/src/skia/src/gpu/GrDefaultGeoProcFactory.cpp
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1 | | /* |
2 | | * Copyright 2014 Google Inc. |
3 | | * |
4 | | * Use of this source code is governed by a BSD-style license that can be |
5 | | * found in the LICENSE file. |
6 | | */ |
7 | | |
8 | | #include "src/gpu/GrDefaultGeoProcFactory.h" |
9 | | |
10 | | #include "include/core/SkRefCnt.h" |
11 | | #include "src/core/SkArenaAlloc.h" |
12 | | #include "src/gpu/GrCaps.h" |
13 | | #include "src/gpu/GrGeometryProcessor.h" |
14 | | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
15 | | #include "src/gpu/glsl/GrGLSLUniformHandler.h" |
16 | | #include "src/gpu/glsl/GrGLSLVarying.h" |
17 | | #include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h" |
18 | | |
19 | | /* |
20 | | * The default Geometry Processor simply takes position and multiplies it by the uniform view |
21 | | * matrix. It also leaves coverage untouched. Behind the scenes, we may add per vertex color or |
22 | | * local coords. |
23 | | */ |
24 | | |
25 | | enum GPFlag { |
26 | | kColorAttribute_GPFlag = 0x1, |
27 | | kColorAttributeIsWide_GPFlag = 0x2, |
28 | | kLocalCoordAttribute_GPFlag = 0x4, |
29 | | kCoverageAttribute_GPFlag = 0x8, |
30 | | kCoverageAttributeTweak_GPFlag = 0x10, |
31 | | kCoverageAttributeUnclamped_GPFlag = 0x20, |
32 | | }; |
33 | | |
34 | | class DefaultGeoProc : public GrGeometryProcessor { |
35 | | public: |
36 | | static GrGeometryProcessor* Make(SkArenaAlloc* arena, |
37 | | uint32_t gpTypeFlags, |
38 | | const SkPMColor4f& color, |
39 | | const SkMatrix& viewMatrix, |
40 | | const SkMatrix& localMatrix, |
41 | | bool localCoordsWillBeRead, |
42 | 19.4k | uint8_t coverage) { |
43 | 19.4k | return arena->make([&](void* ptr) { |
44 | 19.4k | return new (ptr) DefaultGeoProc(gpTypeFlags, color, viewMatrix, localMatrix, coverage, |
45 | 19.4k | localCoordsWillBeRead); |
46 | 19.4k | }); |
47 | 19.4k | } |
48 | | |
49 | 0 | const char* name() const override { return "DefaultGeometryProcessor"; } |
50 | | |
51 | 0 | void addToKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override { |
52 | 0 | uint32_t key = fFlags; |
53 | 0 | key |= fCoverage == 0xff ? 0x80 : 0; |
54 | 0 | key |= fLocalCoordsWillBeRead ? 0x100 : 0; |
55 | |
|
56 | 0 | bool usesLocalMatrix = fLocalCoordsWillBeRead && !fInLocalCoords.isInitialized(); |
57 | 0 | key = ProgramImpl::AddMatrixKeys(caps, |
58 | 0 | key, |
59 | 0 | fViewMatrix, |
60 | 0 | usesLocalMatrix ? fLocalMatrix : SkMatrix::I()); |
61 | 0 | b->add32(key); |
62 | 0 | } |
63 | | |
64 | 0 | std::unique_ptr<ProgramImpl> makeProgramImpl(const GrShaderCaps&) const override { |
65 | 0 | return std::make_unique<Impl>(); |
66 | 0 | } |
67 | | |
68 | | private: |
69 | | class Impl : public ProgramImpl { |
70 | | public: |
71 | | void setData(const GrGLSLProgramDataManager& pdman, |
