/src/gnutls/gl/gl_anylinked_list2.h
Line  | Count  | Source (jump to first uncovered line)  | 
1  |  | /* Sequential list data type implemented by a linked list.  | 
2  |  |    Copyright (C) 2006-2025 Free Software Foundation, Inc.  | 
3  |  |    Written by Bruno Haible <bruno@clisp.org>, 2006.  | 
4  |  |  | 
5  |  |    This file is free software: you can redistribute it and/or modify  | 
6  |  |    it under the terms of the GNU Lesser General Public License as  | 
7  |  |    published by the Free Software Foundation; either version 2.1 of the  | 
8  |  |    License, or (at your option) any later version.  | 
9  |  |  | 
10  |  |    This file is distributed in the hope that it will be useful,  | 
11  |  |    but WITHOUT ANY WARRANTY; without even the implied warranty of  | 
12  |  |    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  | 
13  |  |    GNU Lesser General Public License for more details.  | 
14  |  |  | 
15  |  |    You should have received a copy of the GNU Lesser General Public License  | 
16  |  |    along with this program.  If not, see <https://www.gnu.org/licenses/>.  */  | 
17  |  |  | 
18  |  | /* Common code of gl_linked_list.c and gl_linkedhash_list.c.  */  | 
19  |  |  | 
20  |  | /* If the symbol SIGNAL_SAFE_LIST is defined, the code is compiled in such  | 
21  |  |    a way that a gl_list_t data structure may be used from within a signal  | 
22  |  |    handler.  The operations allowed in the signal handler are:  | 
23  |  |      gl_list_iterator, gl_list_iterator_next, gl_list_iterator_free.  | 
24  |  |    The list and node fields that are therefore accessed from the signal handler  | 
25  |  |    are:  | 
26  |  |      list->root, node->next, node->value.  | 
27  |  |    We are careful to make modifications to these fields only in an order  | 
28  |  |    that maintains the consistency of the list data structure at any moment,  | 
29  |  |    and we use 'volatile' assignments to prevent the compiler from reordering  | 
30  |  |    such assignments.  */  | 
31  |  | #ifdef SIGNAL_SAFE_LIST  | 
32  |  | # define ASYNCSAFE(type) *(type volatile *)&  | 
33  |  | #else  | 
34  |  | # define ASYNCSAFE(type)  | 
35  |  | #endif  | 
36  |  |  | 
37  |  | /* -------------------------- gl_list_t Data Type -------------------------- */  | 
38  |  |  | 
39  |  | static gl_list_t  | 
40  |  | gl_linked_nx_create_empty (gl_list_implementation_t implementation,  | 
41  |  |                            gl_listelement_equals_fn equals_fn,  | 
42  |  |                            gl_listelement_hashcode_fn hashcode_fn,  | 
43  |  |                            gl_listelement_dispose_fn dispose_fn,  | 
44  |  |                            bool allow_duplicates)  | 
45  | 20  | { | 
46  | 20  |   struct gl_list_impl *list =  | 
47  | 20  |     (struct gl_list_impl *) malloc (sizeof (struct gl_list_impl));  | 
48  |  |  | 
49  | 20  |   if (list == NULL)  | 
50  | 0  |     return NULL;  | 
51  |  |  | 
52  | 20  |   list->base.vtable = implementation;  | 
53  | 20  |   list->base.equals_fn = equals_fn;  | 
54  | 20  |   list->base.hashcode_fn = hashcode_fn;  | 
55  | 20  |   list->base.dispose_fn = dispose_fn;  | 
56  | 20  |   list->base.allow_duplicates = allow_duplicates;  | 
57  | 20  | #if WITH_HASHTABLE  | 
58  | 20  |   list->table_size = 11;  | 
59  | 20  |   list->table =  | 
60  | 20  |     (gl_hash_entry_t *) calloc (list->table_size, sizeof (gl_hash_entry_t));  | 
61  | 20  |   if (list->table == NULL)  | 
62  | 0  |     goto fail;  | 
63  | 20  | #endif  | 
64  | 20  |   list->root.next = &list->root;  | 
65  | 20  |   list->root.prev = &list->root;  | 
66  | 20  |   list->count = 0;  | 
67  |  |  | 
68  | 20  |   return list;  | 
69  |  |  | 
70  | 0  | #if WITH_HASHTABLE  | 
71  | 0  |  fail:  | 
72  | 0  |   free (list);  | 
73  | 0  |   return NULL;  | 
74  | 20  | #endif  | 
75  | 20  | }  | 
76  |  |  | 
77  |  | static gl_list_t  | 
78  |  | gl_linked_nx_create (gl_list_implementation_t implementation,  | 
79  |  |                      gl_listelement_equals_fn equals_fn,  | 
80  |  |                      gl_listelement_hashcode_fn hashcode_fn,  | 
81  |  |                      gl_listelement_dispose_fn dispose_fn,  | 
82  |  |                      bool allow_duplicates,  | 
83  |  |                      size_t count, const void **contents)  | 
84  | 0  | { | 
85  | 0  |   struct gl_list_impl *list =  | 
86  | 0  |     (struct gl_list_impl *) malloc (sizeof (struct gl_list_impl));  | 
87  | 0  |   gl_list_node_t tail;  | 
88  |  | 
  | 
89  | 0  |   if (list == NULL)  | 
90  | 0  |     return NULL;  | 
91  |  |  | 
92  | 0  |   list->base.vtable = implementation;  | 
93  | 0  |   list->base.equals_fn = equals_fn;  | 
94  | 0  |   list->base.hashcode_fn = hashcode_fn;  | 
95  | 0  |   list->base.dispose_fn = dispose_fn;  | 
96  | 0  |   list->base.allow_duplicates = allow_duplicates;  | 
97  | 0  | #if WITH_HASHTABLE  | 
98  | 0  |   { | 
99  | 0  |     size_t estimate = xsum (count, count / 2); /* 1.5 * count */  | 
100  | 0  |     if (estimate < 10)  | 
101  | 0  |       estimate = 10;  | 
102  | 0  |     list->table_size = next_prime (estimate);  | 
103  | 0  |     if (size_overflow_p (xtimes (list->table_size, sizeof (gl_hash_entry_t))))  | 
104  | 0  |       goto fail1;  | 
105  | 0  |     list->table =  | 
106  | 0  |       (gl_hash_entry_t *) calloc (list->table_size, sizeof (gl_hash_entry_t));  | 
107  | 0  |     if (list->table == NULL)  | 
108  | 0  |       goto fail1;  | 
109  | 0  |   }  | 
110  | 0  | #endif  | 
111  | 0  |   list->count = count;  | 
112  | 0  |   tail = &list->root;  | 
113  | 0  |   for (; count > 0; contents++, count--)  | 
114  | 0  |     { | 
115  | 0  |       gl_list_node_t node =  | 
116  | 0  |         (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl));  | 
117  |  | 
  | 
118  | 0  |       if (node == NULL)  | 
119  | 0  |         goto fail2;  | 
120  |  |  | 
121  | 0  |       node->value = *contents;  | 
122  | 0  | #if WITH_HASHTABLE  | 
123  | 0  |       node->h.hashcode =  | 
124  | 0  |         (list->base.hashcode_fn != NULL  | 
125  | 0  |          ? list->base.hashcode_fn (node->value)  | 
126  | 0  |          : (size_t)(uintptr_t) node->value);  | 
127  |  |  | 
128  |  |       /* Add node to the hash table.  */  | 
129  | 0  |       if (add_to_bucket (list, node) < 0)  | 
