Fuzz introspector
For issues and ideas: https://github.com/ossf/fuzz-introspector/issues

Project functions overview

The following table shows data about each function in the project. The functions included in this table correspond to all functions that exist in the executables of the fuzzers. As such, there may be functions that are from third-party libraries.

For further technical details on the meaning of columns in the below table, please see the Glossary .

Func name Functions filename Args Function call depth Reached by Fuzzers Runtime reached by Fuzzers Combined reached by Fuzzers Fuzzers runtime hit Func lines hit % I Count BB Count Cyclomatic complexity Functions reached Reached by functions Accumulated cyclomatic complexity Undiscovered complexity

Files and Directories in report

This section shows which files and directories are considered in this report. The main reason for showing this is fuzz introspector may include more code in the reasoning than is desired. This section helps identify if too many files/directories are included, e.g. third party code, which may be irrelevant for the threat model. In the event too much is included, fuzz introspector supports a configuration file that can exclude data from the report. See the following link for more information on how to create a config file: link

Files in report

Source file Reached by Covered by
[] []
/src/assimp/code/AssetLib/3DS/3DSExporter.h [] []
/src/assimp/code/../contrib/Open3DGC/o3dgcVector.inl [] []
/src/assimp/code/AssetLib/FBX/FBXConverter.h [] []
/src/assimp/contrib/openddlparser/code/OpenDDLParser.cpp [] []
/usr/local/bin/../include/c++/v1/sstream [] []
/src/assimp/code/AssetLib/XGL/XGLLoader.h [] []
/src/assimp/code/PostProcessing/ScaleProcess.h [] []
/src/assimp/code/AssetLib/Raw/RawLoader.cpp [] []
/src/assimp/code/AssetLib/Assjson/cencode.c [] []
/src/assimp/code/AssetLib/Ply/PlyLoader.cpp ['assimp_fuzzer'] []
/src/assimp/contrib/clipper/clipper.hpp [] []
/src/assimp/contrib/poly2tri/poly2tri/sweep/sweep.cc [] []
/src/assimp/code/CApi/CInterfaceIOWrapper.h [] []
/src/assimp/code/AssetLib/Ogre/OgreBinarySerializer.h [] []
/src/assimp/code/AssetLib/Collada/ColladaExporter.cpp [] []
/src/assimp/include/assimp/ProgressHandler.hpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/AMF/AMFImporter_Node.hpp [] []
/src/assimp/code/AssetLib/MDL/HalfLife/HL1MDLLoader.h [] []
/src/assimp/code/AssetLib/FBX/FBXMeshGeometry.cpp [] []
/src/assimp/code/Common/StdOStreamLogStream.h [] []
/src/assimp/code/AssetLib/glTFCommon/glTFCommon.h [] []
/src/assimp/code/PostProcessing/FindInvalidDataProcess.h [] []
/src/assimp/code/AssetLib/FBX/FBXExportProperty.h [] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/stream.h [] []
/src/assimp/code/AssetLib/FBX/FBXExportNode.cpp [] []
/src/assimp/contrib/zlib/crc32.c [] []
/src/assimp/code/PostProcessing/PretransformVertices.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/3DS/3DSLoader.h [] []
/src/assimp/code/AssetLib/FBX/FBXAnimation.cpp [] []
/src/assimp/code/AssetLib/Assbin/AssbinExporter.cpp [] []
/src/assimp/code/PostProcessing/ArmaturePopulate.cpp [] []
/usr/local/bin/../include/c++/v1/__exception/exception_ptr.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/glTF2/glTF2Asset.h [] []
/src/assimp/code/../contrib/Open3DGC/o3dgcAdjacencyInfo.h [] []
/src/assimp/code/AssetLib/Obj/ObjFileMtlImporter.h [] []
/src/assimp/include/assimp/LogStream.hpp [] []
/src/assimp/code/../contrib/stb/stb_image.h [] []
/src/assimp/code/AssetLib/BVH/BVHLoader.cpp ['assimp_fuzzer'] []
/src/assimp/include/assimp/BaseImporter.h ['assimp_fuzzer'] []
/src/assimp/code/PostProcessing/DropFaceNormalsProcess.h ['assimp_fuzzer'] []
/src/assimp/code/PostProcessing/FindInstancesProcess.cpp ['assimp_fuzzer'] []
/src/assimp/include/assimp/quaternion.inl ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/VRML/VrmlConverter.cpp [] []
/src/assimp/code/AssetLib/Ogre/OgreXmlSerializer.cpp [] []
/src/assimp/code/AssetLib/3MF/D3MFExporter.cpp [] []
/src/assimp/code/AssetLib/Assxml/AssxmlFileWriter.cpp [] []
/src/assimp/code/AssetLib/Irr/IRRShared.cpp [] []
/src/assimp/code/PostProcessing/GenBoundingBoxesProcess.cpp [] []
/src/assimp/contrib/zlib/zutil.c [] []
/src/assimp/code/AssetLib/LWO/LWOBLoader.cpp [] []
/src/assimp/code/AssetLib/BVH/BVHLoader.h [] []
/src/assimp/code/AssetLib/IFC/IFCReaderGen_2x3.h [] []
/src/assimp/contrib/zlib/inffast.c [] []
