54 | 0 | struct VisitorFallback<R> { template<typename T> R operator()(T&&) const { return {}; } }; Unexecuted instantiation: std::__1::optional<std::__1::vector<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block>, std::__1::allocator<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block> > > > solidity::util::VisitorFallback<std::__1::optional<std::__1::vector<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block>, std::__1::allocator<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block> > > > >::operator()<solidity::yul::ExpressionStatement&>(solidity::yul::ExpressionStatement&) const Unexecuted instantiation: std::__1::optional<std::__1::vector<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block>, std::__1::allocator<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block> > > > solidity::util::VisitorFallback<std::__1::optional<std::__1::vector<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block>, std::__1::allocator<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block> > > > >::operator()<solidity::yul::Assignment&>(solidity::yul::Assignment&) const Unexecuted instantiation: std::__1::optional<std::__1::vector<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block>, std::__1::allocator<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block> > > > solidity::util::VisitorFallback<std::__1::optional<std::__1::vector<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block>, std::__1::allocator<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block> > > > >::operator()<solidity::yul::FunctionDefinition&>(solidity::yul::FunctionDefinition&) const Unexecuted instantiation: std::__1::optional<std::__1::vector<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block>, std::__1::allocator<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block> > > > solidity::util::VisitorFallback<std::__1::optional<std::__1::vector<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block>, std::__1::allocator<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block> > > > >::operator()<solidity::yul::If&>(solidity::yul::If&) const Unexecuted instantiation: std::__1::optional<std::__1::vector<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block>, std::__1::allocator<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block> > > > solidity::util::VisitorFallback<std::__1::optional<std::__1::vector<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block>, std::__1::allocator<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block> > > > >::operator()<solidity::yul::Switch&>(solidity::yul::Switch&) const Unexecuted instantiation: std::__1::optional<std::__1::vector<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block>, std::__1::allocator<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block> > > > solidity::util::VisitorFallback<std::__1::optional<std::__1::vector<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block>, std::__1::allocator<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block> > > > >::operator()<solidity::yul::ForLoop&>(solidity::yul::ForLoop&) const Unexecuted instantiation: std::__1::optional<std::__1::vector<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block>, std::__1::allocator<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block> > > > solidity::util::VisitorFallback<std::__1::optional<std::__1::vector<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block>, std::__1::allocator<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block> > > > >::operator()<solidity::yul::Break&>(solidity::yul::Break&) const Unexecuted instantiation: std::__1::optional<std::__1::vector<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block>, std::__1::allocator<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block> > > > solidity::util::VisitorFallback<std::__1::optional<std::__1::vector<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block>, std::__1::allocator<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block> > > > >::operator()<solidity::yul::Continue&>(solidity::yul::Continue&) const Unexecuted instantiation: std::__1::optional<std::__1::vector<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block>, std::__1::allocator<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block> > > > solidity::util::VisitorFallback<std::__1::optional<std::__1::vector<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block>, std::__1::allocator<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block> > > > >::operator()<solidity::yul::Leave&>(solidity::yul::Leave&) const Unexecuted instantiation: std::__1::optional<std::__1::vector<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block>, std::__1::allocator<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block> > > > solidity::util::VisitorFallback<std::__1::optional<std::__1::vector<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block>, std::__1::allocator<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block> > > > >::operator()<solidity::yul::Block&>(solidity::yul::Block&) const Unexecuted instantiation: std::__1::optional<std::__1::vector<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block>, std::__1::allocator<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block> > > > solidity::util::VisitorFallback<std::__1::optional<std::__1::vector<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block>, std::__1::allocator<std::__1::variant<solidity::yul::ExpressionStatement, solidity::yul::Assignment, solidity::yul::VariableDeclaration, solidity::yul::FunctionDefinition, solidity::yul::If, solidity::yul::Switch, solidity::yul::ForLoop, solidity::yul::Break, solidity::yul::Continue, solidity::yul::Leave, solidity::yul::Block> > > > >::operator()<solidity::yul::VariableDeclaration&>(solidity::yul::VariableDeclaration&) const Unexecuted instantiation: std::__1::variant<solidity::yul::FunctionCall, solidity::yul::Identifier, solidity::yul::Literal>* solidity::util::VisitorFallback<std::__1::variant<solidity::yul::FunctionCall, solidity::yul::Identifier, solidity::yul::Literal>*>::operator()<solidity::yul::FunctionDefinition&>(solidity::yul::FunctionDefinition&) const Unexecuted instantiation: std::__1::variant<solidity::yul::FunctionCall, solidity::yul::Identifier, solidity::yul::Literal>* solidity::util::VisitorFallback<std::__1::variant<solidity::yul::FunctionCall, solidity::yul::Identifier, solidity::yul::Literal>*>::operator()<solidity::yul::If&>(solidity::yul::If&) const Unexecuted instantiation: std::__1::variant<solidity::yul::FunctionCall, solidity::yul::Identifier, solidity::yul::Literal>* solidity::util::VisitorFallback<std::__1::variant<solidity::yul::FunctionCall, solidity::yul::Identifier, solidity::yul::Literal>*>::operator()<solidity::yul::Switch&>(solidity::yul::Switch&) const Unexecuted instantiation: std::__1::variant<solidity::yul::FunctionCall, solidity::yul::Identifier, solidity::yul::Literal>* solidity::util::VisitorFallback<std::__1::variant<solidity::yul::FunctionCall, solidity::yul::Identifier, solidity::yul::Literal>*>::operator()<solidity::yul::ForLoop&>(solidity::yul::ForLoop&) const Unexecuted instantiation: std::__1::variant<solidity::yul::FunctionCall, solidity::yul::Identifier, solidity::yul::Literal>* solidity::util::VisitorFallback<std::__1::variant<solidity::yul::FunctionCall, solidity::yul::Identifier, solidity::yul::Literal>*>::operator()<solidity::yul::Break&>(solidity::yul::Break&) const Unexecuted instantiation: std::__1::variant<solidity::yul::FunctionCall, solidity::yul::Identifier, solidity::yul::Literal>* solidity::util::VisitorFallback<std::__1::variant<solidity::yul::FunctionCall, solidity::yul::Identifier, solidity::yul::Literal>*>::operator()<solidity::yul::Continue&>(solidity::yul::Continue&) const Unexecuted instantiation: std::__1::variant<solidity::yul::FunctionCall, solidity::yul::Identifier, solidity::yul::Literal>* solidity::util::VisitorFallback<std::__1::variant<solidity::yul::FunctionCall, solidity::yul::Identifier, solidity::yul::Literal>*>::operator()<solidity::yul::Leave&>(solidity::yul::Leave&) const Unexecuted instantiation: std::__1::variant<solidity::yul::FunctionCall, solidity::yul::Identifier, solidity::yul::Literal>* solidity::util::VisitorFallback<std::__1::variant<solidity::yul::FunctionCall, solidity::yul::Identifier, solidity::yul::Literal>*>::operator()<solidity::yul::Block&>(solidity::yul::Block&) const Unexecuted instantiation: solidity::yul::FunctionCall* solidity::util::VisitorFallback<solidity::yul::FunctionCall*>::operator()<solidity::yul::Identifier&>(solidity::yul::Identifier&) const Unexecuted instantiation: solidity::yul::FunctionCall* solidity::util::VisitorFallback<solidity::yul::FunctionCall*>::operator()<solidity::yul::Literal&>(solidity::yul::Literal&) const |