Coverage Report

Created: 2025-06-24 08:20

/src/skia/src/gpu/ganesh/effects/GrRRectEffect.cpp
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Source (jump to first uncovered line)
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/*
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 * Copyright 2014 Google Inc.
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 *
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 * Use of this source code is governed by a BSD-style license that can be
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 * found in the LICENSE file.
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 */
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#include "src/gpu/ganesh/effects/GrRRectEffect.h"
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#include "include/core/SkPoint.h"
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#include "include/core/SkRRect.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkScalar.h"
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#include "include/core/SkString.h"
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#include "include/private/base/SkAssert.h"
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#include "include/private/gpu/ganesh/GrTypesPriv.h"
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#include "src/base/SkRandom.h"
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#include "src/base/SkTLazy.h"
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#include "src/core/SkRRectPriv.h"
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#include "src/core/SkSLTypeShared.h"
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#include "src/gpu/KeyBuilder.h"
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#include "src/gpu/ganesh/GrCaps.h"
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#include "src/gpu/ganesh/GrFragmentProcessor.h"
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#include "src/gpu/ganesh/GrProcessorUnitTest.h"
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#include "src/gpu/ganesh/GrShaderCaps.h"
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#include "src/gpu/ganesh/effects/GrOvalEffect.h"
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#include "src/gpu/ganesh/glsl/GrGLSLFragmentShaderBuilder.h"
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#include "src/gpu/ganesh/glsl/GrGLSLProgramDataManager.h"
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#include "src/gpu/ganesh/glsl/GrGLSLUniformHandler.h"
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#include <algorithm>
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#include <cstdint>
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#include <tuple>
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#include <utility>
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// The effects defined here only handle rrect radii >= kRadiusMin.
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static const SkScalar kRadiusMin = SK_ScalarHalf;
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//////////////////////////////////////////////////////////////////////////////
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namespace {
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class CircularRRectEffect : public GrFragmentProcessor {
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public:
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    enum CornerFlags {
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        kTopLeft_CornerFlag     = (1 << SkRRect::kUpperLeft_Corner),
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        kTopRight_CornerFlag    = (1 << SkRRect::kUpperRight_Corner),
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        kBottomRight_CornerFlag = (1 << SkRRect::kLowerRight_Corner),
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        kBottomLeft_CornerFlag  = (1 << SkRRect::kLowerLeft_Corner),
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        kLeft_CornerFlags   = kTopLeft_CornerFlag    | kBottomLeft_CornerFlag,
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        kTop_CornerFlags    = kTopLeft_CornerFlag    | kTopRight_CornerFlag,
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        kRight_CornerFlags  = kTopRight_CornerFlag   | kBottomRight_CornerFlag,
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        kBottom_CornerFlags = kBottomLeft_CornerFlag | kBottomRight_CornerFlag,
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        kAll_CornerFlags = kTopLeft_CornerFlag    | kTopRight_CornerFlag |
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                           kBottomLeft_CornerFlag | kBottomRight_CornerFlag,
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        kNone_CornerFlags = 0
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    };
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    // The flags are used to indicate which corners are circluar (unflagged corners are assumed to
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    // be square).
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    static GrFPResult Make(std::unique_ptr<GrFragmentProcessor>, GrClipEdgeType,
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                           uint32_t circularCornerFlags, const SkRRect&);
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0
    ~CircularRRectEffect() override {}
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0
    const char* name() const override { return "CircularRRect"; }
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    std::unique_ptr<GrFragmentProcessor> clone() const override;
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private:
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    class Impl;
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    CircularRRectEffect(std::unique_ptr<GrFragmentProcessor> inputFP,
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                        GrClipEdgeType, uint32_t circularCornerFlags, const SkRRect&);
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    CircularRRectEffect(const CircularRRectEffect& that);
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    std::unique_ptr<ProgramImpl> onMakeProgramImpl() const override;
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    void onAddToKey(const GrShaderCaps&, skgpu::KeyBuilder*) const override;
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    bool onIsEqual(const GrFragmentProcessor& other) const override;
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    SkRRect           fRRect;
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    GrClipEdgeType    fEdgeType;
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    uint32_t          fCircularCornerFlags;
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    GR_DECLARE_FRAGMENT_PROCESSOR_TEST
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    using INHERITED = GrFragmentProcessor;
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};
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}  // anonymous namespace
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GrFPResult CircularRRectEffect::Make(std::unique_ptr<GrFragmentProcessor> inputFP,
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                                     GrClipEdgeType edgeType,
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4.06k
                                     uint32_t circularCornerFlags, const SkRRect& rrect) {
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4.06k
    if (GrClipEdgeType::kFillAA != edgeType && GrClipEdgeType::kInverseFillAA != edgeType) {
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1.20k
        return GrFPFailure(std::move(inputFP));
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1.20k
    }
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2.85k
    return GrFPSuccess(std::unique_ptr<GrFragmentProcessor>(
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2.85k
                new CircularRRectEffect(std::move(inputFP), edgeType, circularCornerFlags, rrect)));
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4.06k
}
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CircularRRectEffect::CircularRRectEffect(std::unique_ptr<GrFragmentProcessor> inputFP,
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                                         GrClipEdgeType edgeType,
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                                         uint32_t circularCornerFlags,
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                                         const SkRRect& rrect)
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2.85k
        : INHERITED(kCircularRRectEffect_ClassID,
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2.85k
                    ProcessorOptimizationFlags(inputFP.get()) &
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2.85k
                            kCompatibleWithCoverageAsAlpha_OptimizationFlag)
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2.85k
        , fRRect(rrect)
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2.85k
        , fEdgeType(edgeType)
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2.85k
        , fCircularCornerFlags(circularCornerFlags) {
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2.85k
    this->registerChild(std::move(inputFP));
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2.85k
}
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CircularRRectEffect::CircularRRectEffect(const CircularRRectEffect& that)
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0
        : INHERITED(that)
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0
        , fRRect(that.fRRect)
121
0
        , fEdgeType(that.fEdgeType)
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0
        , fCircularCornerFlags(that.fCircularCornerFlags) {}
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0
std::unique_ptr<GrFragmentProcessor> CircularRRectEffect::clone() const {
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0
    return std::unique_ptr<GrFragmentProcessor>(new CircularRRectEffect(*this));
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0
}
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1.86k
bool CircularRRectEffect::onIsEqual(const GrFragmentProcessor& other) const {
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1.86k
    const CircularRRectEffect& crre = other.cast<CircularRRectEffect>();
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    // The corner flags are derived from fRRect, so no need to check them.
