/src/skia/src/gpu/effects/GrBezierEffect.cpp
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1 | | /* |
2 | | * Copyright 2013 Google Inc. |
3 | | * |
4 | | * Use of this source code is governed by a BSD-style license that can be |
5 | | * found in the LICENSE file. |
6 | | */ |
7 | | |
8 | | #include "src/gpu/GrShaderCaps.h" |
9 | | #include "src/gpu/effects/GrBezierEffect.h" |
10 | | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
11 | | #include "src/gpu/glsl/GrGLSLProgramDataManager.h" |
12 | | #include "src/gpu/glsl/GrGLSLUniformHandler.h" |
13 | | #include "src/gpu/glsl/GrGLSLVarying.h" |
14 | | #include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h" |
15 | | |
16 | | class GrConicEffect::Impl : public ProgramImpl { |
17 | | public: |
18 | | void setData(const GrGLSLProgramDataManager& pdman, |
19 | | const GrShaderCaps& shaderCaps, |
20 | 0 | const GrGeometryProcessor& geomProc) override { |
21 | 0 | const GrConicEffect& ce = geomProc.cast<GrConicEffect>(); |
22 | |
|
23 | 0 | SetTransform(pdman, shaderCaps, fViewMatrixUniform, ce.fViewMatrix, &fViewMatrix); |
24 | 0 | SetTransform(pdman, shaderCaps, fLocalMatrixUniform, ce.fLocalMatrix, &fLocalMatrix); |
25 | |
|
26 | 0 | if (fColor != ce.fColor) { |
27 | 0 | pdman.set4fv(fColorUniform, 1, ce.fColor.vec()); |
28 | 0 | fColor = ce.fColor; |
29 | 0 | } |
30 | |
|
31 | 0 | if (ce.fCoverageScale != 0xff && ce.fCoverageScale != fCoverageScale) { |
32 | 0 | pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(ce.fCoverageScale)); |
33 | 0 | fCoverageScale = ce.fCoverageScale; |
34 | 0 | } |
35 | 0 | } |
36 | | |
37 | | private: |
38 | | void onEmitCode(EmitArgs&, GrGPArgs*) override; |
39 | | |
40 | | SkMatrix fViewMatrix = SkMatrix::InvalidMatrix(); |
41 | | SkMatrix fLocalMatrix = SkMatrix::InvalidMatrix(); |
42 | | SkPMColor4f fColor = SK_PMColor4fILLEGAL; |
43 | | uint8_t fCoverageScale = 0xFF; |
44 | | |
45 | | UniformHandle fColorUniform; |
46 | | UniformHandle fCoverageScaleUniform; |
47 | | UniformHandle fViewMatrixUniform; |
48 | | UniformHandle fLocalMatrixUniform; |
49 | | }; |
50 | | |
51 | 0 | void GrConicEffect::Impl::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { |
52 | 0 | GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; |
53 | 0 | const GrConicEffect& gp = args.fGeomProc.cast<GrConicEffect>(); |
54 | 0 | GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; |
55 | 0 | GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; |
56 | | |
57 | | // emit attributes |
58 | 0 | varyingHandler->emitAttributes(gp); |
59 | |
|
60 | 0 | GrGLSLVarying v(kFloat4_GrSLType); |
61 | 0 | varyingHandler->addVarying("ConicCoeffs", &v); |
62 | 0 | vertBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inConicCoeffs().name()); |
63 | |
|
64 | 0 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
65 | | // Setup pass through color |
66 | 0 | fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); |
67 | 0 | this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); |
68 | | |
69 | | // Setup position |
70 | 0 | WriteOutputPosition(vertBuilder, |
71 | 0 | uniformHandler, |
72 | 0 | *args.fShaderCaps, |
