/src/gnutls/gl/gl_anylinked_list2.h
Line | Count | Source |
1 | | /* Sequential list data type implemented by a linked list. |
2 | | Copyright (C) 2006-2026 Free Software Foundation, Inc. |
3 | | Written by Bruno Haible <bruno@clisp.org>, 2006. |
4 | | |
5 | | This file is free software: you can redistribute it and/or modify |
6 | | it under the terms of the GNU Lesser General Public License as |
7 | | published by the Free Software Foundation; either version 2.1 of the |
8 | | License, or (at your option) any later version. |
9 | | |
10 | | This file is distributed in the hope that it will be useful, |
11 | | but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | | GNU Lesser General Public License for more details. |
14 | | |
15 | | You should have received a copy of the GNU Lesser General Public License |
16 | | along with this program. If not, see <https://www.gnu.org/licenses/>. */ |
17 | | |
18 | | /* Common code of gl_linked_list.c and gl_linkedhash_list.c. */ |
19 | | |
20 | | /* If the symbol SIGNAL_SAFE_LIST is defined, the code is compiled in such |
21 | | a way that a gl_list_t data structure may be used from within a signal |
22 | | handler. The operations allowed in the signal handler are: |
23 | | gl_list_iterator, gl_list_iterator_next, gl_list_iterator_free. |
24 | | The list and node fields that are therefore accessed from the signal handler |
25 | | are: |
26 | | list->root, node->next, node->value. |
27 | | We are careful to make modifications to these fields only in an order |
28 | | that maintains the consistency of the list data structure at any moment, |
29 | | and we use 'volatile' assignments to prevent the compiler from reordering |
30 | | such assignments. */ |
31 | | #ifdef SIGNAL_SAFE_LIST |
32 | | # define ASYNCSAFE(type) *(type volatile *)& |
33 | | #else |
34 | | # define ASYNCSAFE(type) |
35 | | #endif |
36 | | |
37 | | /* -------------------------- gl_list_t Data Type -------------------------- */ |
38 | | |
39 | | static gl_list_t |
40 | | gl_linked_nx_create_empty (gl_list_implementation_t implementation, |
41 | | gl_listelement_equals_fn equals_fn, |
42 | | gl_listelement_hashcode_fn hashcode_fn, |
43 | | gl_listelement_dispose_fn dispose_fn, |
44 | | bool allow_duplicates) |
45 | 8 | { |
46 | 8 | struct gl_list_impl *list = |
47 | 8 | (struct gl_list_impl *) malloc (sizeof (struct gl_list_impl)); |
48 | | |
49 | 8 | if (list == NULL) |
50 | 0 | return NULL; |
51 | | |
52 | 8 | list->base.vtable = implementation; |
53 | 8 | list->base.equals_fn = equals_fn; |
54 | 8 | list->base.hashcode_fn = hashcode_fn; |
55 | 8 | list->base.dispose_fn = dispose_fn; |
56 | 8 | list->base.allow_duplicates = allow_duplicates; |
57 | 8 | #if WITH_HASHTABLE |
58 | 8 | list->table_size = 11; |
59 | 8 | list->table = |
60 | 8 | (gl_hash_entry_t *) calloc (list->table_size, sizeof (gl_hash_entry_t)); |
61 | 8 | if (list->table == NULL) |
62 | 0 | goto fail; |
63 | 8 | #endif |
64 | 8 | list->root.next = &list->root; |
65 | 8 | list->root.prev = &list->root; |
66 | 8 | list->count = 0; |
67 | | |
68 | 8 | return list; |
69 | | |
70 | 0 | #if WITH_HASHTABLE |
71 | 0 | fail: |
72 | 0 | free (list); |
73 | 0 | return NULL; |
74 | 8 | #endif |
75 | 8 | } |
76 | | |
77 | | static gl_list_t |
78 | | gl_linked_nx_create (gl_list_implementation_t implementation, |
79 | | gl_listelement_equals_fn equals_fn, |
80 | | gl_listelement_hashcode_fn hashcode_fn, |
81 | | gl_listelement_dispose_fn dispose_fn, |
82 | | bool allow_duplicates, |
83 | | size_t count, const void **contents) |
84 | | _GL_LIST_INVOKES_FN_PTR |
85 | 0 | { |
86 | 0 | struct gl_list_impl *list = |
87 | 0 | (struct gl_list_impl *) malloc (sizeof (struct gl_list_impl)); |
88 | 0 | gl_list_node_t tail; |
89 | |
|
90 | 0 | if (list == NULL) |
91 | 0 | return NULL; |
92 | | |
93 | 0 | list->base.vtable = implementation; |
94 | 0 | list->base.equals_fn = equals_fn; |
95 | 0 | list->base.hashcode_fn = hashcode_fn; |
96 | 0 | list->base.dispose_fn = dispose_fn; |
97 | 0 | list->base.allow_duplicates = allow_duplicates; |
98 | 0 | #if WITH_HASHTABLE |
99 | 0 | { |
100 | 0 | size_t estimate = xsum (count, count / 2); /* 1.5 * count */ |
101 | 0 | if (estimate < 10) |
102 | 0 | estimate = 10; |
103 | 0 | list->table_size = next_prime (estimate); |
104 | 0 | if (size_overflow_p (xtimes (list->table_size, sizeof (gl_hash_entry_t)))) |
105 | 0 | goto fail1; |
106 | 0 | list->table = |
107 | 0 | (gl_hash_entry_t *) calloc (list->table_size, sizeof (gl_hash_entry_t)); |
108 | 0 | if (list->table == NULL) |
109 | 0 | goto fail1; |
110 | 0 | } |
111 | 0 | #endif |
112 | 0 | list->count = count; |
113 | 0 | tail = &list->root; |
114 | 0 | for (; count > 0; contents++, count--) |
115 | 0 | { |
116 | 0 | gl_list_node_t node = |
117 | 0 | (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl)); |
118 | |
|
119 | 0 | if (node == NULL) |
120 | 0 | goto fail2; |
121 | | |
122 | 0 | node->value = *contents; |
