GammaToneMapper.java
/*
* Copyright (c) 2015, Harald Kuhr
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* * Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.twelvemonkeys.imageio.plugins.hdr.tonemap;
/**
* GammaToneMapper.
* <p>
* Normalizes values to range [0...1] using:
* </p>
* <p>
* <em>V<sub>out</sub> = A V<sub>in</sub><sup>\u03b3</sup></em>
* </p>
* <p>
* Where <em>A</em> is constant and <em>\u03b3</em> is the gamma.
* Values > 1 are clamped.
* </p>
*
* @author <a href="mailto:harald.kuhr@gmail.com">Harald Kuhr</a>
* @author last modified by $Author: harald.kuhr$
* @version $Id: GammaToneMapper.java,v 1.0 28/07/15 harald.kuhr Exp$
*/
public final class GammaToneMapper implements ToneMapper {
private final float constant;
private final float gamma;
public GammaToneMapper() {
this(0.5f, .25f);
}
public GammaToneMapper(final float constant, final float gamma) {
this.constant = constant;
this.gamma = gamma;
}
@Override
public void map(final float[] rgb) {
// Gamma Vo = A * Vi^y
for (int i = 0; i < rgb.length; i++) {
rgb[i] = Math.min(1f, (float) (constant * Math.pow(rgb[i], gamma)));
}
}
}