maybeProcessNextPlayerSeek
Determines if another seek call is required based on the player absolute playhead position (in milliseconds). Note that the player absolute playhead position includes the duration of all the pre-roll and mid-roll ad breaks that are present for that position.
Return
Boolean true if another seek call is required or Boolean false otherwise.
Parameters
absolutePlayheadPositionMs
the player absolute playhead position (in milliseconds).
Determines if another seek call is required based on the current internal state.