123 | 0 | #if WITH_HASHTABLE |
124 | 0 | node->h.hashcode = |
125 | 0 | (list->base.hashcode_fn != NULL |
126 | 0 | ? list->base.hashcode_fn (node->value) |
127 | 0 | : (size_t) {(uintptr_t) node->value}); |
128 | | |
129 | | /* Add node to the hash table. */ |
130 | 0 | if (add_to_bucket (list, node) < 0) |
131 | 0 | { |
132 | 0 | free (node); |
133 | 0 | goto fail2; |
134 | 0 | } |
135 | 0 | #endif |
136 | | |
137 | | /* Add node to the list. */ |
138 | 0 | node->prev = tail; |
139 | 0 | tail->next = node; |
140 | 0 | tail = node; |
141 | 0 | } |
142 | 0 | tail->next = &list->root; |
143 | 0 | list->root.prev = tail; |
144 | |
|
145 | 0 | return list; |
146 | | |
147 | 0 | fail2: |
148 | 0 | for (gl_list_node_t node = tail; node != &list->root; ) |
149 | 0 | { |
150 | 0 | gl_list_node_t prev = node->prev; |
151 | |
|
152 | 0 | free (node); |
153 | 0 | node = prev; |
154 | 0 | } |
155 | 0 | #if WITH_HASHTABLE |
156 | 0 | free (list->table); |
157 | 0 | fail1: |
158 | 0 | #endif |
159 | 0 | free (list); |
160 | 0 | return NULL; |
161 | 0 | } |
162 | | |
163 | | static size_t _GL_ATTRIBUTE_PURE |
164 | | gl_linked_size (gl_list_t list) |
165 | 0 | { |
166 | 0 | return list->count; |
167 | 0 | } |
168 | | |
169 | | static const void * _GL_ATTRIBUTE_PURE |
170 | | gl_linked_node_value (gl_list_t _GL_UNNAMED (list), gl_list_node_t node) |
171 | 0 | { |
172 | 0 | return node->value; |
173 | 0 | } |
174 | | |
175 | | static int |
176 | | gl_linked_node_nx_set_value (_GL_ATTRIBUTE_MAYBE_UNUSED gl_list_t list, |
177 | | gl_list_node_t node, |
178 | | const void *elt) |
179 | | _GL_LIST_INVOKES_FN_PTR |
180 | 0 | { |
181 | 0 | #if WITH_HASHTABLE |
182 | 0 | if (elt != node->value) |
183 | 0 | { |
184 | 0 | size_t new_hashcode = |
185 | 0 | (list->base.hashcode_fn != NULL |
186 | 0 | ? list->base.hashcode_fn (elt) |
187 | 0 | : (size_t) {(uintptr_t) elt}); |
188 | |
|
189 | 0 | if (new_hashcode != node->h.hashcode) |
190 | 0 | { |
191 | 0 | remove_from_bucket (list, node); |
192 | 0 | node->value = elt; |
193 | 0 | node->h.hashcode = new_hashcode; |
194 | 0 | if (add_to_bucket (list, node) < 0) |
195 | 0 | { |
196 | | /* Out of memory. We removed node from a bucket but cannot add |
197 | | it to another bucket. In order to avoid inconsistencies, we |
198 | | must remove node entirely from the list. */ |
199 | 0 | gl_list_node_t before_removed = node->prev; |
200 | 0 | gl_list_node_t after_removed = node->next; |
201 | 0 | ASYNCSAFE(gl_list_node_t) before_removed->next = after_removed; |
202 | 0 | after_removed->prev = before_removed; |
203 | 0 | list->count--; |
204 | 0 | free (node); |
205 | 0 | return -1; |
206 | 0 | } |
207 | 0 | } |
208 | 0 | else |
209 | 0 | node->value = elt; |
210 | 0 | } |
211 | | #else |
212 | | node->value = elt; |
213 | | #endif |
214 | 0 | return 0; |
215 | 0 | } |
216 | | |
217 | | static gl_list_node_t _GL_ATTRIBUTE_PURE |
218 | | gl_linked_next_node (gl_list_t list, gl_list_node_t node) |
219 | 0 | { |
220 | 0 | return (node->next != &list->root ? node->next : NULL); |
221 | 0 | } |
222 | | |
223 | | static gl_list_node_t _GL_ATTRIBUTE_PURE |
224 | | gl_linked_previous_node (gl_list_t list, gl_list_node_t node) |
225 | 0 | { |
226 | 0 | return (node->prev != &list->root ? node->prev : NULL); |
227 | 0 | } |
228 | | |
229 | | static gl_list_node_t _GL_ATTRIBUTE_PURE |
230 | | gl_linked_first_node (gl_list_t list) |
231 | 0 | { |
232 | 0 | if (list->count > 0) |
233 | 0 | return list->root.next; |
234 | 0 | else |
235 | 0 | return NULL; |
236 | 0 | } |
237 | | |
238 | | static gl_list_node_t _GL_ATTRIBUTE_PURE |
239 | | gl_linked_last_node (gl_list_t list) |
240 | 0 | { |
241 | 0 | if (list->count > 0) |
242 | 0 | return list->root.prev; |
243 | 0 | else |
244 | 0 | return NULL; |
245 | 0 | } |
246 | | |
247 | | static const void * _GL_ATTRIBUTE_PURE |
248 | | gl_linked_get_at (gl_list_t list, size_t position) |
249 | 0 | { |
250 | 0 | size_t count = list->count; |
251 | |
|
252 | 0 | if (!(position < count)) |
253 | | /* Invalid argument. */ |
254 | 0 | abort (); |
255 | | /* Here we know count > 0. */ |
256 | 0 | gl_list_node_t node; |
257 | 0 | if (position <= ((count - 1) / 2)) |
258 | 0 | { |
259 | 0 | node = list->root.next; |
260 | 0 | for (; position > 0; position--) |
261 | 0 | node = node->next; |
262 | 0 | } |
263 | 0 | else |
264 | 0 | { |
265 | 0 | position = count - 1 - position; |
266 | 0 | node = list->root.prev; |
267 | 0 | for (; position > 0; position--) |
268 | 0 | node = node->prev; |
269 | 0 | } |
270 | 0 | return node->value; |
271 | 0 | } |
272 | | |
273 | | static gl_list_node_t |
274 | | gl_linked_nx_set_at (gl_list_t list, size_t position, const void *elt) |
275 | | _GL_LIST_INVOKES_FN_PTR |
276 | 0 | { |
277 | 0 | size_t count = list->count; |
278 | |
|
279 | 0 | if (!(position < count)) |
280 | | /* Invalid argument. */ |
281 | 0 | abort (); |
282 | | /* Here we know count > 0. */ |
283 | 0 | gl_list_node_t node; |