/src/assimp/include/assimp/IOStream.hpp [] []
/src/assimp/code/AssetLib/MDL/MDLMaterialLoader.cpp [] []
/src/assimp/include/assimp/fast_atof.h [] []
/src/assimp/code/Common/IOSystem.cpp [] []
/src/assimp/code/PostProcessing/TextureTransform.cpp [] []
/src/assimp/code/../contrib/Open3DGC/o3dgcTriangleListDecoder.h [] []
/src/assimp/code/../contrib/Open3DGC/o3dgcSC3DMCDecoder.inl [] []
/src/assimp/include/assimp/anim.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/3MF/XmlSerializer.cpp [] []
/src/assimp/include/assimp/NullLogger.hpp [] []
/src/assimp/contrib/pugixml/src/pugixml.cpp ['assimp_fuzzer'] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/internal/strfunc.h [] []
/src/assimp/code/AssetLib/IQM/IQMImporter.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/Blender/BlenderDNA.cpp [] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/reader.h [] []
/src/assimp/code/AssetLib/Blender/BlenderDNA.h [] []
/src/assimp/code/AssetLib/OpenGEX/OpenGEXImporter.h ['assimp_fuzzer'] []
/src/assimp/code/PostProcessing/EmbedTexturesProcess.cpp [] []
/src/assimp/contrib/poly2tri/poly2tri/common/shapes.cc [] []
/src/assimp/code/CApi/AssimpCExport.cpp [] []
/src/assimp/code/AssetLib/Collada/ColladaParser.h [] []
/src/assimp/code/Common/Importer.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/FBX/FBXTokenizer.h [] []
/src/assimp/code/PostProcessing/OptimizeGraph.cpp ['assimp_fuzzer'] []
/src/assimp/code/Common/Base64.cpp [] []
/src/assimp/code/AssetLib/SMD/SMDLoader.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/IFC/IFCProfile.cpp [] []
/src/assimp/include/assimp/DefaultIOSystem.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/ASE/ASELoader.cpp ['assimp_fuzzer'] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/error/en.h [] []
/src/assimp/contrib/earcut-hpp/earcut.hpp [] []
/src/assimp/code/AssetLib/X3D/X3DImporter_Macro.hpp [] []
/src/assimp/code/PostProcessing/DeboneProcess.cpp ['assimp_fuzzer'] []
/src/assimp/code/PostProcessing/RemoveRedundantMaterials.h [] []
/src/assimp/code/Common/BaseProcess.h ['assimp_fuzzer'] []
/src/assimp/include/assimp/Profiler.h ['assimp_fuzzer'] []
/src/assimp/code/PostProcessing/OptimizeMeshes.h [] []
/src/assimp/code/AssetLib/Collada/ColladaLoader.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/X3D/X3DExporter.hpp [] []
/src/assimp/code/AssetLib/AC/ACLoader.h [] []
/src/assimp/code/Common/DefaultIOSystem.cpp ['assimp_fuzzer'] []
/src/assimp/code/PostProcessing/FixNormalsStep.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/STL/STLExporter.cpp [] []
/src/assimp/contrib/poly2tri/poly2tri/sweep/advancing_front.h [] []
/usr/local/bin/../include/c++/v1/__exception/exception.h [] []
/src/assimp/code/../contrib/Open3DGC/o3dgcSC3DMCEncoder.inl [] []
/src/assimp/code/PostProcessing/CalcTangentsProcess.h [] []
/src/assimp/code/AssetLib/Unreal/UnrealLoader.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/FBX/FBXModel.cpp [] []
/src/assimp/code/../contrib/Open3DGC/o3dgcFIFO.h [] []
/src/assimp/code/AssetLib/MD2/MD2Loader.h [] []
/src/assimp/code/AssetLib/FBX/FBXExportNode.h [] []
/src/assimp/code/AssetLib/3MF/D3MFImporter.cpp [] []
/src/assimp/code/AssetLib/X/XFileExporter.cpp [] []
/src/assimp/code/Common/Assimp.cpp [] []
/src/assimp/include/assimp/XmlParser.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/IQM/IQMImporter.h [] []
/src/assimp/code/AssetLib/Step/STEPFile.h [] []
/src/assimp/code/AssetLib/MS3D/MS3DLoader.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/X3D/X3DImporter_Group.cpp [] []
/src/assimp/code/PostProcessing/ValidateDataStructure.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/FBX/FBXDeformer.cpp [] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/internal/clzll.h [] []
/src/assimp/code/AssetLib/FBX/FBXParser.h [] []
/src/assimp/include/assimp/StringUtils.h [] []
/src/assimp/include/assimp/texture.h ['assimp_fuzzer'] []
/src/assimp/code/PostProcessing/ImproveCacheLocality.h [] []
/src/assimp/include/assimp/SGSpatialSort.h [] []
/src/assimp/code/Common/SkeletonMeshBuilder.cpp [] []
/src/assimp/code/AssetLib/FBX/FBXNodeAttribute.cpp [] []
/src/assimp/code/Common/FileSystemFilter.h ['assimp_fuzzer'] []
/src/assimp/contrib/zlib/compress.c [] []
/src/assimp/code/AssetLib/glTF2/glTF2Exporter.cpp [] []
/src/assimp/code/AssetLib/FBX/FBXMeshGeometry.h [] []
/src/assimp/code/AssetLib/MDL/HalfLife/HL1ImportSettings.h ['assimp_fuzzer'] []
