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Total War Warhammer III: Trailer Teases Lizardmen Rework

Noah Aug 16, 2026 2026-08-16 04:58:21

In the ever-evolving landscape of video games, the Institute of XCOM veterans is abuzz with speculation surrounding the recent teaser from Creative Assembly. The latest hint at a possible inclusion in Total War: Warhammer III (TWW3) has set the gaming world aflame with anticipation: could this be the highly anticipated Lizardmen rework many fans have been clamoring for?

Lizardmen - Scar Veterans, Creative Assembly
Lizardmen - Scar Veterans, Creative Assembly

Creative Assembly's cryptic teaser, depicting a mysterious skeletal amphibian hand reaching out from a swamp, has fans worldwide speculating about the long-awaited return of the popular Lizardmen faction. With TWW3 set to expand into the realms of Cathay and Khorne, it's clear that the game is delving deeper into the world of Warhammer than ever before. Could this hint be a signifies a similarly in-depth look at the Lizardmen?

Geoff Taylor Art, Lizardmen Artwork, Lizardmen Art, Lizardmen Warhammer Fantasy, Warhammer Fantasy Lizardmen Army, Lizardmen Temple City Warhammer, Warhammer Lizardmen, Lizardmen Engine Of The Gods, Lizardmen Warhammer Art
Geoff Taylor Art, Lizardmen Artwork, Lizardmen Art, Lizardmen Warhammer Fantasy, Warhammer Fantasy Lizardmen Army, Lizardmen Temple City Warhammer, Warhammer Lizardmen, Lizardmen Engine Of The Gods, Lizardmen Warhammer Art

What Makes a Rework Necessary?

The Lizardmen faction, introduced in Total War: Warhammer, was widely loved for its unique units and aesthetic. However, some aspects of the faction, such as its lackluster AI and limited unit roster, left players craving more. As the series progressed with Total War: Warhammer II, these shortcomings became more apparent. A rework, then, is not just desirable, but necessary to bring the Lizardmen up to par with other factions in the game.

Lizardmen
Lizardmen

With the upcoming TWW3, fans are hoping that Creative Assembly will seize the opportunity to thoroughly overhaul the Lizardmen, fixing their past issues and adding exciting new content. Let's explore what a Lizardmen rework could include and how it could improve the game.

Balanced AI and Strategy

an image of some type of creature with many different poses and colors on it's body
an image of some type of creature with many different poses and colors on it's body

One of the most significant issues with the Lizardmen has been their AI. Unlike other factions, the Lizardmen AI struggles to make effective use of their unique units and capabilities. A rework could involve a complete overhaul of the Lizardmen AI, providing players with a more challenging and enjoyable experience when facing off against the"Ingeniously-masquerading Hand of the Old Ones".

In terms of strategy, the reworked Lizardmen could offer unique approaches to gameplay. This could include new faction-specific mechanics that allow players to adapt their tactics, making better use of the faction's powerful, yet delicate, ecosystem. With a revamped AI and strategic depth, the Lizardmen would appeal to both veteran and new players alike.

Expanded Unit Roster

"Lizardmen." Artist Adam Baines.
"Lizardmen." Artist Adam Baines.

Another area begging for improvement is the unit roster. While the Lizardmen boasted some of the most exciting and visually impressive units in the game, their selection was often lacking in diversity and utility. A rework could introduce a range of new units, catering to different playstyles and encouraging varied tactics.

This could involve new skirmisher options, allowing Lizardmen players to better control the battlefield. New powerful monstrous units, such as variants of the Caraixement or Razorgor, could be introduced to enhance the faction's late-game capabilities. Additionally, expanding the Lizardmen's engineering and naval options would greatly improve their versatility and viability in different campaign settings.