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1.86k
    return fEdgeType == crre.fEdgeType && fRRect == crre.fRRect;
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1.86k
}
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//////////////////////////////////////////////////////////////////////////////
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GR_DEFINE_FRAGMENT_PROCESSOR_TEST(CircularRRectEffect)
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#if defined(GPU_TEST_UTILS)
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0
std::unique_ptr<GrFragmentProcessor> CircularRRectEffect::TestCreate(GrProcessorTestData* d) {
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0
    SkScalar w = d->fRandom->nextRangeScalar(20.f, 1000.f);
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0
    SkScalar h = d->fRandom->nextRangeScalar(20.f, 1000.f);
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0
    SkScalar r = d->fRandom->nextRangeF(kRadiusMin, 9.f);
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0
    SkRRect rrect;
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0
    rrect.setRectXY(SkRect::MakeWH(w, h), r, r);
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0
    std::unique_ptr<GrFragmentProcessor> fp = d->inputFP();
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0
    bool success;
147
0
    do {
148
0
        GrClipEdgeType et =
149
0
                (GrClipEdgeType)d->fRandom->nextULessThan(kGrClipEdgeTypeCnt);
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0
        std::tie(success, fp) = GrRRectEffect::Make(std::move(fp), et, rrect,
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0
                                                    *d->caps()->shaderCaps());
152
0
    } while (!success);
153
0
    return fp;
154
0
}
155
#endif
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//////////////////////////////////////////////////////////////////////////////
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class CircularRRectEffect::Impl : public ProgramImpl {
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public:
161
    void emitCode(EmitArgs&) override;
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private:
164
    void onSetData(const GrGLSLProgramDataManager&, const GrFragmentProcessor&) override;
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    GrGLSLProgramDataManager::UniformHandle fInnerRectUniform;
167
    GrGLSLProgramDataManager::UniformHandle fRadiusPlusHalfUniform;
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    SkRRect                                 fPrevRRect;
169
};
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171
0
void CircularRRectEffect::Impl::emitCode(EmitArgs& args) {
172
0
    const CircularRRectEffect& crre = args.fFp.cast<CircularRRectEffect>();
173
0
    GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
174
0
    const char *rectName;
175
0
    const char *radiusPlusHalfName;
176
    // The inner rect is the rrect bounds inset by the radius. Its left, top, right, and bottom
177
    // edges correspond to components x, y, z, and w, respectively. When a side of the rrect has
178
    // only rectangular corners, that side's value corresponds to the rect edge's value outset by
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    // half a pixel.
180
0
    fInnerRectUniform = uniformHandler->addUniform(&crre, kFragment_GrShaderFlag, SkSLType::kFloat4,
181
0
                                                   "innerRect", &rectName);
182
    // x is (r + .5) and y is 1/(r + .5)
183
0
    fRadiusPlusHalfUniform = uniformHandler->addUniform(&crre, kFragment_GrShaderFlag,
184
0
                                                        SkSLType::kHalf2, "radiusPlusHalf",
185
0
                                                        &radiusPlusHalfName);
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    // If we're on a device where float != fp32 then the length calculation could overflow.
188
0
    SkString clampedCircleDistance;
189
0
    if (!args.fShaderCaps->fFloatIs32Bits) {
190
0
        clampedCircleDistance.printf("saturate(%s.x * (1.0 - length(dxy * %s.y)))",
191
0
                                     radiusPlusHalfName, radiusPlusHalfName);
192
0
    } else {
193
0
        clampedCircleDistance.printf("saturate(%s.x - length(dxy))", radiusPlusHalfName);
194
0
    }
195
196
0
    GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
197
    // At each quarter-circle corner we compute a vector that is the offset of the fragment position
198
    // from the circle center. The vector is pinned in x and y to be in the quarter-plane relevant
199
    // to that corner. This means that points near the interior near the rrect top edge will have
200
    // a vector that points straight up for both the TL left and TR corners. Computing an
201
    // alpha from this vector at either the TR or TL corner will give the correct result. Similarly,
202
    // fragments near the other three edges will get the correct AA. Fragments in the interior of
203
    // the rrect will have a (0,0) vector at all four corners. So long as the radius > 0.5 they will
204
    // correctly produce an alpha value of 1 at all four corners. We take the min of all the alphas.
205
    // The code below is a simplified version of the above that performs maxs on the vector
206
    // components before computing distances and alpha values so that only one distance computation
207
    // need be computed to determine the min alpha.
208
    //
209
    // For the cases where one half of the rrect is rectangular we drop one of the x or y
210
    // computations, compute a separate rect edge alpha for the rect side, and mul the two computed
211
    // alphas together.
212
0
    switch (crre.fCircularCornerFlags) {
213
0
        case CircularRRectEffect::kAll_CornerFlags:
214
0
            fragBuilder->codeAppendf("float2 dxy0 = %s.LT - sk_FragCoord.xy;", rectName);
215
0
            fragBuilder->codeAppendf("float2 dxy1 = sk_FragCoord.xy - %s.RB;", rectName);
216
0
            fragBuilder->codeAppend("float2 dxy = max(max(dxy0, dxy1), 0.0);");
217
0
            fragBuilder->codeAppendf("half alpha = half(%s);", clampedCircleDistance.c_str());
218
0
            break;
219
0
        case CircularRRectEffect::kTopLeft_CornerFlag:
220
0
            fragBuilder->codeAppendf("float2 dxy = max(%s.LT - sk_FragCoord.xy, 0.0);",
221
0
                                     rectName);
222
0
            fragBuilder->codeAppendf("half rightAlpha = half(saturate(%s.R - sk_FragCoord.x));",
223
0
                                     rectName);
224
0
            fragBuilder->codeAppendf("half bottomAlpha = half(saturate(%s.B - sk_FragCoord.y));",
225
0
                                     rectName);
226
0
            fragBuilder->codeAppendf("half alpha = bottomAlpha * rightAlpha * half(%s);",
227
0
                                     clampedCircleDistance.c_str());
228
0
            break;
229
0
        case CircularRRectEffect::kTopRight_CornerFlag:
