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The Superman Returns tie in game had some decent ideas, like giving the city a health meter instead of the character. I would definitely want a sandbox style game where you have to seek out individual missions and fulfill some overall story. Ideally, I would have a Superman game try to keep hurt citizens between 2 - 3 unless under certain circumstances.
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Superman Returns had injured civilians, which is good if you don't have 10 people. The Superman Returns video game that was based on the movie of the same name was a pretty flawed product, but it did have some good ideas. It's just that they fell down thanks to sloppy execution.
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Today I talk the history of Superman games, gameplay and story ideas, how to do the Flight, and the most important part of any Superman experience: flying through rings. Though rumors of a Superman game have been shot down, we have a few ideas about how to make a great one. Friday, October 3, 2014 Superman: The Video Game, My Ideas on How to Make it Work! Superman: The Video Game I understand fully that Developers listen to Gamers, it's how games have evolved, We suggest things or ask for new ideas and Developers do listen to the masses.
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I'm not delusional enough to believe this will change anything. What are your ideas for a Superman Video Game? I think we can all agree that Superman has been long overdue for a great video game. If one was to be made what would you want to see out of it? How would you handle the mechanics? What would the story be? How would combat work?
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All items (13) B Batman/Superman: Heroes Unite (video game) I Injustice 2 L Lego DC Ultimate Comics Luminous Unity: A Multiverse Convergence M Man of Steel (videogame) P Project X Zone 3: The End of All Realities S Super Smash Bros. Ultimate: Fanon Edition Superman: First Flight (video game) Superman: Man of Steel Superman: Man of Tomorrow. This thread is therefore devoted to you guys putting down your ideas for a Superman game if Rocksteady were going to turn the Man of Steel's fortunes around.
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Give your thoughts on Gameplay Plot. My take on how to properly develop a proper, engaging, and overall dynamic Superman Video Game, with notes on story and even ideas on Gameplay mechanic.
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