Coverage Report

Created: 2026-07-25 06:27

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/tesseract/src/ccstruct/coutln.h
Line
Count
Source
1
/**********************************************************************
2
 * File:        coutln.h
3
 * Description: Code for the C_OUTLINE class.
4
 * Author:      Ray Smith
5
 *
6
 * (C) Copyright 1991, Hewlett-Packard Ltd.
7
 ** Licensed under the Apache License, Version 2.0 (the "License");
8
 ** you may not use this file except in compliance with the License.
9
 ** You may obtain a copy of the License at
10
 ** http://www.apache.org/licenses/LICENSE-2.0
11
 ** Unless required by applicable law or agreed to in writing, software
12
 ** distributed under the License is distributed on an "AS IS" BASIS,
13
 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14
 ** See the License for the specific language governing permissions and
15
 ** limitations under the License.
16
 *
17
 **********************************************************************/
18
19
#ifndef COUTLN_H
20
#define COUTLN_H
21
22
#include "elst.h"       // for ELIST_ITERATOR, ELISTIZEH, ELIST_LINK
23
#include "mod128.h"     // for DIR128, DIRBITS
24
#include "points.h"     // for ICOORD, FCOORD
25
#include "rect.h"       // for TBOX
26
#include "scrollview.h" // for ScrollView, ScrollView::Color
27
28
#include <tesseract/export.h> // for DLLSYM
29
30
#include <array>
31
#include <bitset>  // for std::bitset<16>
32
#include <cstdint> // for int16_t, int32_t
33
34
struct Pix;
35
36
namespace tesseract {
37
38
class CRACKEDGE;
39
class DENORM;
40
41
9.49M
#define INTERSECTING INT16_MAX // no winding number
42
43
// mask to get step
44
3.28G
#define STEP_MASK 3
45
46
enum C_OUTLINE_FLAGS {
47
  COUT_INVERSE // White on black blob
48
};
49
50
// Simple struct to hold the 3 values needed to compute a more precise edge
51
// position and direction. The offset_numerator is the difference between the
52
// grey threshold and the mean pixel value. pixel_diff is the difference between
53
// the pixels in the edge. Consider the following row of pixels: p1 p2 p3 p4 p5
54
// Say the image was thresholded  at threshold t, making p1, p2, p3 black
55
// and p4, p5 white (p1, p2, p3 < t, and p4, p5 >= t), but suppose that
56
// max(p[i+1] - p[i]) is p3 - p2. Then the extrapolated position of the edge,
57
// based on the maximum gradient, is at the crack between p2 and p3 plus the
58
// offset (t - (p2+p3)/2)/(p3 - p2). We store the pixel difference p3-p2
59
// denominator in pixel_diff and the offset numerator, relative to the original
60
// binary edge (t - (p2+p3)/2) - (p3 -p2) in offset_numerator.
61
// The sign of offset_numerator and pixel_diff are manipulated to ensure
62
// that the pixel_diff, which will be used as a weight, is always positive.
63
// The direction stores the quantized feature direction for the given step
64
// computed from the edge gradient. (Using binary_angle_plus_pi.)
65
// If the pixel_diff is zero, it means that the direction of the gradient
66
// is in conflict with the step direction, so this step is to be ignored.
67
struct EdgeOffset {
68
  int8_t offset_numerator;
69
  uint8_t pixel_diff;
70
  uint8_t direction;
71
};
72
73
class C_OUTLINE; // forward declaration
74
75
ELISTIZEH(C_OUTLINE)
76
class C_OUTLINE : public ELIST<C_OUTLINE>::LINK {
77
public:
78
787k
  C_OUTLINE() {
79
787k
    stepcount = 0;
80
787k
    offsets = nullptr;
81
787k
  }
82
  C_OUTLINE(              // constructor
83
      CRACKEDGE *startpt, // from edge detector
84
      ICOORD bot_left,    // bounding box //length of loop
85
      ICOORD top_right, int16_t length);
86
  C_OUTLINE(ICOORD startpt,                       // start of loop
87
            DIR128 *new_steps,                    // steps in loop
88
            int16_t length);                      // length of loop
89
                                                  // outline to copy
90
  C_OUTLINE(C_OUTLINE *srcline, FCOORD rotation); // and rotate
91
92
  // Build a fake outline, given just a bounding box and append to the list.