230
0
            fragBuilder->codeAppendf("float2 dxy = max(float2(sk_FragCoord.x - %s.R, "
231
0
                                                             "%s.T - sk_FragCoord.y), 0.0);",
232
0
                                     rectName, rectName);
233
0
            fragBuilder->codeAppendf("half leftAlpha = half(saturate(sk_FragCoord.x - %s.L));",
234
0
                                     rectName);
235
0
            fragBuilder->codeAppendf("half bottomAlpha = half(saturate(%s.B - sk_FragCoord.y));",
236
0
                                     rectName);
237
0
            fragBuilder->codeAppendf("half alpha = bottomAlpha * leftAlpha * half(%s);",
238
0
                                     clampedCircleDistance.c_str());
239
0
            break;
240
0
        case CircularRRectEffect::kBottomRight_CornerFlag:
241
0
            fragBuilder->codeAppendf("float2 dxy = max(sk_FragCoord.xy - %s.RB, 0.0);",
242
0
                                     rectName);
243
0
            fragBuilder->codeAppendf("half leftAlpha = half(saturate(sk_FragCoord.x - %s.L));",
244
0
                                     rectName);
245
0
            fragBuilder->codeAppendf("half topAlpha = half(saturate(sk_FragCoord.y - %s.T));",
246
0
                                     rectName);
247
0
            fragBuilder->codeAppendf("half alpha = topAlpha * leftAlpha * half(%s);",
248
0
                                     clampedCircleDistance.c_str());
249
0
            break;
250
0
        case CircularRRectEffect::kBottomLeft_CornerFlag:
251
0
            fragBuilder->codeAppendf("float2 dxy = max(float2(%s.L - sk_FragCoord.x, "
252
0
                                                             "sk_FragCoord.y - %s.B), 0.0);",
253
0
                                     rectName, rectName);
254
0
            fragBuilder->codeAppendf("half rightAlpha = half(saturate(%s.R - sk_FragCoord.x));",
255
0
                                     rectName);
256
0
            fragBuilder->codeAppendf("half topAlpha = half(saturate(sk_FragCoord.y - %s.T));",
257
0
                                     rectName);
258
0
            fragBuilder->codeAppendf("half alpha = topAlpha * rightAlpha * half(%s);",
259
0
                                     clampedCircleDistance.c_str());
260
0
            break;
261
0
        case CircularRRectEffect::kLeft_CornerFlags:
262
0
            fragBuilder->codeAppendf("float2 dxy0 = %s.LT - sk_FragCoord.xy;", rectName);
263
0
            fragBuilder->codeAppendf("float dy1 = sk_FragCoord.y - %s.B;", rectName);
264
0
            fragBuilder->codeAppend("float2 dxy = max(float2(dxy0.x, max(dxy0.y, dy1)), 0.0);");
265
0
            fragBuilder->codeAppendf("half rightAlpha = half(saturate(%s.R - sk_FragCoord.x));",
266
0
                                     rectName);
267
0
            fragBuilder->codeAppendf("half alpha = rightAlpha * half(%s);",
268
0
                                     clampedCircleDistance.c_str());
269
0
            break;
270
0
        case CircularRRectEffect::kTop_CornerFlags:
271
0
            fragBuilder->codeAppendf("float2 dxy0 = %s.LT - sk_FragCoord.xy;", rectName);
272
0
            fragBuilder->codeAppendf("float dx1 = sk_FragCoord.x - %s.R;", rectName);
273
0
            fragBuilder->codeAppend("float2 dxy = max(float2(max(dxy0.x, dx1), dxy0.y), 0.0);");
274
0
            fragBuilder->codeAppendf("half bottomAlpha = half(saturate(%s.B - sk_FragCoord.y));",
275
0
                                     rectName);
276
0
            fragBuilder->codeAppendf("half alpha = bottomAlpha * half(%s);",
277
0
                                     clampedCircleDistance.c_str());
278
0
            break;
279
0
        case CircularRRectEffect::kRight_CornerFlags:
280
0
            fragBuilder->codeAppendf("float dy0 = %s.T - sk_FragCoord.y;", rectName);
281
0
            fragBuilder->codeAppendf("float2 dxy1 = sk_FragCoord.xy - %s.RB;", rectName);
282
0
            fragBuilder->codeAppend("float2 dxy = max(float2(dxy1.x, max(dy0, dxy1.y)), 0.0);");
283
0
            fragBuilder->codeAppendf("half leftAlpha = half(saturate(sk_FragCoord.x - %s.L));",
284
0
                                     rectName);
285
0
            fragBuilder->codeAppendf("half alpha = leftAlpha * half(%s);",
286
0
                                     clampedCircleDistance.c_str());
287
0
            break;
288
0
        case CircularRRectEffect::kBottom_CornerFlags:
289
0
            fragBuilder->codeAppendf("float dx0 = %s.L - sk_FragCoord.x;", rectName);
290
0
            fragBuilder->codeAppendf("float2 dxy1 = sk_FragCoord.xy - %s.RB;", rectName);
291
0
            fragBuilder->codeAppend("float2 dxy = max(float2(max(dx0, dxy1.x), dxy1.y), 0.0);");
292
0
            fragBuilder->codeAppendf("half topAlpha = half(saturate(sk_FragCoord.y - %s.T));",
293
0
                                     rectName);
294
0
            fragBuilder->codeAppendf("half alpha = topAlpha * half(%s);",
295
0
                                     clampedCircleDistance.c_str());
296
0
            break;
297
0
    }
298
299
0
    if (GrClipEdgeType::kInverseFillAA == crre.fEdgeType) {
300
0
        fragBuilder->codeAppend("alpha = 1.0 - alpha;");
301
0
    }
302
303
0
    SkString inputSample = this->invokeChild(/*childIndex=*/0, args);
304
305
0
    fragBuilder->codeAppendf("return %s * alpha;", inputSample.c_str());
306
0
}
307
308
void CircularRRectEffect::Impl::onSetData(const GrGLSLProgramDataManager& pdman,
309
0
                                          const GrFragmentProcessor& processor) {
310
0
    const CircularRRectEffect& crre = processor.cast<CircularRRectEffect>();
311
0
    const SkRRect& rrect = crre.fRRect;
312
0
    if (rrect != fPrevRRect) {
313
0
        SkRect rect = rrect.getBounds();
314
0
        SkScalar radius = 0;
315
0
        switch (crre.fCircularCornerFlags) {
316
0
            case CircularRRectEffect::kAll_CornerFlags:
317
0
                SkASSERT(SkRRectPriv::IsSimpleCircular(rrect));
318
0
                radius = SkRRectPriv::GetSimpleRadii(rrect).fX;
319
0
                SkASSERT(radius >= kRadiusMin);
320
0
                rect.inset(radius, radius);
321
0
                break;
322
0
            case CircularRRectEffect::kTopLeft_CornerFlag:
323
0
                radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX;
324
0
                rect.fLeft += radius;
325
0
                rect.fTop += radius;
326
0
                rect.fRight += 0.5f;
327
0
                rect.fBottom += 0.5f;
328
0
                break;
329
0
            case CircularRRectEffect::kTopRight_CornerFlag:
330
0
                radius = rrect.radii(SkRRect::kUpperRight_Corner).fX;
331
0
                rect.fLeft -= 0.5f;
332
0
                rect.fTop += radius;
333
0
                rect.fRight -= radius;
334
0
                rect.fBottom += 0.5f;
335
0
                break;
336
0
            case CircularRRectEffect::kBottomRight_CornerFlag:
337
0
                radius = rrect.radii(SkRRect::kLowerRight_Corner).fX;