/src/assimp/include/assimp/Hash.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/Blender/BlenderScene.h [] []
/src/assimp/code/AssetLib/Q3D/Q3DLoader.h [] []
/src/assimp/code/Common/PostStepRegistry.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/MDL/MDLLoader.cpp ['assimp_fuzzer'] []
/src/assimp/code/Common/scene.cpp ['assimp_fuzzer'] []
/src/assimp/contrib/clipper/clipper.cpp [] []
/src/assimp/code/PostProcessing/TriangulateProcess.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/X3D/X3DImporter_Metadata.cpp [] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/internal/dtoa.h [] []
/src/assimp/code/PostProcessing/FindDegenerates.cpp ['assimp_fuzzer'] []
/src/assimp/code/Common/Importer.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/FBX/FBXDocument.h [] []
/src/assimp/code/Common/RemoveComments.cpp [] []
/src/assimp/code/AssetLib/DXF/DXFLoader.cpp [] []
/src/assimp/contrib/zip/src/miniz.h [] []
/src/assimp/code/AssetLib/COB/COBLoader.h ['assimp_fuzzer'] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/pointer.h [] []
/src/assimp/code/AssetLib/glTF2/glTF2AssetWriter.h [] []
/src/assimp/include/assimp/StreamReader.h [] []
/src/assimp/code/AssetLib/Irr/IRRShared.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/Ply/PlyExporter.cpp [] []
/src/assimp/code/PostProcessing/CalcTangentsProcess.cpp ['assimp_fuzzer'] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/internal/pow10.h [] []
/src/assimp/code/PostProcessing/MakeVerboseFormat.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/3MF/XmlSerializer.h [] []
/src/assimp/contrib/poly2tri/poly2tri/sweep/../common/shapes.h [] []
/src/assimp/code/Common/Compression.cpp [] []
/src/assimp/code/AssetLib/FBX/FBXExporter.cpp [] []
/src/assimp/code/PostProcessing/RemoveVCProcess.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/MD3/MD3Loader.cpp ['assimp_fuzzer'] []
/src/assimp/code/PostProcessing/MakeVerboseFormat.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/IFC/IFCCurve.cpp [] []
/src/assimp/code/AssetLib/AMF/AMFImporter_Material.cpp [] []
/src/assimp/code/AssetLib/Blender/BlenderScene.cpp [] []
/src/assimp/include/assimp/LogAux.h [] []
/src/assimp/contrib/zlib/deflate.c [] []
/src/assimp/code/AssetLib/ASE/ASEParser.h [] []
/src/assimp/code/PostProcessing/LimitBoneWeightsProcess.h [] []
/src/assimp/include/assimp/ParsingUtils.h [] []
/src/assimp/code/Common/material.cpp [] []
/src/assimp/code/CApi/CInterfaceIOWrapper.cpp [] []
/src/assimp/code/../contrib/Open3DGC/o3dgcTriangleListEncoder.h [] []
/src/assimp/include/assimp/XMLTools.h [] []
/src/assimp/code/AssetLib/COB/COBScene.h [] []
/src/assimp/code/AssetLib/FBX/FBXImportSettings.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/LWO/LWOLoader.h [] []
/src/assimp/code/PostProcessing/ComputeUVMappingProcess.h ['assimp_fuzzer'] []
/src/assimp/code/Common/DefaultIOStream.cpp [] []
/usr/local/bin/../include/c++/v1/stdexcept [] []
/src/assimp/contrib/Open3DGC/o3dgcArithmeticCodec.cpp [] []
/src/assimp/code/AssetLib/glTF/glTFAsset.inl [] []
/src/assimp/contrib/poly2tri/poly2tri/common/shapes.h [] []
/src/assimp/code/Geometry/GeometryUtils.cpp [] []
/src/assimp/code/AssetLib/MDC/MDCLoader.h [] []
/src/assimp/include/assimp/Exporter.hpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/B3D/B3DImporter.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/X3D/X3DImporter_Rendering.cpp [] []
/src/assimp/code/AssetLib/LWO/LWOLoader.cpp ['assimp_fuzzer'] []
/src/assimp/code/../contrib/Open3DGC/o3dgcVector.h [] []
/src/assimp/code/PostProcessing/OptimizeGraph.h [] []
/src/assimp/code/AssetLib/MDL/HalfLife/HL1MDLLoader.cpp [] []
/src/assimp/code/AssetLib/MD2/MD2Loader.cpp ['assimp_fuzzer'] []
/src/assimp/include/assimp/Subdivision.h [] []
/src/assimp/code/AssetLib/X3D/X3DImporter_Networking.cpp [] []
/src/assimp/code/AssetLib/Ply/PlyParser.cpp [] []
/src/assimp/code/PostProcessing/JoinVerticesProcess.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/3DS/3DSHelper.h [] []
/src/assimp/code/AssetLib/FBX/FBXConverter.cpp [] []
/src/assimp/include/assimp/camera.h ['assimp_fuzzer'] []
/src/assimp/include/assimp/SmoothingGroups.inl [] []
/src/assimp/code/AssetLib/X3D/X3DImporter_Node.hpp [] []
/src/assimp/include/assimp/Importer.hpp ['assimp_fuzzer'] []
/src/assimp/include/assimp/qnan.h [] []
/src/assimp/code/AssetLib/LWO/LWOMaterial.cpp [] []
/src/assimp/include/assimp/scene.h ['assimp_fuzzer'] []