93
  static void FakeOutline(const TBOX &box, C_OUTLINE_LIST *outlines);
94
95
4.07M
  ~C_OUTLINE() { // destructor
96
4.07M
    delete[] offsets;
97
4.07M
  }
98
99
  bool flag(                        // test flag
100
5.33M
      C_OUTLINE_FLAGS mask) const { // flag to test
101
5.33M
    return flags[mask];
102
5.33M
  }
103
  void set_flag(            // set flag value
104
      C_OUTLINE_FLAGS mask, // flag to test
105
3.06M
      bool value) {         // value to set
106
3.06M
    flags.set(mask, value);
107
3.06M
  }
108
109
16.1M
  C_OUTLINE_LIST *child() { // get child list
110
16.1M
    return &children;
111
16.1M
  }
112
113
  // access function
114
172M
  const TBOX &bounding_box() const {
115
172M
    return box;
116
172M
  }
117
  void set_step(         // set a step
118
      int16_t stepindex, // index of step
119
140M
      int8_t stepdir) {  // chain code
120
140M
    int shift = stepindex % 4 * 2;
121
140M
    uint8_t mask = 3 << shift;
122
140M
    steps[stepindex / 4] = ((stepdir << shift) & mask) | (steps[stepindex / 4] & ~mask);
123
    // squeeze 4 into byte
124
140M
  }
125
  void set_step(         // set a step
126
      int16_t stepindex, // index of step
127
58.8M
      DIR128 stepdir) {  // direction
128
    // clean it
129
58.8M
    int8_t chaindir = stepdir.get_dir() >> (DIRBITS - 2);
130
    // difference
131
58.8M
    set_step(stepindex, chaindir);
132
    // squeeze 4 into byte
133
58.8M
  }
134
135
452M
  int32_t pathlength() const { // get path length
136
452M
    return stepcount;
137
452M
  }
138
  // Return step at a given index as a DIR128.
139
307M
  DIR128 step_dir(int index) const {
140
307M
    return DIR128(
141
307M
        static_cast<int16_t>(((steps[index / 4] >> (index % 4 * 2)) & STEP_MASK) << (DIRBITS - 2)));
142
307M
  }
143
  // Return the step vector for the given outline position.
144
2.76G
  ICOORD step(int index) const { // index of step
145
2.76G
    return step_coords[chain_code(index)];
146
2.76G
  }
147
  // get start position
148
30.6M
  const ICOORD &start_pos() const {
149
30.6M
    return start;
150
30.6M
  }
151
  // Returns the position at the given index on the outline.
152
  // NOT to be used lightly, as it has to iterate the outline to find out.
153
0
  ICOORD position_at_index(int index) const {
154
0
    ICOORD pos = start;
155
0
    for (int i = 0; i < index; ++i) {
156
0
      pos += step(i);
157
0
    }
158
0
    return pos;
159
0
  }
160
  // Returns the sub-pixel accurate position given the integer position pos
161
  // at the given index on the outline. pos may be a return value of
162
  // position_at_index, or computed by repeatedly adding step to the
163
  // start_pos() in the usual way.
164
0
  FCOORD sub_pixel_pos_at_index(const ICOORD &pos, int index) const {
165
0
    const ICOORD &step_to_next(step(index));
166
0
    FCOORD f_pos(pos.x() + step_to_next.x() / 2.0f, pos.y() + step_to_next.y() / 2.0f);
167
0
    if (offsets != nullptr && offsets[index].pixel_diff > 0) {
168
0
      float offset = offsets[index].offset_numerator;
169
0
      offset /= offsets[index].pixel_diff;
170
0
      if (step_to_next.x() != 0) {
171
0
        f_pos.set_y(f_pos.y() + offset);
172
0
      } else {
173
0
        f_pos.set_x(f_pos.x() + offset);
174
0
      }
175
0
    }
176
0
    return f_pos;
177
0
  }
178
  // Returns the step direction for the given index or -1 if there is none.
179
0
  int direction_at_index(int index) const {
180
0
    if (offsets != nullptr && offsets[index].pixel_diff > 0) {
181
0
      return offsets[index].direction;
182
0
    }
183
0
    return -1;
184
0
  }
185
  // Returns the edge strength for the given index.
186
  // If there are no recorded edge strengths, returns 1 (assuming the image
187
  // is binary). Returns 0 if the gradient direction conflicts with the
188
  // step direction, indicating that this position could be skipped.
189
0
  int edge_strength_at_index(int index) const {
190
0
    if (offsets != nullptr) {
191
0
      return offsets[index].pixel_diff;
192
0
    }
193
0
    return 1;
194
0
  }
195
  // Return the step as a chain code (0-3) related to the standard feature
196
  // direction of binary_angle_plus_pi by:
197
  // chain_code * 64 = feature direction.
