/src/gnutls/gl/gl_array_list.c
Line | Count | Source |
1 | | /* Sequential list data type implemented by an array. |
2 | | Copyright (C) 2006-2026 Free Software Foundation, Inc. |
3 | | Written by Bruno Haible <bruno@clisp.org>, 2006. |
4 | | |
5 | | This file is free software: you can redistribute it and/or modify |
6 | | it under the terms of the GNU Lesser General Public License as |
7 | | published by the Free Software Foundation; either version 2.1 of the |
8 | | License, or (at your option) any later version. |
9 | | |
10 | | This file is distributed in the hope that it will be useful, |
11 | | but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | | GNU Lesser General Public License for more details. |
14 | | |
15 | | You should have received a copy of the GNU Lesser General Public License |
16 | | along with this program. If not, see <https://www.gnu.org/licenses/>. */ |
17 | | |
18 | | #include <config.h> |
19 | | |
20 | | /* Specification. */ |
21 | | #include "gl_array_list.h" |
22 | | |
23 | | #include <stdint.h> |
24 | | #include <stdlib.h> |
25 | | /* Get memcpy. */ |
26 | | #include <string.h> |
27 | | |
28 | | /* Checked size_t computations. */ |
29 | | #include "xsize.h" |
30 | | |
31 | | /* -------------------------- gl_list_t Data Type -------------------------- */ |
32 | | |
33 | | /* Concrete gl_list_impl type, valid for this file only. */ |
34 | | struct gl_list_impl |
35 | | { |
36 | | struct gl_list_impl_base base; |
37 | | size_t count; |
38 | | /* An array of ALLOCATED elements, of which the first COUNT are used. |
39 | | 0 <= COUNT <= ALLOCATED. */ |
40 | | const void **elements |
41 | | _GL_ATTRIBUTE_COUNTED_BY (count); |
42 | | size_t allocated; |
43 | | }; |
44 | | |
45 | | /* struct gl_list_node_impl doesn't exist here. The pointers are actually |
46 | | indices + 1. */ |
47 | 0 | #define INDEX_TO_NODE(index) (gl_list_node_t)(uintptr_t)(size_t)((index) + 1) |
48 | 0 | #define NODE_TO_INDEX(node) ((uintptr_t)(node) - 1) |
49 | | |
50 | | static gl_list_t |
51 | | gl_array_nx_create_empty (gl_list_implementation_t implementation, |
52 | | gl_listelement_equals_fn equals_fn, |
53 | | gl_listelement_hashcode_fn hashcode_fn, |
54 | | gl_listelement_dispose_fn dispose_fn, |
55 | | bool allow_duplicates) |
56 | 0 | { |
57 | 0 | struct gl_list_impl *list = |
58 | 0 | (struct gl_list_impl *) malloc (sizeof (struct gl_list_impl)); |
59 | |
|
60 | 0 | if (list == NULL) |
61 | 0 | return NULL; |
62 | | |
63 | 0 | list->base.vtable = implementation; |
64 | 0 | list->base.equals_fn = equals_fn; |
65 | 0 | list->base.hashcode_fn = hashcode_fn; |
66 | 0 | list->base.dispose_fn = dispose_fn; |
67 | 0 | list->base.allow_duplicates = allow_duplicates; |
68 | 0 | list->elements = NULL; |
69 | 0 | list->count = 0; |
70 | 0 | list->allocated = 0; |
71 | |
|
72 | 0 | return list; |
73 | 0 | } |
74 | | |
75 | | static gl_list_t |
76 | | gl_array_nx_create (gl_list_implementation_t implementation, |
77 | | gl_listelement_equals_fn equals_fn, |
78 | | gl_listelement_hashcode_fn hashcode_fn, |
79 | | gl_listelement_dispose_fn dispose_fn, |
80 | | bool allow_duplicates, |
81 | | size_t count, const void **contents) |
82 | 0 | { |
83 | 0 | struct gl_list_impl *list = |
84 | 0 | (struct gl_list_impl *) malloc (sizeof (struct gl_list_impl)); |
