/src/tesseract/src/classify/fpoint.cpp
Line | Count | Source |
1 | | /****************************************************************************** |
2 | | ** Filename: fpoint.cpp |
3 | | ** Purpose: Abstract data type for a 2D point (floating point coords) |
4 | | ** Author: Dan Johnson |
5 | | ** |
6 | | ** (c) Copyright Hewlett-Packard Company, 1988. |
7 | | ** Licensed under the Apache License, Version 2.0 (the "License"); |
8 | | ** you may not use this file except in compliance with the License. |
9 | | ** You may obtain a copy of the License at |
10 | | ** http://www.apache.org/licenses/LICENSE-2.0 |
11 | | ** Unless required by applicable law or agreed to in writing, software |
12 | | ** distributed under the License is distributed on an "AS IS" BASIS, |
13 | | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
14 | | ** See the License for the specific language governing permissions and |
15 | | ** limitations under the License. |
16 | | ******************************************************************************/ |
17 | | /*---------------------------------------------------------------------------- |
18 | | Include Files and Type Defines |
19 | | ----------------------------------------------------------------------------*/ |
20 | | #define _USE_MATH_DEFINES // for M_PI |
21 | | #include "fpoint.h" |
22 | | #include <cmath> // for M_PI |
23 | | #include <cstdio> |
24 | | |
25 | | /*---------------------------------------------------------------------------- |
26 | | Public Code |
27 | | ----------------------------------------------------------------------------*/ |
28 | | |
29 | 27.8k | float DistanceBetween(FPOINT A, FPOINT B) { |
30 | 27.8k | const double xd = XDelta(A, B); |
31 | 27.8k | const double yd = YDelta(A, B); |
32 | 27.8k | return sqrt(static_cast<double>(xd * xd + yd * yd)); |
33 | 27.8k | } |
34 | | |
35 | | /** |
36 | | * Return the angle from Point1 to Point2 normalized to |
37 | | * lie in the range 0 to FullScale (where FullScale corresponds |
38 | | * to 2*pi or 360 degrees). |
39 | | * @param Point1 points to compute angle between |
40 | | * @param Point2 points to compute angle between |
41 | | * @param FullScale value to associate with 2*pi |
42 | | * @return angle |
43 | | */ |
44 | 27.8k | float NormalizedAngleFrom(FPOINT *Point1, FPOINT *Point2, float FullScale) { |
45 | 27.8k | float NumRadsInCircle = 2.0 * M_PI; |
46 | | |
47 | 27.8k | float Angle = AngleFrom(*Point1, *Point2); |
48 | 27.8k | if (Angle < 0.0) { |
49 | 11.2k | Angle += NumRadsInCircle; |
50 | 11.2k | } |
51 | 27.8k | Angle *= FullScale / NumRadsInCircle; |
52 | 27.8k | if (Angle < 0.0 || Angle >= FullScale) { |
53 | 0 | Angle = 0.0; |
54 | 0 | } |
55 | 27.8k | return (Angle); |
56 | 27.8k | } |