338
0
                rect.fLeft -= 0.5f;
339
0
                rect.fTop -= 0.5f;
340
0
                rect.fRight -= radius;
341
0
                rect.fBottom -= radius;
342
0
                break;
343
0
            case CircularRRectEffect::kBottomLeft_CornerFlag:
344
0
                radius = rrect.radii(SkRRect::kLowerLeft_Corner).fX;
345
0
                rect.fLeft += radius;
346
0
                rect.fTop -= 0.5f;
347
0
                rect.fRight += 0.5f;
348
0
                rect.fBottom -= radius;
349
0
                break;
350
0
            case CircularRRectEffect::kLeft_CornerFlags:
351
0
                radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX;
352
0
                rect.fLeft += radius;
353
0
                rect.fTop += radius;
354
0
                rect.fRight += 0.5f;
355
0
                rect.fBottom -= radius;
356
0
                break;
357
0
            case CircularRRectEffect::kTop_CornerFlags:
358
0
                radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX;
359
0
                rect.fLeft += radius;
360
0
                rect.fTop += radius;
361
0
                rect.fRight -= radius;
362
0
                rect.fBottom += 0.5f;
363
0
                break;
364
0
            case CircularRRectEffect::kRight_CornerFlags:
365
0
                radius = rrect.radii(SkRRect::kUpperRight_Corner).fX;
366
0
                rect.fLeft -= 0.5f;
367
0
                rect.fTop += radius;
368
0
                rect.fRight -= radius;
369
0
                rect.fBottom -= radius;
370
0
                break;
371
0
            case CircularRRectEffect::kBottom_CornerFlags:
372
0
                radius = rrect.radii(SkRRect::kLowerLeft_Corner).fX;
373
0
                rect.fLeft += radius;
374
0
                rect.fTop -= 0.5f;
375
0
                rect.fRight -= radius;
376
0
                rect.fBottom -= radius;
377
0
                break;
378
0
            default:
379
0
                SK_ABORT("Should have been one of the above cases.");
380
0
        }
381
0
        pdman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom);
382
0
        radius += 0.5f;
383
0
        pdman.set2f(fRadiusPlusHalfUniform, radius, 1.f / radius);
384
0
        fPrevRRect = rrect;
385
0
    }
386
0
}
Unexecuted instantiation: GrRRectEffect.cpp:(anonymous namespace)::CircularRRectEffect::Impl::onSetData(GrGLSLProgramDataManager const&, GrFragmentProcessor const&)
Unexecuted instantiation: GrRRectEffect.cpp:(anonymous namespace)::CircularRRectEffect::Impl::onSetData(GrGLSLProgramDataManager const&, GrFragmentProcessor const&)
387
388
////////////////////////////////////////////////////////////////////////////////////////////////////
389
390
0
void CircularRRectEffect::onAddToKey(const GrShaderCaps& caps, skgpu::KeyBuilder* b) const {
391
0
    static_assert(kGrClipEdgeTypeCnt <= 8);
392
0
    b->add32((fCircularCornerFlags << 3) | static_cast<int>(fEdgeType));
393
0
}
394
395
0
std::unique_ptr<GrFragmentProcessor::ProgramImpl> CircularRRectEffect::onMakeProgramImpl() const {
396
0
    return std::make_unique<Impl>();
397
0
}
398
399
//////////////////////////////////////////////////////////////////////////////
400
401
namespace {
402
class EllipticalRRectEffect : public GrFragmentProcessor {
403
public:
404
    static GrFPResult Make(std::unique_ptr<GrFragmentProcessor>, GrClipEdgeType, const SkRRect&);
405
406
0
    ~EllipticalRRectEffect() override {}
407
408
0
    const char* name() const override { return "EllipticalRRect"; }
409
410
    std::unique_ptr<GrFragmentProcessor> clone() const override;
411
412
private:
413
    class Impl;
414
415
    EllipticalRRectEffect(std::unique_ptr<GrFragmentProcessor>, GrClipEdgeType, const SkRRect&);
416
    EllipticalRRectEffect(const EllipticalRRectEffect& that);
417
418
    std::unique_ptr<ProgramImpl> onMakeProgramImpl() const override;
419
420
    void onAddToKey(const GrShaderCaps&, skgpu::KeyBuilder*) const override;
421
422
    bool onIsEqual(const GrFragmentProcessor& other) const override;
423
424
    SkRRect fRRect;
425
    GrClipEdgeType fEdgeType;
426
427
    GR_DECLARE_FRAGMENT_PROCESSOR_TEST
428
429
    using INHERITED = GrFragmentProcessor;
430
};
431
432
GrFPResult EllipticalRRectEffect::Make(std::unique_ptr<GrFragmentProcessor> inputFP,
433
                                       GrClipEdgeType edgeType,
434
2.64k
                                       const SkRRect& rrect) {
435
2.64k
    if (GrClipEdgeType::kFillAA != edgeType && GrClipEdgeType::kInverseFillAA != edgeType) {
436
1.34k
        return GrFPFailure(std::move(inputFP));
437
1.34k
    }
438
1.30k
    return GrFPSuccess(std::unique_ptr<GrFragmentProcessor>(
439
1.30k
            new EllipticalRRectEffect(std::move(inputFP), edgeType, rrect)));
440
2.64k
}
441
442
EllipticalRRectEffect::EllipticalRRectEffect(std::unique_ptr<GrFragmentProcessor> inputFP,
443
                                             GrClipEdgeType edgeType,
444
                                             const SkRRect& rrect)
445
1.30k
        : INHERITED(kEllipticalRRectEffect_ClassID,
446
1.30k
                    ProcessorOptimizationFlags(inputFP.get()) &
447
1.30k
                            kCompatibleWithCoverageAsAlpha_OptimizationFlag)
448
1.30k
        , fRRect(rrect)
449
1.30k
        , fEdgeType(edgeType) {
450
1.30k
    this->registerChild(std::move(inputFP));
451
1.30k
}
452
453
EllipticalRRectEffect::EllipticalRRectEffect(const EllipticalRRectEffect& that)
454
0
        : INHERITED(that)
455
0
        , fRRect(that.fRRect)
456
0
        , fEdgeType(that.fEdgeType) {}
457
458
0
std::unique_ptr<GrFragmentProcessor> EllipticalRRectEffect::clone() const {
459
0
    return std::unique_ptr<GrFragmentProcessor>(new EllipticalRRectEffect(*this));
460
0
}
461
462
1.39k
bool EllipticalRRectEffect::onIsEqual(const GrFragmentProcessor& other) const {
463
1.39k
    const EllipticalRRectEffect& erre = other.cast<EllipticalRRectEffect>();
464
1.39k
    return fEdgeType == erre.fEdgeType && fRRect == erre.fRRect;
465
1.39k
}
466
}  // anonymous namespace
467
468
//////////////////////////////////////////////////////////////////////////////
469
470
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(EllipticalRRectEffect)
471
472
#if defined(GPU_TEST_UTILS)
473
0
std::unique_ptr<GrFragmentProcessor> EllipticalRRectEffect::TestCreate(GrProcessorTestData* d) {
474
0
    SkScalar w = d->fRandom->nextRangeScalar(20.f, 1000.f);
475
0
    SkScalar h = d->fRandom->nextRangeScalar(20.f, 1000.f);
476
0
    SkVector r[4];
477
0
    r[SkRRect::kUpperLeft_Corner].fX = d->fRandom->nextRangeF(kRadiusMin, 9.f);
478
    // ensure at least one corner really is elliptical
479
0
    do {
480
0
        r[SkRRect::kUpperLeft_Corner].fY = d->fRandom->nextRangeF(kRadiusMin, 9.f);
481
0
    } while (r[SkRRect::kUpperLeft_Corner].fY == r[SkRRect::kUpperLeft_Corner].fX);
482
483
0
    SkRRect rrect;
484
0
    if (d->fRandom->nextBool()) {
485
        // half the time create a four-radii rrect.
