WEBVTT

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Now that we have the interior walls complete, let's go ahead and add in some doors.

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So doors are pretty straightforward in Revit, and they're pretty easy to just add in and

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throw in all over the place.

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But it's really good to understand some of the fundamentals so that you can streamline

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your process of adding the doors.

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From the Architecture tab, we're going to find door.

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This also has a handy keyboard shortcut, which is just DR, but we'll use the button this

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time.

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The next thing you want to do is just always make sure that you pick the right type.

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It's not recommended to use a different one and change it later if you already know

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what it's going to be because we're just people and oftentimes we get to change it back

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later.

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So let's make sure we get the right one in, right off the bat.

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So we're going to start with our first couple doors and these are going to be the 30 by

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80.

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So that's a two foot six by 80 inch door, which is a pretty typical door for a house this

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size and we'll start with our back door here.

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And you can see when I place the door over a wall, it gives me a preview and depending

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on which side of the wall I favor, that's the side that the door is going to face.

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So if I were to move my mouse to somewhere there isn't a wall, you can see that I get

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the international no symbol, the circle with the slash through it.

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And that's because doors are hosted elements, so they have to be hosted into a wall.

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And so if I were to place a door, say here, then it would actually lock itself in.

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But in this case, we want to make sure that the door is also swinging the right direction.

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So we're going to have it swing into into the house, but we also want to make sure that

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we have the door with the hinge side on the right side.

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So you can see here, it's not correct, but if I were to hit space bar, it'll flip it

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around.

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Now, I don't want you to think that, oh, I placed it wrong, I can't change it after

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the fact.

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And that's simply not true.

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So if you do place the door by clicking on the wall, you can see that we do have these

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toggles that will allow you to adjust the location of the door.

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Now what I could do is I could place the other doors that are of this type.

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So we have another one here.

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And we have one more that's going to sit right about this location.

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So our plan does have a couple of notes in here that tells us where some of these doors

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need to be located.

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So in this case, we want to make sure that this door is located so that it clears the

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closet line.

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And so what we could do is we could set the dimension for this door based on the face

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of wall.

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So I can go from here, drawing the dimension, and then I could set my other dimension

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to be on the edge of the door.

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And since we know that this dimension is two feet, if I were to give this the same value,

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then we know that it'll be outside of the closet because we also have to account for

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the wall thickness on the side here.

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Next one is this door here.

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And we're going to use a three inch distance from the face of wall to the door jam.

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The door jam is at this location here.

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So if I draw a dimension from the face of the wall to the edge of the door jam, then I

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get a value of seven inches.

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Well, what I could do is I could select my door now because that's the object I want

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to move, pick the dimension, and change it to three inches.

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So this is not a dimension I want to keep in the plan.

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So I'm going to go ahead and delete it.

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And this one, I'm going to move a little closer to the wall so that it's not cluttering

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the plan so much.

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You may have picked up on a pattern here that if there's an object that we want to move,

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we have to first select it, and then change the dimension value.

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Now that's not the only way that we can move items within Revit.

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Another thing that I see people do a lot is they'll use the move tool.

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And that's from the Modify tab.

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And you really don't have to worry about which tab it is because what's awesome is when

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you pick on a door, it'll kick in this modified doors.

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This is called a contextual tab.

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So there's specific elements that are used to modify the door.

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And I can go to the My Move tool, and I can move from say this jam point to the face

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of the wall to line that up, and then I can move it again that three inch dimension that

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I was looking for to set the door in the right location.

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So if you're not a big fan of using these dimensions like that, then you can always still

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just use your move tool to make it work.

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Now the last door that we placed here, if I were to pick on this door, you can see that

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these other dimensions pop up, and these are called temporary dimensions.

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And this one's going to work out pretty well for us because we actually have a dimension

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of five inches from the center of this wall to the jam of this door.

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And so right now it's going to the center of the door, but what I could do is I could

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pick this grip right here.

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And if I click on it, it'll actually change the location of where the dimension is being

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drawn from.

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So you can see now it's at the jam.

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And if I pick on this value, it says seven inches, well, I want that to be five.

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So if I change it to zero space, five inches, then that door is now in the right location.

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I'm going to go ahead and save.

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And in the next video, we're going to go through adding the rest of the doors to the project.

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And then we'll follow up with adding the windows.

