WEBVTT

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Welcome back. Let's do that same process again, but this time for the 2-foot 6-inch

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door. I'll zoom in over here, activate my rectangle tool, click anywhere to

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start, and I'll go D enter for dimension. This is 1.5 for a 1.5-inch door, and then

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our height for the door, in this case, is 2 feet 6. Enter. I'll click to place and

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let's add in our door swing arc. Again, I'm going to go to the right and I'm

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going to use control to flip my arc direction. I'll click the button to activate

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center, start end. My first point is the left bottom end point. My second point

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is the left top end point. I'm going to hold control to flip that arc angle and

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choose the right bottom end point on my rectangle. There we go. We have a 2-foot

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6-inch door, and then I can copy with base point by selecting both objects, edit,

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copy with base point, and I'll choose this hinge point right here. Alright, now

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that I've copied it to base point, I'm going to hit the delete key and delete out

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my original door. But when I hit control V, I can see that my 2-foot 6-inch door is

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in my clipboard. I'll hit escape. Let's pan over and start placing our 2-foot 6-inch

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doors. Let's start right here in the master bedroom. This is a 2-foot 6-inch door

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and it's already in the right orientation. Control V to paste and click the

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hinge point right here. That's probably the easiest door we'll add for the

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rest of this video. Next, let's add the door up here. This one's going to be a

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rotation of 180 degrees, and so we'll paste and place right here at the hinge

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point. Select both of my objects, rotate, choose the hinge point, and I'll type

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180 for 180 degrees, and I'll hit enter. There we go. Let's go down into this

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closet. This one's a little different. It's going to be a mirror and a rotation.

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I'll paste, control V to paste, I'll click this end point right here, which is the

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hinge point. Now first we're going to mirror this down. So I'll go mirror, choose both

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of my objects, hit enter to lock it in. I'll mirror across this wall right here, so

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end point to end point. Why enter? Yes, we want to erase our source objects, and now

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we need to rotate this back up 45 degrees so that it's partially open. I'll go

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rotate, pick both of my objects, enter to lock it in. The center point of my

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rotation will be the hinge point, the end point here, and I'll show the up

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direction, which is 45 degrees. I'm rotating positive in AutoCAD. Because Polar is

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still on, I can click when I see that polar object snap, and I can go TR enter for

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trim and trim out this arc. Enter to say that I'm done. I'll do a zoom

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extents, control S to save. Let's go up to these double doors here. Now this is a

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five foot wide door, and because our door that we currently have in the clipboard

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is two feet six, this door is essentially two of these facing each other. So to

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start, I'll hit control V to paste, and I'll put the first one up here. Now we

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can rotate this down 90 degrees, so I'll go rotate both of my objects, enter to

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lock it in. I'll pick the hinge point, and I'll rotate down when I see that 270

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degree angle, I can click, and now we need to place another one here. Instead of

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pasting and then working on some operations, I can use this geometry right here. So

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we can go mirror, pick both of these objects, hit enter to lock it in. The

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first point of my mirror will be the end point of this hinge, and the second

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point will be along the zero degree angle, which is horizontal, and because

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polar is on, I can snap to that angle here by clicking on the screen. And in this

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case, we do want to keep the source objects, so we want to say no to the

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erase, and enter, and both of our objects are kept in the drawing. Control S to

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save. Let's keep going with these two doors. These are both two foot six inch

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doors. I'll paste one here, and I'll paste one here. Okay. Now it's pretty

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obvious to see that we chose the hinge point in both of these cases. This one's a

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rotation of 180 degrees, and this one is a mirror along the bottom edge of our

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wall. Rotate these objects from this point. That's 180 enter, and this one's a

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mirror along the bottom of the wall. Mirror, pick my objects, enter this end

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point to this end point. We do want to erase source objects, why enter to erase.

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Zoom Extents Control S to save. All right, hopefully we're getting the hang of

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this process. Let's keep going. I'll zoom in here on the laundry room. We can see

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this door is a two foot six door. Control V to paste. I'll paste it right here.

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This is another mirror operation. Mirror, I'll pick these geometries, enter to

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lock it in, mirror along this wall, why enter to erase. All right, let's pan over

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into this bedroom. Control V to paste. That's on the hinge point. This is a

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rotation down. So I'm going to go rotate, pick my geometry, enter, pick the

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hinge point, and I'll pick the opposite end point here to rotate down, and there

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we go. Now this door and this door are both facing the opposite direction. So I'm

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going to go Control V to paste, and we're going to start with the door up here. I'm

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going to paste on my hinge point, which is the upper left, and then this is a

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rotate in the positive AutoCAD direction, 90 degrees. So I'll go rotate, choose my

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door and my arc, enter from the hinge point, 90 degrees up, and click. And now this

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door down here is going to be a mirror of this door. Now the mirror point we can

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actually use is right here. This line is perfectly in between the hinge point

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here and hinge point here, because it is a connected line between both door

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openings. So let's do this together. I'll go mirror, picking my door and the

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door swing, enter to lock it in. My first point will be the midpoint of this

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exterior line. My second point will be straight out in the zero direction. You

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can use Polar if you see it and click, or you can lock in or though. We do want

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to keep both, so we do not want to erase our source objects, and enter. And there

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we go. We have both doors in and we only needed to do one copy. Finally, let's

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put the door here. I'll zoom in, control V to paste. My hinge point is right

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here, and this one we're going to end on is a slightly tricky mirror operation.

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This is not simply a rotate, because if we rotated this down, the door would be

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in the opposite direction. We can mirror this along the 135-degree angle. And that

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angle, I'll draw in with my construction line just so we can visualize it. There it

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is, the 135-degree angle. So we're going to mirror this door over the line, and

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then instead of a vertical line, it'll be horizontal, and the door swing will

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follow. So this point will end up right here. I'm going to erase the construction

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line, and let's just try the mirror together. I'll go mirror, picking the rectangle

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and the arc, enter to lock it in. The first point of my mirror will be the end

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point on the hinge, and I'm going to show that 135-degree angle, and click. Before I

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hit yes or no, so you can see how this is mirrored across that 135-degree angle. This

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point went to here, this point went to here. I do want to erase my source objects, so

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I will go Y, enter to erase, and let's zoom extents, control us to save.

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All right, there we go. We have no more two foot four or two foot six doors that have

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a swinging hinge. We do have some two foot six sliding doors, but we'll add those in

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a minute. For now, in the next video, we will add the rest of our swinging doors at

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the front door, and in the garage. I'll see you in the next video.

