/src/vlc/contrib/x86_64-unknown-linux-gnu/include/ebml/EbmlFloat.h
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1 | | /**************************************************************************** |
2 | | ** libebml : parse EBML files, see http://embl.sourceforge.net/ |
3 | | ** |
4 | | ** <file/class description> |
5 | | ** |
6 | | ** Copyright (C) 2002-2010 Steve Lhomme. All rights reserved. |
7 | | ** |
8 | | ** This file is part of libebml. |
9 | | ** |
10 | | ** This library is free software; you can redistribute it and/or |
11 | | ** modify it under the terms of the GNU Lesser General Public |
12 | | ** License as published by the Free Software Foundation; either |
13 | | ** version 2.1 of the License, or (at your option) any later version. |
14 | | ** |
15 | | ** This library is distributed in the hope that it will be useful, |
16 | | ** but WITHOUT ANY WARRANTY; without even the implied warranty of |
17 | | ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
18 | | ** Lesser General Public License for more details. |
19 | | ** |
20 | | ** You should have received a copy of the GNU Lesser General Public |
21 | | ** License along with this library; if not, write to the Free Software |
22 | | ** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
23 | | ** |
24 | | ** See http://www.gnu.org/licenses/lgpl-2.1.html for LGPL licensing information. |
25 | | ** |
26 | | ** Contact license@matroska.org if any conditions of this licensing are |
27 | | ** not clear to you. |
28 | | ** |
29 | | **********************************************************************/ |
30 | | |
31 | | /*! |
32 | | \file |
33 | | \version \$Id$ |
34 | | \author Steve Lhomme <robux4 @ users.sf.net> |
35 | | */ |
36 | | #ifndef LIBEBML_FLOAT_H |
37 | | #define LIBEBML_FLOAT_H |
38 | | |
39 | | #include "EbmlTypes.h" |
40 | | #include "EbmlElement.h" |
41 | | |
42 | | namespace libebml { |
43 | | |
44 | | /*! |
45 | | \class EbmlFloat |
46 | | \brief Handle all operations on a float EBML element |
47 | | */ |
48 | | class EBML_DLL_API EbmlFloat : public EbmlElement { |
49 | | public: |
50 | | enum Precision { |
51 | | FLOAT_32 |
52 | | ,FLOAT_64 |
53 | | }; |
54 | | |
55 | | EbmlFloat(Precision prec = FLOAT_32); |
56 | | EbmlFloat(double DefaultValue, Precision prec = FLOAT_32); |
57 | | EbmlFloat(const EbmlFloat & ElementToClone) = default; |
58 | | |
59 | | bool ValidateSize() const override |
60 | 0 | { |
61 | 0 | return (GetSize() == 4 || GetSize() == 8); |
62 | 0 | } |
63 | | |
64 | | filepos_t RenderData(IOCallback & output, bool bForceRender, bool bWithDefault = false) override; |
65 | | filepos_t ReadData(IOCallback & input, ScopeMode ReadFully = SCOPE_ALL_DATA) override; |
66 | | filepos_t UpdateSize(bool bWithDefault = false, bool bForceRender = false) override; |
67 | | |
68 | | void SetPrecision(const EbmlFloat::Precision prec = FLOAT_32) |
69 | 0 | { |
70 | 0 | if (prec == FLOAT_64) |
71 | 0 | SetSize_(8); |
72 | 0 | else |
73 | 0 | SetSize_(4); // default size |
74 | 0 | } |
75 | | |
76 | | |
77 | | // EbmlFloat & operator=(const float NewValue) { Value = NewValue; return *this;} |
78 | 0 | EbmlFloat & operator=(const double NewValue) { Value = NewValue; SetValueIsSet(); return *this;} |
79 | | |
80 | | bool IsSmallerThan(const EbmlElement *Cmp) const override; |
81 | | |
82 | | operator float() const; |
83 | | operator double() const; |
84 | | |
85 | | EbmlFloat &SetValue(double NewValue); |
86 | | double GetValue() const; |
87 | | |
88 | | void SetDefaultValue(double); |
89 | | |
90 | | double DefaultVal() const; |
91 | | |
92 | 0 | bool IsDefaultValue() const override { |
93 | 0 | return (DefaultISset() && Value == DefaultValue); |
94 | 0 | } |
95 | | |
96 | | #if defined(EBML_STRICT_API) |
97 | | private: |
98 | | #else |
99 | | protected: |
100 | | #endif |
101 | | double Value; /// The actual value of the element |
102 | | double DefaultValue; |
103 | | }; |
104 | | |
105 | | } // namespace libebml |
106 | | |
107 | | #endif // LIBEBML_FLOAT_H |