198
2.98G
  int chain_code(int index) const { // index of step
199
2.98G
    return (steps[index / 4] >> (index % 4 * 2)) & STEP_MASK;
200
2.98G
  }
201
202
  int32_t area() const;       // Returns area of self and 1st level children.
203
  int32_t perimeter() const;  // Total perimeter of self and 1st level children.
204
  int32_t outer_area() const; // Returns area of self only.
205
  int32_t count_transitions(  // count maxima
206
      int32_t threshold);     // size threshold
207
208
  bool operator<( // containment test
209
      const C_OUTLINE &other) const;
210
  bool operator>( // containment test
211
0
      C_OUTLINE &other) const {
212
0
    return other < *this; // use the < to do it
213
0
  }
214
  int16_t winding_number(   // get winding number
215
      ICOORD testpt) const; // around this point
216
                            // get direction
217
  int16_t turn_direction() const;
218
  void reverse(); // reverse direction
219
220
  void move(             // reposition outline
221
      const ICOORD vec); // by vector
222
223
  // Returns true if *this and its children are legally nested.
224
  // The outer area of a child should have the opposite sign to the
225
  // parent. If not, it means we have discarded an outline in between
226
  // (probably due to excessive length).
227
  bool IsLegallyNested() const;
228
229
  // If this outline is smaller than the given min_size, delete this and
230
  // remove from its list, via *it, after checking that *it points to this.
231
  // Otherwise, if any children of this are too small, delete them.
232
  // On entry, *it must be an iterator pointing to this. If this gets deleted
233
  // then this is extracted from *it, so an iteration can continue.
234
  void RemoveSmallRecursive(int min_size, C_OUTLINE_IT *it);
235
236
  // Adds sub-pixel resolution EdgeOffsets for the outline if the supplied
237
  // pix is 8-bit. Does nothing otherwise.
238
  void ComputeEdgeOffsets(int threshold, Image pix);
239
  // Adds sub-pixel resolution EdgeOffsets for the outline using only
240
  // a binary image source.
241
  void ComputeBinaryOffsets();
242
243
  // Renders the outline to the given pix, with left and top being
244
  // the coords of the upper-left corner of the pix.
245
  void render(int left, int top, Image pix) const;
246
247
  // Renders just the outline to the given pix (no fill), with left and top
248
  // being the coords of the upper-left corner of the pix.
249
  void render_outline(int left, int top, Image pix) const;
250
251
#ifndef GRAPHICS_DISABLED
252
  void plot(                           // draw one
253
      ScrollView *window,              // window to draw in
254
      ScrollView::Color colour) const; // colour to draw it
255
  // Draws the outline in the given colour, normalized using the given denorm,
256
  // making use of sub-pixel accurate information if available.
257
  void plot_normed(const DENORM &denorm, ScrollView::Color colour, ScrollView *window) const;
258
#endif // !GRAPHICS_DISABLED
259
260
  C_OUTLINE &operator=(const C_OUTLINE &source);
261
262
787k
  static C_OUTLINE *deep_copy(const C_OUTLINE *src) {
263
787k
    auto *outline = new C_OUTLINE;
264
787k
    *outline = *src;
265
787k
    return outline;
266
787k
  }
267
268
  static ICOORD chain_step(int chaindir);
269
270
  // The maximum length of any outline. The stepcount is stored as 16 bits,
271
  // but it is probably not a good idea to increase this constant by much
272
  // and switch to 32 bits, as it plays an important role in keeping huge
273
  // outlines invisible, which prevents bad speed behavior.
274
  static const int kMaxOutlineLength = 16000;
275
276
private:
277
  // Helper for ComputeBinaryOffsets. Increments pos, dir_counts, pos_totals
278
  // by the step, increment, and vertical step ? x : y position * increment
279
  // at step s Mod stepcount respectively. Used to add or subtract the
280
  // direction and position to/from accumulators of a small neighbourhood.
281
  void increment_step(int s, int increment, ICOORD *pos, int *dir_counts, int *pos_totals) const;
282
4.67M
  int step_mem() const {
283
4.67M
    return (stepcount + 3) / 4;
284
4.67M
  }
285
286
  TBOX box;                // bounding box
287
  ICOORD start;            // start coord
288
  int16_t stepcount;       // no of steps
289
  std::bitset<16> flags;   // flags about outline
290
  std::vector<uint8_t> steps; // step array
291
  EdgeOffset *offsets;     // Higher precision edge.
292
  C_OUTLINE_LIST children; // child elements
293
  static std::array<ICOORD, 4> step_coords;
294
};
295
296
} // namespace tesseract
297
298
#endif