/src/gnutls/gl/gl_anylinked_list2.h
Line | Count | Source |
1 | | /* Sequential list data type implemented by a linked list. |
2 | | Copyright (C) 2006-2026 Free Software Foundation, Inc. |
3 | | Written by Bruno Haible <bruno@clisp.org>, 2006. |
4 | | |
5 | | This file is free software: you can redistribute it and/or modify |
6 | | it under the terms of the GNU Lesser General Public License as |
7 | | published by the Free Software Foundation; either version 2.1 of the |
8 | | License, or (at your option) any later version. |
9 | | |
10 | | This file is distributed in the hope that it will be useful, |
11 | | but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | | GNU Lesser General Public License for more details. |
14 | | |
15 | | You should have received a copy of the GNU Lesser General Public License |
16 | | along with this program. If not, see <https://www.gnu.org/licenses/>. */ |
17 | | |
18 | | /* Common code of gl_linked_list.c and gl_linkedhash_list.c. */ |
19 | | |
20 | | /* If the symbol SIGNAL_SAFE_LIST is defined, the code is compiled in such |
21 | | a way that a gl_list_t data structure may be used from within a signal |
22 | | handler. The operations allowed in the signal handler are: |
23 | | gl_list_iterator, gl_list_iterator_next, gl_list_iterator_free. |
24 | | The list and node fields that are therefore accessed from the signal handler |
25 | | are: |
26 | | list->root, node->next, node->value. |
27 | | We are careful to make modifications to these fields only in an order |
28 | | that maintains the consistency of the list data structure at any moment, |
29 | | and we use 'volatile' assignments to prevent the compiler from reordering |
30 | | such assignments. */ |
31 | | #ifdef SIGNAL_SAFE_LIST |
32 | | # define ASYNCSAFE(type) *(type volatile *)& |
33 | | #else |
34 | | # define ASYNCSAFE(type) |
35 | | #endif |
36 | | |
37 | | /* -------------------------- gl_list_t Data Type -------------------------- */ |
38 | | |
39 | | static gl_list_t |
40 | | gl_linked_nx_create_empty (gl_list_implementation_t implementation, |
41 | | gl_listelement_equals_fn equals_fn, |
42 | | gl_listelement_hashcode_fn hashcode_fn, |
43 | | gl_listelement_dispose_fn dispose_fn, |
44 | | bool allow_duplicates) |
45 | 4 | { |
46 | 4 | struct gl_list_impl *list = |
47 | 4 | (struct gl_list_impl *) malloc (sizeof (struct gl_list_impl)); |
48 | | |
49 | 4 | if (list == NULL) |
50 | 0 | return NULL; |
51 | | |
52 | 4 | list->base.vtable = implementation; |
53 | 4 | list->base.equals_fn = equals_fn; |
54 | 4 | list->base.hashcode_fn = hashcode_fn; |
55 | 4 | list->base.dispose_fn = dispose_fn; |
56 | 4 | list->base.allow_duplicates = allow_duplicates; |
57 | 4 | #if WITH_HASHTABLE |
58 | 4 | list->table_size = 11; |
59 | 4 | list->table = |
60 | 4 | (gl_hash_entry_t *) calloc (list->table_size, sizeof (gl_hash_entry_t)); |
61 | 4 | if (list->table == NULL) |
62 | 0 | goto fail; |
63 | 4 | #endif |
64 | 4 | list->root.next = &list->root; |
65 | 4 | list->root.prev = &list->root; |
66 | 4 | list->count = 0; |
67 | | |
68 | 4 | return list; |
69 | | |
70 | 0 | #if WITH_HASHTABLE |
71 | 0 | fail: |
72 | 0 | free (list); |
73 | 0 | return NULL; |
74 | 4 | #endif |
75 | 4 | } |
76 | | |
77 | | static gl_list_t |
78 | | gl_linked_nx_create (gl_list_implementation_t implementation, |
79 | | gl_listelement_equals_fn equals_fn, |
80 | | gl_listelement_hashcode_fn hashcode_fn, |
81 | | gl_listelement_dispose_fn dispose_fn, |
82 | | bool allow_duplicates, |
83 | | size_t count, const void **contents) |
84 | 0 | { |
85 | 0 | struct gl_list_impl *list = |
86 | 0 | (struct gl_list_impl *) malloc (sizeof (struct gl_list_impl)); |
87 | 0 | gl_list_node_t tail; |
88 | |
|
89 | 0 | if (list == NULL) |
90 | 0 | return NULL; |
91 | | |
92 | 0 | list->base.vtable = implementation; |
93 | 0 | list->base.equals_fn = equals_fn; |
94 | 0 | list->base.hashcode_fn = hashcode_fn; |
95 | 0 | list->base.dispose_fn = dispose_fn; |
96 | 0 | list->base.allow_duplicates = allow_duplicates; |
97 | 0 | #if WITH_HASHTABLE |
98 | 0 | { |
99 | 0 | size_t estimate = xsum (count, count / 2); /* 1.5 * count */ |
100 | 0 | if (estimate < 10) |
101 | 0 | estimate = 10; |
102 | 0 | list->table_size = next_prime (estimate); |
103 | 0 | if (size_overflow_p (xtimes (list->table_size, sizeof (gl_hash_entry_t)))) |
104 | 0 | goto fail1; |
105 | 0 | list->table = |
106 | 0 | (gl_hash_entry_t *) calloc (list->table_size, sizeof (gl_hash_entry_t)); |
107 | 0 | if (list->table == NULL) |
108 | 0 | goto fail1; |
109 | 0 | } |
110 | 0 | #endif |
111 | 0 | list->count = count; |
112 | 0 | tail = &list->root; |
113 | 0 | for (; count > 0; contents++, count--) |
114 | 0 | { |
115 | 0 | gl_list_node_t node = |
116 | 0 | (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl)); |
117 | |
|
118 | 0 | if (node == NULL) |
119 | 0 | goto fail2; |