85 | |
|
86 | 0 | if (list == NULL) |
87 | 0 | return NULL; |
88 | | |
89 | 0 | list->base.vtable = implementation; |
90 | 0 | list->base.equals_fn = equals_fn; |
91 | 0 | list->base.hashcode_fn = hashcode_fn; |
92 | 0 | list->base.dispose_fn = dispose_fn; |
93 | 0 | list->base.allow_duplicates = allow_duplicates; |
94 | 0 | if (count > 0) |
95 | 0 | { |
96 | 0 | if (size_overflow_p (xtimes (count, sizeof (const void *)))) |
97 | 0 | goto fail; |
98 | 0 | list->elements = (const void **) malloc (count * sizeof (const void *)); |
99 | 0 | if (list->elements == NULL) |
100 | 0 | goto fail; |
101 | 0 | memcpy (list->elements, contents, count * sizeof (const void *)); |
102 | 0 | } |
103 | 0 | else |
104 | 0 | list->elements = NULL; |
105 | 0 | list->count = count; |
106 | 0 | list->allocated = count; |
107 | |
|
108 | 0 | return list; |
109 | | |
110 | 0 | fail: |
111 | 0 | free (list); |
112 | 0 | return NULL; |
113 | 0 | } |
114 | | |
115 | | static size_t _GL_ATTRIBUTE_PURE |
116 | | gl_array_size (gl_list_t list) |
117 | 0 | { |
118 | 0 | return list->count; |
119 | 0 | } |
120 | | |
121 | | static const void * _GL_ATTRIBUTE_PURE |
122 | | gl_array_node_value (gl_list_t list, gl_list_node_t node) |
123 | 0 | { |
124 | 0 | uintptr_t index = NODE_TO_INDEX (node); |
125 | 0 | if (!(index < list->count)) |
126 | | /* Invalid argument. */ |
127 | 0 | abort (); |
128 | 0 | return list->elements[index]; |
129 | 0 | } |
130 | | |
131 | | static int |
132 | | gl_array_node_nx_set_value (gl_list_t list, gl_list_node_t node, |
133 | | const void *elt) |
134 | 0 | { |
135 | 0 | uintptr_t index = NODE_TO_INDEX (node); |
136 | 0 | if (!(index < list->count)) |
137 | | /* Invalid argument. */ |
138 | 0 | abort (); |
139 | 0 | list->elements[index] = elt; |
140 | 0 | return 0; |
141 | 0 | } |
142 | | |
143 | | static gl_list_node_t _GL_ATTRIBUTE_PURE |
144 | | gl_array_next_node (gl_list_t list, gl_list_node_t node) |
145 | 0 | { |
146 | 0 | uintptr_t index = NODE_TO_INDEX (node); |
147 | 0 | if (!(index < list->count)) |
148 | | /* Invalid argument. */ |
149 | 0 | abort (); |
150 | 0 | index++; |
151 | 0 | if (index < list->count) |
152 | 0 | return INDEX_TO_NODE (index); |
153 | 0 | else |
154 | 0 | return NULL; |
155 | 0 | } |
156 | | |
157 | | static gl_list_node_t _GL_ATTRIBUTE_PURE |
158 | | gl_array_previous_node (gl_list_t list, gl_list_node_t node) |
159 | 0 | { |
160 | 0 | uintptr_t index = NODE_TO_INDEX (node); |
161 | 0 | if (!(index < list->count)) |
162 | | /* Invalid argument. */ |
163 | 0 | abort (); |
164 | 0 | if (index > 0) |
165 | 0 | return INDEX_TO_NODE (index - 1); |
166 | 0 | else |
167 | 0 | return NULL; |
168 | 0 | } |
169 | | |
170 | | static gl_list_node_t _GL_ATTRIBUTE_PURE |
171 | | gl_array_first_node (gl_list_t list) |
172 | 0 | { |
173 | 0 | if (list->count > 0) |
174 | 0 | return INDEX_TO_NODE (0); |
175 | 0 | else |
176 | 0 | return NULL; |
177 | 0 | } |
178 | | |
179 | | static gl_list_node_t _GL_ATTRIBUTE_PURE |
180 | | gl_array_last_node (gl_list_t list) |
181 | 0 | { |
182 | 0 | if (list->count > 0) |
183 | 0 | return INDEX_TO_NODE (list->count - 1); |
184 | 0 | else |
185 | 0 | return NULL; |
186 | 0 | } |
187 | | |
188 | | static const void * _GL_ATTRIBUTE_PURE |