/src/assimp/include/assimp/DefaultIOStream.h [] []
/src/assimp/code/AssetLib/IFC/IFCMaterial.cpp [] []
/src/assimp/code/AssetLib/HMP/HMPLoader.cpp ['assimp_fuzzer'] []
/src/assimp/code/Common/PolyTools.h [] []
/src/assimp/code/../contrib/Open3DGC/o3dgcTimer.h [] []
/src/assimp/code/PostProcessing/DeboneProcess.h [] []
/src/assimp/code/PostProcessing/ComputeUVMappingProcess.cpp [] []
/src/assimp/include/assimp/cexport.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/MMD/MMDCpp14.h [] []
/src/assimp/code/AssetLib/Q3BSP/Q3BSPFileParser.cpp [] []
/src/assimp/contrib/poly2tri/poly2tri/sweep/../common/utils.h [] []
/src/assimp/code/AssetLib/LWO/LWOAnimation.h [] []
/src/assimp/code/AssetLib/Blender/BlenderModifier.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/Assxml/AssxmlExporter.cpp [] []
/src/assimp/code/AssetLib/Blender/BlenderCustomData.cpp [] []
/src/assimp/contrib/zlib/adler32.c [] []
/src/assimp/code/AssetLib/3DS/3DSConverter.cpp [] []
/src/assimp/code/AssetLib/IFC/IFCReaderGen1_2x3.cpp [] []
/src/assimp/code/PostProcessing/SplitByBoneCountProcess.h [] []
/src/assimp/include/assimp/vector2.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/X3D/X3DGeoHelper.cpp [] []
/src/assimp/code/AssetLib/Blender/BlenderModifier.cpp [] []
/src/assimp/code/../contrib/Open3DGC/o3dgcIndexedFaceSet.h [] []
/src/assimp/code/Common/SGSpatialSort.cpp [] []
/src/assimp/code/AssetLib/MDL/HalfLife/UniqueNameGenerator.h [] []
/src/assimp/include/assimp/SpatialSort.h [] []
/src/assimp/code/PostProcessing/ConvertToLHProcess.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/Obj/ObjFileData.h [] []
/src/assimp/code/AssetLib/X3D/X3DImporter_Geometry2D.cpp [] []
/src/assimp/code/AssetLib/FBX/FBXExportProperty.cpp [] []
/src/assimp/contrib/openddlparser/code/OpenDDLStream.cpp [] []
/src/assimp/code/Common/FileLogStream.h [] []
/src/assimp/code/AssetLib/Blender/BlenderLoader.h [] []
/src/assimp/code/Common/DefaultLogger.cpp ['assimp_fuzzer'] []
/src/assimp/include/assimp/MathFunctions.h [] []
/src/assimp/code/AssetLib/IFC/IFCReaderGen2_2x3.cpp [] []
/src/assimp/code/AssetLib/Assjson/json_exporter.cpp [] []
/src/assimp/include/assimp/color4.h ['assimp_fuzzer'] []
/src/assimp/code/../contrib/Open3DGC/o3dgcCommon.h [] []
/src/assimp/code/Common/SpatialSort.cpp [] []
/src/assimp/code/AssetLib/FBX/FBXBinaryTokenizer.cpp [] []
/src/assimp/code/PostProcessing/GenBoundingBoxesProcess.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/glTF/glTFImporter.h [] []
/src/assimp/code/AssetLib/Unreal/UnrealLoader.h [] []
/src/assimp/code/Common/ImporterRegistry.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/Raw/RawLoader.h ['assimp_fuzzer'] []
/src/assimp/code/PostProcessing/EmbedTexturesProcess.h ['assimp_fuzzer'] []
/src/assimp/code/Common/Version.cpp ['assimp_fuzzer'] []
/src/assimp/contrib/unzip/ioapi.c [] []
/src/assimp/code/PostProcessing/RemoveRedundantMaterials.cpp ['assimp_fuzzer'] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/allocators.h [] []
/src/assimp/code/PostProcessing/RemoveVCProcess.h [] []
/src/assimp/code/AssetLib/Irr/IRRMeshLoader.h ['assimp_fuzzer'] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/internal/strtod.h [] []
/src/assimp/include/assimp/StringComparison.h ['assimp_fuzzer'] []
/src/assimp/code/../contrib/utf8cpp/source/utf8/checked.h [] []
/src/assimp/code/AssetLib/X3D/X3DImporter_Postprocess.cpp [] []
/src/assimp/code/AssetLib/X3D/X3DImporter_Geometry3D.cpp [] []
/src/assimp/contrib/openddlparser/code/DDLNode.cpp [] []
/src/assimp/code/AssetLib/Ply/PlyParser.h [] []
/src/assimp/code/Common/CreateAnimMesh.cpp [] []
/src/assimp/include/assimp/IOSystem.hpp ['assimp_fuzzer'] []
/src/assimp/code/Common/IFF.h [] []
/src/assimp/code/AssetLib/3MF/D3MFOpcPackage.cpp [] []
/src/assimp/code/Common/ZipArchiveIOSystem.cpp [] []
/src/assimp/contrib/zlib/inftrees.c [] []
/src/assimp/code/AssetLib/NFF/NFFLoader.cpp [] []
/src/assimp/code/AssetLib/NDO/NDOLoader.cpp [] []
/src/assimp/code/PostProcessing/LimitBoneWeightsProcess.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/FBX/FBXDocumentUtil.cpp [] []
/usr/local/bin/../include/c++/v1/string [] []
/src/assimp/code/AssetLib/AC/ACLoader.cpp ['assimp_fuzzer'] []
/src/assimp/code/Common/Exceptional.cpp [] []
/src/assimp/code/AssetLib/MMD/MMDPmxParser.h [] []
/src/assimp/code/AssetLib/MMD/MMDImporter.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/STL/STLExporter.h [] []