130  | 0  |         { | 
131  | 0  |           free (node);  | 
132  | 0  |           goto fail2;  | 
133  | 0  |         }  | 
134  | 0  | #endif  | 
135  |  |  | 
136  |  |       /* Add node to the list.  */  | 
137  | 0  |       node->prev = tail;  | 
138  | 0  |       tail->next = node;  | 
139  | 0  |       tail = node;  | 
140  | 0  |     }  | 
141  | 0  |   tail->next = &list->root;  | 
142  | 0  |   list->root.prev = tail;  | 
143  |  | 
  | 
144  | 0  |   return list;  | 
145  |  |  | 
146  | 0  |  fail2:  | 
147  | 0  |   { | 
148  | 0  |     gl_list_node_t node;  | 
149  |  | 
  | 
150  | 0  |     for (node = tail; node != &list->root; )  | 
151  | 0  |       { | 
152  | 0  |         gl_list_node_t prev = node->prev;  | 
153  |  | 
  | 
154  | 0  |         free (node);  | 
155  | 0  |         node = prev;  | 
156  | 0  |       }  | 
157  | 0  |   }  | 
158  | 0  | #if WITH_HASHTABLE  | 
159  | 0  |   free (list->table);  | 
160  | 0  |  fail1:  | 
161  | 0  | #endif  | 
162  | 0  |   free (list);  | 
163  | 0  |   return NULL;  | 
164  | 0  | }  | 
165  |  |  | 
166  |  | static size_t _GL_ATTRIBUTE_PURE  | 
167  |  | gl_linked_size (gl_list_t list)  | 
168  | 0  | { | 
169  | 0  |   return list->count;  | 
170  | 0  | }  | 
171  |  |  | 
172  |  | static const void * _GL_ATTRIBUTE_PURE  | 
173  |  | gl_linked_node_value (_GL_ATTRIBUTE_MAYBE_UNUSED gl_list_t list,  | 
174  |  |                       gl_list_node_t node)  | 
175  | 0  | { | 
176  | 0  |   return node->value;  | 
177  | 0  | }  | 
178  |  |  | 
179  |  | static int  | 
180  |  | gl_linked_node_nx_set_value (_GL_ATTRIBUTE_MAYBE_UNUSED gl_list_t list,  | 
181  |  |                              gl_list_node_t node,  | 
182  |  |                              const void *elt)  | 
183  | 0  | { | 
184  | 0  | #if WITH_HASHTABLE  | 
185  | 0  |   if (elt != node->value)  | 
186  | 0  |     { | 
187  | 0  |       size_t new_hashcode =  | 
188  | 0  |         (list->base.hashcode_fn != NULL  | 
189  | 0  |          ? list->base.hashcode_fn (elt)  | 
190  | 0  |          : (size_t)(uintptr_t) elt);  | 
191  |  | 
  | 
192  | 0  |       if (new_hashcode != node->h.hashcode)  | 
193  | 0  |         { | 
194  | 0  |           remove_from_bucket (list, node);  | 
195  | 0  |           node->value = elt;  | 
196  | 0  |           node->h.hashcode = new_hashcode;  | 
197  | 0  |           if (add_to_bucket (list, node) < 0)  | 
198  | 0  |             { | 
199  |  |               /* Out of memory.  We removed node from a bucket but cannot add  | 
200  |  |                  it to another bucket.  In order to avoid inconsistencies, we  | 
201  |  |                  must remove node entirely from the list.  */  | 
202  | 0  |               gl_list_node_t before_removed = node->prev;  | 
203  | 0  |               gl_list_node_t after_removed = node->next;  | 
204  | 0  |               ASYNCSAFE(gl_list_node_t) before_removed->next = after_removed;  | 
205  | 0  |               after_removed->prev = before_removed;  | 
206  | 0  |               list->count--;  | 
207  | 0  |               free (node);  | 
208  | 0  |               return -1;  | 
209  | 0  |             }  | 
210  | 0  |         }  | 
211  | 0  |       else  | 
212  | 0  |         node->value = elt;  | 
213  | 0  |     }  | 
214  |  | #else  | 
215  |  |   node->value = elt;  | 
216  |  | #endif  | 
217  | 0  |   return 0;  | 
218  | 0  | }  | 
219  |  |  | 
220  |  | static gl_list_node_t _GL_ATTRIBUTE_PURE  | 
221  |  | gl_linked_next_node (gl_list_t list, gl_list_node_t node)  | 
222  | 0  | { | 
223  | 0  |   return (node->next != &list->root ? node->next : NULL);  | 
224  | 0  | }  | 
225  |  |  | 
226  |  | static gl_list_node_t _GL_ATTRIBUTE_PURE  | 
227  |  | gl_linked_previous_node (gl_list_t list, gl_list_node_t node)  | 
228  | 0  | { | 
229  | 0  |   return (node->prev != &list->root ? node->prev : NULL);  | 
230  | 0  | }  | 
231  |  |  | 
232  |  | static gl_list_node_t _GL_ATTRIBUTE_PURE  | 
233  |  | gl_linked_first_node (gl_list_t list)  | 
234  | 0  | { | 
235  | 0  |   if (list->count > 0)  | 
236  | 0  |     return list->root.next;  | 
237  | 0  |   else  | 
238  | 0  |     return NULL;  | 
239  | 0  | }  | 
240  |  |  | 
241  |  | static gl_list_node_t _GL_ATTRIBUTE_PURE  | 
242  |  | gl_linked_last_node (gl_list_t list)  | 
243  | 0  | { | 
244  | 0  |   if (list->count > 0)  | 
245  | 0  |     return list->root.prev;  | 
246  | 0  |   else  | 
247  | 0  |     return NULL;  | 
248  | 0  | }  | 
249  |  |  | 
250  |  | static const void * _GL_ATTRIBUTE_PURE  | 
251  |  | gl_linked_get_at (gl_list_t list, size_t position)  | 
252  | 0  | { | 
253  | 0  |   size_t count = list->count;  | 
254  | 0  |   gl_list_node_t node;  | 
255  |  | 
  | 
256  | 0  |   if (!(position < count))  | 
257  |  |     /* Invalid argument.  */  | 
258  | 0  |     abort ();  | 
259  |  |   /* Here we know count > 0.  */  | 
260  | 0  |   if (position <= ((count - 1) / 2))  | 
261  | 0  |     { | 
262  | 0  |       node = list->root.next;  | 
263  | 0  |       for (; position > 0; position--)  | 
264  | 0  |         node = node->next;  | 
265  | 0  |     }  | 
266  | 0  |   else  | 
267  | 0  |     { | 
268  | 0  |       position = count - 1 - position;  | 
269  | 0  |       node = list->root.prev;  | 
270  | 0  |       for (; position > 0; position--)  | 
271  | 0  |         node = node->prev;  | 
272  | 0  |     }  | 
273  | 0  |   return node->value;  | 
274  | 0  | }  | 
275  |  |  | 
276  |  | static gl_list_node_t  | 
277  |  | gl_linked_nx_set_at (gl_list_t list, size_t position, const void *elt)  | 
278  | 0  | { | 
279  | 0  |   size_t count = list->count;  | 
280  | 0  |   gl_list_node_t node;  | 
281  |  | 
  | 
282  | 0  |   if (!(position < count))  | 
283  |  |     /* Invalid argument.  */  | 
284  | 0  |     abort ();  | 
285  |  |   /* Here we know count > 0.  */  | 
286  | 0  |   if (position <= ((count - 1) / 2))  | 
287  | 0  |     { | 
288  | 0  |       node = list->root.next;  | 
289  | 0  |       for (; position > 0; position--)  | 
290  | 0  |         node = node->next;  | 
291  | 0  |     }  | 
292  | 0  |   else  | 
293  | 0  |     { | 
294  | 0  |       position = count - 1 - position;  | 
295  | 0  |       node = list->root.prev;  | 
296  | 0  |       for (; position > 0; position--)  | 
