A Clue token is a colorless artifact token with the Clue subtype, and an activated ability that reads: ", Sacrifice this artifact: Draw a card." At any time you have priority, you can activate their ability by paying and sacrificing the Clue token. Rules From the glossary of the Comprehensive Rules (November 14, 2025- Edge of Eternities) Clue Token A Clue token is a colorless artifact token with " {2}, Sacrifice this token: Draw a card." For more information about predefined tokens, see rule 111.10. Clue is a predefined token and artifact type introduced in Shadows over Innistrad.[2][3][4] Clues are closely associated with the investigate keyword action which creates a Clue token.
Notes and Rules Information for Library: Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type. (2024-02-02) If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token.
Place all 6 tokens on their named spaces around the gameboard. All tokens must be on the gameboard, even if there aren't 6 players. Choose your characters.
Place all the weapons in separate, random rooms. Separate the 9 clue cards from the other cards. Shuffle the clue card deck and leave it face down by the gameboard.
Separate the other cards into 3 decks: characters, weapons, and rooms. Created in Shadows over Innistrad, investigate gave us the Clue token, the first in a long line of resource-based artifact tokens. Today I'm investigating the mechanic to bring you the best cards with.
Investigate is a keyword action introduced in Shadows over Innistrad[2][3][4] and reused in Innistrad: Midnight Hunt[5]. It later became deciduous. To investigate, you create a Clue token.
Clues are colorless artifacts, which have the ability ", Sacrifice this artifact: Draw a card." Investigate sometimes is triggered when specific things happen. For example, Tireless Tracker lets you. Place all six tokens on their colored spaces around the gameboard.
All tokens must be on the gameboard, even if there aren't six players. Choose your character. Place all the weapons in separate, random rooms.
Separate the 29 Clue cards from the other cards. Shuffle the clue card deck and leave it facedown by the gameboard. Separate the other cards into three decks: characters, weapons, and.
Components Clue Game Board which shows 9 rooms 6 colored tokens, each representing one of the suspects: Colonel Mustard (yellow), Miss Scarlet (red), Professor Plum (purple), Mr. Green (green), Mrs. White (white) and Mrs.
Peacock (blue). 6 miniature weapons: Rope, Lead Pipe, Knife, Wrench, Candlestick, Revolver Pack of cards: 1 card for each of the 6 Suspects, 6 Weapons and 9 Rooms Note books. 153 MTG cards found that are Rules Text: Clue in the official Magic: The Gathering Database.