120 | | |
121 | 0 | node->value = *contents; |
122 | 0 | #if WITH_HASHTABLE |
123 | 0 | node->h.hashcode = |
124 | 0 | (list->base.hashcode_fn != NULL |
125 | 0 | ? list->base.hashcode_fn (node->value) |
126 | 0 | : (size_t)(uintptr_t) node->value); |
127 | | |
128 | | /* Add node to the hash table. */ |
129 | 0 | if (add_to_bucket (list, node) < 0) |
130 | 0 | { |
131 | 0 | free (node); |
132 | 0 | goto fail2; |
133 | 0 | } |
134 | 0 | #endif |
135 | | |
136 | | /* Add node to the list. */ |
137 | 0 | node->prev = tail; |
138 | 0 | tail->next = node; |
139 | 0 | tail = node; |
140 | 0 | } |
141 | 0 | tail->next = &list->root; |
142 | 0 | list->root.prev = tail; |
143 | |
|
144 | 0 | return list; |
145 | | |
146 | 0 | fail2: |
147 | 0 | for (gl_list_node_t node = tail; node != &list->root; ) |
148 | 0 | { |
149 | 0 | gl_list_node_t prev = node->prev; |
150 | |
|
151 | 0 | free (node); |
152 | 0 | node = prev; |
153 | 0 | } |
154 | 0 | #if WITH_HASHTABLE |
155 | 0 | free (list->table); |
156 | 0 | fail1: |
157 | 0 | #endif |
158 | 0 | free (list); |
159 | 0 | return NULL; |
160 | 0 | } |
161 | | |
162 | | static size_t _GL_ATTRIBUTE_PURE |
163 | | gl_linked_size (gl_list_t list) |
164 | 0 | { |
165 | 0 | return list->count; |
166 | 0 | } |
167 | | |
168 | | static const void * _GL_ATTRIBUTE_PURE |
169 | | gl_linked_node_value (gl_list_t _GL_UNNAMED (list), gl_list_node_t node) |
170 | 0 | { |
171 | 0 | return node->value; |
172 | 0 | } |
173 | | |
174 | | static int |
175 | | gl_linked_node_nx_set_value (_GL_ATTRIBUTE_MAYBE_UNUSED gl_list_t list, |
176 | | gl_list_node_t node, |
177 | | const void *elt) |
178 | 0 | { |
179 | 0 | #if WITH_HASHTABLE |
180 | 0 | if (elt != node->value) |
181 | 0 | { |
182 | 0 | size_t new_hashcode = |
183 | 0 | (list->base.hashcode_fn != NULL |
184 | 0 | ? list->base.hashcode_fn (elt) |
185 | 0 | : (size_t)(uintptr_t) elt); |
186 | |
|
187 | 0 | if (new_hashcode != node->h.hashcode) |
188 | 0 | { |
189 | 0 | remove_from_bucket (list, node); |
190 | 0 | node->value = elt; |
191 | 0 | node->h.hashcode = new_hashcode; |
192 | 0 | if (add_to_bucket (list, node) < 0) |
193 | 0 | { |
194 | | /* Out of memory. We removed node from a bucket but cannot add |
195 | | it to another bucket. In order to avoid inconsistencies, we |
196 | | must remove node entirely from the list. */ |
197 | 0 | gl_list_node_t before_removed = node->prev; |
198 | 0 | gl_list_node_t after_removed = node->next; |
199 | 0 | ASYNCSAFE(gl_list_node_t) before_removed->next = after_removed; |
200 | 0 | after_removed->prev = before_removed; |
201 | 0 | list->count--; |
202 | 0 | free (node); |
203 | 0 | return -1; |
204 | 0 | } |
205 | 0 | } |
206 | 0 | else |
207 | 0 | node->value = elt; |
208 | 0 | } |
209 | | #else |
210 | | node->value = elt; |
211 | | #endif |
212 | 0 | return 0; |
213 | 0 | } |
214 | | |
215 | | static gl_list_node_t _GL_ATTRIBUTE_PURE |
216 | | gl_linked_next_node (gl_list_t list, gl_list_node_t node) |
217 | 0 | { |
218 | 0 | return (node->next != &list->root ? node->next : NULL); |
219 | 0 | } |
220 | | |
221 | | static gl_list_node_t _GL_ATTRIBUTE_PURE |
222 | | gl_linked_previous_node (gl_list_t list, gl_list_node_t node) |
223 | 0 | { |
224 | 0 | return (node->prev != &list->root ? node->prev : NULL); |
225 | 0 | } |
226 | | |
227 | | static gl_list_node_t _GL_ATTRIBUTE_PURE |
228 | | gl_linked_first_node (gl_list_t list) |
229 | 0 | { |
230 | 0 | if (list->count > 0) |
231 | 0 | return list->root.next; |
232 | 0 | else |
233 | 0 | return NULL; |
234 | 0 | } |
235 | | |
236 | | static gl_list_node_t _GL_ATTRIBUTE_PURE |
237 | | gl_linked_last_node (gl_list_t list) |
238 | 0 | { |
239 | 0 | if (list->count > 0) |
240 | 0 | return list->root.prev; |
241 | 0 | else |
242 | 0 | return NULL; |
243 | 0 | } |
244 | | |
245 | | static const void * _GL_ATTRIBUTE_PURE |
246 | | gl_linked_get_at (gl_list_t list, size_t position) |
247 | 0 | { |
248 | 0 | size_t count = list->count; |
249 | |
|
250 | 0 | if (!(position < count)) |
251 | | /* Invalid argument. */ |
252 | 0 | abort (); |
253 | | /* Here we know count > 0. */ |
254 | 0 | gl_list_node_t node; |
255 | 0 | if (position <= ((count - 1) / 2)) |
256 | 0 | { |
257 | 0 | node = list->root.next; |
258 | 0 | for (; position > 0; position--) |
259 | 0 | node = node->next; |
260 | 0 | } |
261 | 0 | else |
262 | 0 | { |
263 | 0 | position = count - 1 - position; |
264 | 0 | node = list->root.prev; |
265 | 0 | for (; position > 0; position--) |
266 | 0 | node = node->prev; |
267 | 0 | } |
268 | 0 | return node->value; |
269 | 0 | } |
270 | | |
271 | | static gl_list_node_t |
272 | | gl_linked_nx_set_at (gl_list_t list, size_t position, const void *elt) |
273 | 0 | { |
274 | 0 | size_t count = list->count; |
275 | |
|
276 | 0 | if (!(position < count)) |
277 | | /* Invalid argument. */ |
278 | 0 | abort (); |
