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  PackagePath: ""
  PassesInfo:
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- !<PassInfo/bc7e2ee3-ec38-4b46-83d1-24f335661e68>
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  DepthTest: true
  DepthFunction: LessEqual
  TwoSided: false
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  PolygonOffset: {x: 0.000000, y: 0.000000}
  FrustumCulling: Auto
  FrustumCullPad: 0.000000
  InstanceCount: 1
  Defines:
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    - ENABLE_LIGHTING
    - ENABLE_NORMALMAP
    - ENABLE_RIM_HIGHLIGHT
    - ENABLE_SPECULAR_LIGHTING
    - ENABLE_TONE_MAPPING
    - ENABLE_UV2
    - ENABLE_UV3
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    - NODE_181_DROPLIST_ITEM 0
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    - NODE_69_DROPLIST_ITEM 0
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    - PROJECTED_UV -2
    - SCREEN_UV -1
    - UV2_SOURCE 0
    - UV3_SOURCE 1
    - bakedShadowsTexUV 0
    - baseTexUV 3
    - detailMaskTexUV 0
    - detailNormalTexUV 0
    - detailTexUV 0
    - emissiveTexUV 0
    - materialParamsTexUV 0
    - normalTexUV 2
    - opacityTexUV 0
    - reflectionModulationTexUV 0
    - rimColorTexUV 0
  BlendMode: PremultipliedAlphaAuto
  Properties:
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      value: 0
    baseColor:
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      value: {x: 1.000000, y: 1.000000, z: 1.000000, w: 1.000000}
    materialParamsTex:
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          wrapModeV: ClampToEdge
          wrapModeW: Repeat
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          mipmaps: true
        type: Texture2D
    metallic:
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        sampler:
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          mipmaps: true
        type: Texture2D
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    rimIntensity:
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    roughness:
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  Pass: !<reference> f2d97163-b82a-4010-9e3d-dff0bd346024