189 | | gl_array_get_at (gl_list_t list, size_t position) |
190 | 0 | { |
191 | 0 | size_t count = list->count; |
192 | |
|
193 | 0 | if (!(position < count)) |
194 | | /* Invalid argument. */ |
195 | 0 | abort (); |
196 | 0 | return list->elements[position]; |
197 | 0 | } |
198 | | |
199 | | static gl_list_node_t |
200 | | gl_array_nx_set_at (gl_list_t list, size_t position, const void *elt) |
201 | 0 | { |
202 | 0 | size_t count = list->count; |
203 | |
|
204 | 0 | if (!(position < count)) |
205 | | /* Invalid argument. */ |
206 | 0 | abort (); |
207 | 0 | list->elements[position] = elt; |
208 | 0 | return INDEX_TO_NODE (position); |
209 | 0 | } |
210 | | |
211 | | static size_t _GL_ATTRIBUTE_PURE |
212 | | gl_array_indexof_from_to (gl_list_t list, size_t start_index, size_t end_index, |
213 | | const void *elt) |
214 | 0 | { |
215 | 0 | size_t count = list->count; |
216 | |
|
217 | 0 | if (!(start_index <= end_index && end_index <= count)) |
218 | | /* Invalid arguments. */ |
219 | 0 | abort (); |
220 | | |
221 | 0 | if (start_index < end_index) |
222 | 0 | { |
223 | 0 | gl_listelement_equals_fn equals = list->base.equals_fn; |
224 | 0 | if (equals != NULL) |
225 | 0 | { |
226 | 0 | for (size_t i = start_index;;) |
227 | 0 | { |
228 | 0 | if (equals (elt, list->elements[i])) |
229 | 0 | return i; |
230 | 0 | i++; |
231 | 0 | if (i == end_index) |
232 | 0 | break; |
233 | 0 | } |
234 | 0 | } |
235 | 0 | else |
236 | 0 | { |
237 | 0 | for (size_t i = start_index;;) |
238 | 0 | { |
239 | 0 | if (elt == list->elements[i]) |
240 | 0 | return i; |
241 | 0 | i++; |
242 | 0 | if (i == end_index) |
243 | 0 | break; |
244 | 0 | } |
245 | 0 | } |
246 | 0 | } |
247 | 0 | return (size_t)(-1); |
248 | 0 | } |
249 | | |
250 | | static gl_list_node_t _GL_ATTRIBUTE_PURE |
251 | | gl_array_search_from_to (gl_list_t list, size_t start_index, size_t end_index, |
252 | | const void *elt) |
253 | 0 | { |
254 | 0 | size_t index = gl_array_indexof_from_to (list, start_index, end_index, elt); |
255 | 0 | return INDEX_TO_NODE (index); |
256 | 0 | } |
257 | | |
258 | | /* Ensure that list->allocated > list->count. |
259 | | Return 0 upon success, -1 upon out-of-memory. */ |
260 | | static int |
261 | | grow (gl_list_t list) |
262 | 0 | { |
263 | 0 | size_t new_allocated = xtimes (list->allocated, 2); |
264 | 0 | new_allocated = xsum (new_allocated, 1); |
265 | 0 | size_t memory_size = xtimes (new_allocated, sizeof (const void *)); |
266 | 0 | if (size_overflow_p (memory_size)) |
267 | | /* Overflow, would lead to out of memory. */ |
268 | 0 | return -1; |
269 | 0 | const void **memory = (const void **) realloc (list->elements, memory_size); |
270 | 0 | if (memory == NULL) |
271 | | /* Out of memory. */ |
272 | 0 | return -1; |
273 | 0 | list->elements = memory; |
274 | 0 | list->allocated = new_allocated; |
275 | 0 | return 0; |
276 | 0 | } |
277 | | |
278 | | static gl_list_node_t |
279 | | gl_array_nx_add_first (gl_list_t list, const void *elt) |
280 | 0 | { |
281 | 0 | size_t count = list->count; |
282 | |
|
283 | 0 | if (count == list->allocated) |
284 | 0 | if (grow (list) < 0) |
285 | 0 | return NULL; |
286 | 0 | const void **elements = list->elements; |
287 | 0 | list->count = count + 1; |
288 | 0 | for (size_t i = count; i > 0; i--) |