279 | | /* Here we know count > 0. */ |
280 | 0 | gl_list_node_t node; |
281 | 0 | if (position <= ((count - 1) / 2)) |
282 | 0 | { |
283 | 0 | node = list->root.next; |
284 | 0 | for (; position > 0; position--) |
285 | 0 | node = node->next; |
286 | 0 | } |
287 | 0 | else |
288 | 0 | { |
289 | 0 | position = count - 1 - position; |
290 | 0 | node = list->root.prev; |
291 | 0 | for (; position > 0; position--) |
292 | 0 | node = node->prev; |
293 | 0 | } |
294 | 0 | #if WITH_HASHTABLE |
295 | 0 | if (elt != node->value) |
296 | 0 | { |
297 | 0 | size_t new_hashcode = |
298 | 0 | (list->base.hashcode_fn != NULL |
299 | 0 | ? list->base.hashcode_fn (elt) |
300 | 0 | : (size_t)(uintptr_t) elt); |
301 | |
|
302 | 0 | if (new_hashcode != node->h.hashcode) |
303 | 0 | { |
304 | 0 | remove_from_bucket (list, node); |
305 | 0 | node->value = elt; |
306 | 0 | node->h.hashcode = new_hashcode; |
307 | 0 | if (add_to_bucket (list, node) < 0) |
308 | 0 | { |
309 | | /* Out of memory. We removed node from a bucket but cannot add |
310 | | it to another bucket. In order to avoid inconsistencies, we |
311 | | must remove node entirely from the list. */ |
312 | 0 | gl_list_node_t before_removed = node->prev; |
313 | 0 | gl_list_node_t after_removed = node->next; |
314 | 0 | ASYNCSAFE(gl_list_node_t) before_removed->next = after_removed; |
315 | 0 | after_removed->prev = before_removed; |
316 | 0 | list->count--; |
317 | 0 | free (node); |
318 | 0 | return NULL; |
319 | 0 | } |
320 | 0 | } |
321 | 0 | else |
322 | 0 | node->value = elt; |
323 | 0 | } |
324 | | #else |
325 | | node->value = elt; |
326 | | #endif |
327 | 0 | return node; |
328 | 0 | } |
329 | | |
330 | | static gl_list_node_t _GL_ATTRIBUTE_PURE |
331 | | gl_linked_search_from_to (gl_list_t list, size_t start_index, size_t end_index, |
332 | | const void *elt) |
333 | 0 | { |
334 | 0 | size_t count = list->count; |
335 | |
|
336 | 0 | if (!(start_index <= end_index && end_index <= count)) |
337 | | /* Invalid arguments. */ |
338 | 0 | abort (); |
339 | 0 | { |
340 | 0 | #if WITH_HASHTABLE |
341 | 0 | size_t hashcode = |
342 | 0 | (list->base.hashcode_fn != NULL |
343 | 0 | ? list->base.hashcode_fn (elt) |
344 | 0 | : (size_t)(uintptr_t) elt); |
345 | 0 | size_t bucket = hashcode % list->table_size; |
346 | 0 | gl_listelement_equals_fn equals = list->base.equals_fn; |
347 | |
|
348 | 0 | if (!list->base.allow_duplicates) |
349 | 0 | { |
350 | | /* Look for the first match in the hash bucket. */ |
351 | 0 | gl_list_node_t found = NULL; |
352 | |
|
353 | 0 | for (gl_list_node_t node = (gl_list_node_t) list->table[bucket]; |
354 | 0 | node != NULL; |
355 | 0 | node = (gl_list_node_t) node->h.hash_next) |
356 | 0 | if (node->h.hashcode == hashcode |
357 | 0 | && (equals != NULL |
358 | 0 | ? equals (elt, node->value) |
359 | 0 | : elt == node->value)) |
360 | 0 | { |
361 | 0 | found = node; |
362 | 0 | break; |
363 | 0 | } |
364 | 0 | if (start_index > 0) |
365 | | /* Look whether found's index is < start_index. */ |
366 | 0 | for (gl_list_node_t node = list->root.next; ; node = node->next) |
367 | 0 | { |
368 | 0 | if (node == found) |
369 | 0 | return NULL; |
370 | 0 | if (--start_index == 0) |
371 | 0 | break; |
372 | 0 | } |
373 | 0 | if (end_index < count) |
374 | | /* Look whether found's index is >= end_index. */ |
375 | 0 | { |
376 | 0 | end_index = count - end_index; |
377 | 0 | for (gl_list_node_t node = list->root.prev; ; node = node->prev) |
378 | 0 | { |
379 | 0 | if (node == found) |
380 | 0 | return NULL; |
381 | 0 | if (--end_index == 0) |
382 | 0 | break; |
383 | 0 | } |
384 | 0 | } |
385 | 0 | return found; |
386 | 0 | } |
387 | 0 | else |
388 | 0 | { |
389 | | /* Look whether there is more than one match in the hash bucket. */ |
390 | 0 | bool multiple_matches = false; |
391 | 0 | gl_list_node_t first_match = NULL; |
392 | |
|
393 | 0 | for (gl_list_node_t node = (gl_list_node_t) list->table[bucket]; |
394 | 0 | node != NULL; |
395 | 0 | node = (gl_list_node_t) node->h.hash_next) |
396 | 0 | if (node->h.hashcode == hashcode |
397 | 0 | && (equals != NULL |
398 | 0 | ? equals (elt, node->value) |
399 | 0 | : elt == node->value)) |
400 | 0 | { |
401 | 0 | if (first_match == NULL) |
402 | 0 | first_match = node; |
403 | 0 | else |
404 | 0 | { |
405 | 0 | multiple_matches = true; |
406 | 0 | break; |
407 | 0 | } |
408 | 0 | } |
409 | 0 | if (multiple_matches) |
410 | 0 | { |
411 | | /* We need the match with the smallest index. But we don't have |
412 | | a fast mapping node -> index. So we have to walk the list. */ |
413 | 0 | end_index -= start_index; |
414 | 0 | gl_list_node_t node = list->root.next; |
415 | 0 | for (; start_index > 0; start_index--) |
416 | 0 | node = node->next; |
417 | |
|
418 | 0 | for (; |
419 | 0 | end_index > 0; |
420 | 0 | node = node->next, end_index--) |
421 | 0 | if (node->h.hashcode == hashcode |