73 | 0 | gpArgs, |
74 | 0 | gp.inPosition().name(), |
75 | 0 | gp.fViewMatrix, |
76 | 0 | &fViewMatrixUniform); |
77 | 0 | if (gp.fUsesLocalCoords) { |
78 | 0 | WriteLocalCoord(vertBuilder, |
79 | 0 | uniformHandler, |
80 | 0 | *args.fShaderCaps, |
81 | 0 | gpArgs, |
82 | 0 | gp.inPosition().asShaderVar(), |
83 | 0 | gp.fLocalMatrix, |
84 | 0 | &fLocalMatrixUniform); |
85 | 0 | } |
86 | | |
87 | | // TODO: we should check on the number of bits float and half provide and use the smallest one |
88 | | // that suffices. Additionally we should assert that the upstream code only lets us get here if |
89 | | // either float or half provides the required number of bits. |
90 | |
|
91 | 0 | GrShaderVar edgeAlpha("edgeAlpha", kHalf_GrSLType, 0); |
92 | 0 | GrShaderVar dklmdx("dklmdx", kFloat3_GrSLType, 0); |
93 | 0 | GrShaderVar dklmdy("dklmdy", kFloat3_GrSLType, 0); |
94 | 0 | GrShaderVar dfdx("dfdx", kFloat_GrSLType, 0); |
95 | 0 | GrShaderVar dfdy("dfdy", kFloat_GrSLType, 0); |
96 | 0 | GrShaderVar gF("gF", kFloat2_GrSLType, 0); |
97 | 0 | GrShaderVar gFM("gFM", kFloat_GrSLType, 0); |
98 | 0 | GrShaderVar func("func", kFloat_GrSLType, 0); |
99 | |
|
100 | 0 | fragBuilder->declAppend(edgeAlpha); |
101 | 0 | fragBuilder->declAppend(dklmdx); |
102 | 0 | fragBuilder->declAppend(dklmdy); |
103 | 0 | fragBuilder->declAppend(dfdx); |
104 | 0 | fragBuilder->declAppend(dfdy); |
105 | 0 | fragBuilder->declAppend(gF); |
106 | 0 | fragBuilder->declAppend(gFM); |
107 | 0 | fragBuilder->declAppend(func); |
108 | |
|
109 | 0 | fragBuilder->codeAppendf("%s = dFdx(%s.xyz);", dklmdx.c_str(), v.fsIn()); |
110 | 0 | fragBuilder->codeAppendf("%s = dFdy(%s.xyz);", dklmdy.c_str(), v.fsIn()); |
111 | 0 | fragBuilder->codeAppendf("%s = 2.0 * %s.x * %s.x - %s.y * %s.z - %s.z * %s.y;", |
112 | 0 | dfdx.c_str(), |
113 | 0 | v.fsIn(), dklmdx.c_str(), |
114 | 0 | v.fsIn(), dklmdx.c_str(), |
115 | 0 | v.fsIn(), dklmdx.c_str()); |
116 | 0 | fragBuilder->codeAppendf("%s = 2.0 * %s.x * %s.x - %s.y * %s.z - %s.z * %s.y;", |
117 | 0 | dfdy.c_str(), |
118 | 0 | v.fsIn(), dklmdy.c_str(), |
119 | 0 | v.fsIn(), dklmdy.c_str(), |
120 | 0 | v.fsIn(), dklmdy.c_str()); |
121 | 0 | fragBuilder->codeAppendf("%s = float2(%s, %s);", gF.c_str(), dfdx.c_str(), |
122 | 0 | dfdy.c_str()); |
123 | 0 | fragBuilder->codeAppendf("%s = sqrt(dot(%s, %s));", |
124 | 0 | gFM.c_str(), gF.c_str(), gF.c_str()); |
125 | 0 | fragBuilder->codeAppendf("%s = %s.x*%s.x - %s.y*%s.z;", |
126 | 0 | func.c_str(), v.fsIn(), v.fsIn(), v.fsIn(), v.fsIn()); |
127 | 0 | fragBuilder->codeAppendf("%s = abs(%s);", func.c_str(), func.c_str()); |
128 | 0 | fragBuilder->codeAppendf("%s = half(%s / %s);", |
129 | 0 | edgeAlpha.c_str(), func.c_str(), gFM.c_str()); |
130 | 0 | fragBuilder->codeAppendf("%s = max(1.0 - %s, 0.0);", |
131 | 0 | edgeAlpha.c_str(), edgeAlpha.c_str()); |
132 | | // Add line below for smooth cubic ramp |
133 | | // fragBuilder->codeAppend("edgeAlpha = edgeAlpha*edgeAlpha*(3.0-2.0*edgeAlpha);"); |
134 | | |
135 | | // TODO should we really be doing this? |
136 | 0 | if (gp.fCoverageScale != 0xff) { |
137 | 0 | const char* coverageScale; |
