/src/skia/src/gpu/GrRectanizerSkyline.h
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1 | | /* |
2 | | * Copyright 2014 Google Inc. |
3 | | * |
4 | | * Use of this source code is governed by a BSD-style license that can be |
5 | | * found in the LICENSE file. |
6 | | */ |
7 | | |
8 | | #ifndef GrRectanizerSkyline_DEFINED |
9 | | #define GrRectanizerSkyline_DEFINED |
10 | | |
11 | | #include "include/private/SkTDArray.h" |
12 | | #include "src/gpu/GrRectanizer.h" |
13 | | |
14 | | // Pack rectangles and track the current silhouette |
15 | | // Based, in part, on Jukka Jylanki's work at http://clb.demon.fi |
16 | | // |
17 | | // Mark this class final in an effort to avoid the vtable when this subclass is used explicitly. |
18 | | class GrRectanizerSkyline final : public GrRectanizer { |
19 | | public: |
20 | 12.8k | GrRectanizerSkyline(int w, int h) : INHERITED(w, h) { |
21 | 12.8k | this->reset(); |
22 | 12.8k | } |
23 | | |
24 | 12.8k | ~GrRectanizerSkyline() final { } |
25 | | |
26 | 13.3k | void reset() final { |
27 | 13.3k | fAreaSoFar = 0; |
28 | 13.3k | fSkyline.reset(); |
29 | 13.3k | SkylineSegment* seg = fSkyline.append(1); |
30 | 13.3k | seg->fX = 0; |
31 | 13.3k | seg->fY = 0; |
32 | 13.3k | seg->fWidth = this->width(); |
33 | 13.3k | } |
34 | | |
35 | | bool addRect(int w, int h, SkIPoint16* loc) final; |
36 | | |
37 | 0 | float percentFull() const final { |
38 | 0 | return fAreaSoFar / ((float)this->width() * this->height()); |
39 | 0 | } |
40 | | |
41 | | private: |
42 | | struct SkylineSegment { |
43 | | int fX; |
44 | | int fY; |
45 | | int fWidth; |
46 | | }; |
47 | | |
48 | | SkTDArray<SkylineSegment> fSkyline; |
49 | | |
50 | | int32_t fAreaSoFar; |
51 | | |
52 | | // Can a width x height rectangle fit in the free space represented by |
53 | | // the skyline segments >= 'skylineIndex'? If so, return true and fill in |
54 | | // 'y' with the y-location at which it fits (the x location is pulled from |
55 | | // 'skylineIndex's segment. |
56 | | bool rectangleFits(int skylineIndex, int width, int height, int* y) const; |
57 | | // Update the skyline structure to include a width x height rect located |
58 | | // at x,y. |
59 | | void addSkylineLevel(int skylineIndex, int x, int y, int width, int height); |
60 | | |
61 | | using INHERITED = GrRectanizer; |
62 | | }; |
63 | | |
64 | | #endif |