422 | 0 | && (equals != NULL |
423 | 0 | ? equals (elt, node->value) |
424 | 0 | : elt == node->value)) |
425 | 0 | return node; |
426 | | /* The matches must have all been at indices < start_index or |
427 | | >= end_index. */ |
428 | 0 | return NULL; |
429 | 0 | } |
430 | 0 | else |
431 | 0 | { |
432 | 0 | if (start_index > 0) |
433 | | /* Look whether first_match's index is < start_index. */ |
434 | 0 | for (gl_list_node_t node = list->root.next; node != &list->root; node = node->next) |
435 | 0 | { |
436 | 0 | if (node == first_match) |
437 | 0 | return NULL; |
438 | 0 | if (--start_index == 0) |
439 | 0 | break; |
440 | 0 | } |
441 | 0 | if (end_index < list->count) |
442 | | /* Look whether first_match's index is >= end_index. */ |
443 | 0 | { |
444 | 0 | end_index = list->count - end_index; |
445 | 0 | for (gl_list_node_t node = list->root.prev; ; node = node->prev) |
446 | 0 | { |
447 | 0 | if (node == first_match) |
448 | 0 | return NULL; |
449 | 0 | if (--end_index == 0) |
450 | 0 | break; |
451 | 0 | } |
452 | 0 | } |
453 | 0 | return first_match; |
454 | 0 | } |
455 | 0 | } |
456 | | #else |
457 | | end_index -= start_index; |
458 | | |
459 | | gl_list_node_t node = list->root.next; |
460 | | for (; start_index > 0; start_index--) |
461 | | node = node->next; |
462 | | |
463 | | gl_listelement_equals_fn equals = list->base.equals_fn; |
464 | | if (equals != NULL) |
465 | | { |
466 | | for (; end_index > 0; node = node->next, end_index--) |
467 | | if (equals (elt, node->value)) |
468 | | return node; |
469 | | } |
470 | | else |
471 | | { |
472 | | for (; end_index > 0; node = node->next, end_index--) |
473 | | if (elt == node->value) |
474 | | return node; |
475 | | } |
476 | | return NULL; |
477 | | #endif |
478 | 0 | } |
479 | 0 | } |
480 | | |
481 | | static size_t _GL_ATTRIBUTE_PURE |
482 | | gl_linked_indexof_from_to (gl_list_t list, size_t start_index, size_t end_index, |
483 | | const void *elt) |
484 | 0 | { |
485 | 0 | size_t count = list->count; |
486 | |
|
487 | 0 | if (!(start_index <= end_index && end_index <= count)) |
488 | | /* Invalid arguments. */ |
489 | 0 | abort (); |
490 | 0 | { |
491 | 0 | #if WITH_HASHTABLE |
492 | | /* Here the hash table doesn't help much. It only allows us to minimize |
493 | | the number of equals() calls, by looking up first the node and then |
494 | | its index. */ |
495 | 0 | size_t hashcode = |
496 | 0 | (list->base.hashcode_fn != NULL |
497 | 0 | ? list->base.hashcode_fn (elt) |
498 | 0 | : (size_t)(uintptr_t) elt); |
499 | 0 | size_t bucket = hashcode % list->table_size; |
500 | 0 | gl_listelement_equals_fn equals = list->base.equals_fn; |
501 | | |
502 | | /* First step: Look up the node. */ |
503 | 0 | gl_list_node_t node; |
504 | 0 | if (!list->base.allow_duplicates) |
505 | 0 | { |
506 | | /* Look for the first match in the hash bucket. */ |
507 | 0 | for (node = (gl_list_node_t) list->table[bucket]; |
508 | 0 | node != NULL; |
509 | 0 | node = (gl_list_node_t) node->h.hash_next) |
510 | 0 | if (node->h.hashcode == hashcode |
511 | 0 | && (equals != NULL |
512 | 0 | ? equals (elt, node->value) |
513 | 0 | : elt == node->value)) |
514 | 0 | break; |
515 | 0 | } |
516 | 0 | else |
517 | 0 | { |
518 | | /* Look whether there is more than one match in the hash bucket. */ |
519 | 0 | bool multiple_matches = false; |
520 | 0 | gl_list_node_t first_match = NULL; |
521 | |
|
522 | 0 | for (node = (gl_list_node_t) list->table[bucket]; |
523 | 0 | node != NULL; |
524 | 0 | node = (gl_list_node_t) node->h.hash_next) |
525 | 0 | if (node->h.hashcode == hashcode |
526 | 0 | && (equals != NULL |
527 | 0 | ? equals (elt, node->value) |
528 | 0 | : elt == node->value)) |
529 | 0 | { |
530 | 0 | if (first_match == NULL) |
531 | 0 | first_match = node; |
532 | 0 | else |
533 | 0 | { |
534 | 0 | multiple_matches = true; |
535 | 0 | break; |
536 | 0 | } |
537 | 0 | } |
538 | 0 | if (multiple_matches) |
539 | 0 | { |
540 | | /* We need the match with the smallest index. But we don't have |
541 | | a fast mapping node -> index. So we have to walk the list. */ |
542 | 0 | size_t index = start_index; |
543 | 0 | node = list->root.next; |
544 | 0 | for (; start_index > 0; start_index--) |
545 | 0 | node = node->next; |
546 | |
|
547 | 0 | for (; |
548 | 0 | index < end_index; |
549 | 0 | node = node->next, index++) |
550 | 0 | if (node->h.hashcode == hashcode |
551 | 0 | && (equals != NULL |
552 | 0 | ? equals (elt, node->value) |
553 | 0 | : elt == node->value)) |
554 | 0 | return index; |
555 | | /* The matches must have all been at indices < start_index or |
556 | | >= end_index. */ |
557 | 0 | return (size_t)(-1); |
558 | 0 | } |
559 | 0 | node = first_match; |
560 | 0 | } |
561 | | |
562 | | /* Second step: Look up the index of the node. */ |
563 | 0 | if (node == NULL) |
564 | 0 | return (size_t)(-1); |
565 | 0 | else |
