Game Main Menu Examples

Mississauga Jul 01, 2026

The game main menu, often the first point of interaction between players and a game, is a crucial design element that sets the tone and provides essential navigation. It's not just a starting point, but a reflection of the game's identity and a tool for seamless user experience. Let's delve into various game main menu examples, their functionalities, and design elements.

2D Game Main Menu
2D Game Main Menu

Game main menus serve multiple purposes. They introduce the game's theme, provide access to game modes, options, and help sections, and sometimes even offer a glimpse into the game's story. A well-designed main menu can enhance player engagement and immersion, while a poorly designed one can lead to confusion or disinterest.

Game menu screen from Telltale's walking dead game - with buttons/UI
Game menu screen from Telltale's walking dead game - with buttons/UI

Classic Game Main Menu Layouts

Many games opt for a classic layout, with a central logo or title, and navigational elements arranged around it. This layout is familiar and intuitive, making it a popular choice.

Main Menu UI – The Last of Us
Main Menu UI – The Last of Us

In this layout, the game title or logo is typically the focal point, accompanied by buttons for New Game, Load Game, Options, and Help. This layout is seen in many games, from indie titles to AAA releases, with variations in design themes and styles.

Minimalist Design

the title screen for oem's defiance, an interactive video game
the title screen for oem's defiance, an interactive video game

Minimalist game main menus prioritize simplicity and functionality. They often use clean, flat designs with a focus on typography and negative space.

Take "Inside" for example, a minimalist masterpiece with a stark, white menu against a black background. The menu consists of a single, large, red 'Play' button, with options accessed via a subtle, bottom-right corner gear icon. This design emphasizes the game's themes of isolation and simplicity.

Thematic Design

an image of a man and woman in minecraft
an image of a man and woman in minecraft

Some games integrate their main menu deeply into their theme or story. These menus often feature dynamic elements that change based on the player's progress or choices.

"The Witcher 3: Wild Hunt" is a notable example. Its main menu is a stylized map of the game's world, with a dynamic weather system and day-night cycle. As the player progresses, the map updates to reflect their discoveries, immersing them in the game world even before they start playing.

Non-Traditional Game Main Menu Designs

the menu for call of duty ghost is shown in this screenshot from an interactive video game
the menu for call of duty ghost is shown in this screenshot from an interactive video game

Some games break away from traditional menu layouts, offering unique, innovative designs that reflect their gameplay or themes.

In "Journey," the main menu is a serene, abstract landscape that the player must navigate to start the game. This design mirrors the game's focus on exploration and discovery, and sets the tone for the player's journey.

In-game menu & typography
In-game menu & typography
How to Make a Menu Interface for a Fantasy Themed iPhone Game | Envato Tuts+
How to Make a Menu Interface for a Fantasy Themed iPhone Game | Envato Tuts+
Unity Asset Store
Unity Asset Store
Sims 4 Main Menu Override – Moonstone Theme + Bonus Screens
Sims 4 Main Menu Override – Moonstone Theme + Bonus Screens
Overlay menu with subtle glow Video Game Menu, Video Game Menu Design, Video Game Menu Screen, Game Menu, Video Game Settings Menu, Main Menu Game, Game Main Menu Design, Video Game Main Menus, Video Game Main Menu Design
Overlay menu with subtle glow Video Game Menu, Video Game Menu Design, Video Game Menu Screen, Game Menu, Video Game Settings Menu, Main Menu Game, Game Main Menu Design, Video Game Main Menus, Video Game Main Menu Design
[FAN ART] Zelda Breath of the Wild, Patrick Bendermacher
[FAN ART] Zelda Breath of the Wild, Patrick Bendermacher
Main Menu Screen Mobile Design
Main Menu Screen Mobile Design
the menu for planetary wars is shown in this screenshot
the menu for planetary wars is shown in this screenshot
the menu for an interactive video game
the menu for an interactive video game
a screenshot of the game's main menu, which is displayed in red and black
a screenshot of the game's main menu, which is displayed in red and black
a screenshot of a mountain with trees and mountains in the backgrouds
a screenshot of a mountain with trees and mountains in the backgrouds
Wood Gui, Wood Gui Design, Art Deco Fantasy Ui Set, Steampunk Game Interface, Medieval Ui Design, Egyptian-themed Game Interface, Medieval Style Game Ui, Pirate Themed Game Interface, Ui Game
Wood Gui, Wood Gui Design, Art Deco Fantasy Ui Set, Steampunk Game Interface, Medieval Ui Design, Egyptian-themed Game Interface, Medieval Style Game Ui, Pirate Themed Game Interface, Ui Game
Mobile Game UI
Mobile Game UI
UI - Main Menu for a small pixel-art game, Philipp
UI - Main Menu for a small pixel-art game, Philipp
Main menu models for Metro: Exodus, Andrii 'Zelfit' Mykhailov
Main menu models for Metro: Exodus, Andrii 'Zelfit' Mykhailov
UI ART {for an UNANNOUNCED video game} :: Behance
UI ART {for an UNANNOUNCED video game} :: Behance
an image of the video game absolum adornum, with two characters holding swords
an image of the video game absolum adornum, with two characters holding swords
video game main menu UI example art
video game main menu UI example art
a computer screen with the word halo on it and an image of a planet in the background
a computer screen with the word halo on it and an image of a planet in the background

Interactive Menus

Interactive main menus engage players from the start, often incorporating mini-games or puzzles that hint at the game's mechanics.

"Portal 2" features an interactive main menu where the player can use the game's iconic portal gun to solve a simple puzzle. This not only provides a fun, engaging introduction but also serves as a reminder of the game's core mechanic.

Story-Driven Menus

Some games use their main menu to tell a story or provide context for the game's world. These menus often feature cinematic sequences or narrative elements.

"The Last of Us" is known for its powerful storytelling, and its main menu continues this tradition. The menu features a dynamic, emotional scene from the game, with subtle changes based on the player's progress. This design immerses players in the game's story and themes from the moment they boot up the game.

In the ever-evolving world of gaming, game main menus continue to push boundaries, offering unique, engaging experiences that set the stage for the adventure to come. Whether classic or innovative, these menus serve as a testament to the creativity and ingenuity of game designers.