297  | 0  |         node = node->prev;  | 
298  | 0  |     }  | 
299  | 0  | #if WITH_HASHTABLE  | 
300  | 0  |   if (elt != node->value)  | 
301  | 0  |     { | 
302  | 0  |       size_t new_hashcode =  | 
303  | 0  |         (list->base.hashcode_fn != NULL  | 
304  | 0  |          ? list->base.hashcode_fn (elt)  | 
305  | 0  |          : (size_t)(uintptr_t) elt);  | 
306  |  | 
  | 
307  | 0  |       if (new_hashcode != node->h.hashcode)  | 
308  | 0  |         { | 
309  | 0  |           remove_from_bucket (list, node);  | 
310  | 0  |           node->value = elt;  | 
311  | 0  |           node->h.hashcode = new_hashcode;  | 
312  | 0  |           if (add_to_bucket (list, node) < 0)  | 
313  | 0  |             { | 
314  |  |               /* Out of memory.  We removed node from a bucket but cannot add  | 
315  |  |                  it to another bucket.  In order to avoid inconsistencies, we  | 
316  |  |                  must remove node entirely from the list.  */  | 
317  | 0  |               gl_list_node_t before_removed = node->prev;  | 
318  | 0  |               gl_list_node_t after_removed = node->next;  | 
319  | 0  |               ASYNCSAFE(gl_list_node_t) before_removed->next = after_removed;  | 
320  | 0  |               after_removed->prev = before_removed;  | 
321  | 0  |               list->count--;  | 
322  | 0  |               free (node);  | 
323  | 0  |               return NULL;  | 
324  | 0  |             }  | 
325  | 0  |         }  | 
326  | 0  |       else  | 
327  | 0  |         node->value = elt;  | 
328  | 0  |     }  | 
329  |  | #else  | 
330  |  |   node->value = elt;  | 
331  |  | #endif  | 
332  | 0  |   return node;  | 
333  | 0  | }  | 
334  |  |  | 
335  |  | static gl_list_node_t _GL_ATTRIBUTE_PURE  | 
336  |  | gl_linked_search_from_to (gl_list_t list, size_t start_index, size_t end_index,  | 
337  |  |                           const void *elt)  | 
338  | 0  | { | 
339  | 0  |   size_t count = list->count;  | 
340  |  | 
  | 
341  | 0  |   if (!(start_index <= end_index && end_index <= count))  | 
342  |  |     /* Invalid arguments.  */  | 
343  | 0  |     abort ();  | 
344  | 0  |   { | 
345  | 0  | #if WITH_HASHTABLE  | 
346  | 0  |     size_t hashcode =  | 
347  | 0  |       (list->base.hashcode_fn != NULL  | 
348  | 0  |        ? list->base.hashcode_fn (elt)  | 
349  | 0  |        : (size_t)(uintptr_t) elt);  | 
350  | 0  |     size_t bucket = hashcode % list->table_size;  | 
351  | 0  |     gl_listelement_equals_fn equals = list->base.equals_fn;  | 
352  |  | 
  | 
353  | 0  |     if (!list->base.allow_duplicates)  | 
354  | 0  |       { | 
355  |  |         /* Look for the first match in the hash bucket.  */  | 
356  | 0  |         gl_list_node_t found = NULL;  | 
357  | 0  |         gl_list_node_t node;  | 
358  |  | 
  | 
359  | 0  |         for (node = (gl_list_node_t) list->table[bucket];  | 
360  | 0  |              node != NULL;  | 
361  | 0  |              node = (gl_list_node_t) node->h.hash_next)  | 
362  | 0  |           if (node->h.hashcode == hashcode  | 
363  | 0  |               && (equals != NULL  | 
364  | 0  |                   ? equals (elt, node->value)  | 
365  | 0  |                   : elt == node->value))  | 
366  | 0  |             { | 
367  | 0  |               found = node;  | 
368  | 0  |               break;  | 
369  | 0  |             }  | 
370  | 0  |         if (start_index > 0)  | 
371  |  |           /* Look whether found's index is < start_index.  */  | 
372  | 0  |           for (node = list->root.next; ; node = node->next)  | 
373  | 0  |             { | 
374  | 0  |               if (node == found)  | 
375  | 0  |                 return NULL;  | 
376  | 0  |               if (--start_index == 0)  | 
377  | 0  |                 break;  | 
378  | 0  |             }  | 
379  | 0  |         if (end_index < count)  | 
380  |  |           /* Look whether found's index is >= end_index.  */  | 
381  | 0  |           { | 
382  | 0  |             end_index = count - end_index;  | 
383  | 0  |             for (node = list->root.prev; ; node = node->prev)  | 
384  | 0  |               { | 
385  | 0  |                 if (node == found)  | 
386  | 0  |                   return NULL;  | 
387  | 0  |                 if (--end_index == 0)  | 
388  | 0  |                   break;  | 
389  | 0  |               }  | 
390  | 0  |           }  | 
391  | 0  |         return found;  | 
392  | 0  |       }  | 
393  | 0  |     else  | 
394  | 0  |       { | 
395  |  |         /* Look whether there is more than one match in the hash bucket.  */  | 
396  | 0  |         bool multiple_matches = false;  | 
397  | 0  |         gl_list_node_t first_match = NULL;  | 
398  | 0  |         gl_list_node_t node;  | 
399  |  | 
  | 
400  | 0  |         for (node = (gl_list_node_t) list->table[bucket];  | 
401  | 0  |              node != NULL;  | 
402  | 0  |              node = (gl_list_node_t) node->h.hash_next)  | 
403  | 0  |           if (node->h.hashcode == hashcode  | 
404  | 0  |               && (equals != NULL  | 
405  | 0  |                   ? equals (elt, node->value)  | 
406  | 0  |                   : elt == node->value))  | 
407  | 0  |             { | 
408  | 0  |               if (first_match == NULL)  | 
409  | 0  |                 first_match = node;  | 
410  | 0  |               else  | 
411  | 0  |                 { | 
412  | 0  |                   multiple_matches = true;  | 
413  | 0  |                   break;  | 
414  | 0  |                 }  | 
415  | 0  |             }  | 
416  | 0  |         if (multiple_matches)  | 
417  | 0  |           { | 
418  |  |             /* We need the match with the smallest index.  But we don't have  | 
419  |  |                a fast mapping node -> index.  So we have to walk the list.  */  | 
420  | 0  |             end_index -= start_index;  | 
421  | 0  |             node = list->root.next;  | 
422  | 0  |             for (; start_index > 0; start_index--)  | 
423  | 0  |               node = node->next;  | 
424  |  | 
  | 
425  | 0  |             for (;  | 
426  | 0  |                  end_index > 0;  | 
427  | 0  |                  node = node->next, end_index--)  | 
428  | 0  |               if (node->h.hashcode == hashcode  | 
429  | 0  |                   && (equals != NULL  | 