72 | | const GrShaderCaps& shaderCaps, |
73 | 0 | const GrGeometryProcessor& geomProc) override { |
74 | 0 | const DefaultGeoProc& dgp = geomProc.cast<DefaultGeoProc>(); |
75 | |
|
76 | 0 | SetTransform(pdman, shaderCaps, fViewMatrixUniform, dgp.fViewMatrix, &fViewMatrixPrev); |
77 | 0 | SetTransform(pdman, |
78 | 0 | shaderCaps, |
79 | 0 | fLocalMatrixUniform, |
80 | 0 | dgp.fLocalMatrix, |
81 | 0 | &fLocalMatrixPrev); |
82 | |
|
83 | 0 | if (!dgp.hasVertexColor() && dgp.fColor != fColor) { |
84 | 0 | pdman.set4fv(fColorUniform, 1, dgp.fColor.vec()); |
85 | 0 | fColor = dgp.fColor; |
86 | 0 | } |
87 | |
|
88 | 0 | if (dgp.fCoverage != fCoverage && !dgp.hasVertexCoverage()) { |
89 | 0 | pdman.set1f(fCoverageUniform, GrNormalizeByteToFloat(dgp.fCoverage)); |
90 | 0 | fCoverage = dgp.fCoverage; |
91 | 0 | } |
92 | 0 | } |
93 | | |
94 | | private: |
95 | 0 | void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { |
96 | 0 | const DefaultGeoProc& gp = args.fGeomProc.cast<DefaultGeoProc>(); |
97 | 0 | GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; |
98 | 0 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
99 | 0 | GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; |
100 | 0 | GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; |
101 | | |
102 | | // emit attributes |
103 | 0 | varyingHandler->emitAttributes(gp); |
104 | |
|
105 | 0 | bool tweakAlpha = SkToBool(gp.fFlags & kCoverageAttributeTweak_GPFlag); |
106 | 0 | bool coverageNeedsSaturate = SkToBool(gp.fFlags & kCoverageAttributeUnclamped_GPFlag); |
107 | 0 | SkASSERT(!tweakAlpha || gp.hasVertexCoverage()); |
108 | 0 | SkASSERT(!tweakAlpha || !coverageNeedsSaturate); |
109 | | |
110 | | // Setup pass through color |
111 | 0 | fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); |
112 | 0 | if (gp.hasVertexColor() || tweakAlpha) { |
113 | 0 | GrGLSLVarying varying(kHalf4_GrSLType); |
114 | 0 | varyingHandler->addVarying("color", &varying); |
115 | | |
116 | | // Start with the attribute or with uniform color |
117 | 0 | if (gp.hasVertexColor()) { |
118 | 0 | vertBuilder->codeAppendf("half4 color = %s;", gp.fInColor.name()); |
119 | 0 | } else { |
120 | 0 | const char* colorUniformName; |
121 | 0 | fColorUniform = uniformHandler->addUniform(nullptr, |
122 | 0 | kVertex_GrShaderFlag, |
123 | 0 | kHalf4_GrSLType, |
124 | 0 | "Color", |
125 | 0 | &colorUniformName); |
126 | 0 | vertBuilder->codeAppendf("half4 color = %s;", colorUniformName); |
127 | 0 | } |
128 | | |
129 | | // Optionally fold coverage into alpha (color). |
130 | 0 | if (tweakAlpha) { |
131 | 0 | vertBuilder->codeAppendf("color = color * %s;", gp.fInCoverage.name()); |
132 | 0 | } |
133 | 0 | vertBuilder->codeAppendf("%s = color;\n", varying.vsOut()); |
134 | 0 | fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, varying.fsIn()); |