/src/assimp/code/../contrib/openddlparser/include/openddlparser/OpenDDLParserUtils.h [] []
/src/assimp/code/AssetLib/XGL/XGLLoader.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/glTF2/glTF2Importer.h [] []
/src/assimp/code/../contrib/Open3DGC/o3dgcSC3DMCDecoder.h [] []
/src/assimp/include/assimp/aabb.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/MS3D/MS3DLoader.h [] []
/src/assimp/code/AssetLib/STEPParser/STEPFileEncoding.cpp [] []
/src/assimp/code/AssetLib/Obj/ObjFileParser.h [] []
/src/assimp/contrib/openddlparser/code/OpenDDLExport.cpp [] []
/src/assimp/contrib/pugixml/src/pugixml.hpp [] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/schema.h [] []
/src/assimp/code/AssetLib/IFC/IFCUtil.cpp [] []
/src/assimp/code/AssetLib/MD5/MD5Loader.h [] []
/src/assimp/code/AssetLib/AMF/AMFImporter.cpp ['assimp_fuzzer'] []
/src/assimp/code/../contrib/Open3DGC/o3dgcIndexedFaceSet.inl [] []
/src/assimp/code/AssetLib/FBX/FBXTokenizer.cpp [] []
/src/assimp/code/PostProcessing/SplitLargeMeshes.h [] []
/src/assimp/code/../contrib/Open3DGC/o3dgcTriangleListEncoder.inl [] []
/usr/local/bin/../include/c++/v1/stdlib.h [] []
/src/assimp/code/AssetLib/MDL/MDLFileData.h [] []
/src/assimp/contrib/poly2tri/poly2tri/sweep/cdt.cc [] []
/src/assimp/contrib/zlib/inflate.c [] []
/src/assimp/code/AssetLib/Collada/ColladaHelper.h [] []
/src/assimp/code/AssetLib/LWO/LWOFileData.h [] []
/src/assimp/code/AssetLib/Blender/BlenderDNA.inl [] []
/src/assimp/code/Common/DefaultProgressHandler.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/Irr/IRRMeshLoader.cpp [] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/prettywriter.h [] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/internal/itoa.h [] []
/src/assimp/code/AssetLib/MD3/MD3FileData.h [] []
/src/assimp/code/../contrib/Open3DGC/o3dgcTriangleListDecoder.inl [] []
/src/assimp/code/AssetLib/FBX/FBXUtil.h [] []
/src/assimp/code/AssetLib/X/XFileParser.cpp [] []
/src/assimp/code/AssetLib/STL/STLLoader.cpp ['assimp_fuzzer'] []
/src/assimp/code/PostProcessing/FindDegenerates.h [] []
/src/assimp/include/assimp/light.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/AMF/AMFImporter_Geometry.cpp [] []
/src/assimp/include/assimp/vector2.inl [] []
/src/assimp/contrib/zlib/trees.c [] []
/src/assimp/code/Common/StandardShapes.cpp [] []
/src/assimp/include/assimp/LineSplitter.h [] []
/src/assimp/code/AssetLib/Collada/ColladaParser.cpp [] []
/src/assimp/code/AssetLib/Blender/BlenderLoader.cpp ['assimp_fuzzer'] []
/src/assimp/code/PostProcessing/PretransformVertices.h [] []
/src/assimp/code/AssetLib/FBX/FBXImporter.cpp [] []
/src/assimp/code/Common/ScenePreprocessor.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/Ply/PlyExporter.h [] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/error/error.h [] []
/src/assimp/code/Common/BaseProcess.cpp ['assimp_fuzzer'] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/internal/swap.h [] []
/src/assimp/code/AssetLib/Q3BSP/Q3BSPFileData.h [] []
/src/assimp/code/AssetLib/IFC/IFCLoader.h ['assimp_fuzzer'] []
/src/assimp/code/PostProcessing/SplitLargeMeshes.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/FBX/FBXUtil.cpp [] []
/src/assimp/code/PostProcessing/FindInvalidDataProcess.cpp ['assimp_fuzzer'] []
/src/assimp/code/PostProcessing/ScaleProcess.cpp ['assimp_fuzzer'] []
/src/assimp/code/Common/SceneCombiner.cpp ['assimp_fuzzer'] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/stringbuffer.h [] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/internal/ieee754.h [] []
/src/assimp/include/assimp/matrix4x4.inl ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/MDL/HalfLife/LogFunctions.h [] []
/src/assimp/code/AssetLib/SIB/SIBImporter.cpp [] []
/src/assimp/code/AssetLib/NDO/NDOLoader.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/FBX/FBXImporter.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/MMD/MMDImporter.h [] []
/src/assimp/code/AssetLib/Assbin/AssbinLoader.cpp [] []
/src/assimp/code/PostProcessing/ProcessHelper.h ['assimp_fuzzer'] []
/src/assimp/contrib/poly2tri/poly2tri/sweep/advancing_front.cc [] []
/src/assimp/code/AssetLib/MDL/MDLLoader.h [] []
/src/assimp/code/Common/StackAllocator.inl [] []
/src/assimp/code/AssetLib/X3D/X3DImporter_Texturing.cpp [] []
/src/assimp/code/AssetLib/X3D/X3DImporter.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/CSM/CSMLoader.h [] []
/src/assimp/code/PostProcessing/FindInstancesProcess.h [] []