284 | 0 | if (position <= ((count - 1) / 2)) |
285 | 0 | { |
286 | 0 | node = list->root.next; |
287 | 0 | for (; position > 0; position--) |
288 | 0 | node = node->next; |
289 | 0 | } |
290 | 0 | else |
291 | 0 | { |
292 | 0 | position = count - 1 - position; |
293 | 0 | node = list->root.prev; |
294 | 0 | for (; position > 0; position--) |
295 | 0 | node = node->prev; |
296 | 0 | } |
297 | 0 | #if WITH_HASHTABLE |
298 | 0 | if (elt != node->value) |
299 | 0 | { |
300 | 0 | size_t new_hashcode = |
301 | 0 | (list->base.hashcode_fn != NULL |
302 | 0 | ? list->base.hashcode_fn (elt) |
303 | 0 | : (size_t) {(uintptr_t) elt}); |
304 | |
|
305 | 0 | if (new_hashcode != node->h.hashcode) |
306 | 0 | { |
307 | 0 | remove_from_bucket (list, node); |
308 | 0 | node->value = elt; |
309 | 0 | node->h.hashcode = new_hashcode; |
310 | 0 | if (add_to_bucket (list, node) < 0) |
311 | 0 | { |
312 | | /* Out of memory. We removed node from a bucket but cannot add |
313 | | it to another bucket. In order to avoid inconsistencies, we |
314 | | must remove node entirely from the list. */ |
315 | 0 | gl_list_node_t before_removed = node->prev; |
316 | 0 | gl_list_node_t after_removed = node->next; |
317 | 0 | ASYNCSAFE(gl_list_node_t) before_removed->next = after_removed; |
318 | 0 | after_removed->prev = before_removed; |
319 | 0 | list->count--; |
320 | 0 | free (node); |
321 | 0 | return NULL; |
322 | 0 | } |
323 | 0 | } |
324 | 0 | else |
325 | 0 | node->value = elt; |
326 | 0 | } |
327 | | #else |
328 | | node->value = elt; |
329 | | #endif |
330 | 0 | return node; |
331 | 0 | } |
332 | | |
333 | | static gl_list_node_t _GL_ATTRIBUTE_PURE |
334 | | gl_linked_search_from_to (gl_list_t list, size_t start_index, size_t end_index, |
335 | | const void *elt) |
336 | | _GL_LIST_INVOKES_FN_PTR |
337 | 0 | { |
338 | 0 | size_t count = list->count; |
339 | |
|
340 | 0 | if (!(start_index <= end_index && end_index <= count)) |
341 | | /* Invalid arguments. */ |
342 | 0 | abort (); |
343 | 0 | { |
344 | 0 | #if WITH_HASHTABLE |
345 | 0 | size_t hashcode = |
346 | 0 | (list->base.hashcode_fn != NULL |
347 | 0 | ? list->base.hashcode_fn (elt) |
348 | 0 | : (size_t) {(uintptr_t) elt}); |
349 | 0 | size_t bucket = hashcode % list->table_size; |
350 | 0 | gl_listelement_equals_fn equals = list->base.equals_fn; |
351 | |
|
352 | 0 | if (!list->base.allow_duplicates) |
353 | 0 | { |
354 | | /* Look for the first match in the hash bucket. */ |
355 | 0 | gl_list_node_t found = NULL; |
356 | |
|
357 | 0 | for (gl_list_node_t node = (gl_list_node_t) list->table[bucket]; |
358 | 0 | node != NULL; |
359 | 0 | node = (gl_list_node_t) node->h.hash_next) |
360 | 0 | if (node->h.hashcode == hashcode |
361 | 0 | && (equals != NULL |
362 | 0 | ? equals (elt, node->value) |
363 | 0 | : elt == node->value)) |
364 | 0 | { |
365 | 0 | found = node; |
366 | 0 | break; |
367 | 0 | } |
368 | 0 | if (start_index > 0) |
369 | | /* Look whether found's index is < start_index. */ |
370 | 0 | for (gl_list_node_t node = list->root.next; ; node = node->next) |
371 | 0 | { |
372 | 0 | if (node == found) |
373 | 0 | return NULL; |
374 | 0 | if (--start_index == 0) |
375 | 0 | break; |
376 | 0 | } |
377 | 0 | if (end_index < count) |
378 | | /* Look whether found's index is >= end_index. */ |
379 | 0 | { |
380 | 0 | end_index = count - end_index; |
381 | 0 | for (gl_list_node_t node = list->root.prev; ; node = node->prev) |
382 | 0 | { |
383 | 0 | if (node == found) |
384 | 0 | return NULL; |
385 | 0 | if (--end_index == 0) |
386 | 0 | break; |
387 | 0 | } |
388 | 0 | } |
389 | 0 | return found; |
390 | 0 | } |
391 | 0 | else |
392 | 0 | { |
393 | | /* Look whether there is more than one match in the hash bucket. */ |
394 | 0 | bool multiple_matches = false; |
395 | 0 | gl_list_node_t first_match = NULL; |
396 | |
|
397 | 0 | for (gl_list_node_t node = (gl_list_node_t) list->table[bucket]; |
398 | 0 | node != NULL; |
399 | 0 | node = (gl_list_node_t) node->h.hash_next) |
400 | 0 | if (node->h.hashcode == hashcode |
401 | 0 | && (equals != NULL |
402 | 0 | ? equals (elt, node->value) |
403 | 0 | : elt == node->value)) |
404 | 0 | { |
405 | 0 | if (first_match == NULL) |
406 | 0 | first_match = node; |
407 | 0 | else |
408 | 0 | { |
409 | 0 | multiple_matches = true; |
410 | 0 | break; |
411 | 0 | } |
412 | 0 | } |
413 | 0 | if (multiple_matches) |
414 | 0 | { |
415 | | /* We need the match with the smallest index. But we don't have |
416 | | a fast mapping node -> index. So we have to walk the list. */ |
417 | 0 | end_index -= start_index; |
418 | 0 | gl_list_node_t node = list->root.next; |
419 | 0 | for (; start_index > 0; start_index--) |
420 | 0 | node = node->next; |
421 | |
|
422 | 0 | for (; |
423 | 0 | end_index > 0; |
424 | 0 | node = node->next, end_index--) |
425 | 0 | if (node->h.hashcode == hashcode |
426 | 0 | && (equals != NULL |
427 | 0 | ? equals (elt, node->value) |
428 | 0 | : elt == node->value)) |