430  | 0  |                       ? equals (elt, node->value)  | 
431  | 0  |                       : elt == node->value))  | 
432  | 0  |                 return node;  | 
433  |  |             /* The matches must have all been at indices < start_index or  | 
434  |  |                >= end_index.  */  | 
435  | 0  |             return NULL;  | 
436  | 0  |           }  | 
437  | 0  |         else  | 
438  | 0  |           { | 
439  | 0  |             if (start_index > 0)  | 
440  |  |               /* Look whether first_match's index is < start_index.  */  | 
441  | 0  |               for (node = list->root.next; node != &list->root; node = node->next)  | 
442  | 0  |                 { | 
443  | 0  |                   if (node == first_match)  | 
444  | 0  |                     return NULL;  | 
445  | 0  |                   if (--start_index == 0)  | 
446  | 0  |                     break;  | 
447  | 0  |                 }  | 
448  | 0  |             if (end_index < list->count)  | 
449  |  |               /* Look whether first_match's index is >= end_index.  */  | 
450  | 0  |               { | 
451  | 0  |                 end_index = list->count - end_index;  | 
452  | 0  |                 for (node = list->root.prev; ; node = node->prev)  | 
453  | 0  |                   { | 
454  | 0  |                     if (node == first_match)  | 
455  | 0  |                       return NULL;  | 
456  | 0  |                     if (--end_index == 0)  | 
457  | 0  |                       break;  | 
458  | 0  |                   }  | 
459  | 0  |               }  | 
460  | 0  |             return first_match;  | 
461  | 0  |           }  | 
462  | 0  |       }  | 
463  |  | #else  | 
464  |  |     gl_listelement_equals_fn equals = list->base.equals_fn;  | 
465  |  |     gl_list_node_t node = list->root.next;  | 
466  |  |  | 
467  |  |     end_index -= start_index;  | 
468  |  |     for (; start_index > 0; start_index--)  | 
469  |  |       node = node->next;  | 
470  |  |  | 
471  |  |     if (equals != NULL)  | 
472  |  |       { | 
473  |  |         for (; end_index > 0; node = node->next, end_index--)  | 
474  |  |           if (equals (elt, node->value))  | 
475  |  |             return node;  | 
476  |  |       }  | 
477  |  |     else  | 
478  |  |       { | 
479  |  |         for (; end_index > 0; node = node->next, end_index--)  | 
480  |  |           if (elt == node->value)  | 
481  |  |             return node;  | 
482  |  |       }  | 
483  |  |     return NULL;  | 
484  |  | #endif  | 
485  | 0  |   }  | 
486  | 0  | }  | 
487  |  |  | 
488  |  | static size_t _GL_ATTRIBUTE_PURE  | 
489  |  | gl_linked_indexof_from_to (gl_list_t list, size_t start_index, size_t end_index,  | 
490  |  |                            const void *elt)  | 
491  | 0  | { | 
492  | 0  |   size_t count = list->count;  | 
493  |  | 
  | 
494  | 0  |   if (!(start_index <= end_index && end_index <= count))  | 
495  |  |     /* Invalid arguments.  */  | 
496  | 0  |     abort ();  | 
497  | 0  |   { | 
498  | 0  | #if WITH_HASHTABLE  | 
499  |  |     /* Here the hash table doesn't help much.  It only allows us to minimize  | 
500  |  |        the number of equals() calls, by looking up first the node and then  | 
501  |  |        its index.  */  | 
502  | 0  |     size_t hashcode =  | 
503  | 0  |       (list->base.hashcode_fn != NULL  | 
504  | 0  |        ? list->base.hashcode_fn (elt)  | 
505  | 0  |        : (size_t)(uintptr_t) elt);  | 
506  | 0  |     size_t bucket = hashcode % list->table_size;  | 
507  | 0  |     gl_listelement_equals_fn equals = list->base.equals_fn;  | 
508  | 0  |     gl_list_node_t node;  | 
509  |  |  | 
510  |  |     /* First step: Look up the node.  */  | 
511  | 0  |     if (!list->base.allow_duplicates)  | 
512  | 0  |       { | 
513  |  |         /* Look for the first match in the hash bucket.  */  | 
514  | 0  |         for (node = (gl_list_node_t) list->table[bucket];  | 
515  | 0  |              node != NULL;  | 
516  | 0  |              node = (gl_list_node_t) node->h.hash_next)  | 
517  | 0  |           if (node->h.hashcode == hashcode  | 
518  | 0  |               && (equals != NULL  | 
519  | 0  |                   ? equals (elt, node->value)  | 
520  | 0  |                   : elt == node->value))  | 
521  | 0  |             break;  | 
522  | 0  |       }  | 
523  | 0  |     else  | 
524  | 0  |       { | 
525  |  |         /* Look whether there is more than one match in the hash bucket.  */  | 
526  | 0  |         bool multiple_matches = false;  | 
527  | 0  |         gl_list_node_t first_match = NULL;  | 
528  |  | 
  | 
529  | 0  |         for (node = (gl_list_node_t) list->table[bucket];  | 
530  | 0  |              node != NULL;  | 
531  | 0  |              node = (gl_list_node_t) node->h.hash_next)  | 
532  | 0  |           if (node->h.hashcode == hashcode  | 
533  | 0  |               && (equals != NULL  | 
534  | 0  |                   ? equals (elt, node->value)  | 
535  | 0  |                   : elt == node->value))  | 
536  | 0  |             { | 
537  | 0  |               if (first_match == NULL)  | 
538  | 0  |                 first_match = node;  | 
539  | 0  |               else  | 
540  | 0  |                 { | 
541  | 0  |                   multiple_matches = true;  | 
542  | 0  |                   break;  | 
543  | 0  |                 }  | 
544  | 0  |             }  | 
545  | 0  |         if (multiple_matches)  | 
546  | 0  |           { | 
547  |  |             /* We need the match with the smallest index.  But we don't have  | 
548  |  |                a fast mapping node -> index.  So we have to walk the list.  */  | 
549  | 0  |             size_t index;  | 
550  |  | 
  | 
551  | 0  |             index = start_index;  | 
552  | 0  |             node = list->root.next;  | 
553  | 0  |             for (; start_index > 0; start_index--)  | 
554  | 0  |               node = node->next;  | 
555  |  | 
  | 
556  | 0  |             for (;  | 
557  | 0  |                  index < end_index;  | 
558  | 0  |                  node = node->next, index++)  | 
559  | 0  |               if (node->h.hashcode == hashcode  | 
560  | 0  |                   && (equals != NULL  | 
561  | 0  |                       ? equals (elt, node->value)  | 
562  | 0  |                       : elt == node->value))  | 
563  | 0  |                 return index;  | 