486
0
        r[SkRRect::kLowerRight_Corner].fX = d->fRandom->nextRangeF(kRadiusMin, 9.f);
487
0
        r[SkRRect::kLowerRight_Corner].fY = d->fRandom->nextRangeF(kRadiusMin, 9.f);
488
489
0
        r[SkRRect::kUpperRight_Corner].fX = r[SkRRect::kLowerRight_Corner].fX;
490
0
        r[SkRRect::kUpperRight_Corner].fY = r[SkRRect::kUpperLeft_Corner].fY;
491
492
0
        r[SkRRect::kLowerLeft_Corner].fX = r[SkRRect::kUpperLeft_Corner].fX;
493
0
        r[SkRRect::kLowerLeft_Corner].fY = r[SkRRect::kLowerRight_Corner].fY;
494
495
0
        rrect.setRectRadii(SkRect::MakeWH(w, h), r);
496
0
    } else {
497
0
        rrect.setRectXY(SkRect::MakeWH(w, h), r[SkRRect::kUpperLeft_Corner].fX,
498
0
                                              r[SkRRect::kUpperLeft_Corner].fY);
499
0
    }
500
0
    std::unique_ptr<GrFragmentProcessor> fp = d->inputFP();
501
0
    bool success;
502
0
    do {
503
0
        GrClipEdgeType et = (GrClipEdgeType)d->fRandom->nextULessThan(kGrClipEdgeTypeCnt);
504
0
        std::tie(success, fp) = GrRRectEffect::Make(std::move(fp), et, rrect,
505
0
                                                    *d->caps()->shaderCaps());
506
0
    } while (!success);
507
0
    return fp;
508
0
}
509
#endif
510
511
//////////////////////////////////////////////////////////////////////////////
512
513
0
static bool elliptical_effect_uses_scale(const GrShaderCaps& caps, const SkRRect& rrect) {
514
    // Keep shaders consistent across varying radii when in reduced shader mode.
515
0
    if (caps.fReducedShaderMode) {
516
0
        return true;
517
0
    }
518
    // If we're on a device where float != fp32 then we'll do the distance computation in a space
519
    // that is normalized by the largest radius. The scale uniform will be scale, 1/scale. The
520
    // radii uniform values are already in this normalized space.
521
0
    if (!caps.fFloatIs32Bits) {
522
0
        return true;
523
0
    }
524
    // Additionally, even if we have fp32, large radii can underflow 1/radii^2 terms leading to
525
    // blurry coverage. This effect applies to simple and nine-patch, so only need to check TL+BR
526
0
    const SkVector& r0 = rrect.radii(SkRRect::kUpperLeft_Corner);
527
0
    const SkVector& r1 = rrect.radii(SkRRect::kLowerRight_Corner);
528
0
    float maxRadius = std::max(std::max(r0.fX, r0.fY), std::max(r1.fX, r1.fY));
529
0
    return SkScalarNearlyZero(1.f / (maxRadius * maxRadius));
530
0
}
531
532
class EllipticalRRectEffect::Impl : public ProgramImpl {
533
public:
534
    void emitCode(EmitArgs&) override;
535
536
private:
537
    void onSetData(const GrGLSLProgramDataManager&, const GrFragmentProcessor&) override;
538
539
    GrGLSLProgramDataManager::UniformHandle fInnerRectUniform;
540
    GrGLSLProgramDataManager::UniformHandle fInvRadiiSqdUniform;
541
    GrGLSLProgramDataManager::UniformHandle fScaleUniform;
542
    SkRRect                                 fPrevRRect;
543
};
544
545
0
void EllipticalRRectEffect::Impl::emitCode(EmitArgs& args) {
546
0
    const EllipticalRRectEffect& erre = args.fFp.cast<EllipticalRRectEffect>();
547
0
    GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
548
0
    const char *rectName;
549
    // The inner rect is the rrect bounds inset by the x/y radii
550
0
    fInnerRectUniform = uniformHandler->addUniform(&erre, kFragment_GrShaderFlag, SkSLType::kFloat4,
551
0
                                                   "innerRect", &rectName);
552
553
0
    GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
554
    // At each quarter-ellipse corner we compute a vector that is the offset of the fragment pos
555
    // to the ellipse center. The vector is pinned in x and y to be in the quarter-plane relevant
556
    // to that corner. This means that points near the interior near the rrect top edge will have
557
    // a vector that points straight up for both the TL left and TR corners. Computing an
558
    // alpha from this vector at either the TR or TL corner will give the correct result. Similarly,
559
    // fragments near the other three edges will get the correct AA. Fragments in the interior of
560
    // the rrect will have a (0,0) vector at all four corners. So long as the radii > 0.5 they will
561
    // correctly produce an alpha value of 1 at all four corners. We take the min of all the alphas.
562
    //
563
    // The code below is a simplified version of the above that performs maxs on the vector
564
    // components before computing distances and alpha values so that only one distance computation
565
    // need be computed to determine the min alpha.
566
0
    fragBuilder->codeAppendf("float2 dxy0 = %s.LT - sk_FragCoord.xy;", rectName);
567
0
    fragBuilder->codeAppendf("float2 dxy1 = sk_FragCoord.xy - %s.RB;", rectName);
568
569
570
0
    const char* scaleName = nullptr;
571
0
    if (elliptical_effect_uses_scale(*args.fShaderCaps, erre.fRRect)) {
572
0
        fScaleUniform = uniformHandler->addUniform(&erre, kFragment_GrShaderFlag, SkSLType::kHalf2,
573
0
                                                   "scale", &scaleName);
574
0
    }
575
576
    // The uniforms with the inv squared radii are highp to prevent underflow.
577
0
    switch (erre.fRRect.getType()) {
578
0
        case SkRRect::kSimple_Type: {
579
0
            const char *invRadiiXYSqdName;
580
0
            fInvRadiiSqdUniform = uniformHandler->addUniform(&erre,
581
0
                                                             kFragment_GrShaderFlag,
582
0
                                                             SkSLType::kFloat2,
583
0
                                                             "invRadiiXY",
584
0
                                                             &invRadiiXYSqdName);
585
0
            fragBuilder->codeAppend("float2 dxy = max(max(dxy0, dxy1), 0.0);");
586
0
            if (scaleName) {
587
0
                fragBuilder->codeAppendf("dxy *= %s.y;", scaleName);
588
0
            }
589
            // Z is the x/y offsets divided by squared radii.