138 | 0 | fCoverageScaleUniform = uniformHandler->addUniform(nullptr, |
139 | 0 | kFragment_GrShaderFlag, |
140 | 0 | kFloat_GrSLType, |
141 | 0 | "Coverage", |
142 | 0 | &coverageScale); |
143 | 0 | fragBuilder->codeAppendf("half4 %s = half4(half(%s) * %s);", |
144 | 0 | args.fOutputCoverage, coverageScale, edgeAlpha.c_str()); |
145 | 0 | } else { |
146 | 0 | fragBuilder->codeAppendf("half4 %s = half4(%s);", args.fOutputCoverage, edgeAlpha.c_str()); |
147 | 0 | } |
148 | 0 | } |
149 | | |
150 | | ////////////////////////////////////////////////////////////////////////////// |
151 | | |
152 | | constexpr GrGeometryProcessor::Attribute GrConicEffect::kAttributes[]; |
153 | | |
154 | 11 | GrConicEffect::~GrConicEffect() = default; |
155 | | |
156 | 0 | void GrConicEffect::addToKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { |
157 | 0 | uint32_t key = 0; |
158 | 0 | key |= fCoverageScale == 0xff ? 0x8 : 0x0; |
159 | 0 | key |= fUsesLocalCoords ? 0x10 : 0x0; |
160 | 0 | key = ProgramImpl::AddMatrixKeys(caps, |
161 | 0 | key, |
162 | 0 | fViewMatrix, |
163 | 0 | fUsesLocalCoords ? fLocalMatrix : SkMatrix::I()); |
164 | 0 | b->add32(key); |
165 | 0 | } |
166 | | |
167 | | std::unique_ptr<GrGeometryProcessor::ProgramImpl> GrConicEffect::makeProgramImpl( |
168 | 0 | const GrShaderCaps&) const { |
169 | 0 | return std::make_unique<Impl>(); |
170 | 0 | } |
171 | | |
172 | | GrConicEffect::GrConicEffect(const SkPMColor4f& color, const SkMatrix& viewMatrix, uint8_t coverage, |
173 | | const SkMatrix& localMatrix, bool usesLocalCoords) |
174 | | : INHERITED(kGrConicEffect_ClassID) |
175 | | , fColor(color) |
176 | | , fViewMatrix(viewMatrix) |
177 | | , fLocalMatrix(viewMatrix) |
178 | | , fUsesLocalCoords(usesLocalCoords) |
179 | 11 | , fCoverageScale(coverage) { |
180 | 11 | this->setVertexAttributes(kAttributes, SK_ARRAY_COUNT(kAttributes)); |
181 | 11 | } |
182 | | |
183 | | ////////////////////////////////////////////////////////////////////////////// |
184 | | |
185 | | GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrConicEffect); |
186 | | |
187 | | #if GR_TEST_UTILS |
188 | 0 | GrGeometryProcessor* GrConicEffect::TestCreate(GrProcessorTestData* d) { |
189 | 0 | GrColor color = GrTest::RandomColor(d->fRandom); |
190 | 0 | SkMatrix viewMatrix = GrTest::TestMatrix(d->fRandom); |
191 | 0 | SkMatrix localMatrix = GrTest::TestMatrix(d->fRandom); |
192 | 0 | bool usesLocalCoords = d->fRandom->nextBool(); |
193 | 0 | return GrConicEffect::Make(d->allocator(), |
194 | 0 | SkPMColor4f::FromBytes_RGBA(color), |
195 | 0 | viewMatrix, |
196 | 0 | *d->caps(), |
197 | 0 | localMatrix, |
198 | 0 | usesLocalCoords); |
199 | 0 | } |
200 | | #endif |
201 | | |
202 | | ////////////////////////////////////////////////////////////////////////////// |
203 | | // Quad |
204 | | ////////////////////////////////////////////////////////////////////////////// |
205 | | |
206 | | class GrQuadEffect::Impl : public ProgramImpl { |
207 | | public: |
208 | | void setData(const GrGLSLProgramDataManager& pdman, |
209 | | const GrShaderCaps& shaderCaps, |
210 | 0 | const GrGeometryProcessor& geomProc) override { |