429 | 0 | return node; |
430 | | /* The matches must have all been at indices < start_index or |
431 | | >= end_index. */ |
432 | 0 | return NULL; |
433 | 0 | } |
434 | 0 | else |
435 | 0 | { |
436 | 0 | if (start_index > 0) |
437 | | /* Look whether first_match's index is < start_index. */ |
438 | 0 | for (gl_list_node_t node = list->root.next; node != &list->root; node = node->next) |
439 | 0 | { |
440 | 0 | if (node == first_match) |
441 | 0 | return NULL; |
442 | 0 | if (--start_index == 0) |
443 | 0 | break; |
444 | 0 | } |
445 | 0 | if (end_index < list->count) |
446 | | /* Look whether first_match's index is >= end_index. */ |
447 | 0 | { |
448 | 0 | end_index = list->count - end_index; |
449 | 0 | for (gl_list_node_t node = list->root.prev; ; node = node->prev) |
450 | 0 | { |
451 | 0 | if (node == first_match) |
452 | 0 | return NULL; |
453 | 0 | if (--end_index == 0) |
454 | 0 | break; |
455 | 0 | } |
456 | 0 | } |
457 | 0 | return first_match; |
458 | 0 | } |
459 | 0 | } |
460 | | #else |
461 | | end_index -= start_index; |
462 | | |
463 | | gl_list_node_t node = list->root.next; |
464 | | for (; start_index > 0; start_index--) |
465 | | node = node->next; |
466 | | |
467 | | gl_listelement_equals_fn equals = list->base.equals_fn; |
468 | | if (equals != NULL) |
469 | | { |
470 | | for (; end_index > 0; node = node->next, end_index--) |
471 | | if (equals (elt, node->value)) |
472 | | return node; |
473 | | } |
474 | | else |
475 | | { |
476 | | for (; end_index > 0; node = node->next, end_index--) |
477 | | if (elt == node->value) |
478 | | return node; |
479 | | } |
480 | | return NULL; |
481 | | #endif |
482 | 0 | } |
483 | 0 | } |
484 | | |
485 | | static size_t _GL_ATTRIBUTE_PURE |
486 | | gl_linked_indexof_from_to (gl_list_t list, size_t start_index, size_t end_index, |
487 | | const void *elt) |
488 | | _GL_LIST_INVOKES_FN_PTR |
489 | 0 | { |
490 | 0 | size_t count = list->count; |
491 | |
|
492 | 0 | if (!(start_index <= end_index && end_index <= count)) |
493 | | /* Invalid arguments. */ |
494 | 0 | abort (); |
495 | 0 | { |
496 | 0 | #if WITH_HASHTABLE |
497 | | /* Here the hash table doesn't help much. It only allows us to minimize |
498 | | the number of equals() calls, by looking up first the node and then |
499 | | its index. */ |
500 | 0 | size_t hashcode = |
501 | 0 | (list->base.hashcode_fn != NULL |
502 | 0 | ? list->base.hashcode_fn (elt) |
503 | 0 | : (size_t) {(uintptr_t) elt}); |
504 | 0 | size_t bucket = hashcode % list->table_size; |
505 | 0 | gl_listelement_equals_fn equals = list->base.equals_fn; |
506 | | |
507 | | /* First step: Look up the node. */ |
508 | 0 | gl_list_node_t node; |
509 | 0 | if (!list->base.allow_duplicates) |
510 | 0 | { |
511 | | /* Look for the first match in the hash bucket. */ |
512 | 0 | for (node = (gl_list_node_t) list->table[bucket]; |
513 | 0 | node != NULL; |
514 | 0 | node = (gl_list_node_t) node->h.hash_next) |
515 | 0 | if (node->h.hashcode == hashcode |
516 | 0 | && (equals != NULL |
517 | 0 | ? equals (elt, node->value) |
518 | 0 | : elt == node->value)) |
519 | 0 | break; |
520 | 0 | } |
521 | 0 | else |
522 | 0 | { |
523 | | /* Look whether there is more than one match in the hash bucket. */ |
524 | 0 | bool multiple_matches = false; |
525 | 0 | gl_list_node_t first_match = NULL; |
526 | |
|
527 | 0 | for (node = (gl_list_node_t) list->table[bucket]; |
528 | 0 | node != NULL; |
529 | 0 | node = (gl_list_node_t) node->h.hash_next) |
530 | 0 | if (node->h.hashcode == hashcode |
531 | 0 | && (equals != NULL |
532 | 0 | ? equals (elt, node->value) |
533 | 0 | : elt == node->value)) |
534 | 0 | { |
535 | 0 | if (first_match == NULL) |
536 | 0 | first_match = node; |
537 | 0 | else |
538 | 0 | { |
539 | 0 | multiple_matches = true; |
540 | 0 | break; |
541 | 0 | } |
542 | 0 | } |
543 | 0 | if (multiple_matches) |
544 | 0 | { |
545 | | /* We need the match with the smallest index. But we don't have |
546 | | a fast mapping node -> index. So we have to walk the list. */ |
547 | 0 | size_t index = start_index; |
548 | 0 | node = list->root.next; |
549 | 0 | for (; start_index > 0; start_index--) |
550 | 0 | node = node->next; |
551 | |
|
552 | 0 | for (; |
553 | 0 | index < end_index; |
554 | 0 | node = node->next, index++) |
555 | 0 | if (node->h.hashcode == hashcode |
556 | 0 | && (equals != NULL |
557 | 0 | ? equals (elt, node->value) |
558 | 0 | : elt == node->value)) |
559 | 0 | return index; |
560 | | /* The matches must have all been at indices < start_index or |
561 | | >= end_index. */ |
562 | 0 | return (size_t)(-1); |
563 | 0 | } |
564 | 0 | node = first_match; |
565 | 0 | } |
566 | | |
567 | | /* Second step: Look up the index of the node. */ |
568 | 0 | if (node == NULL) |
569 | 0 | return (size_t)(-1); |
570 | 0 | else |
571 | 0 | { |
572 | 0 | size_t index = 0; |
573 | 0 | for (; node->prev != &list->root; node = node->prev) |
574 | 0 | index++; |
575 | |
|
576 | 0 | if (index >= start_index && index < end_index) |