566 | 0 | { |
567 | 0 | size_t index = 0; |
568 | 0 | for (; node->prev != &list->root; node = node->prev) |
569 | 0 | index++; |
570 | |
|
571 | 0 | if (index >= start_index && index < end_index) |
572 | 0 | return index; |
573 | 0 | else |
574 | 0 | return (size_t)(-1); |
575 | 0 | } |
576 | | #else |
577 | | size_t index = start_index; |
578 | | |
579 | | gl_list_node_t node = list->root.next; |
580 | | for (; start_index > 0; start_index--) |
581 | | node = node->next; |
582 | | |
583 | | gl_listelement_equals_fn equals = list->base.equals_fn; |
584 | | if (equals != NULL) |
585 | | { |
586 | | for (; |
587 | | index < end_index; |
588 | | node = node->next, index++) |
589 | | if (equals (elt, node->value)) |
590 | | return index; |
591 | | } |
592 | | else |
593 | | { |
594 | | for (; |
595 | | index < end_index; |
596 | | node = node->next, index++) |
597 | | if (elt == node->value) |
598 | | return index; |
599 | | } |
600 | | return (size_t)(-1); |
601 | | #endif |
602 | 0 | } |
603 | 0 | } |
604 | | |
605 | | static gl_list_node_t |
606 | | gl_linked_nx_add_first (gl_list_t list, const void *elt) |
607 | 0 | { |
608 | 0 | gl_list_node_t node = |
609 | 0 | (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl)); |
610 | |
|
611 | 0 | if (node == NULL) |
612 | 0 | return NULL; |
613 | | |
614 | 0 | ASYNCSAFE(const void *) node->value = elt; |
615 | 0 | #if WITH_HASHTABLE |
616 | 0 | node->h.hashcode = |
617 | 0 | (list->base.hashcode_fn != NULL |
618 | 0 | ? list->base.hashcode_fn (node->value) |
619 | 0 | : (size_t)(uintptr_t) node->value); |
620 | | |
621 | | /* Add node to the hash table. */ |
622 | 0 | if (add_to_bucket (list, node) < 0) |
623 | 0 | { |
624 | 0 | free (node); |
625 | 0 | return NULL; |
626 | 0 | } |
627 | 0 | #endif |
628 | | |
629 | | /* Add node to the list. */ |
630 | 0 | node->prev = &list->root; |
631 | 0 | ASYNCSAFE(gl_list_node_t) node->next = list->root.next; |
632 | 0 | node->next->prev = node; |
633 | 0 | ASYNCSAFE(gl_list_node_t) list->root.next = node; |
634 | 0 | list->count++; |
635 | |
|
636 | 0 | #if WITH_HASHTABLE |
637 | 0 | hash_resize_after_add (list); |
638 | 0 | #endif |
639 | |
|
640 | 0 | return node; |
641 | 0 | } |
642 | | |
643 | | static gl_list_node_t |
644 | | gl_linked_nx_add_last (gl_list_t list, const void *elt) |
645 | 0 | { |
646 | 0 | gl_list_node_t node = |
647 | 0 | (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl)); |
648 | |
|
649 | 0 | if (node == NULL) |
650 | 0 | return NULL; |
651 | | |
652 | 0 | ASYNCSAFE(const void *) node->value = elt; |
653 | 0 | #if WITH_HASHTABLE |
654 | 0 | node->h.hashcode = |
655 | 0 | (list->base.hashcode_fn != NULL |
656 | 0 | ? list->base.hashcode_fn (node->value) |
657 | 0 | : (size_t)(uintptr_t) node->value); |
658 | | |
659 | | /* Add node to the hash table. */ |
660 | 0 | if (add_to_bucket (list, node) < 0) |
661 | 0 | { |
662 | 0 | free (node); |
663 | 0 | return NULL; |
664 | 0 | } |
665 | 0 | #endif |
666 | | |
667 | | /* Add node to the list. */ |
668 | 0 | ASYNCSAFE(gl_list_node_t) node->next = &list->root; |
669 | 0 | node->prev = list->root.prev; |
670 | 0 | ASYNCSAFE(gl_list_node_t) node->prev->next = node; |
671 | 0 | list->root.prev = node; |
672 | 0 | list->count++; |
673 | |
|
674 | 0 | #if WITH_HASHTABLE |
675 | 0 | hash_resize_after_add (list); |
676 | 0 | #endif |
677 | |
|
678 | 0 | return node; |
679 | 0 | } |
680 | | |
681 | | static gl_list_node_t |
682 | | gl_linked_nx_add_before (gl_list_t list, gl_list_node_t node, const void *elt) |
683 | 0 | { |
684 | 0 | gl_list_node_t new_node = |
685 | 0 | (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl)); |
686 | |
|
687 | 0 | if (new_node == NULL) |
688 | 0 | return NULL; |
689 | | |
690 | 0 | ASYNCSAFE(const void *) new_node->value = elt; |
691 | 0 | #if WITH_HASHTABLE |
692 | 0 | new_node->h.hashcode = |
693 | 0 | (list->base.hashcode_fn != NULL |
694 | 0 | ? list->base.hashcode_fn (new_node->value) |
695 | 0 | : (size_t)(uintptr_t) new_node->value); |
696 | | |
697 | | /* Add new_node to the hash table. */ |
698 | 0 | if (add_to_bucket (list, new_node) < 0) |
699 | 0 | { |
700 | 0 | free (new_node); |
701 | 0 | return NULL; |
702 | 0 | } |
703 | 0 | #endif |
704 | | |
705 | | /* Add new_node to the list. */ |
706 | 0 | ASYNCSAFE(gl_list_node_t) new_node->next = node; |
707 | 0 | new_node->prev = node->prev; |
708 | 0 | ASYNCSAFE(gl_list_node_t) new_node->prev->next = new_node; |
709 | 0 | node->prev = new_node; |
710 | 0 | list->count++; |
711 | |
|
712 | 0 | #if WITH_HASHTABLE |
713 | 0 | hash_resize_after_add (list); |
714 | 0 | #endif |
715 | |
|
716 | 0 | return new_node; |
717 | 0 | } |
718 | | |
719 | | static gl_list_node_t |
720 | | gl_linked_nx_add_after (gl_list_t list, gl_list_node_t node, const void *elt) |
721 | 0 | { |
722 | 0 | gl_list_node_t new_node = |