211 | 0 | const GrQuadEffect& qe = geomProc.cast<GrQuadEffect>(); |
212 | |
|
213 | 0 | SetTransform(pdman, shaderCaps, fViewMatrixUniform, qe.fViewMatrix, &fViewMatrix); |
214 | 0 | SetTransform(pdman, shaderCaps, fLocalMatrixUniform, qe.fLocalMatrix, &fLocalMatrix); |
215 | |
|
216 | 0 | if (qe.fColor != fColor) { |
217 | 0 | pdman.set4fv(fColorUniform, 1, qe.fColor.vec()); |
218 | 0 | fColor = qe.fColor; |
219 | 0 | } |
220 | |
|
221 | 0 | if (qe.fCoverageScale != 0xff && qe.fCoverageScale != fCoverageScale) { |
222 | 0 | pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(qe.fCoverageScale)); |
223 | 0 | fCoverageScale = qe.fCoverageScale; |
224 | 0 | } |
225 | 0 | } |
226 | | |
227 | | private: |
228 | | void onEmitCode(EmitArgs&, GrGPArgs*) override; |
229 | | |
230 | | SkMatrix fViewMatrix = SkMatrix::InvalidMatrix(); |
231 | | SkMatrix fLocalMatrix = SkMatrix::InvalidMatrix(); |
232 | | SkPMColor4f fColor = SK_PMColor4fILLEGAL; |
233 | | uint8_t fCoverageScale = 0xFF; |
234 | | |
235 | | UniformHandle fColorUniform; |
236 | | UniformHandle fCoverageScaleUniform; |
237 | | UniformHandle fViewMatrixUniform; |
238 | | UniformHandle fLocalMatrixUniform; |
239 | | }; |
240 | | |
241 | 0 | void GrQuadEffect::Impl::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { |
242 | 0 | GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; |
243 | 0 | const GrQuadEffect& gp = args.fGeomProc.cast<GrQuadEffect>(); |
244 | 0 | GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; |
245 | 0 | GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; |
246 | | |
247 | | // emit attributes |
248 | 0 | varyingHandler->emitAttributes(gp); |
249 | |
|
250 | 0 | GrGLSLVarying v(kHalf4_GrSLType); |
251 | 0 | varyingHandler->addVarying("HairQuadEdge", &v); |
252 | 0 | vertBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inHairQuadEdge().name()); |
253 | |
|
254 | 0 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
255 | | // Setup pass through color |
256 | 0 | fragBuilder->codeAppendf("half4 %s;", args.fOutputColor); |
257 | 0 | this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); |
258 | | |
259 | | // Setup position |
260 | 0 | WriteOutputPosition(vertBuilder, |
261 | 0 | uniformHandler, |
262 | 0 | *args.fShaderCaps, |
263 | 0 | gpArgs, |
264 | 0 | gp.inPosition().name(), |
265 | 0 | gp.fViewMatrix, |
266 | 0 | &fViewMatrixUniform); |
267 | 0 | if (gp.fUsesLocalCoords) { |
268 | 0 | WriteLocalCoord(vertBuilder, |
269 | 0 | uniformHandler, |
270 | 0 | *args.fShaderCaps, |
271 | 0 | gpArgs, |
272 | 0 | gp.inPosition().asShaderVar(), |
273 | 0 | gp.fLocalMatrix, |
274 | 0 | &fLocalMatrixUniform); |
275 | 0 | } |
276 | |
|
277 | 0 | fragBuilder->codeAppendf("half edgeAlpha;"); |
278 | |
|
279 | 0 | fragBuilder->codeAppendf("half2 duvdx = half2(dFdx(%s.xy));", v.fsIn()); |
280 | 0 | fragBuilder->codeAppendf("half2 duvdy = half2(dFdy(%s.xy));", v.fsIn()); |
281 | 0 | fragBuilder->codeAppendf("half2 gF = half2(2.0 * %s.x * duvdx.x - duvdx.y," |
282 | 0 | " 2.0 * %s.x * duvdy.x - duvdy.y);", |
283 | 0 | v.fsIn(), v.fsIn()); |
284 | 0 | fragBuilder->codeAppendf("edgeAlpha = half(%s.x * %s.x - %s.y);", |