577 | 0 | return index; |
578 | 0 | else |
579 | 0 | return (size_t)(-1); |
580 | 0 | } |
581 | | #else |
582 | | size_t index = start_index; |
583 | | |
584 | | gl_list_node_t node = list->root.next; |
585 | | for (; start_index > 0; start_index--) |
586 | | node = node->next; |
587 | | |
588 | | gl_listelement_equals_fn equals = list->base.equals_fn; |
589 | | if (equals != NULL) |
590 | | { |
591 | | for (; |
592 | | index < end_index; |
593 | | node = node->next, index++) |
594 | | if (equals (elt, node->value)) |
595 | | return index; |
596 | | } |
597 | | else |
598 | | { |
599 | | for (; |
600 | | index < end_index; |
601 | | node = node->next, index++) |
602 | | if (elt == node->value) |
603 | | return index; |
604 | | } |
605 | | return (size_t)(-1); |
606 | | #endif |
607 | 0 | } |
608 | 0 | } |
609 | | |
610 | | static gl_list_node_t |
611 | | gl_linked_nx_add_first (gl_list_t list, const void *elt) |
612 | | _GL_LIST_INVOKES_FN_PTR |
613 | 0 | { |
614 | 0 | gl_list_node_t node = |
615 | 0 | (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl)); |
616 | |
|
617 | 0 | if (node == NULL) |
618 | 0 | return NULL; |
619 | | |
620 | 0 | ASYNCSAFE(const void *) node->value = elt; |
621 | 0 | #if WITH_HASHTABLE |
622 | 0 | node->h.hashcode = |
623 | 0 | (list->base.hashcode_fn != NULL |
624 | 0 | ? list->base.hashcode_fn (node->value) |
625 | 0 | : (size_t) {(uintptr_t) node->value}); |
626 | | |
627 | | /* Add node to the hash table. */ |
628 | 0 | if (add_to_bucket (list, node) < 0) |
629 | 0 | { |
630 | 0 | free (node); |
631 | 0 | return NULL; |
632 | 0 | } |
633 | 0 | #endif |
634 | | |
635 | | /* Add node to the list. */ |
636 | 0 | node->prev = &list->root; |
637 | 0 | ASYNCSAFE(gl_list_node_t) node->next = list->root.next; |
638 | 0 | node->next->prev = node; |
639 | 0 | ASYNCSAFE(gl_list_node_t) list->root.next = node; |
640 | 0 | list->count++; |
641 | |
|
642 | 0 | #if WITH_HASHTABLE |
643 | 0 | hash_resize_after_add (list); |
644 | 0 | #endif |
645 | |
|
646 | 0 | return node; |
647 | 0 | } |
648 | | |
649 | | static gl_list_node_t |
650 | | gl_linked_nx_add_last (gl_list_t list, const void *elt) |
651 | | _GL_LIST_INVOKES_FN_PTR |
652 | 0 | { |
653 | 0 | gl_list_node_t node = |
654 | 0 | (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl)); |
655 | |
|
656 | 0 | if (node == NULL) |
657 | 0 | return NULL; |
658 | | |
659 | 0 | ASYNCSAFE(const void *) node->value = elt; |
660 | 0 | #if WITH_HASHTABLE |
661 | 0 | node->h.hashcode = |
662 | 0 | (list->base.hashcode_fn != NULL |
663 | 0 | ? list->base.hashcode_fn (node->value) |
664 | 0 | : (size_t) {(uintptr_t) node->value}); |
665 | | |
666 | | /* Add node to the hash table. */ |
667 | 0 | if (add_to_bucket (list, node) < 0) |
668 | 0 | { |
669 | 0 | free (node); |
670 | 0 | return NULL; |
671 | 0 | } |
672 | 0 | #endif |
673 | | |
674 | | /* Add node to the list. */ |
675 | 0 | ASYNCSAFE(gl_list_node_t) node->next = &list->root; |
676 | 0 | node->prev = list->root.prev; |
677 | 0 | ASYNCSAFE(gl_list_node_t) node->prev->next = node; |
678 | 0 | list->root.prev = node; |
679 | 0 | list->count++; |
680 | |
|
681 | 0 | #if WITH_HASHTABLE |
682 | 0 | hash_resize_after_add (list); |
683 | 0 | #endif |
684 | |
|
685 | 0 | return node; |
686 | 0 | } |
687 | | |
688 | | static gl_list_node_t |
689 | | gl_linked_nx_add_before (gl_list_t list, gl_list_node_t node, const void *elt) |
690 | | _GL_LIST_INVOKES_FN_PTR |
691 | 0 | { |
692 | 0 | gl_list_node_t new_node = |
693 | 0 | (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl)); |
694 | |
|
695 | 0 | if (new_node == NULL) |
696 | 0 | return NULL; |
697 | | |
698 | 0 | ASYNCSAFE(const void *) new_node->value = elt; |
699 | 0 | #if WITH_HASHTABLE |
700 | 0 | new_node->h.hashcode = |
701 | 0 | (list->base.hashcode_fn != NULL |
702 | 0 | ? list->base.hashcode_fn (new_node->value) |
703 | 0 | : (size_t) {(uintptr_t) new_node->value}); |
704 | | |
705 | | /* Add new_node to the hash table. */ |
706 | 0 | if (add_to_bucket (list, new_node) < 0) |
707 | 0 | { |
708 | 0 | free (new_node); |
709 | 0 | return NULL; |
710 | 0 | } |
711 | 0 | #endif |
712 | | |
713 | | /* Add new_node to the list. */ |
714 | 0 | ASYNCSAFE(gl_list_node_t) new_node->next = node; |
715 | 0 | new_node->prev = node->prev; |
716 | 0 | ASYNCSAFE(gl_list_node_t) new_node->prev->next = new_node; |
717 | 0 | node->prev = new_node; |
718 | 0 | list->count++; |
719 | |
|
720 | 0 | #if WITH_HASHTABLE |
721 | 0 | hash_resize_after_add (list); |
722 | 0 | #endif |
723 | |
|
724 | 0 | return new_node; |
725 | 0 | } |
726 | | |
727 | | static gl_list_node_t |
728 | | gl_linked_nx_add_after (gl_list_t list, gl_list_node_t node, const void *elt) |
729 | | _GL_LIST_INVOKES_FN_PTR |
730 | 0 | { |
731 | 0 | gl_list_node_t new_node = |
732 | 0 | (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl)); |
733 | |
|
734 | 0 | if (new_node == NULL) |
735 | 0 | return NULL; |