/src/assimp/include/assimp/MemoryIOWrapper.h ['assimp_fuzzer'] []
/src/assimp/code/../contrib/Open3DGC/o3dgcArithmeticCodec.h [] []
/src/assimp/code/AssetLib/X3D/X3DXmlHelper.cpp [] []
/src/assimp/code/Material/MaterialSystem.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/IFC/IFCUtil.h [] []
/src/assimp/code/AssetLib/glTF/glTFAsset.h [] []
/src/assimp/code/AssetLib/COB/COBLoader.cpp [] []
/src/assimp/code/AssetLib/glTF/glTFExporter.h [] []
/src/assimp/code/PostProcessing/GenFaceNormalsProcess.cpp [] []
/src/assimp/code/AssetLib/FBX/FBXExporter.h [] []
/src/assimp/code/AssetLib/Assjson/mesh_splitter.cpp [] []
/src/assimp/include/assimp/TinyFormatter.h ['assimp_fuzzer'] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/writer.h [] []
/src/assimp/code/AssetLib/Irr/IRRLoader.h [] []
/src/assimp/code/AssetLib/Step/StepExporter.h [] []
/src/assimp/code/AssetLib/IFC/../STEPParser/STEPFileReader.h [] []
/src/assimp/code/AssetLib/MD3/MD3Loader.h [] []
/src/assimp/code/AssetLib/Ogre/OgreImporter.cpp [] []
/src/assimp/code/AssetLib/DXF/DXFLoader.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/glTF2/glTF2AssetWriter.inl [] []
/src/assimp/code/AssetLib/FBX/FBXProperties.cpp [] []
/src/assimp/code/Common/Exporter.cpp ['assimp_fuzzer'] []
/src/assimp/contrib/zip/src/zip.c [] []
/src/assimp/code/AssetLib/X/XFileHelper.h [] []
/src/assimp/include/assimp/color4.inl [] []
/src/assimp/code/AssetLib/X3D/X3DExporter.cpp [] []
/src/assimp/code/AssetLib/FBX/FBXDocument.cpp [] []
/src/assimp/fuzz/assimp_fuzzer.cc ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/SMD/SMDLoader.h [] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/internal/stack.h [] []
/src/assimp/code/AssetLib/Ogre/OgreBinarySerializer.cpp [] []
/src/assimp/code/AssetLib/LWS/LWSLoader.h [] []
/src/assimp/code/AssetLib/X/XFileExporter.h [] []
/src/assimp/code/AssetLib/3MF/D3MFImporter.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/Obj/ObjFileMtlImporter.cpp [] []
/src/assimp/include/assimp/SmoothingGroups.h [] []
/src/assimp/code/../contrib/Open3DGC/o3dgcSC3DMCEncodeParams.h [] []
/src/assimp/code/AssetLib/Assbin/AssbinLoader.h ['assimp_fuzzer'] []
/src/assimp/code/../contrib/utf8cpp/source/utf8/core.h [] []
/src/assimp/code/AssetLib/AMF/AMFImporter_Postprocess.cpp [] []
/src/assimp/include/assimp/StreamWriter.h [] []
/src/assimp/code/AssetLib/IFC/IFCOpenings.cpp [] []
/src/assimp/code/AssetLib/X/XFileImporter.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/Ogre/OgreImporter.h ['assimp_fuzzer'] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/document.h [] []
/src/assimp/code/PostProcessing/ImproveCacheLocality.cpp ['assimp_fuzzer'] []
/src/assimp/code/PostProcessing/GenVertexNormalsProcess.h [] []
/src/assimp/code/AssetLib/Blender/BlenderIntermediate.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/Ogre/OgreMaterial.cpp [] []
/src/assimp/code/AssetLib/3DS/3DSLoader.cpp ['assimp_fuzzer'] []
/src/assimp/code/../contrib/Open3DGC/o3dgcTriangleFans.h [] []
/src/assimp/code/../contrib/Open3DGC/o3dgcSC3DMCEncoder.h [] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/internal/regex.h [] []
/src/assimp/code/PostProcessing/OptimizeMeshes.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/Obj/ObjTools.h [] []
/src/assimp/code/AssetLib/MD5/MD5Loader.cpp ['assimp_fuzzer'] []
/src/assimp/include/assimp/vector3.inl ['assimp_fuzzer'] []
/src/assimp/include/assimp/Logger.hpp ['assimp_fuzzer'] []
/src/assimp/code/Common/ScenePrivate.h ['assimp_fuzzer'] []
/src/assimp/include/assimp/metadata.h ['assimp_fuzzer'] []
/src/assimp/include/assimp/material.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/glTF2/glTF2Importer.cpp ['assimp_fuzzer'] []
/src/assimp/code/PostProcessing/TriangulateProcess.cpp [] []
/src/assimp/include/assimp/quaternion.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/NFF/NFFLoader.h ['assimp_fuzzer'] []
/src/assimp/code/Common/Maybe.h [] []
/src/assimp/code/AssetLib/IFC/IFCLoader.cpp [] []
/src/assimp/code/AssetLib/Collada/ColladaHelper.cpp [] []
/src/assimp/code/AssetLib/3MF/3MFTypes.h [] []
/src/assimp/code/AssetLib/MDL/HalfLife/UniqueNameGenerator.cpp [] []
/src/assimp/code/AssetLib/B3D/B3DImporter.cpp [] []
/src/assimp/code/AssetLib/ASE/ASELoader.h [] []
/src/assimp/code/AssetLib/MDC/MDCLoader.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/X3D/X3DImporter_Shape.cpp [] []