590
0
            fragBuilder->codeAppendf("float2 Z = dxy * %s.xy;", invRadiiXYSqdName);
591
0
            break;
592
0
        }
593
0
        case SkRRect::kNinePatch_Type: {
594
0
            const char *invRadiiLTRBSqdName;
595
0
            fInvRadiiSqdUniform = uniformHandler->addUniform(&erre,
596
0
                                                             kFragment_GrShaderFlag,
597
0
                                                             SkSLType::kFloat4,
598
0
                                                             "invRadiiLTRB",
599
0
                                                             &invRadiiLTRBSqdName);
600
0
            if (scaleName) {
601
0
                fragBuilder->codeAppendf("dxy0 *= %s.y;", scaleName);
602
0
                fragBuilder->codeAppendf("dxy1 *= %s.y;", scaleName);
603
0
            }
604
0
            fragBuilder->codeAppend("float2 dxy = max(max(dxy0, dxy1), 0.0);");
605
            // Z is the x/y offsets divided by squared radii. We only care about the (at most) one
606
            // corner where both the x and y offsets are positive, hence the maxes. (The inverse
607
            // squared radii will always be positive.)
608
0
            fragBuilder->codeAppendf("float2 Z = max(max(dxy0 * %s.xy, dxy1 * %s.zw), 0.0);",
609
0
                                     invRadiiLTRBSqdName, invRadiiLTRBSqdName);
610
611
0
            break;
612
0
        }
613
0
        default:
614
0
            SK_ABORT("RRect should always be simple or nine-patch.");
615
0
    }
616
    // implicit is the evaluation of (x/a)^2 + (y/b)^2 - 1.
617
0
    fragBuilder->codeAppend("half implicit = half(dot(Z, dxy) - 1.0);");
618
    // grad_dot is the squared length of the gradient of the implicit.
619
0
    fragBuilder->codeAppend("half grad_dot = half(4.0 * dot(Z, Z));");
620
    // avoid calling inversesqrt on zero.
621
0
    fragBuilder->codeAppend("grad_dot = max(grad_dot, 1.0e-4);");
622
0
    fragBuilder->codeAppend("half approx_dist = implicit * half(inversesqrt(grad_dot));");
623
0
    if (scaleName) {
624
0
        fragBuilder->codeAppendf("approx_dist *= %s.x;", scaleName);
625
0
    }
626
627
0
    if (erre.fEdgeType == GrClipEdgeType::kFillAA) {
628
0
        fragBuilder->codeAppend("half alpha = clamp(0.5 - approx_dist, 0.0, 1.0);");
629
0
    } else {
630
0
        fragBuilder->codeAppend("half alpha = clamp(0.5 + approx_dist, 0.0, 1.0);");
631
0
    }
632
633
0
    SkString inputSample = this->invokeChild(/*childIndex=*/0, args);
634
635
0
    fragBuilder->codeAppendf("return %s * alpha;", inputSample.c_str());
636
0
}
637
638
void EllipticalRRectEffect::Impl::onSetData(const GrGLSLProgramDataManager& pdman,
639
0
                                            const GrFragmentProcessor& effect) {
640
0
    const EllipticalRRectEffect& erre = effect.cast<EllipticalRRectEffect>();
641
0
    const SkRRect& rrect = erre.fRRect;
642
    // If we're using a scale factor to work around precision issues, choose the largest radius
643
    // as the scale factor. The inv radii need to be pre-adjusted by the scale factor.
644
0
    if (rrect != fPrevRRect) {
645
0
        SkRect rect = rrect.getBounds();
646
0
        const SkVector& r0 = rrect.radii(SkRRect::kUpperLeft_Corner);
647
0
        SkASSERT(r0.fX >= kRadiusMin);
648
0
        SkASSERT(r0.fY >= kRadiusMin);
649
0
        switch (rrect.getType()) {
650
0
            case SkRRect::kSimple_Type:
651
0
                rect.inset(r0.fX, r0.fY);
652
0
                if (fScaleUniform.isValid()) {
653
0
                    if (r0.fX > r0.fY) {
654
0
                        pdman.set2f(fInvRadiiSqdUniform, 1.f, (r0.fX * r0.fX) / (r0.fY * r0.fY));
655
0
                        pdman.set2f(fScaleUniform, r0.fX, 1.f / r0.fX);
656
0
                    } else {
657
0
                        pdman.set2f(fInvRadiiSqdUniform, (r0.fY * r0.fY) / (r0.fX * r0.fX), 1.f);
658
0
                        pdman.set2f(fScaleUniform, r0.fY, 1.f / r0.fY);
659
0
                    }
660
0
                } else {
661
0
                    pdman.set2f(fInvRadiiSqdUniform, 1.f / (r0.fX * r0.fX),
662
0
                                                     1.f / (r0.fY * r0.fY));
663
0
                }
664
0
                break;
665
0
            case SkRRect::kNinePatch_Type: {
666
0
                const SkVector& r1 = rrect.radii(SkRRect::kLowerRight_Corner);
667
0
                SkASSERT(r1.fX >= kRadiusMin);
668
0
                SkASSERT(r1.fY >= kRadiusMin);
669
0
                rect.fLeft += r0.fX;
670
0
                rect.fTop += r0.fY;
671
0
                rect.fRight -= r1.fX;
672
0
                rect.fBottom -= r1.fY;
673
0
                if (fScaleUniform.isValid()) {
674
0
                    float scale = std::max(std::max(r0.fX, r0.fY), std::max(r1.fX, r1.fY));
675
0
                    float scaleSqd = scale * scale;
676
0
                    pdman.set4f(fInvRadiiSqdUniform, scaleSqd / (r0.fX * r0.fX),
677
0
                                                     scaleSqd / (r0.fY * r0.fY),
678
0
                                                     scaleSqd / (r1.fX * r1.fX),
679
0
                                                     scaleSqd / (r1.fY * r1.fY));
680
0
                    pdman.set2f(fScaleUniform, scale, 1.f / scale);
681
0
                } else {
682
0
                    pdman.set4f(fInvRadiiSqdUniform, 1.f / (r0.fX * r0.fX),
683
0
                                                     1.f / (r0.fY * r0.fY),
684
0
                                                     1.f / (r1.fX * r1.fX),
685
0
                                                     1.f / (r1.fY * r1.fY));
686
0
                }
687
0
                break;
688
0
            }
689
0
        default:
690
0
            SK_ABORT("RRect should always be simple or nine-patch.");
691
0
        }
692
0
        pdman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom);
693
0
        fPrevRRect = rrect;
694
0
    }
695
0
}
Unexecuted instantiation: GrRRectEffect.cpp:(anonymous namespace)::EllipticalRRectEffect::Impl::onSetData(GrGLSLProgramDataManager const&, GrFragmentProcessor const&)
Unexecuted instantiation: GrRRectEffect.cpp:(anonymous namespace)::EllipticalRRectEffect::Impl::onSetData(GrGLSLProgramDataManager const&, GrFragmentProcessor const&)
696
697
////////////////////////////////////////////////////////////////////////////////////////////////////
698
699
0
void EllipticalRRectEffect::onAddToKey(const GrShaderCaps& caps, skgpu::KeyBuilder* b) const {
700
0
    static_assert(kGrClipEdgeTypeCnt <= 4); // 2 bits
701
0
    static_assert((int)SkRRect::kLastType + 1 <= 8); // 3 bits
702
0
    b->addBits(2, static_cast<int>(fEdgeType), "edge_type");
703
0
    b->addBits(3, static_cast<int>(fRRect.getType()), "rrect_type");
704
0
