/src/skia/src/gpu/gl/GrGLTextureRenderTarget.h
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1 | | /* |
2 | | * Copyright 2014 Google Inc. |
3 | | * |
4 | | * Use of this source code is governed by a BSD-style license that can be |
5 | | * found in the LICENSE file. |
6 | | */ |
7 | | |
8 | | |
9 | | #ifndef GrGLTextureRenderTarget_DEFINED |
10 | | #define GrGLTextureRenderTarget_DEFINED |
11 | | |
12 | | #include "src/gpu/gl/GrGLRenderTarget.h" |
13 | | #include "src/gpu/gl/GrGLTexture.h" |
14 | | |
15 | | class GrGLGpu; |
16 | | |
17 | | #ifdef SK_BUILD_FOR_WIN |
18 | | // Windows gives bogus warnings about inheriting asTexture/asRenderTarget via dominance. |
19 | | #pragma warning(push) |
20 | | #pragma warning(disable: 4250) |
21 | | #endif |
22 | | |
23 | | class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget { |
24 | | public: |
25 | | // We're virtually derived from GrSurface (via both GrGLTexture and GrGLRenderTarget) so its |
26 | | // constructor must be explicitly called. |
27 | | GrGLTextureRenderTarget(GrGLGpu* gpu, |
28 | | SkBudgeted budgeted, |
29 | | int sampleCount, |
30 | | const GrGLTexture::Desc& texDesc, |
31 | | const GrGLRenderTarget::IDs&, |
32 | | GrMipmapStatus); |
33 | | |
34 | | bool canAttemptStencilAttachment(bool useMultisampleFBO) const override; |
35 | | |
36 | | void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const override; |
37 | | |
38 | | static sk_sp<GrGLTextureRenderTarget> MakeWrapped(GrGLGpu* gpu, |
39 | | int sampleCount, |
40 | | const GrGLTexture::Desc&, |
41 | | sk_sp<GrGLTextureParameters>, |
42 | | const GrGLRenderTarget::IDs&, |
43 | | GrWrapCacheable, |
44 | | GrMipmapStatus); |
45 | | |
46 | 0 | GrBackendFormat backendFormat() const override { |
47 | | // It doesn't matter if we take the texture or render target path, so just pick texture. |
48 | 0 | return GrGLTexture::backendFormat(); |
49 | 0 | } |
50 | | |
51 | | protected: |
52 | 0 | void onAbandon() override { |
53 | 0 | GrGLRenderTarget::onAbandon(); |
54 | 0 | GrGLTexture::onAbandon(); |
55 | 0 | } |
56 | | |
57 | 0 | void onRelease() override { |
58 | 0 | GrGLRenderTarget::onRelease(); |
59 | 0 | GrGLTexture::onRelease(); |
60 | 0 | } |
61 | | |
62 | | private: |
63 | | // Constructor for instances wrapping backend objects. |
64 | | GrGLTextureRenderTarget(GrGLGpu* gpu, |
65 | | int sampleCount, |
66 | | const GrGLTexture::Desc& texDesc, |
67 | | sk_sp<GrGLTextureParameters> parameters, |
68 | | const GrGLRenderTarget::IDs& ids, |
69 | | GrWrapCacheable, |
70 | | GrMipmapStatus); |
71 | | |
72 | | size_t onGpuMemorySize() const override; |
73 | | }; |
74 | | |
75 | | #ifdef SK_BUILD_FOR_WIN |
76 | | #pragma warning(pop) |
77 | | #endif |
78 | | |
79 | | #endif |