/src/assimp/include/assimp/BlobIOSystem.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/Obj/ObjFileImporter.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/Collada/ColladaExporter.h [] []
/src/assimp/code/PostProcessing/GenVertexNormalsProcess.cpp ['assimp_fuzzer'] []
/src/assimp/contrib/poly2tri/poly2tri/sweep/sweep_context.h [] []
/src/assimp/code/AssetLib/FBX/FBXProperties.h [] []
/src/assimp/contrib/Open3DGC/o3dgcTriangleFans.cpp [] []
/src/assimp/code/AssetLib/Irr/IRRLoader.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/Ogre/OgreParsingUtils.h [] []
/src/assimp/code/PostProcessing/ProcessHelper.cpp [] []
/src/assimp/code/Pbrt/PbrtExporter.cpp [] []
/src/assimp/code/Common/BaseImporter.cpp ['assimp_fuzzer'] []
/src/assimp/code/Common/VertexTriangleAdjacency.h [] []
/src/assimp/code/Pbrt/PbrtExporter.h [] []
/src/assimp/code/AssetLib/FBX/FBXParser.cpp [] []
/src/assimp/code/PostProcessing/ArmaturePopulate.h ['assimp_fuzzer'] []
/src/assimp/include/assimp/mesh.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/glTFCommon/glTFCommon.cpp [] []
/src/assimp/code/AssetLib/Terragen/TerragenLoader.h [] []
/src/assimp/include/assimp/matrix3x3.inl [] []
/src/assimp/contrib/zlib/uncompr.c [] []
/src/assimp/code/AssetLib/Assbin/AssbinFileWriter.cpp [] []
/src/assimp/code/AssetLib/MDL/HalfLife/HL1MeshTrivert.h [] []
/src/assimp/code/AssetLib/LWS/LWSLoader.cpp ['assimp_fuzzer'] []
/src/assimp/contrib/poly2tri/poly2tri/sweep/sweep_context.cc [] []
/src/assimp/code/PostProcessing/SplitByBoneCountProcess.cpp ['assimp_fuzzer'] []
/src/assimp/include/assimp/Exceptional.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/IFC/IFCGeometry.cpp [] []
/src/assimp/code/Common/Subdivision.cpp [] []
/src/assimp/code/AssetLib/3DS/3DSExporter.cpp [] []
/src/assimp/include/assimp/SmallVector.h [] []
/src/assimp/code/Common/VertexTriangleAdjacency.cpp [] []
/src/assimp/code/AssetLib/IFC/IFCBoolean.cpp [] []
/src/assimp/code/AssetLib/Obj/ObjFileParser.cpp [] []
/src/assimp/code/AssetLib/Q3D/Q3DLoader.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/SIB/SIBImporter.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/Collada/ColladaLoader.h [] []
/src/assimp/include/assimp/types.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/Obj/ObjExporter.cpp [] []
/src/assimp/code/AssetLib/Assjson/mesh_splitter.h [] []
/src/assimp/code/AssetLib/AMF/AMFImporter.hpp [] []
/src/assimp/include/assimp/vector3.h ['assimp_fuzzer'] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/encodings.h [] []
/src/assimp/code/../contrib/Open3DGC/o3dgcBinaryStream.h [] []
/src/assimp/code/AssetLib/Terragen/TerragenLoader.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/glTF/glTFExporter.cpp [] []
/src/assimp/code/AssetLib/MD5/MD5Parser.cpp [] []
/src/assimp/code/AssetLib/Step/StepExporter.cpp [] []
/src/assimp/code/AssetLib/Ogre/OgreStructs.h [] []
/src/assimp/contrib/openddlparser/code/OpenDDLCommon.cpp [] []
/src/assimp/code/AssetLib/OFF/OFFLoader.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/3MF/D3MFOpcPackage.h [] []
/src/assimp/contrib/poly2tri/poly2tri/sweep/sweep.h [] []
/src/assimp/code/PostProcessing/DropFaceNormalsProcess.cpp [] []
/src/assimp/code/AssetLib/glTF2/glTF2Asset.inl [] []
/src/assimp/code/PostProcessing/SortByPTypeProcess.cpp ['assimp_fuzzer'] []
/src/assimp/include/assimp/SkeletonMeshBuilder.h [] []
/src/assimp/code/AssetLib/OpenGEX/OpenGEXImporter.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/MMD/MMDPmxParser.cpp [] []
/src/assimp/code/PostProcessing/FixNormalsStep.cpp [] []
/src/assimp/code/AssetLib/OFF/OFFLoader.cpp [] []
/src/assimp/code/../contrib/openddlparser/include/openddlparser/OpenDDLParser.h [] []
/src/assimp/contrib/unzip/unzip.c [] []
/src/assimp/code/../contrib/rapidjson/include/rapidjson/internal/diyfp.h [] []
/src/assimp/code/Common/Bitmap.cpp [] []
/src/assimp/code/AssetLib/DXF/DXFHelper.h [] []
/src/assimp/code/PostProcessing/ValidateDataStructure.h ['assimp_fuzzer'] []
/src/assimp/code/PostProcessing/JoinVerticesProcess.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/glTF/glTFAssetWriter.h [] []
/src/assimp/code/AssetLib/Ogre/OgreStructs.cpp [] []
/src/assimp/code/Common/ScenePreprocessor.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/FBX/FBXMaterial.cpp [] []
/src/assimp/include/assimp/matrix3x3.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/FBX/FBXDocumentUtil.h [] []
/src/assimp/code/AssetLib/X3D/X3DImporter.hpp [] []
