int)
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#define kDelta  32  // small enough to show off angle differences
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void SkEmbossMask::Emboss(SkMask* mask, const SkEmbossMaskFilter::Light& light) {
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    SkASSERT(mask->fFormat == SkMask::k3D_Format);
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    int     specular = light.fSpecular;
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    int     ambient = light.fAmbient;
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    SkFixed lx = SkScalarToFixed(light.fDirection[0]);
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    SkFixed ly = SkScalarToFixed(light.fDirection[1]);
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    SkFixed lz = SkScalarToFixed(light.fDirection[2]);
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    SkFixed lz_dot_nz = lz * kDelta;
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    int     lz_dot8 = lz >> 8;
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    size_t      planeSize = mask->computeImageSize();
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    uint8_t*    alpha = mask->fImage;
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    uint8_t*    multiply = (uint8_t*)alpha + planeSize;
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    uint8_t*    additive = multiply + planeSize;
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    int rowBytes = mask->fRowBytes;
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    int maxy = mask->fBounds.height() - 1;
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    int maxx = mask->fBounds.width() - 1;
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    int prev_row = 0;
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    for (int y = 0; y <= maxy; y++) {
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        int next_row = neq_to_mask(y, maxy) & rowBytes;
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        for (int x = 0; x <= maxx; x++) {
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            int nx = alpha[x + neq_to_one(x, maxx)] - alpha[x - nonzero_to_one(x)];
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            int ny = alpha[x + next_row] - alpha[x - prev_row];
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            SkFixed numer = lx * nx + ly * ny + lz_dot_nz;
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            int     mul = ambient;
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            int     add = 0;
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            if (numer > 0) {  // preflight when numer/denom will be <= 0
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                int denom = SkSqrt32(nx * nx + ny * ny + kDelta*kDelta);
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                SkFixed dot = numer / denom;
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                dot >>= 8;  // now dot is 2^8 instead of 2^16
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                mul = std::min(mul + dot, 255);
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                // now for the reflection
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                //  R = 2 (Light * Normal) Normal - Light
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                //  hilite = R * Eye(0, 0, 1)
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                int hilite = (2 * dot - lz_dot8) * lz_dot8 >> 8;
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                if (hilite > 0) {
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                    // pin hilite to 255, since our fast math is also a little sloppy
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                    hilite = std::min(hilite, 255);
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                    // specular is 4.4
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                    // would really like to compute the fractional part of this
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                    // and then possibly cache a 256 table for a given specular
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                    // value in the light, and just pass that in to this function.
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                    add = hilite;
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                    for (int i = specular >> 4; i > 0; --i) {
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                        add = div255(add * hilite);
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                    }
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                }
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            }
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            multiply[x] = SkToU8(mul);
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            additive[x] = SkToU8(add);
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        }
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        alpha += rowBytes;
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        multiply += rowBytes;
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        additive += rowBytes;
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        prev_row = rowBytes;
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    }
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}
Unexecuted instantiation: SkEmbossMask::Emboss(SkMask*, SkEmbossMaskFilter::Light const&)
Unexecuted instantiation: SkEmbossMask::Emboss(SkMask*, SkEmbossMaskFilter::Light const&)