    b->addBool(elliptical_effect_uses_scale(caps, fRRect), "scale_radii");
705
0
}
706
707
0
std::unique_ptr<GrFragmentProcessor::ProgramImpl> EllipticalRRectEffect::onMakeProgramImpl() const {
708
0
    return std::make_unique<Impl>();
709
0
}
710
711
//////////////////////////////////////////////////////////////////////////////
712
713
GrFPResult GrRRectEffect::Make(std::unique_ptr<GrFragmentProcessor> inputFP,
714
                               GrClipEdgeType edgeType, const SkRRect& rrect,
715
38.2k
                               const GrShaderCaps& caps) {
716
38.2k
    if (rrect.isRect()) {
717
221
        auto fp = GrFragmentProcessor::Rect(std::move(inputFP), edgeType, rrect.getBounds());
718
221
        return GrFPSuccess(std::move(fp));
719
221
    }
720
721
38.0k
    if (rrect.isOval()) {
722
1.06k
        return GrOvalEffect::Make(std::move(inputFP), edgeType, rrect.getBounds(), caps);
723
1.06k
    }
724
725
36.9k
    if (rrect.isSimple()) {
726
3.03k
        if (SkRRectPriv::GetSimpleRadii(rrect).fX < kRadiusMin ||
727
3.03k
            SkRRectPriv::GetSimpleRadii(rrect).fY < kRadiusMin) {
728
            // In this case the corners are extremely close to rectangular and we collapse the
729
            // clip to a rectangular clip.
730
307
            auto fp = GrFragmentProcessor::Rect(std::move(inputFP), edgeType, rrect.getBounds());
731
307
            return GrFPSuccess(std::move(fp));
732
307
        }
733
2.72k
        if (SkRRectPriv::IsSimpleCircular(rrect)) {
734
277
            return CircularRRectEffect::Make(std::move(inputFP), edgeType,
735
277
                                             CircularRRectEffect::kAll_CornerFlags, rrect);
736
2.44k
        } else {
737
2.44k
            return EllipticalRRectEffect::Make(std::move(inputFP), edgeType, rrect);
738
2.44k
        }
739
2.72k
    }
740
741
33.9k
    if (rrect.isComplex() || rrect.isNinePatch()) {
742
        // Check for the "tab" cases - two adjacent circular corners and two square corners.
743
33.9k
        SkScalar circularRadius = 0;
744
33.9k
        uint32_t cornerFlags  = 0;
745
746
33.9k
        SkVector radii[4];
747
33.9k
        bool squashedRadii = false;
748
94.6k
        for (int c = 0; c < 4; ++c) {
749
86.6k
            radii[c] = rrect.radii((SkRRect::Corner)c);
750
            // This effect can't handle a corner with both zero and non-zero radii
751
86.6k
            if ((0 == radii[c].fX) != (0 == radii[c].fY)) {
752
0
                return GrFPFailure(std::move(inputFP));
753
0
            }
754
86.6k
            if (0 == radii[c].fX) {
755
                // The corner is square, so no need to squash or flag as circular.
756
43.6k
                continue;
757
43.6k
            }
758
43.0k
            if (radii[c].fX < kRadiusMin || radii[c].fY < kRadiusMin) {
759
12.5k
                radii[c].set(0, 0);
760
12.5k
                squashedRadii = true;
761
12.5k
                continue;
762
12.5k
            }
763
30.5k
            if (radii[c].fX != radii[c].fY) {
764
25.7k
                cornerFlags = ~0U;
765
25.7k
                break;
766
25.7k
            }
767
4.75k
            if (!cornerFlags) {
768
4.02k
                circularRadius = radii[c].fX;
769
4.02k
                cornerFlags = 1 << c;
770
4.02k
            } else {
771
731
                if (radii[c].fX != circularRadius) {
772
232
                   cornerFlags = ~0U;
773
232
                   break;
774
232
                }
775
499
                cornerFlags |= 1 << c;
776
499
            }
777
4.75k
        }
778
779
33.9k
        switch (cornerFlags) {
780
0
            case CircularRRectEffect::kAll_CornerFlags:
781
                // This rrect should have been caught in the simple case above. Though, it would
782
                // be correctly handled in the fallthrough code.
783
0
                SkASSERT(false);
784
0
                [[fallthrough]];
785
2.03k
            case CircularRRectEffect::kTopLeft_CornerFlag:
786
2.51k
            case CircularRRectEffect::kTopRight_CornerFlag:
787
2.85k
            case CircularRRectEffect::kBottomRight_CornerFlag:
788
3.28k
            case CircularRRectEffect::kBottomLeft_CornerFlag:
789
3.38k
            case CircularRRectEffect::kLeft_CornerFlags:
790
3.41k
            case CircularRRectEffect::kTop_CornerFlags:
791
3.62k
            case CircularRRectEffect::kRight_CornerFlags:
792
3.78k
            case CircularRRectEffect::kBottom_CornerFlags: {
793
3.78k
                SkTCopyOnFirstWrite<SkRRect> rr(rrect);
794
3.78k
                if (squashedRadii) {
795
814
                    rr.writable()->setRectRadii(rrect.getBounds(), radii);
796
814
                }
797
3.78k
                return CircularRRectEffect::Make(std::move(inputFP), edgeType, cornerFlags, *rr);
798
3.62k
            }
799
4.17k
            case CircularRRectEffect::kNone_CornerFlags: {
800
4.17k
                auto fp =
801
4.17k
                        GrFragmentProcessor::Rect(std::move(inputFP), edgeType, rrect.getBounds());
802
4.17k
                return GrFPSuccess(std::move(fp));
803
3.62k
            }
804
25.9k
            default: {
805
25.9k
                const SkVector ul = rrect.radii(SkRRect::kUpperLeft_Corner);
806
25.9k
                const SkVector lr = rrect.radii(SkRRect::kLowerRight_Corner);
807
25.9k
                if (rrect.isNinePatch()  &&
808
25.9k
                    ul.fX >= kRadiusMin  &&
809
25.9k
                    ul.fY >= kRadiusMin  &&
810
25.9k
                    lr.fX >= kRadiusMin  &&
811
25.9k
                    lr.fY >= kRadiusMin) {
812
200
                    return EllipticalRRectEffect::Make(std::move(inputFP), edgeType, rrect);
813
200
                }
814
25.7k
                return GrFPFailure(std::move(inputFP));
815
25.9k
            }
816
33.9k
        }
817
33.9k
    }
818
0
    return GrFPFailure(std::move(inputFP));
819
33.9k
}
GrRRectEffect::Make(std::__1::unique_ptr<GrFragmentProcessor, std::__1::default_delete<GrFragmentProcessor> >, GrClipEdgeType, SkRRect const&, GrShaderCaps const&)
Line
Count
Source
715
38.2k
                               const GrShaderCaps& caps) {
716
38.2k
    if (rrect.isRect()) {
717
221
        auto fp = GrFragmentProcessor::Rect(std::move(inputFP), edgeType, rrect.getBounds());
718
221
        return GrFPSuccess(std::move(fp));
719
221
    }
720
721
38.0k
    if (rrect.isOval()) {
722
1.06k
        return GrOvalEffect::Make(std::move(inputFP), edgeType, rrect.getBounds(), caps);
723
1.06k
    }
724
725
36.9k
    if (rrect.isSimple()) {
726
3.03k
        if (SkRRectPriv::GetSimpleRadii(rrect).fX < kRadiusMin ||
727
3.03k
            SkRRectPriv::GetSimpleRadii(rrect).fY < kRadiusMin) {
728
            // In this case the corners are extremely close to rectangular and we collapse the
729
            // clip to a rectangular clip.