289 | 0 | elements[i] = elements[i - 1]; |
290 | 0 | elements[0] = elt; |
291 | 0 | return INDEX_TO_NODE (0); |
292 | 0 | } |
293 | | |
294 | | static gl_list_node_t |
295 | | gl_array_nx_add_last (gl_list_t list, const void *elt) |
296 | 0 | { |
297 | 0 | size_t count = list->count; |
298 | |
|
299 | 0 | if (count == list->allocated) |
300 | 0 | if (grow (list) < 0) |
301 | 0 | return NULL; |
302 | 0 | list->count = count + 1; |
303 | 0 | list->elements[count] = elt; |
304 | 0 | return INDEX_TO_NODE (count); |
305 | 0 | } |
306 | | |
307 | | static gl_list_node_t |
308 | | gl_array_nx_add_before (gl_list_t list, gl_list_node_t node, const void *elt) |
309 | 0 | { |
310 | 0 | size_t count = list->count; |
311 | 0 | uintptr_t index = NODE_TO_INDEX (node); |
312 | |
|
313 | 0 | if (!(index < count)) |
314 | | /* Invalid argument. */ |
315 | 0 | abort (); |
316 | 0 | size_t position = index; |
317 | 0 | if (count == list->allocated) |
318 | 0 | if (grow (list) < 0) |
319 | 0 | return NULL; |
320 | 0 | const void **elements = list->elements; |
321 | 0 | list->count = count + 1; |
322 | 0 | for (size_t i = count; i > position; i--) |
323 | 0 | elements[i] = elements[i - 1]; |
324 | 0 | elements[position] = elt; |
325 | 0 | return INDEX_TO_NODE (position); |
326 | 0 | } |
327 | | |
328 | | static gl_list_node_t |
329 | | gl_array_nx_add_after (gl_list_t list, gl_list_node_t node, const void *elt) |
330 | 0 | { |
331 | 0 | size_t count = list->count; |
332 | 0 | uintptr_t index = NODE_TO_INDEX (node); |
333 | |
|
334 | 0 | if (!(index < count)) |
335 | | /* Invalid argument. */ |
336 | 0 | abort (); |
337 | 0 | size_t position = index + 1; |
338 | 0 | if (count == list->allocated) |
339 | 0 | if (grow (list) < 0) |
340 | 0 | return NULL; |
341 | 0 | const void **elements = list->elements; |
342 | 0 | list->count = count + 1; |
343 | 0 | for (size_t i = count; i > position; i--) |
344 | 0 | elements[i] = elements[i - 1]; |
345 | 0 | elements[position] = elt; |
346 | 0 | return INDEX_TO_NODE (position); |
347 | 0 | } |
348 | | |
349 | | static gl_list_node_t |
350 | | gl_array_nx_add_at (gl_list_t list, size_t position, const void *elt) |
351 | 0 | { |
352 | 0 | size_t count = list->count; |
353 | |
|
354 | 0 | if (!(position <= count)) |
355 | | /* Invalid argument. */ |
356 | 0 | abort (); |
357 | 0 | if (count == list->allocated) |
358 | 0 | if (grow (list) < 0) |
359 | 0 | return NULL; |
360 | 0 | const void **elements = list->elements; |
361 | 0 | list->count = count + 1; |
362 | 0 | for (size_t i = count; i > position; i--) |
363 | 0 | elements[i] = elements[i - 1]; |
364 | 0 | elements[position] = elt; |
365 | 0 | return INDEX_TO_NODE (position); |
366 | 0 | } |
367 | | |
368 | | static bool |
369 | | gl_array_remove_node (gl_list_t list, gl_list_node_t node) |
370 | 0 | { |
371 | 0 | size_t count = list->count; |
372 | 0 | uintptr_t index = NODE_TO_INDEX (node); |
373 | |
|
374 | 0 | if (!(index < count)) |
375 | | /* Invalid argument. */ |
376 | 0 | abort (); |
377 | 0 | size_t position = index; |
378 | 0 | const void **elements = list->elements; |
379 | 0 | if (list->base.dispose_fn != NULL) |
380 | 0 | list->base.dispose_fn (elements[position]); |
381 | 0 | for (size_t i = position + 1; i < count; i++) |