736 | | |
737 | 0 | ASYNCSAFE(const void *) new_node->value = elt; |
738 | 0 | #if WITH_HASHTABLE |
739 | 0 | new_node->h.hashcode = |
740 | 0 | (list->base.hashcode_fn != NULL |
741 | 0 | ? list->base.hashcode_fn (new_node->value) |
742 | 0 | : (size_t) {(uintptr_t) new_node->value}); |
743 | | |
744 | | /* Add new_node to the hash table. */ |
745 | 0 | if (add_to_bucket (list, new_node) < 0) |
746 | 0 | { |
747 | 0 | free (new_node); |
748 | 0 | return NULL; |
749 | 0 | } |
750 | 0 | #endif |
751 | | |
752 | | /* Add new_node to the list. */ |
753 | 0 | new_node->prev = node; |
754 | 0 | ASYNCSAFE(gl_list_node_t) new_node->next = node->next; |
755 | 0 | new_node->next->prev = new_node; |
756 | 0 | ASYNCSAFE(gl_list_node_t) node->next = new_node; |
757 | 0 | list->count++; |
758 | |
|
759 | 0 | #if WITH_HASHTABLE |
760 | 0 | hash_resize_after_add (list); |
761 | 0 | #endif |
762 | |
|
763 | 0 | return new_node; |
764 | 0 | } |
765 | | |
766 | | static gl_list_node_t |
767 | | gl_linked_nx_add_at (gl_list_t list, size_t position, const void *elt) |
768 | | _GL_LIST_INVOKES_FN_PTR |
769 | 0 | { |
770 | 0 | size_t count = list->count; |
771 | 0 | gl_list_node_t new_node; |
772 | |
|
773 | 0 | if (!(position <= count)) |
774 | | /* Invalid argument. */ |
775 | 0 | abort (); |
776 | | |
777 | 0 | new_node = (struct gl_list_node_impl *) malloc (sizeof (struct gl_list_node_impl)); |
778 | 0 | if (new_node == NULL) |
779 | 0 | return NULL; |
780 | | |
781 | 0 | ASYNCSAFE(const void *) new_node->value = elt; |
782 | 0 | #if WITH_HASHTABLE |
783 | 0 | new_node->h.hashcode = |
784 | 0 | (list->base.hashcode_fn != NULL |
785 | 0 | ? list->base.hashcode_fn (new_node->value) |
786 | 0 | : (size_t) {(uintptr_t) new_node->value}); |
787 | | |
788 | | /* Add new_node to the hash table. */ |
789 | 0 | if (add_to_bucket (list, new_node) < 0) |
790 | 0 | { |
791 | 0 | free (new_node); |
792 | 0 | return NULL; |
793 | 0 | } |
794 | 0 | #endif |
795 | | |
796 | | /* Add new_node to the list. */ |
797 | 0 | if (position <= (count / 2)) |
798 | 0 | { |
799 | 0 | gl_list_node_t node = &list->root; |
800 | 0 | for (; position > 0; position--) |
801 | 0 | node = node->next; |
802 | |
|
803 | 0 | new_node->prev = node; |
804 | 0 | ASYNCSAFE(gl_list_node_t) new_node->next = node->next; |
805 | 0 | new_node->next->prev = new_node; |
806 | 0 | ASYNCSAFE(gl_list_node_t) node->next = new_node; |
807 | 0 | } |
808 | 0 | else |
809 | 0 | { |
810 | 0 | position = count - position; |
811 | |
|
812 | 0 | gl_list_node_t node = &list->root; |
813 | 0 | for (; position > 0; position--) |
814 | 0 | node = node->prev; |
815 | |
|
816 | 0 | ASYNCSAFE(gl_list_node_t) new_node->next = node; |
817 | 0 | new_node->prev = node->prev; |
818 | 0 | ASYNCSAFE(gl_list_node_t) new_node->prev->next = new_node; |
819 | 0 | node->prev = new_node; |
820 | 0 | } |
821 | 0 | list->count++; |
822 | |
|
823 | 0 | #if WITH_HASHTABLE |
824 | 0 | hash_resize_after_add (list); |
825 | 0 | #endif |
826 | |
|
827 | 0 | return new_node; |
828 | 0 | } |
829 | | |
830 | | static bool |
831 | | gl_linked_remove_node (gl_list_t list, gl_list_node_t node) |
832 | | _GL_LIST_INVOKES_FN_PTR |
833 | 0 | { |
834 | 0 | #if WITH_HASHTABLE |
835 | | /* Remove node from the hash table. */ |
836 | 0 | remove_from_bucket (list, node); |
837 | 0 | #endif |
838 | | |
839 | | /* Remove node from the list. */ |
840 | 0 | gl_list_node_t prev = node->prev; |
841 | 0 | gl_list_node_t next = node->next; |
842 | |
|
843 | 0 | ASYNCSAFE(gl_list_node_t) prev->next = next; |
844 | 0 | next->prev = prev; |
845 | 0 | list->count--; |
846 | |
|
847 | 0 | if (list->base.dispose_fn != NULL) |
848 | 0 | list->base.dispose_fn (node->value); |
849 | 0 | free (node); |
850 | 0 | return true; |
851 | 0 | } |
852 | | |
853 | | static bool |
854 | | gl_linked_remove_at (gl_list_t list, size_t position) |
855 | | _GL_LIST_INVOKES_FN_PTR |
856 | 0 | { |
857 | 0 | size_t count = list->count; |
858 | |
|
859 | 0 | if (!(position < count)) |
860 | | /* Invalid argument. */ |
861 | 0 | abort (); |
862 | | /* Here we know count > 0. */ |
863 | 0 | gl_list_node_t removed_node; |
864 | 0 | if (position <= ((count - 1) / 2)) |
865 | 0 | { |
866 | 0 | gl_list_node_t node = &list->root; |
867 | 0 | for (; position > 0; position--) |
868 | 0 | node = node->next; |
869 | |
|
870 | 0 | removed_node = node->next; |
871 | 0 | gl_list_node_t after_removed = node->next->next; |
872 | 0 | ASYNCSAFE(gl_list_node_t) node->next = after_removed; |
873 | 0 | after_removed->prev = node; |
874 | 0 | } |
875 | 0 | else |
876 | 0 | { |
877 | 0 | position = count - 1 - position; |
878 | |
|
879 | 0 | gl_list_node_t node = &list->root; |
880 | 0 | for (; position > 0; position--) |
881 | 0 | node = node->prev; |
882 | |
|
883 | 0 | removed_node = node->prev; |
884 | 0 | gl_list_node_t before_removed = node->prev->prev; |
885 | 0 | node->prev = before_removed; |
