SurfaceLayer enum
📇 SurfaceLayer
Defines the three layers for rendering a Surface.
Constants
- BORDER → const SurfaceLayer
-
Lowest layer of a Surface. This bottom AnimatedContainer may be skipped by passing
true
to Surface.disableBorder. Color/gradient determined by Surface.borderColor or Surface.borderGradient.const SurfaceLayer(0)
- CHILD → const SurfaceLayer
-
The uppermost layer of a Surface; or rather, what is directly underneath where ultimately the Surface.child is sent.
const SurfaceLayer(2)
- MATERIAL → const SurfaceLayer
-
The primary layer of a Surface. It is here Surface.color or gradient is painted, the Material is laid, and potentially where the InkResponse will reside.
const SurfaceLayer(1)
-
values
→ const List<
SurfaceLayer> -
A constant List of the values in this enum, in order of their declaration.
const List<
SurfaceLayer>
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toString(
) → String -
Returns a string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator. [...]
inherited