564  |  |             /* The matches must have all been at indices < start_index or  | 
565  |  |                >= end_index.  */  | 
566  | 0  |             return (size_t)(-1);  | 
567  | 0  |           }  | 
568  | 0  |         node = first_match;  | 
569  | 0  |       }  | 
570  |  |  | 
571  |  |     /* Second step: Look up the index of the node.  */  | 
572  | 0  |     if (node == NULL)  | 
573  | 0  |       return (size_t)(-1);  | 
574  | 0  |     else  | 
575  | 0  |       { | 
576  | 0  |         size_t index = 0;  | 
577  |  | 
  | 
578  | 0  |         for (; node->prev != &list->root; node = node->prev)  | 
579  | 0  |           index++;  | 
580  |  | 
  | 
581  | 0  |         if (index >= start_index && index < end_index)  | 
582  | 0  |           return index;  | 
583  | 0  |         else  | 
584  | 0  |           return (size_t)(-1);  | 
585  | 0  |       }  | 
586  |  | #else  | 
587  |  |     gl_listelement_equals_fn equals = list->base.equals_fn;  | 
588  |  |     size_t index = start_index;  | 
589  |  |     gl_list_node_t node = list->root.next;  | 
590  |  |  | 
591  |  |     for (; start_index > 0; start_index--)  | 
592  |  |       node = node->next;  | 
593  |  |  | 
594  |  |     if (equals != NULL)  | 
595  |  |       { | 
596  |  |         for (;  | 
597  |  |              index < end_index;  | 
598  |  |              node = node->next, index++)  | 
599  |  |           if (equals (elt, node->value))  | 
600  |  |             return index;  | 
601  |  |       }  | 
602  |  |     else  | 
603  |  |       { | 
604  |  |         for (;  | 
605  |  |              index < end_index;  | 
606  |  |              node = node->next, index++)  | 
607  |  |           if (elt == node->value)  | 
608  |  |             return index;  | 
609  |  |       }  | 
610  |  |     return (size_t)(-1);  | 
611  |  | #endif  | 
612  | 0  |   }  | 
613  | 0  | }  | 
614  |  |  | 
615  |  | static gl_list_node_t  | 
616  |  | gl_linked_nx_add_first (gl_list_t list, const void *elt)  | 
617  | 0  | { | 
618  | 0  |   gl_list_node_t node =  | 
619  | 0  |     (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl));  | 
620  |  | 
  | 
621  | 0  |   if (node == NULL)  | 
622  | 0  |     return NULL;  | 
623  |  |  | 
624  | 0  |   ASYNCSAFE(const void *) node->value = elt;  | 
625  | 0  | #if WITH_HASHTABLE  | 
626  | 0  |   node->h.hashcode =  | 
627  | 0  |     (list->base.hashcode_fn != NULL  | 
628  | 0  |      ? list->base.hashcode_fn (node->value)  | 
629  | 0  |      : (size_t)(uintptr_t) node->value);  | 
630  |  |  | 
631  |  |   /* Add node to the hash table.  */  | 
632  | 0  |   if (add_to_bucket (list, node) < 0)  | 
633  | 0  |     { | 
634  | 0  |       free (node);  | 
635  | 0  |       return NULL;  | 
636  | 0  |     }  | 
637  | 0  | #endif  | 
638  |  |  | 
639  |  |   /* Add node to the list.  */  | 
640  | 0  |   node->prev = &list->root;  | 
641  | 0  |   ASYNCSAFE(gl_list_node_t) node->next = list->root.next;  | 
642  | 0  |   node->next->prev = node;  | 
643  | 0  |   ASYNCSAFE(gl_list_node_t) list->root.next = node;  | 
644  | 0  |   list->count++;  | 
645  |  | 
  | 
646  | 0  | #if WITH_HASHTABLE  | 
647  | 0  |   hash_resize_after_add (list);  | 
648  | 0  | #endif  | 
649  |  | 
  | 
650  | 0  |   return node;  | 
651  | 0  | }  | 
652  |  |  | 
653  |  | static gl_list_node_t  | 
654  |  | gl_linked_nx_add_last (gl_list_t list, const void *elt)  | 
655  | 0  | { | 
656  | 0  |   gl_list_node_t node =  | 
657  | 0  |     (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl));  | 
658  |  | 
  | 
659  | 0  |   if (node == NULL)  | 
660  | 0  |     return NULL;  | 
661  |  |  | 
662  | 0  |   ASYNCSAFE(const void *) node->value = elt;  | 
663  | 0  | #if WITH_HASHTABLE  | 
664  | 0  |   node->h.hashcode =  | 
665  | 0  |     (list->base.hashcode_fn != NULL  | 
666  | 0  |      ? list->base.hashcode_fn (node->value)  | 
667  | 0  |      : (size_t)(uintptr_t) node->value);  | 
668  |  |  | 
669  |  |   /* Add node to the hash table.  */  | 
670  | 0  |   if (add_to_bucket (list, node) < 0)  | 
671  | 0  |     { | 
672  | 0  |       free (node);  | 
673  | 0  |       return NULL;  | 
674  | 0  |     }  | 
675  | 0  | #endif  | 
676  |  |  | 
677  |  |   /* Add node to the list.  */  | 
678  | 0  |   ASYNCSAFE(gl_list_node_t) node->next = &list->root;  | 
679  | 0  |   node->prev = list->root.prev;  | 
680  | 0  |   ASYNCSAFE(gl_list_node_t) node->prev->next = node;  | 
681  | 0  |   list->root.prev = node;  | 
682  | 0  |   list->count++;  | 
683  |  | 
  | 
684  | 0  | #if WITH_HASHTABLE  | 
685  | 0  |   hash_resize_after_add (list);  | 
686  | 0  | #endif  | 
687  |  | 
  | 
688  | 0  |   return node;  | 
689  | 0  | }  | 
690  |  |  | 
691  |  | static gl_list_node_t  | 
692  |  | gl_linked_nx_add_before (gl_list_t list, gl_list_node_t node, const void *elt)  | 
693  | 0  | { | 
694  | 0  |   gl_list_node_t new_node =  | 
695  | 0  |     (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl));  | 
696  |  | 
  | 
697  | 0  |   if (new_node == NULL)  | 
698  | 0  |     return NULL;  | 
699  |  |  | 
700  | 0  |   ASYNCSAFE(const void *) new_node->value = elt;  | 
701  | 0  | #if WITH_HASHTABLE  | 
702  | 0  |   new_node->h.hashcode =  | 
703  | 0  |     (list->base.hashcode_fn != NULL  | 
704  | 0  |      ? list->base.hashcode_fn (new_node->value)  | 
705  | 0  |      : (size_t)(uintptr_t) new_node->value);  | 
706  |  |  | 
707  |  |   /* Add new_node to the hash table.  */  | 
708  | 0  |   if (add_to_bucket (list, new_node) < 0)  | 
709  | 0  |     { | 
710  | 0  |       free (new_node);  | 
711  | 0  |       return NULL;  | 
712  | 0  |     }  | 
713  | 0  | #endif  | 
714  |  |  | 
715  |  |   /* Add new_node to the list.  */  | 
716  | 0  |   ASYNCSAFE(gl_list_node_t) new_node->next = node;  | 
717  | 0  |   new_node->prev = node->prev;  | 
718  | 0  |   ASYNCSAFE(gl_list_node_t) new_node->prev->next = new_node;  | 
719  | 0  |   node->prev = new_node;  | 
720  | 0  |   list->count++;  | 
721  |  | 
  | 
722  | 0  | #if WITH_HASHTABLE  | 
723  | 0  |   hash_resize_after_add (list);  | 
724  | 0  | #endif  | 
725  |  | 
  | 
726  | 0  |   return new_node;  | 
727  | 0  | }  | 
728  |  |  | 
729  |  | static gl_list_node_t  | 
730  |  | gl_linked_nx_add_after (gl_list_t list, gl_list_node_t node, const void *elt)  | 