886 | 0 | ASYNCSAFE(gl_list_node_t) before_removed->next = node; |
887 | 0 | } |
888 | 0 | #if WITH_HASHTABLE |
889 | 0 | remove_from_bucket (list, removed_node); |
890 | 0 | #endif |
891 | 0 | list->count--; |
892 | |
|
893 | 0 | if (list->base.dispose_fn != NULL) |
894 | 0 | list->base.dispose_fn (removed_node->value); |
895 | 0 | free (removed_node); |
896 | 0 | return true; |
897 | 0 | } |
898 | | |
899 | | static bool |
900 | | gl_linked_remove (gl_list_t list, const void *elt) |
901 | 0 | { |
902 | 0 | gl_list_node_t node = gl_linked_search_from_to (list, 0, list->count, elt); |
903 | |
|
904 | 0 | if (node != NULL) |
905 | 0 | return gl_linked_remove_node (list, node); |
906 | 0 | else |
907 | 0 | return false; |
908 | 0 | } |
909 | | |
910 | | static void |
911 | | gl_linked_list_free (gl_list_t list) |
912 | | _GL_LIST_INVOKES_FN_PTR |
913 | 0 | { |
914 | 0 | gl_listelement_dispose_fn dispose = list->base.dispose_fn; |
915 | |
|
916 | 0 | for (gl_list_node_t node = list->root.next; node != &list->root; ) |
917 | 0 | { |
918 | 0 | gl_list_node_t next = node->next; |
919 | 0 | if (dispose != NULL) |
920 | 0 | dispose (node->value); |
921 | 0 | free (node); |
922 | 0 | node = next; |
923 | 0 | } |
924 | 0 | #if WITH_HASHTABLE |
925 | 0 | free (list->table); |
926 | 0 | #endif |
927 | 0 | free (list); |
928 | 0 | } |
929 | | |
930 | | /* --------------------- gl_list_iterator_t Data Type --------------------- */ |
931 | | |
932 | | static gl_list_iterator_t _GL_ATTRIBUTE_PURE |
933 | | gl_linked_iterator (gl_list_t list) |
934 | 0 | { |
935 | 0 | gl_list_iterator_t result; |
936 | |
|
937 | 0 | result.vtable = list->base.vtable; |
938 | 0 | result.list = list; |
939 | 0 | result.p = list->root.next; |
940 | 0 | result.q = &list->root; |
941 | | #if defined GCC_LINT || defined lint |
942 | | result.i = 0; |
943 | | result.j = 0; |
944 | | result.count = 0; |
945 | | #endif |
946 | |
|
947 | 0 | return result; |
948 | 0 | } |
949 | | |
950 | | static gl_list_iterator_t _GL_ATTRIBUTE_PURE |
951 | | gl_linked_iterator_from_to (gl_list_t list, |
952 | | size_t start_index, size_t end_index) |
953 | 0 | { |
954 | 0 | gl_list_iterator_t result; |
955 | 0 | size_t n1, n2, n3; |
956 | |
|
957 | 0 | if (!(start_index <= end_index && end_index <= list->count)) |
958 | | /* Invalid arguments. */ |
959 | 0 | abort (); |
960 | 0 | result.vtable = list->base.vtable; |
961 | 0 | result.list = list; |
962 | 0 | n1 = start_index; |
963 | 0 | n2 = end_index - start_index; |
964 | 0 | n3 = list->count - end_index; |
965 | | /* Find the maximum among n1, n2, n3, so as to reduce the number of |
966 | | loop iterations to n1 + n2 + n3 - max(n1,n2,n3). */ |
967 | 0 | if (n1 > n2 && n1 > n3) |
968 | 0 | { |
969 | | /* n1 is the maximum, use n2 and n3. */ |
970 | 0 | gl_list_node_t node = &list->root; |
971 | 0 | for (size_t i = n3; i > 0; i--) |
972 | 0 | node = node->prev; |
973 | 0 | result.q = node; |
974 | |
|
975 | 0 | for (size_t i = n2; i > 0; i--) |
976 | 0 | node = node->prev; |
977 | 0 | result.p = node; |
978 | 0 | } |
979 | 0 | else if (n2 > n3) |
980 | 0 | { |
981 | | /* n2 is the maximum, use n1 and n3. */ |
982 | 0 | gl_list_node_t node = list->root.next; |
983 | 0 | for (size_t i = n1; i > 0; i--) |
984 | 0 | node = node->next; |
985 | 0 | result.p = node; |
986 | |
|
987 | 0 | node = &list->root; |
988 | 0 | for (size_t i = n3; i > 0; i--) |
989 | 0 | node = node->prev; |
990 | 0 | result.q = node; |
991 | 0 | } |
992 | 0 | else |
993 | 0 | { |
994 | | /* n3 is the maximum, use n1 and n2. */ |
995 | 0 | gl_list_node_t node = list->root.next; |
996 | 0 | for (size_t i = n1; i > 0; i--) |
997 | 0 | node = node->next; |
998 | 0 | result.p = node; |
999 | |
|
1000 | 0 | for (size_t i = n2; i > 0; i--) |
1001 | 0 | node = node->next; |
1002 | 0 | result.q = node; |
1003 | 0 | } |
1004 | |
|
1005 | | #if defined GCC_LINT || defined lint |
1006 | | result.i = 0; |
1007 | | result.j = 0; |
1008 | | result.count = 0; |
1009 | | #endif |
1010 | |
|
1011 | 0 | return result; |
1012 | 0 | } |
1013 | | |
1014 | | static bool |
1015 | | gl_linked_iterator_next (gl_list_iterator_t *iterator, |
1016 | | const void **eltp, gl_list_node_t *nodep) |
1017 | 0 | { |
1018 | 0 | if (iterator->p != iterator->q) |
1019 | 0 | { |
1020 | 0 | gl_list_node_t node = (gl_list_node_t) iterator->p; |
1021 | 0 | *eltp = node->value; |
1022 | 0 | if (nodep != NULL) |
1023 | 0 | *nodep = node; |
1024 | 0 | iterator->p = node->next; |
1025 | 0 | return true; |
1026 | 0 | } |
1027 | 0 | else |
1028 | 0 | return false; |
1029 | 0 | } |
1030 | | |
1031 | | static void |
1032 | | gl_linked_iterator_free (gl_list_iterator_t *_GL_UNNAMED (iterator)) |
1033 | 0 | { |
1034 | 0 | } |
1035 | | |
1036 | | /* ---------------------- Sorted gl_list_t Data Type ---------------------- */ |
1037 | | |
1038 | | static gl_list_node_t _GL_ATTRIBUTE_PURE |
1039 | | gl_linked_sortedlist_search (gl_list_t list, gl_listelement_compar_fn compar, |