382 | 0 | elements[i - 1] = elements[i]; |
383 | 0 | list->count = count - 1; |
384 | 0 | return true; |
385 | 0 | } |
386 | | |
387 | | static bool |
388 | | gl_array_remove_at (gl_list_t list, size_t position) |
389 | 0 | { |
390 | 0 | size_t count = list->count; |
391 | |
|
392 | 0 | if (!(position < count)) |
393 | | /* Invalid argument. */ |
394 | 0 | abort (); |
395 | 0 | const void **elements = list->elements; |
396 | 0 | if (list->base.dispose_fn != NULL) |
397 | 0 | list->base.dispose_fn (elements[position]); |
398 | 0 | for (size_t i = position + 1; i < count; i++) |
399 | 0 | elements[i - 1] = elements[i]; |
400 | 0 | list->count = count - 1; |
401 | 0 | return true; |
402 | 0 | } |
403 | | |
404 | | static bool |
405 | | gl_array_remove (gl_list_t list, const void *elt) |
406 | 0 | { |
407 | 0 | size_t position = gl_array_indexof_from_to (list, 0, list->count, elt); |
408 | 0 | if (position == (size_t)(-1)) |
409 | 0 | return false; |
410 | 0 | else |
411 | 0 | return gl_array_remove_at (list, position); |
412 | 0 | } |
413 | | |
414 | | static void |
415 | | gl_array_list_free (gl_list_t list) |
416 | 0 | { |
417 | 0 | if (list->elements != NULL) |
418 | 0 | { |
419 | 0 | if (list->base.dispose_fn != NULL) |
420 | 0 | { |
421 | 0 | size_t count = list->count; |
422 | |
|
423 | 0 | if (count > 0) |
424 | 0 | { |
425 | 0 | gl_listelement_dispose_fn dispose = list->base.dispose_fn; |
426 | 0 | const void **elements = list->elements; |
427 | |
|
428 | 0 | do |
429 | 0 | dispose (*elements++); |
430 | 0 | while (--count > 0); |
431 | 0 | } |
432 | 0 | } |
433 | 0 | free (list->elements); |
434 | 0 | } |
435 | 0 | free (list); |
436 | 0 | } |
437 | | |
438 | | /* --------------------- gl_list_iterator_t Data Type --------------------- */ |
439 | | |
440 | | static gl_list_iterator_t _GL_ATTRIBUTE_PURE |
441 | | gl_array_iterator (gl_list_t list) |
442 | 0 | { |
443 | 0 | gl_list_iterator_t result; |
444 | |
|
445 | 0 | result.vtable = list->base.vtable; |
446 | 0 | result.list = list; |
447 | 0 | result.count = list->count; |
448 | 0 | result.p = list->elements + 0; |
449 | 0 | result.q = list->elements + list->count; |
450 | | #if defined GCC_LINT || defined lint |
451 | | result.i = 0; |
452 | | result.j = 0; |
453 | | #endif |
454 | |
|
455 | 0 | return result; |
456 | 0 | } |
457 | | |
458 | | static gl_list_iterator_t _GL_ATTRIBUTE_PURE |
459 | | gl_array_iterator_from_to (gl_list_t list, size_t start_index, size_t end_index) |
460 | 0 | { |
461 | 0 | gl_list_iterator_t result; |
462 | |
|
463 | 0 | if (!(start_index <= end_index && end_index <= list->count)) |
464 | | /* Invalid arguments. */ |
465 | 0 | abort (); |
466 | 0 | result.vtable = list->base.vtable; |
467 | 0 | result.list = list; |
468 | 0 | result.count = list->count; |
469 | 0 | result.p = list->elements + start_index; |
470 | 0 | result.q = list->elements + end_index; |
471 | | #if defined GCC_LINT || defined lint |
472 | | result.i = 0; |
473 | | result.j = 0; |
474 | | #endif |
475 | |
|
476 | 0 | return result; |
477 | 0 | } |
478 | | |
479 | | static bool |
480 | | gl_array_iterator_next (gl_list_iterator_t *iterator, |
481 | | const void **eltp, gl_list_node_t *nodep) |
482 | 0 | { |
483 | 0 | gl_list_t list = iterator->list; |
