23-12-2007                                                  				    Version 1.0
25-12-2009										    Version 2.0
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Title           	: Salzburgring - Austria

Filenames		: F1ct03.dat
			  Gp2form.txt (This file)
			  Salzburg.csc (Car setup)
			  03 - Full View.bmp
			  03 - Framed.bmp
			  14 Jad files
			  Convert.exe

Author          	: Tim de Klein
E-mail			: tdeklein@hotmail.com

Description     	: A real-life track in Austria used for national Formula 3 and private racing.

Other Works     	: A lot of other tracks, and carsets.

Thanks to       	: Paul Hoad for the Trackeditor, Object editor and Jam editor.
                  	  Geoff Crammond for making Grand Prix 2.

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* Construction *
Base            	: Microprose, 1994 San Marino track.

Editor(s) Used  	: Track Editor 1.9.1,
			  Objecteditor 0.2.0.245,
			  JamEditor 0.5.2b
			  Google Earth 4.1.7076.4458
			  Microsoft XP Paint
			  Adobe Photoshop 5.0

Known Bugs    		: Maybe some fence and scenery flashing.

Build Time     		: A long time...

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* Installation *
1. 
(if you already have new tracks on the game jump to STEP 2): 
patch the game with a util that obliges the game to read the tracks from the harddisk. These utils are 
gp2nocd or trakonhd. Search for one of them on the net and install it. This program will create a new 
directory called "circuits": you have to copy there ALL the 16 track files (F1ct01, F1ct02...........
F1ct16)

2. 
Place the 'Salzjams' directory into the Gp2 'gamejams' directory.

3. 
Place the F1ct03.dat file in the circuits directory. It runs the best in that slot, others slots are 
not tested, and may give problems with pitlane entrance and lap times (track grip).

4. 
Start Gp2 and drive safely...

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* Copyright / Permissions *
If you're planning to use anything/or files from this track, please send me an e-mail for permission, 
and notify my name in your Gp2form.txt.

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* Disclaimer *
If Grand Prix 2 crashes, goes slow, or else, it's not my fault!!!

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Tim de Klein (TdK), 2009.