723 | 0 | (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl)); |
724 | |
|
725 | 0 | if (new_node == NULL) |
726 | 0 | return NULL; |
727 | | |
728 | 0 | ASYNCSAFE(const void *) new_node->value = elt; |
729 | 0 | #if WITH_HASHTABLE |
730 | 0 | new_node->h.hashcode = |
731 | 0 | (list->base.hashcode_fn != NULL |
732 | 0 | ? list->base.hashcode_fn (new_node->value) |
733 | 0 | : (size_t)(uintptr_t) new_node->value); |
734 | | |
735 | | /* Add new_node to the hash table. */ |
736 | 0 | if (add_to_bucket (list, new_node) < 0) |
737 | 0 | { |
738 | 0 | free (new_node); |
739 | 0 | return NULL; |
740 | 0 | } |
741 | 0 | #endif |
742 | | |
743 | | /* Add new_node to the list. */ |
744 | 0 | new_node->prev = node; |
745 | 0 | ASYNCSAFE(gl_list_node_t) new_node->next = node->next; |
746 | 0 | new_node->next->prev = new_node; |
747 | 0 | ASYNCSAFE(gl_list_node_t) node->next = new_node; |
748 | 0 | list->count++; |
749 | |
|
750 | 0 | #if WITH_HASHTABLE |
751 | 0 | hash_resize_after_add (list); |
752 | 0 | #endif |
753 | |
|
754 | 0 | return new_node; |
755 | 0 | } |
756 | | |
757 | | static gl_list_node_t |
758 | | gl_linked_nx_add_at (gl_list_t list, size_t position, const void *elt) |
759 | 0 | { |
760 | 0 | size_t count = list->count; |
761 | 0 | gl_list_node_t new_node; |
762 | |
|
763 | 0 | if (!(position <= count)) |
764 | | /* Invalid argument. */ |
765 | 0 | abort (); |
766 | | |
767 | 0 | new_node = (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl)); |
768 | 0 | if (new_node == NULL) |
769 | 0 | return NULL; |
770 | | |
771 | 0 | ASYNCSAFE(const void *) new_node->value = elt; |
772 | 0 | #if WITH_HASHTABLE |
773 | 0 | new_node->h.hashcode = |
774 | 0 | (list->base.hashcode_fn != NULL |
775 | 0 | ? list->base.hashcode_fn (new_node->value) |
776 | 0 | : (size_t)(uintptr_t) new_node->value); |
777 | | |
778 | | /* Add new_node to the hash table. */ |
779 | 0 | if (add_to_bucket (list, new_node) < 0) |
780 | 0 | { |
781 | 0 | free (new_node); |
782 | 0 | return NULL; |
783 | 0 | } |
784 | 0 | #endif |
785 | | |
786 | | /* Add new_node to the list. */ |
787 | 0 | if (position <= (count / 2)) |
788 | 0 | { |
789 | 0 | gl_list_node_t node = &list->root; |
790 | 0 | for (; position > 0; position--) |
791 | 0 | node = node->next; |
792 | |
|
793 | 0 | new_node->prev = node; |
794 | 0 | ASYNCSAFE(gl_list_node_t) new_node->next = node->next; |
795 | 0 | new_node->next->prev = new_node; |
796 | 0 | ASYNCSAFE(gl_list_node_t) node->next = new_node; |
797 | 0 | } |
798 | 0 | else |
799 | 0 | { |
800 | 0 | position = count - position; |
801 | |
|
802 | 0 | gl_list_node_t node = &list->root; |
803 | 0 | for (; position > 0; position--) |
804 | 0 | node = node->prev; |
805 | |
|
806 | 0 | ASYNCSAFE(gl_list_node_t) new_node->next = node; |
807 | 0 | new_node->prev = node->prev; |
808 | 0 | ASYNCSAFE(gl_list_node_t) new_node->prev->next = new_node; |
809 | 0 | node->prev = new_node; |
810 | 0 | } |
811 | 0 | list->count++; |
812 | |
|
813 | 0 | #if WITH_HASHTABLE |
814 | 0 | hash_resize_after_add (list); |
815 | 0 | #endif |
816 | |
|
817 | 0 | return new_node; |
818 | 0 | } |
819 | | |
820 | | static bool |
821 | | gl_linked_remove_node (gl_list_t list, gl_list_node_t node) |
822 | 0 | { |
823 | 0 | #if WITH_HASHTABLE |
824 | | /* Remove node from the hash table. */ |
825 | 0 | remove_from_bucket (list, node); |
826 | 0 | #endif |
827 | | |
828 | | /* Remove node from the list. */ |
829 | 0 | gl_list_node_t prev = node->prev; |
830 | 0 | gl_list_node_t next = node->next; |
831 | |
|
832 | 0 | ASYNCSAFE(gl_list_node_t) prev->next = next; |
833 | 0 | next->prev = prev; |
834 | 0 | list->count--; |
835 | |
|
836 | 0 | if (list->base.dispose_fn != NULL) |
837 | 0 | list->base.dispose_fn (node->value); |
838 | 0 | free (node); |
839 | 0 | return true; |
840 | 0 | } |
841 | | |
842 | | static bool |
843 | | gl_linked_remove_at (gl_list_t list, size_t position) |
844 | 0 | { |
845 | 0 | size_t count = list->count; |
846 | |
|
847 | 0 | if (!(position < count)) |
848 | | /* Invalid argument. */ |
849 | 0 | abort (); |
850 | | /* Here we know count > 0. */ |
851 | 0 | gl_list_node_t removed_node; |
852 | 0 | if (position <= ((count - 1) / 2)) |
853 | 0 | { |
854 | 0 | gl_list_node_t node = &list->root; |
855 | 0 | for (; position > 0; position--) |
856 | 0 | node = node->next; |
857 | |
|
858 | 0 | removed_node = node->next; |
859 | 0 | gl_list_node_t after_removed = node->next->next; |
860 | 0 | ASYNCSAFE(gl_list_node_t) node->next = after_removed; |
861 | 0 | after_removed->prev = node; |
862 | 0 | } |
863 | 0 | else |
864 | 0 | { |
865 | 0 | position = count - 1 - position; |
866 | |
|
867 | 0 | gl_list_node_t node = &list->root; |
868 | 0 | for (; position > 0; position--) |
869 | 0 | node = node->prev; |
870 | |
|
871 | 0 | removed_node = node->prev; |
872 | 0 | gl_list_node_t before_removed = node->prev->prev; |
