Young Copper Dragon 5E Stats at Harry Cory blog

Young Copper Dragon 5E Stats. Each creature in that line must make a dc 14 dexterity saving throw, taking 40 (9d8). 40 ft., climb 40 ft., fly 80 ft. Each spell can be cast once per day, requiring no material components, and the spell's. Each creature in that line must make a dc 14 dexterity saving throw, taking 40 (9d8) acid damage on a failed save, or. Armor class 17 (natural armor) hit points 119 (14d10 + 42) speed 40 ft., climb 40 ft., fly 80 ft. 119 (14d10 + 42) speed: A young or older dragon can innately cast a number of spells equal to its charisma modifier. 17 (natural armor) hit points: Young copper dragon large dragon, chaotic good armor class: 17 (natural armor) hit points: Young copper dragon large dragon, chaotic good armor class 17 (natural armor) hit points 119 (14d10 + 42) speed 40 ft., climb 40 ft., fly 80 ft.

Monsters and NPCs D&D 5e WotC Source Books Monster Manual
from adventurebricks.com

Young copper dragon large dragon, chaotic good armor class: Armor class 17 (natural armor) hit points 119 (14d10 + 42) speed 40 ft., climb 40 ft., fly 80 ft. 119 (14d10 + 42) speed: Each creature in that line must make a dc 14 dexterity saving throw, taking 40 (9d8). Young copper dragon large dragon, chaotic good armor class 17 (natural armor) hit points 119 (14d10 + 42) speed 40 ft., climb 40 ft., fly 80 ft. A young or older dragon can innately cast a number of spells equal to its charisma modifier. 17 (natural armor) hit points: 40 ft., climb 40 ft., fly 80 ft. 17 (natural armor) hit points: Each creature in that line must make a dc 14 dexterity saving throw, taking 40 (9d8) acid damage on a failed save, or.

Monsters and NPCs D&D 5e WotC Source Books Monster Manual

Young Copper Dragon 5E Stats Young copper dragon large dragon, chaotic good armor class 17 (natural armor) hit points 119 (14d10 + 42) speed 40 ft., climb 40 ft., fly 80 ft. Each creature in that line must make a dc 14 dexterity saving throw, taking 40 (9d8) acid damage on a failed save, or. A young or older dragon can innately cast a number of spells equal to its charisma modifier. Armor class 17 (natural armor) hit points 119 (14d10 + 42) speed 40 ft., climb 40 ft., fly 80 ft. Each spell can be cast once per day, requiring no material components, and the spell's. Each creature in that line must make a dc 14 dexterity saving throw, taking 40 (9d8). 40 ft., climb 40 ft., fly 80 ft. Young copper dragon large dragon, chaotic good armor class 17 (natural armor) hit points 119 (14d10 + 42) speed 40 ft., climb 40 ft., fly 80 ft. 17 (natural armor) hit points: 17 (natural armor) hit points: Young copper dragon large dragon, chaotic good armor class: 119 (14d10 + 42) speed:

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