135 | 0 | } else { |
136 | 0 | this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, |
137 | 0 | &fColorUniform); |
138 | 0 | } |
139 | | |
140 | | // Setup position |
141 | 0 | WriteOutputPosition(vertBuilder, |
142 | 0 | uniformHandler, |
143 | 0 | *args.fShaderCaps, |
144 | 0 | gpArgs, |
145 | 0 | gp.fInPosition.name(), |
146 | 0 | gp.fViewMatrix, |
147 | 0 | &fViewMatrixUniform); |
148 | | |
149 | | // emit transforms using either explicit local coords or positions |
150 | 0 | if (gp.fInLocalCoords.isInitialized()) { |
151 | 0 | SkASSERT(gp.fLocalMatrix.isIdentity()); |
152 | 0 | gpArgs->fLocalCoordVar = gp.fInLocalCoords.asShaderVar(); |
153 | 0 | } else if (gp.fLocalCoordsWillBeRead) { |
154 | 0 | WriteLocalCoord(vertBuilder, |
155 | 0 | uniformHandler, |
156 | 0 | *args.fShaderCaps, |
157 | 0 | gpArgs, |
158 | 0 | gp.fInPosition.asShaderVar(), |
159 | 0 | gp.fLocalMatrix, |
160 | 0 | &fLocalMatrixUniform); |
161 | 0 | } |
162 | | |
163 | | // Setup coverage as pass through |
164 | 0 | if (gp.hasVertexCoverage() && !tweakAlpha) { |
165 | 0 | fragBuilder->codeAppendf("half alpha = 1.0;"); |
166 | 0 | varyingHandler->addPassThroughAttribute(gp.fInCoverage.asShaderVar(), "alpha"); |
167 | 0 | if (coverageNeedsSaturate) { |
168 | 0 | fragBuilder->codeAppendf("half4 %s = half4(saturate(alpha));", |
169 | 0 | args.fOutputCoverage); |
170 | 0 | } else { |
171 | 0 | fragBuilder->codeAppendf("half4 %s = half4(alpha);", args.fOutputCoverage); |
172 | 0 | } |
173 | 0 | } else if (gp.fCoverage == 0xff) { |
174 | 0 | fragBuilder->codeAppendf("const half4 %s = half4(1);", args.fOutputCoverage); |
175 | 0 | } else { |
176 | 0 | const char* fragCoverage; |
177 | 0 | fCoverageUniform = uniformHandler->addUniform(nullptr, |
178 | 0 | kFragment_GrShaderFlag, |
179 | 0 | kHalf_GrSLType, |
180 | 0 | "Coverage", |
181 | 0 | &fragCoverage); |
182 | 0 | fragBuilder->codeAppendf("half4 %s = half4(%s);", |
183 | 0 | args.fOutputCoverage, fragCoverage); |
184 | 0 | } |
185 | 0 | } Unexecuted instantiation: DefaultGeoProc::Impl::onEmitCode(GrGeometryProcessor::ProgramImpl::EmitArgs&, GrGeometryProcessor::ProgramImpl::GrGPArgs*) Unexecuted instantiation: DefaultGeoProc::Impl::onEmitCode(GrGeometryProcessor::ProgramImpl::EmitArgs&, GrGeometryProcessor::ProgramImpl::GrGPArgs*) |
186 | | |
187 | | SkMatrix fViewMatrixPrev = SkMatrix::InvalidMatrix(); |
188 | | SkMatrix fLocalMatrixPrev = SkMatrix::InvalidMatrix(); |
189 | | SkPMColor4f fColor = SK_PMColor4fILLEGAL; |
190 | | uint8_t fCoverage = 0xFF; |
191 | | |
192 | | UniformHandle fViewMatrixUniform; |
193 | | UniformHandle fLocalMatrixUniform; |
194 | | UniformHandle fColorUniform; |
195 | | UniformHandle fCoverageUniform; |
196 | | }; |
197 | | |
198 | 0 | bool hasVertexColor() const { return fInColor.isInitialized(); } |
