Fuzz introspector
For issues and ideas: https://github.com/ossf/fuzz-introspector/issues

Fuzzer details

Fuzzer: fuzz_parse

Call tree

The calltree shows the control flow of the fuzzer. This is overlaid with coverage information to display how much of the potential code a fuzzer can reach is in fact covered at runtime. In the following there is a link to a detailed calltree visualisation as well as a bitmap showing a high-level view of the calltree. For further information about these topics please see the glossary for full calltree and calltree overview

Call tree overview bitmap:

The distribution of callsites in terms of coloring is
Color Runtime hitcount Callsite count Percentage
red 0 0 0.0%
gold [1:9] 0 0.0%
yellow [10:29] 0 0.0%
greenyellow [30:49] 0 0.0%
lawngreen 50+ 4 100.%
All colors 4 100

Runtime coverage analysis

Covered functions
74
Functions that are reachable but not covered
4
Reachable functions
4
Percentage of reachable functions covered
0.0%
NB: The sum of covered functions and functions that are reachable but not covered need not be equal to Reachable functions . This is because the reachability analysis is an approximation and thus at runtime some functions may be covered that are not included in the reachability analysis. This is a limitation of our static analysis capabilities.
Warning: The number of covered functions are larger than the number of reachable functions. This means that there are more functions covered at runtime than are extracted using static analysis. This is likely a result of the static analysis component failing to extract the right call graph or the coverage runtime being compiled with sanitizers in code that the static analysis has not analysed. This can happen if lto/gold is not used in all places that coverage instrumentation is used.
Function name source code lines source lines hit percentage hit

Files reached

filename functions hit
/ 1
...fuzz_parse 3

Fuzzer: fuzz_components

Call tree

The calltree shows the control flow of the fuzzer. This is overlaid with coverage information to display how much of the potential code a fuzzer can reach is in fact covered at runtime. In the following there is a link to a detailed calltree visualisation as well as a bitmap showing a high-level view of the calltree. For further information about these topics please see the glossary for full calltree and calltree overview

Call tree overview bitmap:

The distribution of callsites in terms of coloring is
Color Runtime hitcount Callsite count Percentage
red 0 0 0.0%
gold [1:9] 0 0.0%
yellow [10:29] 0 0.0%
greenyellow [30:49] 0 0.0%
lawngreen 50+ 11 100.%
All colors 11 100

Runtime coverage analysis

Covered functions
75
Functions that are reachable but not covered
9
Reachable functions
9
Percentage of reachable functions covered
0.0%
NB: The sum of covered functions and functions that are reachable but not covered need not be equal to Reachable functions . This is because the reachability analysis is an approximation and thus at runtime some functions may be covered that are not included in the reachability analysis. This is a limitation of our static analysis capabilities.
Warning: The number of covered functions are larger than the number of reachable functions. This means that there are more functions covered at runtime than are extracted using static analysis. This is likely a result of the static analysis component failing to extract the right call graph or the coverage runtime being compiled with sanitizers in code that the static analysis has not analysed. This can happen if lto/gold is not used in all places that coverage instrumentation is used.
Function name source code lines source lines hit percentage hit

Files reached

filename functions hit
/ 1
...fuzz_components 8