731  | 0  | { | 
732  | 0  |   gl_list_node_t new_node =  | 
733  | 0  |     (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl));  | 
734  |  | 
  | 
735  | 0  |   if (new_node == NULL)  | 
736  | 0  |     return NULL;  | 
737  |  |  | 
738  | 0  |   ASYNCSAFE(const void *) new_node->value = elt;  | 
739  | 0  | #if WITH_HASHTABLE  | 
740  | 0  |   new_node->h.hashcode =  | 
741  | 0  |     (list->base.hashcode_fn != NULL  | 
742  | 0  |      ? list->base.hashcode_fn (new_node->value)  | 
743  | 0  |      : (size_t)(uintptr_t) new_node->value);  | 
744  |  |  | 
745  |  |   /* Add new_node to the hash table.  */  | 
746  | 0  |   if (add_to_bucket (list, new_node) < 0)  | 
747  | 0  |     { | 
748  | 0  |       free (new_node);  | 
749  | 0  |       return NULL;  | 
750  | 0  |     }  | 
751  | 0  | #endif  | 
752  |  |  | 
753  |  |   /* Add new_node to the list.  */  | 
754  | 0  |   new_node->prev = node;  | 
755  | 0  |   ASYNCSAFE(gl_list_node_t) new_node->next = node->next;  | 
756  | 0  |   new_node->next->prev = new_node;  | 
757  | 0  |   ASYNCSAFE(gl_list_node_t) node->next = new_node;  | 
758  | 0  |   list->count++;  | 
759  |  | 
  | 
760  | 0  | #if WITH_HASHTABLE  | 
761  | 0  |   hash_resize_after_add (list);  | 
762  | 0  | #endif  | 
763  |  | 
  | 
764  | 0  |   return new_node;  | 
765  | 0  | }  | 
766  |  |  | 
767  |  | static gl_list_node_t  | 
768  |  | gl_linked_nx_add_at (gl_list_t list, size_t position, const void *elt)  | 
769  | 0  | { | 
770  | 0  |   size_t count = list->count;  | 
771  | 0  |   gl_list_node_t new_node;  | 
772  |  | 
  | 
773  | 0  |   if (!(position <= count))  | 
774  |  |     /* Invalid argument.  */  | 
775  | 0  |     abort ();  | 
776  |  |  | 
777  | 0  |   new_node = (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl));  | 
778  | 0  |   if (new_node == NULL)  | 
779  | 0  |     return NULL;  | 
780  |  |  | 
781  | 0  |   ASYNCSAFE(const void *) new_node->value = elt;  | 
782  | 0  | #if WITH_HASHTABLE  | 
783  | 0  |   new_node->h.hashcode =  | 
784  | 0  |     (list->base.hashcode_fn != NULL  | 
785  | 0  |      ? list->base.hashcode_fn (new_node->value)  | 
786  | 0  |      : (size_t)(uintptr_t) new_node->value);  | 
787  |  |  | 
788  |  |   /* Add new_node to the hash table.  */  | 
789  | 0  |   if (add_to_bucket (list, new_node) < 0)  | 
790  | 0  |     { | 
791  | 0  |       free (new_node);  | 
792  | 0  |       return NULL;  | 
793  | 0  |     }  | 
794  | 0  | #endif  | 
795  |  |  | 
796  |  |   /* Add new_node to the list.  */  | 
797  | 0  |   if (position <= (count / 2))  | 
798  | 0  |     { | 
799  | 0  |       gl_list_node_t node;  | 
800  |  | 
  | 
801  | 0  |       node = &list->root;  | 
802  | 0  |       for (; position > 0; position--)  | 
803  | 0  |         node = node->next;  | 
804  | 0  |       new_node->prev = node;  | 
805  | 0  |       ASYNCSAFE(gl_list_node_t) new_node->next = node->next;  | 
806  | 0  |       new_node->next->prev = new_node;  | 
807  | 0  |       ASYNCSAFE(gl_list_node_t) node->next = new_node;  | 
808  | 0  |     }  | 
809  | 0  |   else  | 
810  | 0  |     { | 
811  | 0  |       gl_list_node_t node;  | 
812  |  | 
  | 
813  | 0  |       position = count - position;  | 
814  | 0  |       node = &list->root;  | 
815  | 0  |       for (; position > 0; position--)  | 
816  | 0  |         node = node->prev;  | 
817  | 0  |       ASYNCSAFE(gl_list_node_t) new_node->next = node;  | 
818  | 0  |       new_node->prev = node->prev;  | 
819  | 0  |       ASYNCSAFE(gl_list_node_t) new_node->prev->next = new_node;  | 
820  | 0  |       node->prev = new_node;  | 
821  | 0  |     }  | 
822  | 0  |   list->count++;  | 
823  |  | 
  | 
824  | 0  | #if WITH_HASHTABLE  | 
825  | 0  |   hash_resize_after_add (list);  | 
826  | 0  | #endif  | 
827  |  | 
  | 
828  | 0  |   return new_node;  | 
829  | 0  | }  | 
830  |  |  | 
831  |  | static bool  | 
832  |  | gl_linked_remove_node (gl_list_t list, gl_list_node_t node)  | 
833  | 0  | { | 
834  | 0  |   gl_list_node_t prev;  | 
835  | 0  |   gl_list_node_t next;  | 
836  |  | 
  | 
837  | 0  | #if WITH_HASHTABLE  | 
838  |  |   /* Remove node from the hash table.  */  | 
839  | 0  |   remove_from_bucket (list, node);  | 
840  | 0  | #endif  | 
841  |  |  | 
842  |  |   /* Remove node from the list.  */  | 
843  | 0  |   prev = node->prev;  | 
844  | 0  |   next = node->next;  | 
845  |  | 
  | 
846  | 0  |   ASYNCSAFE(gl_list_node_t) prev->next = next;  | 
847  | 0  |   next->prev = prev;  | 
848  | 0  |   list->count--;  | 
849  |  | 
  | 
850  | 0  |   if (list->base.dispose_fn != NULL)  | 
851  | 0  |     list->base.dispose_fn (node->value);  | 
852  | 0  |   free (node);  | 
853  | 0  |   return true;  | 
854  | 0  | }  | 
855  |  |  | 
856  |  | static bool  | 
857  |  | gl_linked_remove_at (gl_list_t list, size_t position)  | 
858  | 0  | { | 
859  | 0  |   size_t count = list->count;  | 
860  | 0  |   gl_list_node_t removed_node;  | 
861  |  | 
  | 
862  | 0  |   if (!(position < count))  | 
863  |  |     /* Invalid argument.  */  | 
864  | 0  |     abort ();  | 
865  |  |   /* Here we know count > 0.  */  | 
866  | 0  |   if (position <= ((count - 1) / 2))  | 
867  | 0  |     { | 
868  | 0  |       gl_list_node_t node;  | 
869  | 0  |       gl_list_node_t after_removed;  | 
870  |  | 
  | 
871  | 0  |       node = &list->root;  | 
872  | 0  |       for (; position > 0; position--)  | 
873  | 0  |         node = node->next;  | 
874  | 0  |       removed_node = node->next;  | 
875  | 0  |       after_removed = node->next->next;  | 
876  | 0  |       ASYNCSAFE(gl_list_node_t) node->next = after_removed;  | 
877  | 0  |       after_removed->prev = node;  | 
878  | 0  |     }  | 
879  | 0  |   else  | 
880  | 0  |     { | 
881  | 0  |       gl_list_node_t node;  | 
882  | 0  |       gl_list_node_t before_removed;  | 
883  |  | 
  | 
884  | 0  |       position = count - 1 - position;  | 
885  | 0  |       node = &list->root;  | 
886  | 0  |       for (; position > 0; position--)  | 
887  | 0  |         node = node->prev;  | 
888  | 0  |       removed_node = node->prev;  | 
889  | 0  |       before_removed = node->prev->prev;  | 
890  | 0  |       node->prev = before_removed;  | 
891  | 0  |       ASYNCSAFE(gl_list_node_t) before_removed->next = node;  | 
