Logical Room Diagram

      flowchart LR
        subgraph living space
          cemetery[Cemetery]
          bedrooms[Bedrooms]
          deathrest[Deathrest]
          dining[Dining Room]
          landing[Landing Pad]
          library[Library]
          meditation[Meditation Area]
          nursery[Nursery]
          rec[Rec Room]
          ritual[Ritual Room]
          school[School]
          throne[Throne Room]
          training[Training Grounds]
        end

        subgraph production
          art[Art]
          brewery[Brewery]
          butcher[Butcher]
          druglab[Drug Lab]
          geneshop[Gene Shop]
          kitchen[Kitchen]
          manufacturing[Manufacturing]
          masonry[Masonry]
          mecshop[Mec Shop]
          medlab[Med Lab]
          research[Research]
          refinery[Refinery]
          scribe[Scribe]
          smelter[Smelter]
          tailor[Tailor]

          storagechunks([Chunk Storage])
          storageblocks([Block Storage])
          storagemetals([Metals Storage])
          storagesmeltables([Smeltables Storage])
        end

        subgraph combat
          crematorium([Crematorium])
          killbox([Killbox])
          prison[Prison]
          prisonhospital[Prison Hospital]

          storagecorpses([Corpse Storage])
        end

        subgraph farming
          barn[Barn]
          farmdrugs[Drug Farms]
          farmfood[Food Farms]
          farmtextile[Textile Farms]
        end

        subgraph health
          cryosleep[Cryosleep]
          hospital[Hospital]
          surgery[Surgery]

          storagegenes([Gene Storage])
          storagemedical([Medical Storage])
        end

        power[Power Generators]
        storageclothes([Clothes Storage])
        storagedrugs([Drug Storage])
        storagefridge([Fridge])
        storagemisc([Misc Storage])
        storageplant([Plant Storage])
        storagetextile([Textile Storage])
        storageweapons([Weapon Storage])

        barn & farmfood-->storagefridge
        crematorium & killbox-->storagesmeltables-->smelter-->storagemetals-->manufacturing & mecshop
        farmdrugs-->storageplant
        farmtextile-->storagetextile
        geneshop-->storagegenes-->surgery
        killbox & prisonhospital-->storagecorpses-->crematorium
        storageblocks-->art-->storagemisc
        storagechunks-->masonry-->storageblocks
        storagedrugs-->dining
        storagefridge-->brewery-->storagedrugs
        storagefridge-->dining
        storagefridge-->refinery-->storagemisc
        storagefridge<-->butcher-->kitchen & storagemisc & storagetextile
        storagefridge<-->kitchen
        storagemisc-->power
        storageplant & storagetextile-->medlab-->storagemedical-->hospital & surgery
        storageplant-->druglab-->storagedrugs
        storagetextile-->manufacturing-->storageweapons
        storagetextile-->scribe-->library
        storagetextile-->tailor-->storageclothes

        bedrooms---dining
        bedrooms---nursery
        bedrooms---rec
        dining---meditation
        dining---nursery
        dining---rec
        dining---throne
        hospital---cryosleep
        hospital---surgery
        prison---geneshop
        prison---mecshop
        prison---prisonhospital
        rec---cemetery
        rec---landing
        rec---library
        rec---ritual
        rec---training
    

Killboxes

Barricade
Chair
Door
Wall

Singularity

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Standard

Common weapon distances:
Assault Rifle: 30 (also: Charge Lance, Greatbow, Minigun)
Charge Rifle: 25 (also: Autopistol, LMG, Recurve Bow, Revolver)
Heavy SMG: 22 (also: Flamebow, Short Bow)
Pump Shotgun: 15
Chain Shotgun: 12

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