1040 | | const void *elt) |
1041 | | _GL_LIST_INVOKES_FN_PTR |
1042 | 0 | { |
1043 | 0 | for (gl_list_node_t node = list->root.next; node != &list->root; node = node->next) |
1044 | 0 | { |
1045 | 0 | int cmp = compar (node->value, elt); |
1046 | |
|
1047 | 0 | if (cmp > 0) |
1048 | 0 | break; |
1049 | 0 | if (cmp == 0) |
1050 | 0 | return node; |
1051 | 0 | } |
1052 | 0 | return NULL; |
1053 | 0 | } |
1054 | | |
1055 | | static gl_list_node_t _GL_ATTRIBUTE_PURE |
1056 | | gl_linked_sortedlist_search_from_to (gl_list_t list, |
1057 | | gl_listelement_compar_fn compar, |
1058 | | size_t low, size_t high, |
1059 | | const void *elt) |
1060 | | _GL_LIST_INVOKES_FN_PTR |
1061 | 0 | { |
1062 | 0 | size_t count = list->count; |
1063 | |
|
1064 | 0 | if (!(low <= high && high <= list->count)) |
1065 | | /* Invalid arguments. */ |
1066 | 0 | abort (); |
1067 | | |
1068 | 0 | high -= low; |
1069 | 0 | if (high > 0) |
1070 | 0 | { |
1071 | | /* Here we know low < count. */ |
1072 | 0 | size_t position = low; |
1073 | |
|
1074 | 0 | gl_list_node_t node; |
1075 | 0 | if (position <= ((count - 1) / 2)) |
1076 | 0 | { |
1077 | 0 | node = list->root.next; |
1078 | 0 | for (; position > 0; position--) |
1079 | 0 | node = node->next; |
1080 | 0 | } |
1081 | 0 | else |
1082 | 0 | { |
1083 | 0 | position = count - 1 - position; |
1084 | 0 | node = list->root.prev; |
1085 | 0 | for (; position > 0; position--) |
1086 | 0 | node = node->prev; |
1087 | 0 | } |
1088 | |
|
1089 | 0 | do |
1090 | 0 | { |
1091 | 0 | int cmp = compar (node->value, elt); |
1092 | |
|
1093 | 0 | if (cmp > 0) |
1094 | 0 | break; |
1095 | 0 | if (cmp == 0) |
1096 | 0 | return node; |
1097 | 0 | node = node->next; |
1098 | 0 | } |
1099 | 0 | while (--high > 0); |
1100 | 0 | } |
1101 | 0 | return NULL; |
1102 | 0 | } |
1103 | | |
1104 | | static size_t _GL_ATTRIBUTE_PURE |
1105 | | gl_linked_sortedlist_indexof (gl_list_t list, gl_listelement_compar_fn compar, |
1106 | | const void *elt) |
1107 | | _GL_LIST_INVOKES_FN_PTR |
1108 | 0 | { |
1109 | 0 | gl_list_node_t node; |
1110 | 0 | size_t index; |
1111 | |
|
1112 | 0 | for (node = list->root.next, index = 0; |
1113 | 0 | node != &list->root; |
1114 | 0 | node = node->next, index++) |
1115 | 0 | { |
1116 | 0 | int cmp = compar (node->value, elt); |
1117 | |
|
1118 | 0 | if (cmp > 0) |
1119 | 0 | break; |
1120 | 0 | if (cmp == 0) |
1121 | 0 | return index; |
1122 | 0 | } |
1123 | 0 | return (size_t)(-1); |
1124 | 0 | } |
1125 | | |
1126 | | static size_t _GL_ATTRIBUTE_PURE |
1127 | | gl_linked_sortedlist_indexof_from_to (gl_list_t list, |
1128 | | gl_listelement_compar_fn compar, |
1129 | | size_t low, size_t high, |
1130 | | const void *elt) |
1131 | | _GL_LIST_INVOKES_FN_PTR |
1132 | 0 | { |
1133 | 0 | size_t count = list->count; |
1134 | |
|
1135 | 0 | if (!(low <= high && high <= list->count)) |
1136 | | /* Invalid arguments. */ |
1137 | 0 | abort (); |
1138 | | |
1139 | 0 | high -= low; |
1140 | 0 | if (high > 0) |
1141 | 0 | { |
1142 | | /* Here we know low < count. */ |
1143 | 0 | size_t index = low; |
1144 | 0 | size_t position = low; |
1145 | |
|
1146 | 0 | gl_list_node_t node; |
1147 | 0 | if (position <= ((count - 1) / 2)) |
1148 | 0 | { |
1149 | 0 | node = list->root.next; |
1150 | 0 | for (; position > 0; position--) |
1151 | 0 | node = node->next; |
1152 | 0 | } |
1153 | 0 | else |
1154 | 0 | { |
1155 | 0 | position = count - 1 - position; |
1156 | 0 | node = list->root.prev; |
1157 | 0 | for (; position > 0; position--) |
1158 | 0 | node = node->prev; |
1159 | 0 | } |
1160 | |
|
1161 | 0 | do |
1162 | 0 | { |
1163 | 0 | int cmp = compar (node->value, elt); |
1164 | |
|
1165 | 0 | if (cmp > 0) |
1166 | 0 | break; |
1167 | 0 | if (cmp == 0) |
1168 | 0 | return index; |
1169 | 0 | node = node->next; |
1170 | 0 | index++; |
1171 | 0 | } |
1172 | 0 | while (--high > 0); |
1173 | 0 | } |
1174 | 0 | return (size_t)(-1); |
1175 | 0 | } |
1176 | | |
1177 | | static gl_list_node_t |
1178 | | gl_linked_sortedlist_nx_add (gl_list_t list, gl_listelement_compar_fn compar, |
1179 | | const void *elt) |
1180 | | _GL_LIST_INVOKES_FN_PTR |
1181 | 0 | { |
1182 | 0 | for (gl_list_node_t node = list->root.next; node != &list->root; node = node->next) |
1183 | 0 | if (compar (node->value, elt) >= 0) |
1184 | 0 | return gl_linked_nx_add_before (list, node, elt); |
1185 | 0 | return gl_linked_nx_add_last (list, elt); |
1186 | 0 | } |
1187 | | |
1188 | | static bool |
1189 | | gl_linked_sortedlist_remove (gl_list_t list, gl_listelement_compar_fn compar, |
1190 | | const void *elt) |
1191 | | _GL_LIST_INVOKES_FN_PTR |
1192 | 0 | { |
1193 | 0 | for (gl_list_node_t node = list->root.next; node != &list->root; node = node->next) |
1194 | 0 | { |
1195 | 0 | int cmp = compar (node->value, elt); |
1196 | |
|
1197 | 0 | if (cmp > 0) |
1198 | 0 | break; |
1199 | 0 | if (cmp == 0) |
1200 | 0 | return gl_linked_remove_node (list, node); |
1201 | 0 | } |
1202 | 0 | return false; |
1203 | 0 | } |