285 | 0 | v.fsIn(), v.fsIn(), v.fsIn()); |
286 | 0 | fragBuilder->codeAppend("edgeAlpha = sqrt(edgeAlpha * edgeAlpha / dot(gF, gF));"); |
287 | 0 | fragBuilder->codeAppend("edgeAlpha = max(1.0 - edgeAlpha, 0.0);"); |
288 | | // Add line below for smooth cubic ramp |
289 | | // fragBuilder->codeAppend("edgeAlpha = edgeAlpha*edgeAlpha*(3.0-2.0*edgeAlpha);"); |
290 | |
|
291 | 0 | if (gp.fCoverageScale != 0xFF) { |
292 | 0 | const char* coverageScale; |
293 | 0 | fCoverageScaleUniform = uniformHandler->addUniform(nullptr, |
294 | 0 | kFragment_GrShaderFlag, |
295 | 0 | kHalf_GrSLType, |
296 | 0 | "Coverage", |
297 | 0 | &coverageScale); |
298 | 0 | fragBuilder->codeAppendf("half4 %s = half4(%s * edgeAlpha);", args.fOutputCoverage, |
299 | 0 | coverageScale); |
300 | 0 | } else { |
301 | 0 | fragBuilder->codeAppendf("half4 %s = half4(edgeAlpha);", args.fOutputCoverage); |
302 | 0 | } |
303 | 0 | } |
304 | | |
305 | | ////////////////////////////////////////////////////////////////////////////// |
306 | | |
307 | | constexpr GrGeometryProcessor::Attribute GrQuadEffect::kAttributes[]; |
308 | | |
309 | 46 | GrQuadEffect::~GrQuadEffect() = default; |
310 | | |
311 | 0 | void GrQuadEffect::addToKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { |
312 | 0 | uint32_t key = 0; |
313 | 0 | key |= fCoverageScale != 0xff ? 0x8 : 0x0; |
314 | 0 | key |= fUsesLocalCoords ? 0x10 : 0x0; |
315 | 0 | key = ProgramImpl::AddMatrixKeys(caps, |
316 | 0 | key, |
317 | 0 | fViewMatrix, |
318 | 0 | fUsesLocalCoords ? fLocalMatrix : SkMatrix::I()); |
319 | 0 | b->add32(key); |
320 | 0 | } |
321 | | |
322 | | std::unique_ptr<GrGeometryProcessor::ProgramImpl> GrQuadEffect::makeProgramImpl( |
323 | 0 | const GrShaderCaps&) const { |
324 | 0 | return std::make_unique<Impl>(); |
325 | 0 | } |
326 | | |
327 | | GrQuadEffect::GrQuadEffect(const SkPMColor4f& color, const SkMatrix& viewMatrix, uint8_t coverage, |
328 | | const SkMatrix& localMatrix, bool usesLocalCoords) |
329 | | : INHERITED(kGrQuadEffect_ClassID) |
330 | | , fColor(color) |
331 | | , fViewMatrix(viewMatrix) |
332 | | , fLocalMatrix(localMatrix) |
333 | | , fUsesLocalCoords(usesLocalCoords) |
334 | 46 | , fCoverageScale(coverage) { |
335 | 46 | this->setVertexAttributes(kAttributes, SK_ARRAY_COUNT(kAttributes)); |
336 | 46 | } |
337 | | |
338 | | ////////////////////////////////////////////////////////////////////////////// |
339 | | |
340 | | GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrQuadEffect); |
341 | | |
342 | | #if GR_TEST_UTILS |
343 | 0 | GrGeometryProcessor* GrQuadEffect::TestCreate(GrProcessorTestData* d) { |
344 | 0 | GrColor color = GrTest::RandomColor(d->fRandom); |
345 | 0 | SkMatrix viewMatrix = GrTest::TestMatrix(d->fRandom); |
346 | 0 | SkMatrix localMatrix = GrTest::TestMatrix(d->fRandom); |
347 | 0 | bool usesLocalCoords = d->fRandom->nextBool(); |
348 | 0 | return GrQuadEffect::Make(d->allocator(), |
349 | 0 | SkPMColor4f::FromBytes_RGBA(color), |
350 | 0 | viewMatrix, |
351 | 0 | *d->caps(), |
352 | 0 | localMatrix, |
353 | 0 | usesLocalCoords); |
354 | 0 | } |
355 | | #endif |