Expanding the Lizardmen Lore and Culture

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Warhammer Lizardmen Art, Lizardmen Art, Lizardmen Temple, Warhammer Lizardmen, Lizardmen Warhammer Art, Lizardman Warhammer, Lizardmen Army, Lizardmen Kroq Gar, Total Warhammer Lizardmen

Total War: Warhammer excels in immersing players in the rich lore and cultures of the Warhammer universe. A Lizardmen rework presents an opportunity to delve deeper into the ancient and enigmatic history of these reptilian warriors, enhancing the faction's unique identity and atmosphere.

This could involve new campaign mechanics that reflect the Lizardmen's ancient nature and cyclical existence. Perhaps the new campaign could introduce a system of 'Ages', where the faction's power and available units wax and wane over the course of a long, branching campaign. Such a system would not only offer a novel experience for players but also serve to underscore the Lizardmen's connection to the ancient world and their role as its stewards.

Lizardmen - Old blood, Johann Tan
Lizardmen - Old blood, Johann Tan
Warhammer Seraphon Art, Warhammer Saurus Art, Warhammer Skink Art, Lizardfolk Skeleton, Iguana In Armor, Warhammer Fantasy Saurus, Dinosaur Lizardfolk, Lizardmen Saurus, Warhammer Dinosaurs
Warhammer Seraphon Art, Warhammer Saurus Art, Warhammer Skink Art, Lizardfolk Skeleton, Iguana In Armor, Warhammer Fantasy Saurus, Dinosaur Lizardfolk, Lizardmen Saurus, Warhammer Dinosaurs
the great white lizard from warhammerer is holding a giant green object in his hand
the great white lizard from warhammerer is holding a giant green object in his hand
Dinosaurs, but with culture - Lizardmen Origins - Warhammer Fantasy Lore
Dinosaurs, but with culture - Lizardmen Origins - Warhammer Fantasy Lore
Saurus Old Blood
Saurus Old Blood
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Lion El'jonson Warhammer, Warhammer Age Of Sigmar Lizardmen, Lizardmen Kroq Gar, Total Warhammer Lizardmen, Warhammer Lizardmen, Lizardmen Warhammer, Lizardman Warhammer, Lizardmen Bastiladon Warhammer, Warhammer Lizardmen Slann
Lizardmen
Lizardmen
some very cute looking monsters walking in the grass with their heads turned to look like they are
some very cute looking monsters walking in the grass with their heads turned to look like they are

Improved Diplomatic Options

One of the Lizardmen's most underutilized aspects in previous games was their diplomatic prowess. As the wise.Header of the Old Ones, the Lizardmen possess unique diplomatic advantages that, if properly expanded upon, could add a fascinating layer to the game.

This could involve new diplomatic options for the Lizardmen, such as the ability to forge alliances or diplomatic pacts with other Slann, or even to manipulate lesser factions for their own ends. With a revamped diplomatic system, players would be encouraged to engage with the game's complex web of politics and intrigue, creating a more engaging and immersive experience.

Enhanced Multiplayer Potential

A Lizardmen rework could also have a significant impact on the game's multiplayer scene. With a wider variety of units and more nuanced gameplay, the Lizardmen would become a more viable and, indeed, attractive choice for multiplayer factions. This could involve reworking existing units to make them more viable in multiplayer or introducing brand-new units specifically tailored for the format.

A well-designed rework could also imbue the Lizardmen with unique multiplayer enhancements, such as the ability to summon ancient creatures to the battlefield or to temporarily enhance their units with the power of the Old Ones. Such features would not only make the Lizardmen a more formidable opponent in multiplayer but also add a layer of excitement and unpredictability to matches.

In the end, a Lizardmen rework holds the promise of transforming this beloved yet flawed faction into a truly exceptional addition to the Total War: Warhammer series. With a comprehensive overhaul of their AI, units, mechanics, and lore, the New Old Ones could rise again, stronger and more fascinating than ever before. With TWW3 on the horizon, fans eagerly await the re-emergence of these scaled warriors and the exciting new content they promise to bring to the war-torn world of Warhammer.