PlayerState
public enum PlayerState : Int
Player States
-
Idle state is the initial or default state
Declaration
Swift
case idle -
The player has started to load the content for playback
Declaration
Swift
case loading -
The player has finished loading the content and is ready for playback
Declaration
Swift
case loaded -
The player is playing the content
Declaration
Swift
case playing -
The player has stopped
Declaration
Swift
case paused -
The player is stopping and will move on to idle state
Declaration
Swift
case stopping