D&D 5E Bronze Dragon Wyrmling at Emily Andrews blog

D&D 5E Bronze Dragon Wyrmling. Armor class 17 (natural armor) hit points 32 (5d8 + 10) speed 30 ft., fly 60 ft., swim 30 ft. On a failed save, the. Each creature in that area must succeed on a dc 12 strength saving throw. On a failed save, the creature is pushed 30 feet away from the dragon. The dragon uses one of the. On a failed save, the. 8 (1d10 + 3) piercing damage. The dragon can breathe air and water. Each creature in that area must succeed on a dc 12 strength saving throw. Half its flying speed.a bronze dragon’s lair a bronze dragon lairs in coastal caves. Each creature in that line must make a dc 12 dexterity saving throw, taking 16 (3d10). Each creature in that area must succeed on a dc 12 strength saving throw. It might salvage a wrecked ship, reconstruct it within the confines of. +5 to hit, reach 5 ft., one target.

dnd 5e Which type of dragon is depicted in the middle of the cover
from rpg.stackexchange.com

The dragon uses one of the. On a failed save, the. Each creature in that area must succeed on a dc 12 strength saving throw. Each creature in that area must succeed on a dc 12 strength saving throw. The dragon can breathe air and water. +5 to hit, reach 5 ft., one target. On a failed save, the creature is pushed 30 feet away from the dragon. Each creature in that line must make a dc 12 dexterity saving throw, taking 16 (3d10). Each creature in that area must succeed on a dc 12 strength saving throw. On a failed save, the.

dnd 5e Which type of dragon is depicted in the middle of the cover

D&D 5E Bronze Dragon Wyrmling Each creature in that area must succeed on a dc 12 strength saving throw. The dragon can breathe air and water. It might salvage a wrecked ship, reconstruct it within the confines of. Half its flying speed.a bronze dragon’s lair a bronze dragon lairs in coastal caves. On a failed save, the creature is pushed 30 feet away from the dragon. Each creature in that area must succeed on a dc 12 strength saving throw. +5 to hit, reach 5 ft., one target. On a failed save, the. 8 (1d10 + 3) piercing damage. On a failed save, the. Each creature in that area must succeed on a dc 12 strength saving throw. Each creature in that area must succeed on a dc 12 strength saving throw. Each creature in that line must make a dc 12 dexterity saving throw, taking 16 (3d10). Armor class 17 (natural armor) hit points 32 (5d8 + 10) speed 30 ft., fly 60 ft., swim 30 ft. The dragon uses one of the.

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