You are the servants of Mr. Dorian Gray. It is past one in the morning, the last guests linger, and you are clearing up. Then, at the top of the house, a cry, and a crash. Every mirror turns over, and behind the glass stands the same house, rotten.
Taking a treasure is usually a DC 9 WIS check. This one needs no roll.
3–5 players
2½–4 hours
0-level servants
Chapter XX, the 1891 text
Runs cold
About this game
In the last chapter of The Picture of Dorian Gray, the servants hear a cry, break in through the balcony, and find their master dead on the floor. This module asks what happened to them. The players are the staff of the house in Grosvenor Square: the valet, the housekeeper, the scullery maid, the hall boy, the hired musician. The knife cut the canvas instead of the man, and eighteen years of stored sin are leaking into the house.
The worst of it drags its gilt frame up the front stair. Every mirror opens onto the same house as it really is: fog, nitric acid, the night Basil Hallward died. The master can’t be hurt, and he would like you to keep the Constable at the door. Somewhere upstairs, behind a barred door, is the thing that has to be put right before dawn. How to put it right is the table’s choice.
It’s a dungeon crawl through a Mayfair townhouse, built for a GM who has never seen it before. The house rules fit on one page. The first fifteen minutes are scripted, and each chore teaches one rule. The GM tracks three things: a phone timer, a Rot tally, and a die.
Thirteen keyed rooms on four floors, nearly all with a rotten Portrait side behind the mirror
Basil’s four canvases, pocket levels you step into: Paris, Adonis, Antinous and Narcissus
The Misshapen, a stalker that can’t enter a lit room, and the Night Die that brings it
Four ways to end it, and the novel’s own ending if nobody chooses
The Constable’s Report: at dawn he writes down what became of every servant
24 servant cards with secrets, stats and a Likeness to tear, plus vail coins and four player maps
At the table
System
Shadowdark RPG (core rulebook needed). A Gauntlet: each player runs a few 0-level servants, one at a time.
Players
3–5, plus a GM who can run it cold after ten minutes of prep
Length
A two-hour Dawn timer, about 2½ hours at the table; up to 4 with a longer timer
Servants
Three each in the demo, four in a longer game, from a deck of 24 pregenerated cards
The book
32 A5 pages: rules, 13 keyed rooms, 4 canvases, the finale, treasures, a player handout and a GM cheat sheet on the back cover
Print sheets
7 A4 pages: 24 servant cards, card backs, 35 vail coins, the Constable’s Report, 4 player maps
Maps
Four GM floor plans, a cross-section of the house, and a diagram of the four routes to the schoolroom
Art
17 ink illustrations in the manner of Harry Clarke, each with one vermilion accent, made with Google Gemini
Source
Oscar Wilde, The Picture of Dorian Gray, 1891 text (Project Gutenberg #174). Every quotation is cited by chapter and paragraph.
Content note
Murder, body horror, drowning, period policing and class violence. The X-card and lines and veils are in the book.
Look inside
Twelve pages from the book and the print sheets. Scroll sideways, and click a page to read it.
Reviews from the household
3.8
Nine reviews, all written in character. Everyone below is fictional, and several of them are dead. Quoted lines are Wilde’s own, with chapter and paragraph.
A book with no moral whatsoever
I read it in one sitting, which is the only way to read anything one intends to disapprove of. The servants do all the work and have all the ideas, which is how every good household is run. I am told that amusing me earns a coin. Several people tried. One of them managed it.
The silver is counted in the first five minutes
Which is more than can be said for some households. A great deal of running about on the front stair, which I don’t allow. I have taken one star off for the schoolroom. It is not fit for you to see, sir.ch X ¶4
Accurate. Uncomfortably so
I let a gentleman out at eleven one foggy night, and I have never told a soul. Card number one knows. I would rather it didn’t, but I can’t fault the research.
Too much sympathy for the help
In my experience the gentleman of the house is in the right, and I put that in my Report. The book lets the servants argue with it. Two stars, for the part where I stand in a portico and watch, which is true to life.
Implausible, but the staff were very quick
I don’t believe a word of it.ch XV ¶19 Still, I sent four servants on errands and every one of them came back, which is more than my own people manage.
No Prince Charming anywhere
I held every face in the house under the lamp. Scullery maids, a hall boy, a man with a fiddle. Not one of them was him. I’m told that is the point.
They left me alone, as asked
Someone brought a basin, and nobody asked me anything. I am quite happy here.ch XVI ¶34
Somebody finally walks into my pictures
Four of my small canvases are in it, and for once the people who dust them get to step inside. Echo is not mine, but I would have painted her. I ask only that you pray for the man who owns the fifth.
A splendid likeness
I have never looked better. I would ask you not to leave any more reviews. If one doesn’t talk about a thing, it has never happened.ch IX ¶3
Also in the house
From the master’s collections. Not for sale, but they can be taken.
The Yellow Book
Read a page and ask anything: the book answers truly. Every page costs you a turn, and the last one is the novel’s last paragraph.
Costs a MarkDC 9 WIS resists
The Crimson Cope
Counts as leather armour. The wearer can’t lie, and words meant to deceive are a lie. No returns if you try.
Costs a MarkDC 9 WIS resists
The Diamond
People can’t see you while it’s held in your mouth. Mirrors still can, and so can the thing on the stair. Listing photo may not show the product.
Costs a MarkDC 9 WIS resists
The Garnet
Casts out demons, once: it sends the Misshapen to the farthest room. After that it’s a red stone.
Costs a MarkDC 9 WIS resists
Questions
Do I need Shadowdark?
Yes, the Shadowdark RPG core rulebook. The module points to its pages (core p.116 and so on) and reproduces none of its rules text. Everything the module adds fits on one page.
Can I run it without preparing?
That’s what it’s built for. Prep takes ten minutes, the first fifteen minutes of play are scripted, and the GM cheat sheet is the back cover. The GM tracks the Dawn timer, the Rot tally and, in the finale, the Drag.
Do the players need to know the novel?
No. They play the servants, and nobody ever told the servants anything either. Readers will find the last chapter turned inside out.
What do I print?
The print sheets: 24 servant cards to cut apart, optional card backs, 35 vail coins, the Constable’s Report and four player maps, on seven A4 pages. The book itself reads fine on a screen.
Is it frightening?
It’s a horror game with a forgiving streak: nothing on the Face side of the house costs hit points, and killers warn first. The content note is murder, body horror, drowning, period policing and class violence. The book includes the X-card and lines and veils.
Does Dorian die?
Only if you let the novel end the way Wilde wrote it.