199 | 0 | bool hasVertexCoverage() const { return fInCoverage.isInitialized(); } |
200 | | |
201 | | DefaultGeoProc(uint32_t gpTypeFlags, |
202 | | const SkPMColor4f& color, |
203 | | const SkMatrix& viewMatrix, |
204 | | const SkMatrix& localMatrix, |
205 | | uint8_t coverage, |
206 | | bool localCoordsWillBeRead) |
207 | | : INHERITED(kDefaultGeoProc_ClassID) |
208 | | , fColor(color) |
209 | | , fViewMatrix(viewMatrix) |
210 | | , fLocalMatrix(localMatrix) |
211 | | , fCoverage(coverage) |
212 | | , fFlags(gpTypeFlags) |
213 | 19.4k | , fLocalCoordsWillBeRead(localCoordsWillBeRead) { |
214 | 19.4k | fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; |
215 | 19.4k | if (fFlags & kColorAttribute_GPFlag) { |
216 | 250 | fInColor = MakeColorAttribute("inColor", |
217 | 250 | SkToBool(fFlags & kColorAttributeIsWide_GPFlag)); |
218 | 250 | } |
219 | 19.4k | if (fFlags & kLocalCoordAttribute_GPFlag) { |
220 | 6 | fInLocalCoords = {"inLocalCoord", kFloat2_GrVertexAttribType, |
221 | 6 | kFloat2_GrSLType}; |
222 | 6 | } |
223 | 19.4k | if (fFlags & kCoverageAttribute_GPFlag) { |
224 | 11.3k | fInCoverage = {"inCoverage", kFloat_GrVertexAttribType, kHalf_GrSLType}; |
225 | 11.3k | } |
226 | 19.4k | this->setVertexAttributes(&fInPosition, 4); |
227 | 19.4k | } |
228 | | |
229 | | Attribute fInPosition; |
230 | | Attribute fInColor; |
231 | | Attribute fInLocalCoords; |
232 | | Attribute fInCoverage; |
233 | | SkPMColor4f fColor; |
234 | | SkMatrix fViewMatrix; |
235 | | SkMatrix fLocalMatrix; |
236 | | uint8_t fCoverage; |
237 | | uint32_t fFlags; |
238 | | bool fLocalCoordsWillBeRead; |
239 | | |
240 | | GR_DECLARE_GEOMETRY_PROCESSOR_TEST |
241 | | |
242 | | using INHERITED = GrGeometryProcessor; |
243 | | }; |
244 | | |
245 | | GR_DEFINE_GEOMETRY_PROCESSOR_TEST(DefaultGeoProc); |
246 | | |
247 | | #if GR_TEST_UTILS |
248 | 0 | GrGeometryProcessor* DefaultGeoProc::TestCreate(GrProcessorTestData* d) { |
249 | 0 | uint32_t flags = 0; |
250 | 0 | if (d->fRandom->nextBool()) { |
251 | 0 | flags |= kColorAttribute_GPFlag; |
252 | 0 | } |
253 | 0 | if (d->fRandom->nextBool()) { |
254 | 0 | flags |= kColorAttributeIsWide_GPFlag; |
255 | 0 | } |
256 | 0 | if (d->fRandom->nextBool()) { |
257 | 0 | flags |= kCoverageAttribute_GPFlag; |
258 | 0 | if (d->fRandom->nextBool()) { |
259 | 0 | flags |= (d->fRandom->nextBool()) ? kCoverageAttributeTweak_GPFlag |
260 | 0 | : kCoverageAttributeUnclamped_GPFlag; |
261 | 0 | } |
262 | 0 | } |
263 | 0 | if (d->fRandom->nextBool()) { |
264 | 0 | flags |= kLocalCoordAttribute_GPFlag; |
265 | 0 | } |
266 | |
|
267 | 0 | GrColor color = GrTest::RandomColor(d->fRandom); |
268 | 0 | SkMatrix viewMtx = GrTest::TestMatrix(d->fRandom); |
269 | 0 | SkMatrix localMtx = GrTest::TestMatrix(d->fRandom); |
270 | 0 | bool readsLocalCoords = d->fRandom->nextBool(); |