730
307
            auto fp = GrFragmentProcessor::Rect(std::move(inputFP), edgeType, rrect.getBounds());
731
307
            return GrFPSuccess(std::move(fp));
732
307
        }
733
2.72k
        if (SkRRectPriv::IsSimpleCircular(rrect)) {
734
277
            return CircularRRectEffect::Make(std::move(inputFP), edgeType,
735
277
                                             CircularRRectEffect::kAll_CornerFlags, rrect);
736
2.44k
        } else {
737
2.44k
            return EllipticalRRectEffect::Make(std::move(inputFP), edgeType, rrect);
738
2.44k
        }
739
2.72k
    }
740
741
33.9k
    if (rrect.isComplex() || rrect.isNinePatch()) {
742
        // Check for the "tab" cases - two adjacent circular corners and two square corners.
743
33.9k
        SkScalar circularRadius = 0;
744
33.9k
        uint32_t cornerFlags  = 0;
745
746
33.9k
        SkVector radii[4];
747
33.9k
        bool squashedRadii = false;
748
94.6k
        for (int c = 0; c < 4; ++c) {
749
86.6k
            radii[c] = rrect.radii((SkRRect::Corner)c);
750
            // This effect can't handle a corner with both zero and non-zero radii
751
86.6k
            if ((0 == radii[c].fX) != (0 == radii[c].fY)) {
752
0
                return GrFPFailure(std::move(inputFP));
753
0
            }
754
86.6k
            if (0 == radii[c].fX) {
755
                // The corner is square, so no need to squash or flag as circular.
756
43.6k
                continue;
757
43.6k
            }
758
43.0k
            if (radii[c].fX < kRadiusMin || radii[c].fY < kRadiusMin) {
759
12.5k
                radii[c].set(0, 0);
760
12.5k
                squashedRadii = true;
761
12.5k
                continue;
762
12.5k
            }
763
30.5k
            if (radii[c].fX != radii[c].fY) {
764
25.7k
                cornerFlags = ~0U;
765
25.7k
                break;
766
25.7k
            }
767
4.75k
            if (!cornerFlags) {
768
4.02k
                circularRadius = radii[c].fX;
769
4.02k
                cornerFlags = 1 << c;
770
4.02k
            } else {
771
731
                if (radii[c].fX != circularRadius) {
772
232
                   cornerFlags = ~0U;
773
232
                   break;
774
232
                }
775
499
                cornerFlags |= 1 << c;
776
499
            }
777
4.75k
        }
778
779
33.9k
        switch (cornerFlags) {
780
0
            case CircularRRectEffect::kAll_CornerFlags:
781
                // This rrect should have been caught in the simple case above. Though, it would
782
                // be correctly handled in the fallthrough code.
783
0
                SkASSERT(false);
784
0
                [[fallthrough]];
785
2.03k
            case CircularRRectEffect::kTopLeft_CornerFlag:
786
2.51k
            case CircularRRectEffect::kTopRight_CornerFlag:
787
2.85k
            case CircularRRectEffect::kBottomRight_CornerFlag:
788
3.28k
            case CircularRRectEffect::kBottomLeft_CornerFlag:
789
3.38k
            case CircularRRectEffect::kLeft_CornerFlags:
790
3.41k
            case CircularRRectEffect::kTop_CornerFlags:
791
3.62k
            case CircularRRectEffect::kRight_CornerFlags:
792
3.78k
            case CircularRRectEffect::kBottom_CornerFlags: {
793
3.78k
                SkTCopyOnFirstWrite<SkRRect> rr(rrect);
794
3.78k
                if (squashedRadii) {
795
814
                    rr.writable()->setRectRadii(rrect.getBounds(), radii);
796
814
                }
797
3.78k
                return CircularRRectEffect::Make(std::move(inputFP), edgeType, cornerFlags, *rr);
798
3.62k
            }
799
4.17k
            case CircularRRectEffect::kNone_CornerFlags: {
800
4.17k
                auto fp =
801
4.17k
                        GrFragmentProcessor::Rect(std::move(inputFP), edgeType, rrect.getBounds());
802
4.17k
                return GrFPSuccess(std::move(fp));
803
3.62k
            }
804
25.9k
            default: {
805
25.9k
                const SkVector ul = rrect.radii(SkRRect::kUpperLeft_Corner);
806
25.9k
                const SkVector lr = rrect.radii(SkRRect::kLowerRight_Corner);
807
25.9k
                if (rrect.isNinePatch()  &&
808
25.9k
                    ul.fX >= kRadiusMin  &&
809
25.9k
                    ul.fY >= kRadiusMin  &&
810
25.9k
                    lr.fX >= kRadiusMin  &&
811
25.9k
                    lr.fY >= kRadiusMin) {
812
200
                    return EllipticalRRectEffect::Make(std::move(inputFP), edgeType, rrect);
813
200
                }
814
25.7k
                return GrFPFailure(std::move(inputFP));
815
25.9k
            }
816
33.9k
        }
817
33.9k
    }
818
0
    return GrFPFailure(std::move(inputFP));
819
33.9k
}
Unexecuted instantiation: GrRRectEffect::Make(std::__1::unique_ptr<GrFragmentProcessor, std::__1::default_delete<GrFragmentProcessor> >, GrClipEdgeType, SkRRect const&, GrShaderCaps const&)