Coverage Report

Created: 2025-12-17 06:04

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/xz/src/liblzma/lzma/lzma_common.h
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// SPDX-License-Identifier: 0BSD
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///////////////////////////////////////////////////////////////////////////////
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//
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/// \file       lzma_common.h
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/// \brief      Private definitions common to LZMA encoder and decoder
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///
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//  Authors:    Igor Pavlov
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//              Lasse Collin
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifndef LZMA_LZMA_COMMON_H
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#define LZMA_LZMA_COMMON_H
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#include "common.h"
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#include "range_common.h"
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///////////////////
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// Miscellaneous //
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///////////////////
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/// Maximum number of position states. A position state is the lowest pos bits
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/// number of bits of the current uncompressed offset. In some places there
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/// are different sets of probabilities for different pos states.
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#define POS_STATES_MAX (1 << LZMA_PB_MAX)
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/// Validates lc, lp, and pb.
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static inline bool
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is_lclppb_valid(const lzma_options_lzma *options)
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9.89k
{
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9.89k
  return options->lc <= LZMA_LCLP_MAX && options->lp <= LZMA_LCLP_MAX
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9.89k
      && options->lc + options->lp <= LZMA_LCLP_MAX
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9.89k
      && options->pb <= LZMA_PB_MAX;
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9.89k
}
lzma_decoder.c:is_lclppb_valid
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33
3.01k
{
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3.01k
  return options->lc <= LZMA_LCLP_MAX && options->lp <= LZMA_LCLP_MAX
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3.01k
      && options->lc + options->lp <= LZMA_LCLP_MAX
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3.01k
      && options->pb <= LZMA_PB_MAX;
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3.01k
}
lzma_encoder.c:is_lclppb_valid
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33
6.88k
{
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6.88k
  return options->lc <= LZMA_LCLP_MAX && options->lp <= LZMA_LCLP_MAX
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6.88k
      && options->lc + options->lp <= LZMA_LCLP_MAX
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6.88k
      && options->pb <= LZMA_PB_MAX;
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6.88k
}
Unexecuted instantiation: lzma_encoder_optimum_fast.c:is_lclppb_valid
Unexecuted instantiation: lzma_encoder_optimum_normal.c:is_lclppb_valid
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///////////
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// State //
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///////////
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/// This enum is used to track which events have occurred most recently and
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/// in which order. This information is used to predict the next event.
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///
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/// Events:
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///  - Literal: One 8-bit byte
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///  - Match: Repeat a chunk of data at some distance
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///  - Long repeat: Multi-byte match at a recently seen distance
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///  - Short repeat: One-byte repeat at a recently seen distance
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///
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/// The event names are in from STATE_oldest_older_previous. REP means
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/// either short or long repeated match, and NONLIT means any non-literal.
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typedef enum {
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  STATE_LIT_LIT,
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  STATE_MATCH_LIT_LIT,
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  STATE_REP_LIT_LIT,
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  STATE_SHORTREP_LIT_LIT,
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  STATE_MATCH_LIT,
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  STATE_REP_LIT,
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  STATE_SHORTREP_LIT,
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  STATE_LIT_MATCH,
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  STATE_LIT_LONGREP,
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  STATE_LIT_SHORTREP,
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  STATE_NONLIT_MATCH,
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  STATE_NONLIT_REP,
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} lzma_lzma_state;
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/// Total number of states
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428k
#define STATES 12
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/// The lowest 7 states indicate that the previous state was a literal.
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11.6M
#define LIT_STATES 7
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/// Indicate that the latest state was a literal.
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#define update_literal(state) \
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472k
  state = ((state) <= STATE_SHORTREP_LIT_LIT \
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472k
      ? STATE_LIT_LIT \
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472k
      : ((state) <= STATE_LIT_SHORTREP \
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393k
        ? (state) - 3 \
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393k
        : (state) - 6))
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/// Like update_literal(state) but when it is already known that
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/// is_literal_state(state) is true.
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#define update_literal_normal(state) \
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3.80M
  state = ((state) <= STATE_SHORTREP_LIT_LIT \
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3.80M
      ? STATE_LIT_LIT \
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3.80M
      : (state) - 3)
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/// Like update_literal(state) but when it is already known that
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/// is_literal_state(state) is false.
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#define update_literal_matched(state) \
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613k
  state = ((state) <= STATE_LIT_SHORTREP \
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613k
      ? (state) - 3 \
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613k
      : (state) - 6)
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/// Indicate that the latest state was a match.
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#define update_match(state) \
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1.28M
  state = ((state) < LIT_STATES ? STATE_LIT_MATCH : STATE_NONLIT_MATCH)
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/// Indicate that the latest state was a long repeated match.
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#define update_long_rep(state) \
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6.00M
  state = ((state) < LIT_STATES ? STATE_LIT_LONGREP : STATE_NONLIT_REP)
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/// Indicate that the latest state was a short match.
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#define update_short_rep(state) \
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220k
  state = ((state) < LIT_STATES ? STATE_LIT_SHORTREP : STATE_NONLIT_REP)
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/// Test if the previous state was a literal.
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#define is_literal_state(state) \
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4.84M
  ((state) < LIT_STATES)
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/////////////
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// Literal //
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/////////////
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/// Each literal coder is divided in three sections:
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///   - 0x001-0x0FF: Without match byte
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///   - 0x101-0x1FF: With match byte; match bit is 0
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///   - 0x201-0x2FF: With match byte; match bit is 1
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///
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/// Match byte is used when the previous LZMA symbol was something else than
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/// a literal (that is, it was some kind of match).
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32.9k
#define LITERAL_CODER_SIZE UINT32_C(0x300)
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/// Maximum number of literal coders
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#define LITERAL_CODERS_MAX (1 << LZMA_LCLP_MAX)
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/// Calculates the literal_mask that literal_subcoder() needs.