484 | 0 | if (iterator->count != list->count) |
485 | 0 | { |
486 | 0 | if (iterator->count != list->count + 1) |
487 | | /* Concurrent modifications were done on the list. */ |
488 | 0 | abort (); |
489 | | /* The last returned element was removed. */ |
490 | 0 | iterator->count--; |
491 | 0 | iterator->p = (const void **) iterator->p - 1; |
492 | 0 | iterator->q = (const void **) iterator->q - 1; |
493 | 0 | } |
494 | 0 | if (iterator->p < iterator->q) |
495 | 0 | { |
496 | 0 | const void **p = (const void **) iterator->p; |
497 | 0 | *eltp = *p; |
498 | 0 | if (nodep != NULL) |
499 | 0 | *nodep = INDEX_TO_NODE (p - list->elements); |
500 | 0 | iterator->p = p + 1; |
501 | 0 | return true; |
502 | 0 | } |
503 | 0 | else |
504 | 0 | return false; |
505 | 0 | } |
506 | | |
507 | | static void |
508 | | gl_array_iterator_free (gl_list_iterator_t *_GL_UNNAMED (iterator)) |
509 | 0 | { |
510 | 0 | } |
511 | | |
512 | | /* ---------------------- Sorted gl_list_t Data Type ---------------------- */ |
513 | | |
514 | | static size_t _GL_ATTRIBUTE_PURE |
515 | | gl_array_sortedlist_indexof_from_to (gl_list_t list, |
516 | | gl_listelement_compar_fn compar, |
517 | | size_t low, size_t high, |
518 | | const void *elt) |
519 | 0 | { |
520 | 0 | if (!(low <= high && high <= list->count)) |
521 | | /* Invalid arguments. */ |
522 | 0 | abort (); |
523 | 0 | if (low < high) |
524 | 0 | { |
525 | | /* At each loop iteration, low < high; for indices < low the values |
526 | | are smaller than ELT; for indices >= high the values are greater |
527 | | than ELT. So, if the element occurs in the list, it is at |
528 | | low <= position < high. */ |
529 | 0 | do |
530 | 0 | { |
531 | 0 | size_t mid = low + (high - low) / 2; /* low <= mid < high */ |
532 | 0 | int cmp = compar (list->elements[mid], elt); |
533 | |
|
534 | 0 | if (cmp < 0) |
535 | 0 | low = mid + 1; |
536 | 0 | else if (cmp > 0) |
537 | 0 | high = mid; |
538 | 0 | else /* cmp == 0 */ |
539 | 0 | { |
540 | | /* We have an element equal to ELT at index MID. But we need |
541 | | the minimal such index. */ |
542 | 0 | high = mid; |
543 | | /* At each loop iteration, low <= high and |
544 | | compar (list->elements[high], elt) == 0, |
545 | | and we know that the first occurrence of the element is at |
546 | | low <= position <= high. */ |
547 | 0 | while (low < high) |
548 | 0 | { |
549 | 0 | size_t mid2 = low + (high - low) / 2; /* low <= mid2 < high */ |
550 | 0 | int cmp2 = compar (list->elements[mid2], elt); |
551 | |
|
552 | 0 | if (cmp2 < 0) |
553 | 0 | low = mid2 + 1; |
554 | 0 | else if (cmp2 > 0) |
555 | | /* The list was not sorted. */ |
556 | 0 | abort (); |
557 | 0 | else /* cmp2 == 0 */ |
558 | 0 | { |
559 | 0 | if (mid2 == low) |
560 | 0 | break; |
561 | 0 | high = mid2 - 1; |
562 | 0 | } |
563 | 0 | } |
564 | 0 | return low; |
565 | 0 | } |
566 | 0 | } |
567 | 0 | while (low < high); |
568 | | /* Here low == high. */ |
569 | 0 | } |
570 | 0 | return (size_t)(-1); |
571 | 0 | } |
572 | | |
573 | | static size_t _GL_ATTRIBUTE_PURE |
574 | | gl_array_sortedlist_indexof (gl_list_t list, gl_listelement_compar_fn compar, |
575 | | const void *elt) |
576 | 0 | { |
577 | 0 | return gl_array_sortedlist_indexof_from_to (list, compar, 0, list->count, |
578 | 0 | elt); |
