Embarking on a journey to modify the classic Sonic the Hedgehog 3 game? You've come to the right place. Air level modding, a popular aspect of Sonic 3 modding, allows you to alter the game's physics, enabling Sonic to perform gravity-defying stunts. In this comprehensive guide, we'll delve into the world of Sonic 3 air level modding, providing you with a step-by-step tutorial to help you soar to new heights.

Help
Help

Before we dive into the modding process, let's first understand what air levels are. Air levels, or sky levels, are stages in Sonic 3 that feature vast, open spaces, often with little to no solid ground. Modding these levels allows for creative freedom, enabling you to make Sonic float, glide, or even fly. Now, let's get started with our tutorial.

how to draw an anime character's face with different angles and shapes for the head
how to draw an anime character's face with different angles and shapes for the head

Understanding Sonic 3 Modding

Before we tackle air level modding, it's crucial to have a basic understanding of Sonic 3 modding. Modding involves editing the game's data files to alter various aspects, from graphics to gameplay mechanics. To begin, you'll need to acquire a Sonic 3 modding tool, such as S3&K Modding Tool or Sonic 3 Complete.

an image of some cartoon characters in different poses
an image of some cartoon characters in different poses

These tools allow you to extract, edit, and replace the game's data files. Familiarize yourself with the user interface, as you'll be using it throughout the modding process. For this tutorial, we'll use Sonic 3 Complete, a user-friendly tool that supports both Windows and macOS.

Extracting the Game Files

how to draw sonic the hedgehog step by step drawing instructions for kids and adults
how to draw sonic the hedgehog step by step drawing instructions for kids and adults

To start modding, you'll need to extract the game files using Sonic 3 Complete. Launch the tool, click on "Extract Game Files," and select your Sonic 3 ROM. The tool will extract the necessary files, allowing you to modify them.

Once the extraction is complete, you'll see a folder containing the game's data files. Keep this folder open, as you'll be working with these files throughout the modding process.

Locating the Air Level Files

how to draw an angry cat with different expressions and head shapes, step by step
how to draw an angry cat with different expressions and head shapes, step by step

Now that you have the game files extracted, it's time to locate the air level files. Air levels in Sonic 3 are represented by the following files: ACT (Act Data), MAP (Map Data), and OBJ (Object Data). These files contain the level's layout, objects, and physics data.

For example, to modify the first air level, "Angel Island Zone Act 1," you'll need to locate and edit the following files: ACT1, MAP1, and OBJ1. You can find these files in the "ACT," "MAP," and "OBJ" folders, respectively.

Modifying Air Level Physics

Art&Stuff (the new one) (@art_andstuff2) on X
Art&Stuff (the new one) (@art_andstuff2) on X

Now that you've located the air level files, it's time to modify the physics data to enable Sonic's air-based movements. The physics data is stored in the ACT files. Each ACT file contains a section dedicated to physics settings, represented by hexadecimal values.

To modify the physics, you'll need to use a hex editor, such as HxD or 010 Editor. These tools allow you to edit the hexadecimal values directly. For this tutorial, we'll use HxD, a free and user-friendly hex editor.

Sonic references
Sonic references
some sketches of different types of cats and their names are shown in this drawing lesson
some sketches of different types of cats and their names are shown in this drawing lesson
the instructions for how to draw sonic classic
the instructions for how to draw sonic classic
various stages of sonic the hedge character
various stages of sonic the hedge character
SA/SA2 Style coloring guide (3)
SA/SA2 Style coloring guide (3)
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sonic in sonic mania sprites
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how to draw sonic the hedgehog from sonic the hedgehog step by step drawing
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an image of sonic and tails in different poses, with the same drawing technique on each side
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an image of how to build a snowboard
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how to draw sonic the hedgehog in 3 easy steps step by step drawing guide
how to draw sonic the hedgehog step by step instructions for kids and beginners
how to draw sonic the hedgehog step by step instructions for kids and beginners
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how to draw shadow the hedgehog from sonic the hedgehog in 3 easy steps
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how to draw a cat's head with different angles and hair styles, step by step
an article about sonic the hedgehog and how to use it in this video game
an article about sonic the hedgehog and how to use it in this video game
💙🌎🖤 (@mwahjerinn) on X
💙🌎🖤 (@mwahjerinn) on X
Sally - Sonic the Hedgehog Media Customs - Custom / Edited
Sally - Sonic the Hedgehog Media Customs - Custom / Edited
how to draw sonic the hedgehog in easy step by step drawing instructions for kids
how to draw sonic the hedgehog in easy step by step drawing instructions for kids
sonic the hedgehog character model sheet for an animation movie, with instructions to draw and paint
sonic the hedgehog character model sheet for an animation movie, with instructions to draw and paint
sonic characters base help
sonic characters base help

Editing the Physics Values

Launch HxD and open the ACT file corresponding to the air level you want to modify. For example, to modify the physics of "Angel Island Zone Act 1," open the ACT1 file.

Scroll down to the physics section, which begins with the following hexadecimal values: 48 45 4C 4C 4F 20 57 4F 52 4C 44. This section contains various physics settings, such as Sonic's gravity, jump height, and air control.

Enabling Air Control

To enable air control, allowing Sonic to move freely in the air, you'll need to modify the following hexadecimal values:

  • 0x00000234: Set this value to 00 to enable air control.
  • 0x00000236: Set this value to 01 to enable air control.

After modifying these values, save the changes and close HxD. You've now enabled air control for the selected air level.

Testing Your Mod

With the physics modifications complete, it's time to test your mod. Launch Sonic 3 Complete, click on "Import Game Files," and select the folder containing your modified game files. The tool will import the changes, allowing you to test your mod in-game.

Launch the game and select the air level you've modified. You should now notice that Sonic has improved air control, allowing him to perform gravity-defying stunts. If you're satisfied with the results, you can proceed to modify other air levels or fine-tune the physics settings.

Expanding Your Modding Horizons

Now that you've mastered the basics of air level modding, it's time to explore the endless possibilities that Sonic 3 modding offers. You can create entirely new air levels, modify existing ones, or even combine elements from different levels to create unique experiences.

To further expand your modding skills, consider exploring other aspects of Sonic 3 modding, such as graphics editing, object placement, and level design. The Sonic 3 modding community is vast and welcoming, with numerous resources and tutorials available to help you along the way.

Embarking on this modding journey, you've not only brought new life to a classic game but also joined a vibrant community of creators and enthusiasts. As you continue to explore the world of Sonic 3 modding, remember to share your creations, learn from others, and most importantly, have fun. Happy modding!