/src/assimp/code/PostProcessing/SortByPTypeProcess.h [] []
/src/assimp/code/AssetLib/glTF/glTFAssetWriter.inl [] []
/src/assimp/code/Common/AssertHandler.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/X/XFileImporter.cpp [] []
/src/assimp/code/AssetLib/glTF/glTFImporter.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/LWO/LWOAnimation.cpp [] []
/src/assimp/code/AssetLib/Obj/ObjExporter.h [] []
/src/assimp/include/assimp/ByteSwapper.h [] []
/src/assimp/code/AssetLib/Q3BSP/Q3BSPFileImporter.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/MD5/MD5Parser.h [] []
/src/assimp/include/assimp/GenericProperty.h ['assimp_fuzzer'] []
/src/assimp/code/PostProcessing/GenFaceNormalsProcess.h ['assimp_fuzzer'] []
/src/assimp/include/assimp/IOStreamBuffer.h [] []
/src/assimp/code/AssetLib/X/XFileParser.h [] []
/src/assimp/code/AssetLib/X3D/X3DImporter_Light.cpp [] []
/src/assimp/include/assimp/SceneCombiner.h [] []
/src/assimp/code/PostProcessing/TextureTransform.h ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/STEPParser/STEPFileReader.cpp [] []
/src/assimp/code/AssetLib/CSM/CSMLoader.cpp ['assimp_fuzzer'] []
/src/assimp/code/AssetLib/ASE/ASEParser.cpp [] []
/src/assimp/include/assimp/material.inl ['assimp_fuzzer'] []
/src/assimp/code/PostProcessing/ConvertToLHProcess.cpp ['assimp_fuzzer'] []
/src/assimp/include/assimp/Vertex.h ['assimp_fuzzer'] []
/src/assimp/contrib/openddlparser/code/Value.cpp [] []
/src/assimp/code/../contrib/pugixml/src/pugixml.hpp [] []

Directories in report

Directory
/src/assimp/code/AssetLib/STL/
/src/assimp/code/CApi/
/src/assimp/contrib/pugixml/src/
/src/assimp/code/AssetLib/NDO/
/src/assimp/code/AssetLib/Collada/
/src/assimp/contrib/zip/src/
/src/assimp/code/Common/
/src/assimp/code/AssetLib/Ogre/
/src/assimp/contrib/poly2tri/poly2tri/common/
/src/assimp/contrib/earcut-hpp/
/src/assimp/code/AssetLib/glTF/
/src/assimp/code/AssetLib/Irr/
/src/assimp/code/AssetLib/STEPParser/
/src/assimp/code/AssetLib/Ply/
/src/assimp/code/AssetLib/COB/
/src/assimp/code/../contrib/openddlparser/include/openddlparser/
/src/assimp/code/AssetLib/X/
/src/assimp/code/AssetLib/MD5/
/src/assimp/code/AssetLib/LWO/
/src/assimp/contrib/poly2tri/poly2tri/sweep/../common/
/src/assimp/code/Material/
/src/assimp/code/AssetLib/FBX/
/src/assimp/code/AssetLib/MDL/HalfLife/
/src/assimp/code/AssetLib/Unreal/
/src/assimp/code/AssetLib/Q3BSP/
/src/assimp/code/AssetLib/OpenGEX/
/src/assimp/code/AssetLib/Assbin/
/src/assimp/code/AssetLib/HMP/
/src/assimp/code/AssetLib/glTF2/
/src/assimp/contrib/zlib/
/src/assimp/code/AssetLib/VRML/
/src/assimp/code/AssetLib/NFF/
/src/assimp/code/AssetLib/Obj/
/src/assimp/code/../contrib/Open3DGC/
/usr/local/bin/../include/c++/v1/__exception/
/src/assimp/code/AssetLib/SMD/
/src/assimp/code/AssetLib/DXF/
/src/assimp/code/AssetLib/X3D/
/src/assimp/code/AssetLib/LWS/
/src/assimp/code/AssetLib/OFF/
/src/assimp/code/AssetLib/3DS/
/src/assimp/contrib/Open3DGC/
/src/assimp/code/AssetLib/MDL/
/src/assimp/code/AssetLib/ASE/
/src/assimp/code/../contrib/rapidjson/include/rapidjson/error/
/src/assimp/code/../contrib/utf8cpp/source/utf8/
/src/assimp/code/AssetLib/Assxml/
/src/assimp/code/AssetLib/Step/
/src/assimp/code/AssetLib/IFC/
/src/assimp/code/AssetLib/SIB/
/src/assimp/code/Geometry/
/src/assimp/code/AssetLib/MDC/
/src/assimp/code/PostProcessing/
/src/assimp/contrib/poly2tri/poly2tri/sweep/
/src/assimp/include/assimp/
/src/assimp/fuzz/
/src/assimp/code/AssetLib/MD3/
/src/assimp/code/../contrib/rapidjson/include/rapidjson/
/src/assimp/code/AssetLib/Terragen/
/src/assimp/code/Pbrt/
/src/assimp/code/AssetLib/glTFCommon/
/src/assimp/code/AssetLib/Q3D/
/src/assimp/code/AssetLib/MS3D/
/src/assimp/code/AssetLib/XGL/
/src/assimp/contrib/unzip/
/src/assimp/code/AssetLib/AMF/
/src/assimp/contrib/clipper/
/src/assimp/code/AssetLib/CSM/
/src/assimp/code/AssetLib/Blender/
/src/assimp/code/../contrib/stb/
/src/assimp/code/AssetLib/BVH/
/src/assimp/code/AssetLib/Raw/
/src/assimp/code/AssetLib/MMD/
/src/assimp/code/AssetLib/IFC/../STEPParser/
/src/assimp/code/AssetLib/Assjson/
/src/assimp/code/AssetLib/IQM/
/usr/local/bin/../include/c++/v1/
/src/assimp/code/AssetLib/B3D/
/src/assimp/code/../contrib/pugixml/src/
/src/assimp/code/../contrib/rapidjson/include/rapidjson/internal/
/src/assimp/code/AssetLib/3MF/
/src/assimp/code/AssetLib/MD2/
/src/assimp/code/AssetLib/AC/
/src/assimp/contrib/openddlparser/code/