579 | 0 | } |
580 | | |
581 | | static gl_list_node_t _GL_ATTRIBUTE_PURE |
582 | | gl_array_sortedlist_search_from_to (gl_list_t list, |
583 | | gl_listelement_compar_fn compar, |
584 | | size_t low, size_t high, |
585 | | const void *elt) |
586 | 0 | { |
587 | 0 | size_t index = |
588 | 0 | gl_array_sortedlist_indexof_from_to (list, compar, low, high, elt); |
589 | 0 | return INDEX_TO_NODE (index); |
590 | 0 | } |
591 | | |
592 | | static gl_list_node_t _GL_ATTRIBUTE_PURE |
593 | | gl_array_sortedlist_search (gl_list_t list, gl_listelement_compar_fn compar, |
594 | | const void *elt) |
595 | 0 | { |
596 | 0 | size_t index = |
597 | 0 | gl_array_sortedlist_indexof_from_to (list, compar, 0, list->count, elt); |
598 | 0 | return INDEX_TO_NODE (index); |
599 | 0 | } |
600 | | |
601 | | static gl_list_node_t |
602 | | gl_array_sortedlist_nx_add (gl_list_t list, gl_listelement_compar_fn compar, |
603 | | const void *elt) |
604 | 0 | { |
605 | 0 | size_t count = list->count; |
606 | 0 | size_t low = 0; |
607 | 0 | size_t high = count; |
608 | | |
609 | | /* At each loop iteration, low <= high; for indices < low the values are |
610 | | smaller than ELT; for indices >= high the values are greater than ELT. */ |
611 | 0 | while (low < high) |
612 | 0 | { |
613 | 0 | size_t mid = low + (high - low) / 2; /* low <= mid < high */ |
614 | 0 | int cmp = compar (list->elements[mid], elt); |
615 | |
|
616 | 0 | if (cmp < 0) |
617 | 0 | low = mid + 1; |
618 | 0 | else if (cmp > 0) |
619 | 0 | high = mid; |
620 | 0 | else /* cmp == 0 */ |
621 | 0 | { |
622 | 0 | low = mid; |
623 | 0 | break; |
624 | 0 | } |
625 | 0 | } |
626 | 0 | return gl_array_nx_add_at (list, low, elt); |
627 | 0 | } |
628 | | |
629 | | static bool |
630 | | gl_array_sortedlist_remove (gl_list_t list, gl_listelement_compar_fn compar, |
631 | | const void *elt) |
632 | 0 | { |
633 | 0 | size_t index = gl_array_sortedlist_indexof (list, compar, elt); |
634 | 0 | if (index == (size_t)(-1)) |
635 | 0 | return false; |
636 | 0 | else |
637 | 0 | return gl_array_remove_at (list, index); |
638 | 0 | } |
639 | | |
640 | | |
641 | | const struct gl_list_implementation gl_array_list_implementation = |
642 | | { |
643 | | gl_array_nx_create_empty, |
644 | | gl_array_nx_create, |
645 | | gl_array_size, |
646 | | gl_array_node_value, |
647 | | gl_array_node_nx_set_value, |
648 | | gl_array_next_node, |
649 | | gl_array_previous_node, |
650 | | gl_array_first_node, |
651 | | gl_array_last_node, |
652 | | gl_array_get_at, |
653 | | gl_array_nx_set_at, |
654 | | gl_array_search_from_to, |
655 | | gl_array_indexof_from_to, |
656 | | gl_array_nx_add_first, |
657 | | gl_array_nx_add_last, |
658 | | gl_array_nx_add_before, |
659 | | gl_array_nx_add_after, |
660 | | gl_array_nx_add_at, |
661 | | gl_array_remove_node, |
662 | | gl_array_remove_at, |
663 | | gl_array_remove, |
664 | | gl_array_list_free, |
665 | | gl_array_iterator, |
666 | | gl_array_iterator_from_to, |
667 | | gl_array_iterator_next, |
668 | | gl_array_iterator_free, |
669 | | gl_array_sortedlist_search, |
670 | | gl_array_sortedlist_search_from_to, |
671 | | gl_array_sortedlist_indexof, |
672 | | gl_array_sortedlist_indexof_from_to, |
673 | | gl_array_sortedlist_nx_add, |
674 | | gl_array_sortedlist_remove |
675 | | }; |