892  | 0  |     }  | 
893  | 0  | #if WITH_HASHTABLE  | 
894  | 0  |   remove_from_bucket (list, removed_node);  | 
895  | 0  | #endif  | 
896  | 0  |   list->count--;  | 
897  |  | 
  | 
898  | 0  |   if (list->base.dispose_fn != NULL)  | 
899  | 0  |     list->base.dispose_fn (removed_node->value);  | 
900  | 0  |   free (removed_node);  | 
901  | 0  |   return true;  | 
902  | 0  | }  | 
903  |  |  | 
904  |  | static bool  | 
905  |  | gl_linked_remove (gl_list_t list, const void *elt)  | 
906  | 0  | { | 
907  | 0  |   gl_list_node_t node = gl_linked_search_from_to (list, 0, list->count, elt);  | 
908  |  | 
  | 
909  | 0  |   if (node != NULL)  | 
910  | 0  |     return gl_linked_remove_node (list, node);  | 
911  | 0  |   else  | 
912  | 0  |     return false;  | 
913  | 0  | }  | 
914  |  |  | 
915  |  | static void  | 
916  |  | gl_linked_list_free (gl_list_t list)  | 
917  | 0  | { | 
918  | 0  |   gl_listelement_dispose_fn dispose = list->base.dispose_fn;  | 
919  | 0  |   gl_list_node_t node;  | 
920  |  | 
  | 
921  | 0  |   for (node = list->root.next; node != &list->root; )  | 
922  | 0  |     { | 
923  | 0  |       gl_list_node_t next = node->next;  | 
924  | 0  |       if (dispose != NULL)  | 
925  | 0  |         dispose (node->value);  | 
926  | 0  |       free (node);  | 
927  | 0  |       node = next;  | 
928  | 0  |     }  | 
929  | 0  | #if WITH_HASHTABLE  | 
930  | 0  |   free (list->table);  | 
931  | 0  | #endif  | 
932  | 0  |   free (list);  | 
933  | 0  | }  | 
934  |  |  | 
935  |  | /* --------------------- gl_list_iterator_t Data Type --------------------- */  | 
936  |  |  | 
937  |  | static gl_list_iterator_t _GL_ATTRIBUTE_PURE  | 
938  |  | gl_linked_iterator (gl_list_t list)  | 
939  | 0  | { | 
940  | 0  |   gl_list_iterator_t result;  | 
941  |  | 
  | 
942  | 0  |   result.vtable = list->base.vtable;  | 
943  | 0  |   result.list = list;  | 
944  | 0  |   result.p = list->root.next;  | 
945  | 0  |   result.q = &list->root;  | 
946  |  | #if defined GCC_LINT || defined lint  | 
947  |  |   result.i = 0;  | 
948  |  |   result.j = 0;  | 
949  |  |   result.count = 0;  | 
950  |  | #endif  | 
951  |  | 
  | 
952  | 0  |   return result;  | 
953  | 0  | }  | 
954  |  |  | 
955  |  | static gl_list_iterator_t _GL_ATTRIBUTE_PURE  | 
956  |  | gl_linked_iterator_from_to (gl_list_t list,  | 
957  |  |                             size_t start_index, size_t end_index)  | 
958  | 0  | { | 
959  | 0  |   gl_list_iterator_t result;  | 
960  | 0  |   size_t n1, n2, n3;  | 
961  |  | 
  | 
962  | 0  |   if (!(start_index <= end_index && end_index <= list->count))  | 
963  |  |     /* Invalid arguments.  */  | 
964  | 0  |     abort ();  | 
965  | 0  |   result.vtable = list->base.vtable;  | 
966  | 0  |   result.list = list;  | 
967  | 0  |   n1 = start_index;  | 
968  | 0  |   n2 = end_index - start_index;  | 
969  | 0  |   n3 = list->count - end_index;  | 
970  |  |   /* Find the maximum among n1, n2, n3, so as to reduce the number of  | 
971  |  |      loop iterations to n1 + n2 + n3 - max(n1,n2,n3).  */  | 
972  | 0  |   if (n1 > n2 && n1 > n3)  | 
973  | 0  |     { | 
974  |  |       /* n1 is the maximum, use n2 and n3.  */  | 
975  | 0  |       gl_list_node_t node;  | 
976  | 0  |       size_t i;  | 
977  |  | 
  | 
978  | 0  |       node = &list->root;  | 
979  | 0  |       for (i = n3; i > 0; i--)  | 
980  | 0  |         node = node->prev;  | 
981  | 0  |       result.q = node;  | 
982  | 0  |       for (i = n2; i > 0; i--)  | 
983  | 0  |         node = node->prev;  | 
984  | 0  |       result.p = node;  | 
985  | 0  |     }  | 
986  | 0  |   else if (n2 > n3)  | 
987  | 0  |     { | 
988  |  |       /* n2 is the maximum, use n1 and n3.  */  | 
989  | 0  |       gl_list_node_t node;  | 
990  | 0  |       size_t i;  | 
991  |  | 
  | 
992  | 0  |       node = list->root.next;  | 
993  | 0  |       for (i = n1; i > 0; i--)  | 
994  | 0  |         node = node->next;  | 
995  | 0  |       result.p = node;  | 
996  |  | 
  | 
997  | 0  |       node = &list->root;  | 
998  | 0  |       for (i = n3; i > 0; i--)  | 
999  | 0  |         node = node->prev;  | 
1000  | 0  |       result.q = node;  | 
1001  | 0  |     }  | 
1002  | 0  |   else  | 
1003  | 0  |     { | 
1004  |  |       /* n3 is the maximum, use n1 and n2.  */  | 
1005  | 0  |       gl_list_node_t node;  | 
1006  | 0  |       size_t i;  | 
1007  |  | 
  | 
1008  | 0  |       node = list->root.next;  | 
1009  | 0  |       for (i = n1; i > 0; i--)  | 
1010  | 0  |         node = node->next;  | 
1011  | 0  |       result.p = node;  | 
1012  | 0  |       for (i = n2; i > 0; i--)  | 
1013  | 0  |         node = node->next;  | 
1014  | 0  |       result.q = node;  | 
1015  | 0  |     }  | 
1016  |  | 
  | 
1017  |  | #if defined GCC_LINT || defined lint  | 
1018  |  |   result.i = 0;  | 
1019  |  |   result.j = 0;  | 
1020  |  |   result.count = 0;  | 
1021  |  | #endif  | 
1022  |  | 
  | 
1023  | 0  |   return result;  | 
1024  | 0  | }  | 
1025  |  |  | 
1026  |  | static bool  | 
1027  |  | gl_linked_iterator_next (gl_list_iterator_t *iterator,  | 
1028  |  |                          const void **eltp, gl_list_node_t *nodep)  | 
1029  | 0  | { | 
1030  | 0  |   if (iterator->p != iterator->q)  | 
1031  | 0  |     { | 
1032  | 0  |       gl_list_node_t node = (gl_list_node_t) iterator->p;  | 
1033  | 0  |       *eltp = node->value;  | 
1034  | 0  |       if (nodep != NULL)  | 
1035  | 0  |         *nodep = node;  | 
1036  | 0  |       iterator->p = node->next;  | 
1037  | 0  |       return true;  | 
1038  | 0  |     }  | 
1039  | 0  |   else  | 
1040  | 0  |     return false;  | 
1041  | 0  | }  | 
1042  |  |  | 
1043  |  | static void  | 
1044  |  | gl_linked_iterator_free (_GL_ATTRIBUTE_MAYBE_UNUSED gl_list_iterator_t *iterator)  | 
1045  | 0  | { | 
1046  | 0  | }  | 
1047  |  |  | 
1048  |  | /* ---------------------- Sorted gl_list_t Data Type ---------------------- */  | 
1049  |  |  | 
1050  |  | static gl_list_node_t _GL_ATTRIBUTE_PURE  | 
1051  |  | gl_linked_sortedlist_search (gl_list_t list, gl_listelement_compar_fn compar,  | 
1052  |  |                              const void *elt)  | 
1053  | 0  | { | 
1054  | 0  |   gl_list_node_t node;  | 
1055  |  | 
  | 
1056  | 0  |   for (node = list->root.next; node != &list->root; node = node->next)  | 