271 | 0 | uint8_t coverage = GrTest::RandomCoverage(d->fRandom); |
272 | 0 | return DefaultGeoProc::Make(d->allocator(), |
273 | 0 | flags, |
274 | 0 | SkPMColor4f::FromBytes_RGBA(color), |
275 | 0 | viewMtx, |
276 | 0 | localMtx, |
277 | 0 | readsLocalCoords, |
278 | 0 | coverage); |
279 | 0 | } |
280 | | #endif |
281 | | |
282 | | GrGeometryProcessor* GrDefaultGeoProcFactory::Make(SkArenaAlloc* arena, |
283 | | const Color& color, |
284 | | const Coverage& coverage, |
285 | | const LocalCoords& localCoords, |
286 | 19.4k | const SkMatrix& viewMatrix) { |
287 | 19.4k | uint32_t flags = 0; |
288 | 19.4k | if (Color::kPremulGrColorAttribute_Type == color.fType) { |
289 | 250 | flags |= kColorAttribute_GPFlag; |
290 | 19.1k | } else if (Color::kPremulWideColorAttribute_Type == color.fType) { |
291 | 0 | flags |= kColorAttribute_GPFlag | kColorAttributeIsWide_GPFlag; |
292 | 0 | } |
293 | 19.4k | if (Coverage::kAttribute_Type == coverage.fType) { |
294 | 11.0k | flags |= kCoverageAttribute_GPFlag; |
295 | 8.41k | } else if (Coverage::kAttributeTweakAlpha_Type == coverage.fType) { |
296 | 339 | flags |= kCoverageAttribute_GPFlag | kCoverageAttributeTweak_GPFlag; |
297 | 8.07k | } else if (Coverage::kAttributeUnclamped_Type == coverage.fType) { |
298 | 0 | flags |= kCoverageAttribute_GPFlag | kCoverageAttributeUnclamped_GPFlag; |
299 | 0 | } |
300 | 19.4k | flags |= localCoords.fType == LocalCoords::kHasExplicit_Type ? kLocalCoordAttribute_GPFlag : 0; |
301 | | |
302 | 19.4k | uint8_t inCoverage = coverage.fCoverage; |
303 | 19.4k | bool localCoordsWillBeRead = localCoords.fType != LocalCoords::kUnused_Type; |
304 | | |
305 | 19.4k | return DefaultGeoProc::Make(arena, |
306 | 19.4k | flags, |
307 | 19.4k | color.fColor, |
308 | 19.4k | viewMatrix, |
309 | 11.2k | localCoords.fMatrix ? *localCoords.fMatrix : SkMatrix::I(), |
310 | 19.4k | localCoordsWillBeRead, |
311 | 19.4k | inCoverage); |
312 | 19.4k | } |
313 | | |
314 | | GrGeometryProcessor* GrDefaultGeoProcFactory::MakeForDeviceSpace(SkArenaAlloc* arena, |
315 | | const Color& color, |
316 | | const Coverage& coverage, |
317 | | const LocalCoords& localCoords, |
318 | 8.86k | const SkMatrix& viewMatrix) { |
319 | 8.86k | SkMatrix invert = SkMatrix::I(); |
320 | 8.86k | if (LocalCoords::kUnused_Type != localCoords.fType) { |
321 | 1.60k | SkASSERT(LocalCoords::kUsePosition_Type == localCoords.fType); |
322 | 1.60k | if (!viewMatrix.isIdentity() && !viewMatrix.invert(&invert)) { |
323 | 0 | return nullptr; |
324 | 0 | } |
325 | | |
326 | 1.60k | if (localCoords.hasLocalMatrix()) { |
327 | 0 | invert.postConcat(*localCoords.fMatrix); |
328 | 0 | } |
329 | 1.60k | } |
330 | | |
331 | 8.86k | LocalCoords inverted(LocalCoords::kUsePosition_Type, &invert); |
332 | 8.86k | return Make(arena, color, coverage, inverted, SkMatrix::I()); |
333 | 8.86k | } |