873 | 0 | node->prev = before_removed; |
874 | 0 | ASYNCSAFE(gl_list_node_t) before_removed->next = node; |
875 | 0 | } |
876 | 0 | #if WITH_HASHTABLE |
877 | 0 | remove_from_bucket (list, removed_node); |
878 | 0 | #endif |
879 | 0 | list->count--; |
880 | |
|
881 | 0 | if (list->base.dispose_fn != NULL) |
882 | 0 | list->base.dispose_fn (removed_node->value); |
883 | 0 | free (removed_node); |
884 | 0 | return true; |
885 | 0 | } |
886 | | |
887 | | static bool |
888 | | gl_linked_remove (gl_list_t list, const void *elt) |
889 | 0 | { |
890 | 0 | gl_list_node_t node = gl_linked_search_from_to (list, 0, list->count, elt); |
891 | |
|
892 | 0 | if (node != NULL) |
893 | 0 | return gl_linked_remove_node (list, node); |
894 | 0 | else |
895 | 0 | return false; |
896 | 0 | } |
897 | | |
898 | | static void |
899 | | gl_linked_list_free (gl_list_t list) |
900 | 0 | { |
901 | 0 | gl_listelement_dispose_fn dispose = list->base.dispose_fn; |
902 | |
|
903 | 0 | for (gl_list_node_t node = list->root.next; node != &list->root; ) |
904 | 0 | { |
905 | 0 | gl_list_node_t next = node->next; |
906 | 0 | if (dispose != NULL) |
907 | 0 | dispose (node->value); |
908 | 0 | free (node); |
909 | 0 | node = next; |
910 | 0 | } |
911 | 0 | #if WITH_HASHTABLE |
912 | 0 | free (list->table); |
913 | 0 | #endif |
914 | 0 | free (list); |
915 | 0 | } |
916 | | |
917 | | /* --------------------- gl_list_iterator_t Data Type --------------------- */ |
918 | | |
919 | | static gl_list_iterator_t _GL_ATTRIBUTE_PURE |
920 | | gl_linked_iterator (gl_list_t list) |
921 | 0 | { |
922 | 0 | gl_list_iterator_t result; |
923 | |
|
924 | 0 | result.vtable = list->base.vtable; |
925 | 0 | result.list = list; |
926 | 0 | result.p = list->root.next; |
927 | 0 | result.q = &list->root; |
928 | | #if defined GCC_LINT || defined lint |
929 | | result.i = 0; |
930 | | result.j = 0; |
931 | | result.count = 0; |
932 | | #endif |
933 | |
|
934 | 0 | return result; |
935 | 0 | } |
936 | | |
937 | | static gl_list_iterator_t _GL_ATTRIBUTE_PURE |
938 | | gl_linked_iterator_from_to (gl_list_t list, |
939 | | size_t start_index, size_t end_index) |
940 | 0 | { |
941 | 0 | gl_list_iterator_t result; |
942 | 0 | size_t n1, n2, n3; |
943 | |
|
944 | 0 | if (!(start_index <= end_index && end_index <= list->count)) |
945 | | /* Invalid arguments. */ |
946 | 0 | abort (); |
947 | 0 | result.vtable = list->base.vtable; |
948 | 0 | result.list = list; |
949 | 0 | n1 = start_index; |
950 | 0 | n2 = end_index - start_index; |
951 | 0 | n3 = list->count - end_index; |
952 | | /* Find the maximum among n1, n2, n3, so as to reduce the number of |
953 | | loop iterations to n1 + n2 + n3 - max(n1,n2,n3). */ |
954 | 0 | if (n1 > n2 && n1 > n3) |
955 | 0 | { |
956 | | /* n1 is the maximum, use n2 and n3. */ |
957 | 0 | gl_list_node_t node = &list->root; |
958 | 0 | for (size_t i = n3; i > 0; i--) |
959 | 0 | node = node->prev; |
960 | 0 | result.q = node; |
961 | |
|
962 | 0 | for (size_t i = n2; i > 0; i--) |
963 | 0 | node = node->prev; |
964 | 0 | result.p = node; |
965 | 0 | } |
966 | 0 | else if (n2 > n3) |
967 | 0 | { |
968 | | /* n2 is the maximum, use n1 and n3. */ |
969 | 0 | gl_list_node_t node = list->root.next; |
970 | 0 | for (size_t i = n1; i > 0; i--) |
971 | 0 | node = node->next; |
972 | 0 | result.p = node; |
973 | |
|
974 | 0 | node = &list->root; |
975 | 0 | for (size_t i = n3; i > 0; i--) |
976 | 0 | node = node->prev; |
977 | 0 | result.q = node; |
978 | 0 | } |
979 | 0 | else |
980 | 0 | { |
981 | | /* n3 is the maximum, use n1 and n2. */ |
982 | 0 | gl_list_node_t node = list->root.next; |
983 | 0 | for (size_t i = n1; i > 0; i--) |
984 | 0 | node = node->next; |
985 | 0 | result.p = node; |
986 | |
|
987 | 0 | for (size_t i = n2; i > 0; i--) |
988 | 0 | node = node->next; |
989 | 0 | result.q = node; |
990 | 0 | } |
991 | |
|
992 | | #if defined GCC_LINT || defined lint |
993 | | result.i = 0; |
994 | | result.j = 0; |
995 | | result.count = 0; |
996 | | #endif |
997 | |
|
998 | 0 | return result; |
999 | 0 | } |
1000 | | |
1001 | | static bool |
1002 | | gl_linked_iterator_next (gl_list_iterator_t *iterator, |
1003 | | const void **eltp, gl_list_node_t *nodep) |
1004 | 0 | { |
1005 | 0 | if (iterator->p != iterator->q) |
1006 | 0 | { |
1007 | 0 | gl_list_node_t node = (gl_list_node_t) iterator->p; |
1008 | 0 | *eltp = node->value; |
1009 | 0 | if (nodep != NULL) |
1010 | 0 | *nodep = node; |
1011 | 0 | iterator->p = node->next; |
1012 | 0 | return true; |
1013 | 0 | } |
1014 | 0 | else |
1015 | 0 | return false; |
1016 | 0 | } |
1017 | | |
1018 | | static void |
1019 | | gl_linked_iterator_free (gl_list_iterator_t *_GL_UNNAMED (iterator)) |
1020 | 0 | { |
1021 | 0 | } |
1022 | | |
1023 | | /* ---------------------- Sorted gl_list_t Data Type ---------------------- */ |
1024 | | |
1025 | | static gl_list_node_t _GL_ATTRIBUTE_PURE |