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#define literal_mask_calc(lc, lp) \
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32.9k
  ((UINT32_C(0x100) << (lp)) - (UINT32_C(0x100) >> (lc)))
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/// Locate the literal coder for the next literal byte. The choice depends on
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///   - the lowest literal_pos_bits bits of the position of the current
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///     byte; and
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///   - the highest literal_context_bits bits of the previous byte.
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#define literal_subcoder(probs, lc, literal_mask, pos, prev_byte) \
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5.17M
  ((probs) + UINT32_C(3) * \
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5.17M
    (((((pos) << 8) + (prev_byte)) & (literal_mask)) << (lc)))
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static inline void
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literal_init(probability *probs, uint32_t lc, uint32_t lp)
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32.9k
{
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32.9k
  assert(lc + lp <= LZMA_LCLP_MAX);
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32.9k
  const size_t coders = LITERAL_CODER_SIZE << (lc + lp);
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146M
  for (size_t i = 0; i < coders; ++i)
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146M
    bit_reset(probs[i]);
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32.9k
  return;
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32.9k
}
lzma_decoder.c:literal_init
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148
28.9k
{
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28.9k
  assert(lc + lp <= LZMA_LCLP_MAX);
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28.9k
  const size_t coders = LITERAL_CODER_SIZE << (lc + lp);
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121M
  for (size_t i = 0; i < coders; ++i)
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121M
    bit_reset(probs[i]);
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28.9k
  return;
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28.9k
}
lzma_encoder.c:literal_init
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148
4.00k
{
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4.00k
  assert(lc + lp <= LZMA_LCLP_MAX);
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4.00k
  const size_t coders = LITERAL_CODER_SIZE << (lc + lp);
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24.5M
  for (size_t i = 0; i < coders; ++i)
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24.5M
    bit_reset(probs[i]);
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4.00k
  return;
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4.00k
}
Unexecuted instantiation: lzma_encoder_optimum_fast.c:literal_init
Unexecuted instantiation: lzma_encoder_optimum_normal.c:literal_init
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//////////////////
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// Match length //
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//////////////////
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// Minimum length of a match is two bytes.
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33.3M
#define MATCH_LEN_MIN 2
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// Match length is encoded with 4, 5, or 10 bits.
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//
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// Length   Bits
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//  2-9      4 = Choice=0 + 3 bits
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// 10-17     5 = Choice=1 + Choice2=0 + 3 bits
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// 18-273   10 = Choice=1 + Choice2=1 + 8 bits
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3.72M
#define LEN_LOW_BITS 3
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3.49M
#define LEN_LOW_SYMBOLS (1 << LEN_LOW_BITS)
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3.22M
#define LEN_MID_BITS 3
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3.05M
#define LEN_MID_SYMBOLS (1 << LEN_MID_BITS)
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2.85M
#define LEN_HIGH_BITS 8
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253k
#define LEN_HIGH_SYMBOLS (1 << LEN_HIGH_BITS)
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8.00k
#define LEN_SYMBOLS (LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS + LEN_HIGH_SYMBOLS)
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// Maximum length of a match is 273 which is a result of the encoding
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// described above.
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12.0k
#define MATCH_LEN_MAX (MATCH_LEN_MIN + LEN_SYMBOLS - 1)
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////////////////////
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// Match distance //
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////////////////////
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// Different sets of probabilities are used for match distances that have very
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// short match length: Lengths of 2, 3, and 4 bytes have a separate set of
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// probabilities for each length. The matches with longer length use a shared
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// set of probabilities.
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9.07M
#define DIST_STATES 4
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// Macro to get the index of the appropriate probability array.
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#define get_dist_state(len) \
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4.10M
  ((len) < DIST_STATES + MATCH_LEN_MIN \
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4.10M
    ? (len) - MATCH_LEN_MIN \
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4.10M
    : DIST_STATES - 1)
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// The highest two bits of a match distance (distance slot) are encoded
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// using six bits. See fastpos.h for more explanation.
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649k
#define DIST_SLOT_BITS 6
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167k
#define DIST_SLOTS (1 << DIST_SLOT_BITS)
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// Match distances up to 127 are fully encoded using probabilities. Since
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// the highest two bits (distance slot) are always encoded using six bits,
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// the distances 0-3 don't need any additional bits to encode, since the
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// distance slot itself is the same as the actual distance. DIST_MODEL_START
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// indicates the first distance slot where at least one additional bit is
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// needed.
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735k
#define DIST_MODEL_START 4
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// Match distances greater than 127 are encoded in three pieces:
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//   - distance slot: the highest two bits
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//   - direct bits: 2-26 bits below the highest two bits
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//   - alignment bits: four lowest bits
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//
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// Direct bits don't use any probabilities.
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//
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// The distance slot value of 14 is for distances 128-191 (see the table in
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// fastpos.h to understand why).
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11.9M
#define DIST_MODEL_END 14
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// Distance slots that indicate a distance <= 127.
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7.52M
#define FULL_DISTANCES_BITS (DIST_MODEL_END / 2)
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7.52M
#define FULL_DISTANCES (1 << FULL_DISTANCES_BITS)
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// For match distances greater than 127, only the highest two bits and the
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// lowest four bits (alignment) is encoded using probabilities.
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2.21M
#define ALIGN_BITS 4
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1.38M
#define ALIGN_SIZE (1 << ALIGN_BITS)
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1.18M
#define ALIGN_MASK (ALIGN_SIZE - 1)
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// LZMA remembers the four most recent match distances. Reusing these distances
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// tends to take less space than re-encoding the actual distance value.
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8.63M
#define REPS 4
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#endif