1057  | 0  |     { | 
1058  | 0  |       int cmp = compar (node->value, elt);  | 
1059  |  | 
  | 
1060  | 0  |       if (cmp > 0)  | 
1061  | 0  |         break;  | 
1062  | 0  |       if (cmp == 0)  | 
1063  | 0  |         return node;  | 
1064  | 0  |     }  | 
1065  | 0  |   return NULL;  | 
1066  | 0  | }  | 
1067  |  |  | 
1068  |  | static gl_list_node_t _GL_ATTRIBUTE_PURE  | 
1069  |  | gl_linked_sortedlist_search_from_to (gl_list_t list,  | 
1070  |  |                                      gl_listelement_compar_fn compar,  | 
1071  |  |                                      size_t low, size_t high,  | 
1072  |  |                                      const void *elt)  | 
1073  | 0  | { | 
1074  | 0  |   size_t count = list->count;  | 
1075  |  | 
  | 
1076  | 0  |   if (!(low <= high && high <= list->count))  | 
1077  |  |     /* Invalid arguments.  */  | 
1078  | 0  |     abort ();  | 
1079  |  |  | 
1080  | 0  |   high -= low;  | 
1081  | 0  |   if (high > 0)  | 
1082  | 0  |     { | 
1083  |  |       /* Here we know low < count.  */  | 
1084  | 0  |       size_t position = low;  | 
1085  | 0  |       gl_list_node_t node;  | 
1086  |  | 
  | 
1087  | 0  |       if (position <= ((count - 1) / 2))  | 
1088  | 0  |         { | 
1089  | 0  |           node = list->root.next;  | 
1090  | 0  |           for (; position > 0; position--)  | 
1091  | 0  |             node = node->next;  | 
1092  | 0  |         }  | 
1093  | 0  |       else  | 
1094  | 0  |         { | 
1095  | 0  |           position = count - 1 - position;  | 
1096  | 0  |           node = list->root.prev;  | 
1097  | 0  |           for (; position > 0; position--)  | 
1098  | 0  |             node = node->prev;  | 
1099  | 0  |         }  | 
1100  |  | 
  | 
1101  | 0  |       do  | 
1102  | 0  |         { | 
1103  | 0  |           int cmp = compar (node->value, elt);  | 
1104  |  | 
  | 
1105  | 0  |           if (cmp > 0)  | 
1106  | 0  |             break;  | 
1107  | 0  |           if (cmp == 0)  | 
1108  | 0  |             return node;  | 
1109  | 0  |           node = node->next;  | 
1110  | 0  |         }  | 
1111  | 0  |       while (--high > 0);  | 
1112  | 0  |     }  | 
1113  | 0  |   return NULL;  | 
1114  | 0  | }  | 
1115  |  |  | 
1116  |  | static size_t _GL_ATTRIBUTE_PURE  | 
1117  |  | gl_linked_sortedlist_indexof (gl_list_t list, gl_listelement_compar_fn compar,  | 
1118  |  |                               const void *elt)  | 
1119  | 0  | { | 
1120  | 0  |   gl_list_node_t node;  | 
1121  | 0  |   size_t index;  | 
1122  |  | 
  | 
1123  | 0  |   for (node = list->root.next, index = 0;  | 
1124  | 0  |        node != &list->root;  | 
1125  | 0  |        node = node->next, index++)  | 
1126  | 0  |     { | 
1127  | 0  |       int cmp = compar (node->value, elt);  | 
1128  |  | 
  | 
1129  | 0  |       if (cmp > 0)  | 
1130  | 0  |         break;  | 
1131  | 0  |       if (cmp == 0)  | 
1132  | 0  |         return index;  | 
1133  | 0  |     }  | 
1134  | 0  |   return (size_t)(-1);  | 
1135  | 0  | }  | 
1136  |  |  | 
1137  |  | static size_t _GL_ATTRIBUTE_PURE  | 
1138  |  | gl_linked_sortedlist_indexof_from_to (gl_list_t list,  | 
1139  |  |                                       gl_listelement_compar_fn compar,  | 
1140  |  |                                       size_t low, size_t high,  | 
1141  |  |                                       const void *elt)  | 
1142  | 0  | { | 
1143  | 0  |   size_t count = list->count;  | 
1144  |  | 
  | 
1145  | 0  |   if (!(low <= high && high <= list->count))  | 
1146  |  |     /* Invalid arguments.  */  | 
1147  | 0  |     abort ();  | 
1148  |  |  | 
1149  | 0  |   high -= low;  | 
1150  | 0  |   if (high > 0)  | 
1151  | 0  |     { | 
1152  |  |       /* Here we know low < count.  */  | 
1153  | 0  |       size_t index = low;  | 
1154  | 0  |       size_t position = low;  | 
1155  | 0  |       gl_list_node_t node;  | 
1156  |  | 
  | 
1157  | 0  |       if (position <= ((count - 1) / 2))  | 
1158  | 0  |         { | 
1159  | 0  |           node = list->root.next;  | 
1160  | 0  |           for (; position > 0; position--)  | 
1161  | 0  |             node = node->next;  | 
1162  | 0  |         }  | 
1163  | 0  |       else  | 
1164  | 0  |         { | 
1165  | 0  |           position = count - 1 - position;  | 
1166  | 0  |           node = list->root.prev;  | 
1167  | 0  |           for (; position > 0; position--)  | 
1168  | 0  |             node = node->prev;  | 
1169  | 0  |         }  | 
1170  |  | 
  | 
1171  | 0  |       do  | 
1172  | 0  |         { | 
1173  | 0  |           int cmp = compar (node->value, elt);  | 
1174  |  | 
  | 
1175  | 0  |           if (cmp > 0)  | 
1176  | 0  |             break;  | 
1177  | 0  |           if (cmp == 0)  | 
1178  | 0  |             return index;  | 
1179  | 0  |           node = node->next;  | 
1180  | 0  |           index++;  | 
1181  | 0  |         }  | 
1182  | 0  |       while (--high > 0);  | 
1183  | 0  |     }  | 
1184  | 0  |   return (size_t)(-1);  | 
1185  | 0  | }  | 
1186  |  |  | 
1187  |  | static gl_list_node_t  | 
1188  |  | gl_linked_sortedlist_nx_add (gl_list_t list, gl_listelement_compar_fn compar,  | 
1189  |  |                              const void *elt)  | 
1190  | 0  | { | 
1191  | 0  |   gl_list_node_t node;  | 
1192  |  | 
  | 
1193  | 0  |   for (node = list->root.next; node != &list->root; node = node->next)  | 
1194  | 0  |     if (compar (node->value, elt) >= 0)  | 
1195  | 0  |       return gl_linked_nx_add_before (list, node, elt);  | 
1196  | 0  |   return gl_linked_nx_add_last (list, elt);  | 
1197  | 0  | }  | 
1198  |  |  | 
1199  |  | static bool  | 
1200  |  | gl_linked_sortedlist_remove (gl_list_t list, gl_listelement_compar_fn compar,  | 
1201  |  |                              const void *elt)  | 
1202  | 0  | { | 
1203  | 0  |   gl_list_node_t node;  | 
1204  |  | 
  | 
1205  | 0  |   for (node = list->root.next; node != &list->root; node = node->next)  | 
1206  | 0  |     { | 
1207  | 0  |       int cmp = compar (node->value, elt);  | 
1208  |  | 
  | 
1209  | 0  |       if (cmp > 0)  | 
1210  | 0  |         break;  | 
1211  | 0  |       if (cmp == 0)  | 
1212  | 0  |         return gl_linked_remove_node (list, node);  | 
1213  | 0  |     }  | 
1214  | 0  |   return false;  | 
1215  | 0  | }  |