1026 | | gl_linked_sortedlist_search (gl_list_t list, gl_listelement_compar_fn compar, |
1027 | | const void *elt) |
1028 | 0 | { |
1029 | 0 | for (gl_list_node_t node = list->root.next; node != &list->root; node = node->next) |
1030 | 0 | { |
1031 | 0 | int cmp = compar (node->value, elt); |
1032 | |
|
1033 | 0 | if (cmp > 0) |
1034 | 0 | break; |
1035 | 0 | if (cmp == 0) |
1036 | 0 | return node; |
1037 | 0 | } |
1038 | 0 | return NULL; |
1039 | 0 | } |
1040 | | |
1041 | | static gl_list_node_t _GL_ATTRIBUTE_PURE |
1042 | | gl_linked_sortedlist_search_from_to (gl_list_t list, |
1043 | | gl_listelement_compar_fn compar, |
1044 | | size_t low, size_t high, |
1045 | | const void *elt) |
1046 | 0 | { |
1047 | 0 | size_t count = list->count; |
1048 | |
|
1049 | 0 | if (!(low <= high && high <= list->count)) |
1050 | | /* Invalid arguments. */ |
1051 | 0 | abort (); |
1052 | | |
1053 | 0 | high -= low; |
1054 | 0 | if (high > 0) |
1055 | 0 | { |
1056 | | /* Here we know low < count. */ |
1057 | 0 | size_t position = low; |
1058 | |
|
1059 | 0 | gl_list_node_t node; |
1060 | 0 | if (position <= ((count - 1) / 2)) |
1061 | 0 | { |
1062 | 0 | node = list->root.next; |
1063 | 0 | for (; position > 0; position--) |
1064 | 0 | node = node->next; |
1065 | 0 | } |
1066 | 0 | else |
1067 | 0 | { |
1068 | 0 | position = count - 1 - position; |
1069 | 0 | node = list->root.prev; |
1070 | 0 | for (; position > 0; position--) |
1071 | 0 | node = node->prev; |
1072 | 0 | } |
1073 | |
|
1074 | 0 | do |
1075 | 0 | { |
1076 | 0 | int cmp = compar (node->value, elt); |
1077 | |
|
1078 | 0 | if (cmp > 0) |
1079 | 0 | break; |
1080 | 0 | if (cmp == 0) |
1081 | 0 | return node; |
1082 | 0 | node = node->next; |
1083 | 0 | } |
1084 | 0 | while (--high > 0); |
1085 | 0 | } |
1086 | 0 | return NULL; |
1087 | 0 | } |
1088 | | |
1089 | | static size_t _GL_ATTRIBUTE_PURE |
1090 | | gl_linked_sortedlist_indexof (gl_list_t list, gl_listelement_compar_fn compar, |
1091 | | const void *elt) |
1092 | 0 | { |
1093 | 0 | gl_list_node_t node; |
1094 | 0 | size_t index; |
1095 | |
|
1096 | 0 | for (node = list->root.next, index = 0; |
1097 | 0 | node != &list->root; |
1098 | 0 | node = node->next, index++) |
1099 | 0 | { |
1100 | 0 | int cmp = compar (node->value, elt); |
1101 | |
|
1102 | 0 | if (cmp > 0) |
1103 | 0 | break; |
1104 | 0 | if (cmp == 0) |
1105 | 0 | return index; |
1106 | 0 | } |
1107 | 0 | return (size_t)(-1); |
1108 | 0 | } |
1109 | | |
1110 | | static size_t _GL_ATTRIBUTE_PURE |
1111 | | gl_linked_sortedlist_indexof_from_to (gl_list_t list, |
1112 | | gl_listelement_compar_fn compar, |
1113 | | size_t low, size_t high, |
1114 | | const void *elt) |
1115 | 0 | { |
1116 | 0 | size_t count = list->count; |
1117 | |
|
1118 | 0 | if (!(low <= high && high <= list->count)) |
1119 | | /* Invalid arguments. */ |
1120 | 0 | abort (); |
1121 | | |
1122 | 0 | high -= low; |
1123 | 0 | if (high > 0) |
1124 | 0 | { |
1125 | | /* Here we know low < count. */ |
1126 | 0 | size_t index = low; |
1127 | 0 | size_t position = low; |
1128 | |
|
1129 | 0 | gl_list_node_t node; |
1130 | 0 | if (position <= ((count - 1) / 2)) |
1131 | 0 | { |
1132 | 0 | node = list->root.next; |
1133 | 0 | for (; position > 0; position--) |
1134 | 0 | node = node->next; |
1135 | 0 | } |
1136 | 0 | else |
1137 | 0 | { |
1138 | 0 | position = count - 1 - position; |
1139 | 0 | node = list->root.prev; |
1140 | 0 | for (; position > 0; position--) |
1141 | 0 | node = node->prev; |
1142 | 0 | } |
1143 | |
|
1144 | 0 | do |
1145 | 0 | { |
1146 | 0 | int cmp = compar (node->value, elt); |
1147 | |
|
1148 | 0 | if (cmp > 0) |
1149 | 0 | break; |
1150 | 0 | if (cmp == 0) |
1151 | 0 | return index; |
1152 | 0 | node = node->next; |
1153 | 0 | index++; |
1154 | 0 | } |
1155 | 0 | while (--high > 0); |
1156 | 0 | } |
1157 | 0 | return (size_t)(-1); |
1158 | 0 | } |
1159 | | |
1160 | | static gl_list_node_t |
1161 | | gl_linked_sortedlist_nx_add (gl_list_t list, gl_listelement_compar_fn compar, |
1162 | | const void *elt) |
1163 | 0 | { |
1164 | 0 | for (gl_list_node_t node = list->root.next; node != &list->root; node = node->next) |
1165 | 0 | if (compar (node->value, elt) >= 0) |
1166 | 0 | return gl_linked_nx_add_before (list, node, elt); |
1167 | 0 | return gl_linked_nx_add_last (list, elt); |
1168 | 0 | } |
1169 | | |
1170 | | static bool |
1171 | | gl_linked_sortedlist_remove (gl_list_t list, gl_listelement_compar_fn compar, |
1172 | | const void *elt) |
1173 | 0 | { |
1174 | 0 | for (gl_list_node_t node = list->root.next; node != &list->root; node = node->next) |
1175 | 0 | { |
1176 | 0 | int cmp = compar (node->value, elt); |
1177 | |
|
1178 | 0 | if (cmp > 0) |
1179 | 0 | break; |
1180 | 0 | if (cmp == 0) |
1181 | 0 | return gl_linked_remove_node (list, node); |
1182 | 0 | } |
1183 | 0 | return false; |
1184 | 0 | } |